What is the worst mission in your opinion?
fenix
Normal Mode:
ALL of the missions mentioned so far are quite easy, except for Raisu Palace...which is stupid, as even if you are rushing the Masters time isn't 'easy' to get. Gate of Madness is real simple, since Shiro glitches in the door :\ I've never lost Eternal Grove masters in Normal Mode, gotten it every time first go
Hard Mode:
Ruins of Surmia with heroes....impossible
Eternal Grove is easy until the end, with the Warrior Afflicted boss, which is where it get stupid.
Most of the other Hard Mode missions are pretty slow, and really suck if you don't have people to play with. Heroes/hench just don't cut it the way I would like...
ALL of the missions mentioned so far are quite easy, except for Raisu Palace...which is stupid, as even if you are rushing the Masters time isn't 'easy' to get. Gate of Madness is real simple, since Shiro glitches in the door :\ I've never lost Eternal Grove masters in Normal Mode, gotten it every time first go
Hard Mode:
Ruins of Surmia with heroes....impossible
Eternal Grove is easy until the end, with the Warrior Afflicted boss, which is where it get stupid.
Most of the other Hard Mode missions are pretty slow, and really suck if you don't have people to play with. Heroes/hench just don't cut it the way I would like...
VinnyRidira
Grand Court of Sebelkeh is my current hate mission. I always avoid Dzagonur Bastion even if I have selected Master of Whispers. It is just another of the irritating defend 3 gate missions.
Dropper
Everything in Tyria. Gawd I hate that place.
Seren!ty
My vote goes to Arborstone, simply because so many people get stuck there and I had to help a lot of guildies getting through it. And those falling rocks are annoying >.>
Never had trouble with GoM actually, I had to do it twice, first time I got killed at the big field because I didn't know what to expect.. (Ran in and they came out of their rifts -you get the picture)
What profession are you? I just completed it as a warrior with 3 heroes with ease :\
Never had trouble with GoM actually, I had to do it twice, first time I got killed at the big field because I didn't know what to expect.. (Ran in and they came out of their rifts -you get the picture)
Quote:
Originally Posted by fenix
Ruins of Surmia with heroes....impossible
|
thral
-_- faction missions where u have to protect something which is.... almost all.
Gate of madness is easy if ur prepared , Gate of Pain to master is hell if u dont bring a distraction ranger.
Gate of madness is easy if ur prepared , Gate of Pain to master is hell if u dont bring a distraction ranger.
Suuk
Worst in like annoying/boring:
Ruins of Surmia
Glints faece(t)s
@Serenity
What profession are you? I just completed it as a warrior with 3 heroes with ease :\
Are you sure you read the part where its says HM? If so, how do you keep the wammo alive? Share your build pls
Ruins of Surmia
Glints faece(t)s
@Serenity
What profession are you? I just completed it as a warrior with 3 heroes with ease :\
Are you sure you read the part where its says HM? If so, how do you keep the wammo alive? Share your build pls
Panix
I just hate those long missions, you know the ones that never end or the ones where you are watching NPCs. Thunderhead Keep, Frost Gate, Dlessio Seaboard, , Bloodstone Fen, Dunes of Despair, Gyala Hatchery, Pogahn Passage, and Dasha Vestibule are a few I can think of right now. I just think it takes TOO long for these missions and I start to fall asleep. Then me having 8 characters going through is where it makes me fall asleep. -_-
Hmm so not to just post again, these missions are not hard to me just long and drawn out. Guild Wars has been too easy as I have finished all 3 games for my monk,warrior,ranger,ritualist, sin and necro. I am just making my mesmer, dervish, and ele through all the games now.
Hmm so not to just post again, these missions are not hard to me just long and drawn out. Guild Wars has been too easy as I have finished all 3 games for my monk,warrior,ranger,ritualist, sin and necro. I am just making my mesmer, dervish, and ele through all the games now.
blackest monk
all those missions are easy imo. the hardest for me has always been Thunder Head Keep. >.<
Seren!ty
Quote:
Originally Posted by Suuk
@Serenity
What profession are you? I just completed it as a warrior with 3 heroes with ease :\ Are you sure you read the part where its says HM? If so, how do you keep the wammo alive? Share your build pls |
My party: W/X (myself), E/X (Zhed), N/Me (Olias), Mo/E (Tahlkora)
Builds:
Warrior: Flail, Dismember, Cleave, Exec. Strike, Rush, Watch Y.!, Shields Up!, Res . Sig.
Elem: Searing Flames, Glowing Gazem Liquid Flame, Meteor S., Glyph o. L. Ener., Ward A. Melee, Fire Att., Res Sig.
Necro: Expell Hexes, Shatter Hex, Animate B. Fiend, Animate B. Horror, Animate V. Horror, Blood o. t. Master, Dark Bond, Res Sig.
Monk: Word of H., Dwayna's Kiss, Ethereal Light, Healing Touch, Dismiss Condition, Reverse Hex, Holy Haste, Res. Chant.
The Charr Necromancers are dangerous, they overload you with hexes so take those out first. They are also the reason why you bring 3 spells to remove hexes (<3 Expell Hexes). They are probably the reason why you failed
Then the FireCallers: If you're a warrior flag your heroes behind you before aggroing them. Move in and take aggro and wait for them to cast Meteor Shower, while they cast it you should move to another position where the Meteor Shower won't hit you nor your team when you start fighting them -Saves a lot of trouble.
Hope this helps
WarKaster
Quote:
Originally Posted by VinnyRidira
Grand Court of Sebelkeh is my current hate mission. I always avoid Dzagonur Bastion even if I have selected Master of Whispers. It is just another of the irritating defend 3 gate missions.
|
yesitsrob
Quote:
ALL of the missions mentioned so far are quite easy, except for Raisu Palace...which is stupid, as even if you are rushing the Masters time isn't 'easy' to get. |
With Eternal Grove Hard mode, a least the warrior boss is the only difficult part, so bring something to deal with him and it's easy.
I found Bohdok Caverns on HM to be the most annoying with H&H - those runners move fricking fast.
legacyofkain85
Got mi protector of Elona in 2 days,did All misions with heroes+henchman(i was monk healer), hardest misions imo would be dzagonur bastion and jenur´s horde,
gom and gop present their chalenges but are easy if u can control lure,as for grand court of sebelkeh same story control the luring and i would advice not to bring an mm since minions might kill the blasphemy to fast or at a bad time
gom and gop present their chalenges but are easy if u can control lure,as for grand court of sebelkeh same story control the luring and i would advice not to bring an mm since minions might kill the blasphemy to fast or at a bad time
gloria vander belt
I noticed people are saying Gates Of Madness is there hated cus its to hard, The simple reality is the mission is quite easy with henchmen if u place them in the right spots and pull the right mobs towards the spot u flag ur henchmen
Now my most annoying mission(all are easy), is any with rurik in it, i just hate prince rurik, i like Hells Precipe tho(kill the undead rurik), pretty much all these missions are easy when placing henchies right, and for all the henchie haters i have 1 thing to say, "ATLEAST HENCHIES DONT LEAVE" and plus henchies are better then real players IMO, but heros can be better then both if set up right
Now my most annoying mission(all are easy), is any with rurik in it, i just hate prince rurik, i like Hells Precipe tho(kill the undead rurik), pretty much all these missions are easy when placing henchies right, and for all the henchie haters i have 1 thing to say, "ATLEAST HENCHIES DONT LEAVE" and plus henchies are better then real players IMO, but heros can be better then both if set up right
MDeshame
Cantha
Its terrible is numerous ways:
From the 45 minute introduction to using WASD, and rez shrines, and blah, blah, blah,
To the level 13 monsters you have to fight as level 1.
To the Rit boss on noob-island that did 1600dmg chained Rift Spirt, and being told "as designed".
To the healer hench that only used rez in the heat of battle, and allowing players to rack 60dp in about 7.2 seconds.
The gates that never open, even after I have put 8 toons through Cantha,
Adding the ability to play cut scenes in the next town and not including that in the forced to witness 45 minute intro and having retarded pugs not skip the cut scene.
To K-Center being a retarded maze with overpowered Jade, then getting insanely easy in the jade see, using the same build.
The 10k faction required for both sides to complete the game.
To the Brilliant concept of requiring two teams of 8 people to complete the mission.
Then on to the OMGWTF is this Raisu Palace and the 126 failed attempts,
To the 4 second time to kill Shiro,
Yea Cantha is the worst mission.
Hope Anet fired those devs.
Its terrible is numerous ways:
From the 45 minute introduction to using WASD, and rez shrines, and blah, blah, blah,
To the level 13 monsters you have to fight as level 1.
To the Rit boss on noob-island that did 1600dmg chained Rift Spirt, and being told "as designed".
To the healer hench that only used rez in the heat of battle, and allowing players to rack 60dp in about 7.2 seconds.
The gates that never open, even after I have put 8 toons through Cantha,
Adding the ability to play cut scenes in the next town and not including that in the forced to witness 45 minute intro and having retarded pugs not skip the cut scene.
To K-Center being a retarded maze with overpowered Jade, then getting insanely easy in the jade see, using the same build.
The 10k faction required for both sides to complete the game.
To the Brilliant concept of requiring two teams of 8 people to complete the mission.
Then on to the OMGWTF is this Raisu Palace and the 126 failed attempts,
To the 4 second time to kill Shiro,
Yea Cantha is the worst mission.
Hope Anet fired those devs.
Chuba
I personally hate all timed and defense missions in HM with passion. But to pick some specific one's, then maybe Eternal Grove and Dzagonur Bastion in HM.
MrFuzzles
Quote:
Originally Posted by fenix
Normal Mode:
ALL of the missions mentioned so far are quite easy, except for Raisu Palace...which is stupid, as even if you are rushing the Masters time isn't 'easy' to get. Gate of Madness is real simple, since Shiro glitches in the door :\ I've never lost Eternal Grove masters in Normal Mode, gotten it every time first go |
Age
I basically hate all the missions in Factions and Nightfall as you are forced to do them to advance in the game.The ones in Prophecies I are Bloodstone Fen.Wilds get lost easy.I can solo Riverside still have to do bonus so easy(like).I detest Dunes because of the Ghost and Elona for the timer.I really hate uncoordinated groups at THK as I prefer pugs the same goes for the Fire Island missions.
azzer20
I fin GoM quite easy even with H/H however Gyala HAtchery on HARd mode is the worst place EVER maybe it's because it's the last mission before being legendary guardian but it seems unbeatable
blue.rellik
Prophecies one
- Ruins of Surmia - Toooooooo damnnnnnn lonnnnnngggggggg. My character already gets a mini pet by the time I reach the last prisoners.
- Aurora Glade - frigging hate this mission, especially on HM. I just suck
- Hell's Precipice - the first time I did this with pure henchmen and a crap build, I don't remember having any problems (and very few deaths). Now with heroes I'm having a challenge (maybe because I'm doing HM and the AI likes to release as many Hands/Fists as possible. That and they like to not kill Sparks first).
NF
- Moddok Crevice - The runners. Fullstop
- Gate of Madness - Shiro. The rest is easy if you're careful but Shiro is nearly unkillable if you don't have something to remove stances (and a stupid team). I was a SS necro with a PUG (who were largely morons) but I was able to co-ordinate them to Shiro. We had killed the Lich and then went to cap the shrines (under my instruction because the morons were pretty much going to run straight in there) and just had Shiro left. SS + Insidious Parasite made short work of him until he started using Impossible Odds, when he did the screen filled up with lots of yellow '-39' and '-49's but his health wasn't dropping. Apparantly the dervishs in the party did not heed my request to bring Wild Blow
- Ruins of Surmia - Toooooooo damnnnnnn lonnnnnngggggggg. My character already gets a mini pet by the time I reach the last prisoners.
- Aurora Glade - frigging hate this mission, especially on HM. I just suck
- Hell's Precipice - the first time I did this with pure henchmen and a crap build, I don't remember having any problems (and very few deaths). Now with heroes I'm having a challenge (maybe because I'm doing HM and the AI likes to release as many Hands/Fists as possible. That and they like to not kill Sparks first).
NF
- Moddok Crevice - The runners. Fullstop
- Gate of Madness - Shiro. The rest is easy if you're careful but Shiro is nearly unkillable if you don't have something to remove stances (and a stupid team). I was a SS necro with a PUG (who were largely morons) but I was able to co-ordinate them to Shiro. We had killed the Lich and then went to cap the shrines (under my instruction because the morons were pretty much going to run straight in there) and just had Shiro left. SS + Insidious Parasite made short work of him until he started using Impossible Odds, when he did the screen filled up with lots of yellow '-39' and '-49's but his health wasn't dropping. Apparantly the dervishs in the party did not heed my request to bring Wild Blow
ayame ftw
Quote:
Originally Posted by MirkoTeran
More or less all where you have to babysit leroy-like NPCs (Rurik, Togo,..)
|
Dragons lair is also one of my hated missions. Tthink I did over 50 times, not because its hard but to cap skills whit all my characters. There is always a person that rushes into the portal… it also takes ages to complete… and the last chamber is so annoying the knockdown every 15 sec ppfffff
Andisa Kalorn
Arborstone. It's not that it's hard, it's just so ridiculously annoying with the constant interrupts. And the fact that you have to keep a suicidal NPC alive. Add this to the fact that I used pugs to get through the mission the first few times. No matter how many times I told people to not stand in the areas where alot of rocks fall they always ignored me.
Also, it was still bugged when I was trying to get my first character through there. My horrible pug managed to get to the end, only to have Danika fail to open the door despite all our efforts (which only seemed to make her run further away). And this happened twice. I can't help but remember the frustration that caused whenever I think of the mission.
I also dislike Raisu Palace and Imperial Sanctum - purely because my heroes can't use the celestial skills. So I have to choose between horrible henchies/pugs with the skills and my heroes without them. The heroes work best regardless, but I guess it's the principle of the thing that annoys me.
I used to dislike timed missions but then heroes came along and made it all stupidly easy. In normal mode, at least. I don't like missions in general enough to want to do them in hard mode.
Also, it was still bugged when I was trying to get my first character through there. My horrible pug managed to get to the end, only to have Danika fail to open the door despite all our efforts (which only seemed to make her run further away). And this happened twice. I can't help but remember the frustration that caused whenever I think of the mission.
I also dislike Raisu Palace and Imperial Sanctum - purely because my heroes can't use the celestial skills. So I have to choose between horrible henchies/pugs with the skills and my heroes without them. The heroes work best regardless, but I guess it's the principle of the thing that annoys me.
I used to dislike timed missions but then heroes came along and made it all stupidly easy. In normal mode, at least. I don't like missions in general enough to want to do them in hard mode.
Evenstar
Gate of Pain....not because the mission is hard but the players are stupid
Captain Arne Is PRO
kodanur crossroads
tmakinen
As I'm a very deliberate and thorough player I hate all missions where events are on timer and I cannot complete tasks at my own pace. That includes leeroying NPCs (Nolani Academy, anybody?) various siege scenarios like THK, Eternal Grove or Dzagonur Bastion, and at the pinnacle of atrocity a mission with an explicit timer: Elona Reach. Hey, Uncle Ghostie needs his bathroom break so if you're not back in half an hour don't expect to get back at all. Oh, and it's aggro city out there so watch your step.
Although I have learned to H+H the mission with bonus even in HM, the only way I could hate it more would be if Anet added some random jade scarab spawns on the field ...
Although I have learned to H+H the mission with bonus even in HM, the only way I could hate it more would be if Anet added some random jade scarab spawns on the field ...
Effendi Westland
Quote:
Originally Posted by MDeshame
Yea Cantha is the worst mission.
Hope Anet fired those devs. |
Though it is alot better now, first implementation was a joke.
jackie
I love missions like Raisu Palace or Vizunah Square, pew pew is my way ohh yeah.
Hard to think worst mission nowadays, back in 2005 though - Dunes of Despair. Bonus was quite pita with pugs :]...
I think it was the last bonus that I needed in Prophecies.
Hard to think worst mission nowadays, back in 2005 though - Dunes of Despair. Bonus was quite pita with pugs :]...
I think it was the last bonus that I needed in Prophecies.
Suuk
Quote:
Originally Posted by Seren!ty
Hope this helps
|
BTW, I remember Gates of Kryta during beta... o.O
ensoriki
Raisu Palance is the 1 where you have to pic npcs to do certain things for you right? I flippin loved that (but im never doing it again =P)
No mission in the game is as bad as Eternal Grove, a year ago I did it on my assassin like 5 times cus henchmen are stupid...had to finally do it with a team -_- those afflicted waves are annoying.
Tried Eternal Grove on Hard Mode yesterday -_- It's not fun.
No mission in the game is as bad as Eternal Grove, a year ago I did it on my assassin like 5 times cus henchmen are stupid...had to finally do it with a team -_- those afflicted waves are annoying.
Tried Eternal Grove on Hard Mode yesterday -_- It's not fun.
Jetdoc
Mine has to be Sanctum Cay. It's the only mission where you're almost forced to do it twice to get the Mission and Bonus.
It's funny - some of the ones people have listed here are my favorites.
Dunes of Despair - love being attacked on all sides, then having to rush out the gate to do the bonus.
Eternal Grove - Again, love the chaos that can ensue if you don't choke the afflicted on the stairs.
Gate of Madness - you can really tell if you've got a special PuG if everyone is aggroing properly.
By far my three favorite missions.
It's funny - some of the ones people have listed here are my favorites.
Dunes of Despair - love being attacked on all sides, then having to rush out the gate to do the bonus.
Eternal Grove - Again, love the chaos that can ensue if you don't choke the afflicted on the stairs.
Gate of Madness - you can really tell if you've got a special PuG if everyone is aggroing properly.
By far my three favorite missions.
R!ghteous Ind!gnation
None of the missions are hard really... so to be honest... ill just say the most boring... HANDS DOWN WINNER:
Ruins of Surmia
Ruins of Surmia
nechronius
Mastering some missions is hard for the sake of being hard (Gate of Madness)
Mastering others is impossible without teamwork (Aurora Glade)
All of that is challenging.
But when you can't even finish a mission three Times in a row because the computer AI won't progress (Vizunah Square, Master Togo won't budge) then that deserves a special place in hell and my nomination for worst. mission. ever...
Mastering others is impossible without teamwork (Aurora Glade)
All of that is challenging.
But when you can't even finish a mission three Times in a row because the computer AI won't progress (Vizunah Square, Master Togo won't budge) then that deserves a special place in hell and my nomination for worst. mission. ever...
D8tura
Any mission with the damn boring worms
Ba5sKing
elona reach is just annoying..took me 5 times to beat it then i lagged out as they delivered the last stone..too many idiots to team up with too it sucks
Omega X
Quote:
Originally Posted by VinnyRidira
Grand Court of Sebelkeh is my current hate mission. I always avoid Dzagonur Bastion even if I have selected Master of Whispers. It is just another of the irritating defend 3 gate missions.
|
Vamis Threen
Arborstone. Hateful hateful Leeroy zu Heltzer.
Performance Pudding
Quote:
c) Have a Survivor title running. (I would never start this mission until this title is finished. If you have a MM and players won't skip in the last sequence you die. If you quit the game while the last sequence is playing and the other players don't skip it, you die...) |
Tip: If the surviver has the most health in the group and a 61+ armor theres a veryyyyyyyyyyyyyyyyyyyyyyyyyy small chance they will be atacked at all by afflicted or minions during the mission.
Worst missions are the ones that you cant find the bonuses for or when the bonuses walk really slow or when the mission is repetitive and really slow. (almost all tyrian missions)
First Post ftw...
Solas
Quote:
Originally Posted by VinnyRidira
Grand Court of Sebelkeh is my current hate mission. I always avoid Dzagonur Bastion even if I have selected Master of Whispers. It is just another of the irritating defend 3 gate missions.
|
both under 10 min (less if you gto a ncie team/prof), and have a ncie bit of enemies
Hodor
Any mission which has an NPC team mate as a requirement. They almost invariably agro, rush, die, become stuck, and so on. Arrgg...
Vamis Threen
Quote:
Originally Posted by Hodor
Any mission which has an NPC team mate as a requirement. They almost invariably agro, rush, die, become stuck, and so on. Arrgg...
|
Stolen Souls
I'd like to change my opinion from Gates of Madness to Arborstone. Not because Arborstone is particularly hard, but because it's damn annoying. Between Danika Leeroying mobs, then deciding to take a break somewhere and stop following, to the constant interrupts, makes me just wanna tear my hair out until the freakin thing's over and done with. >.<