Petition: Hall of Monuments Changes
Sjeng
I see, well, your point is clear then.
I'd still prefer Treasure hunter and Wisdom titles to be account wide though.
I mean: farming faction points is account wide. Why not farming chests/golds?
And I stress again that focusing on one character will become boring quickly to many players. Why does anet want that anyway?
I'd still prefer Treasure hunter and Wisdom titles to be account wide though.
I mean: farming faction points is account wide. Why not farming chests/golds?
And I stress again that focusing on one character will become boring quickly to many players. Why does anet want that anyway?
uber n00b
Quote:
Originally Posted by flipside3
/signed
I had hoped the HoM would be more like a massive storage locker. Like the mini-pets. Instead of a copy of my mini-pet on the shelf... I'd like to put the actual pet there so I don't have to carry it around in my inventory.
Same with armor. If I could put the actual set of armor on a rack in the HoM, then I could buy more armor sets since the extra set wouldn't be clogging my inventory.
I was expecting a place that could store tons of stuff, and organize it for me. I had also hoped it would say list all the quests I had accomplished across all the campaigns, showing me what was still left to do. But that was just a random dream. Pretty much what I was expecting
/signed
I had hoped the HoM would be more like a massive storage locker. Like the mini-pets. Instead of a copy of my mini-pet on the shelf... I'd like to put the actual pet there so I don't have to carry it around in my inventory.
Same with armor. If I could put the actual set of armor on a rack in the HoM, then I could buy more armor sets since the extra set wouldn't be clogging my inventory.
I was expecting a place that could store tons of stuff, and organize it for me. I had also hoped it would say list all the quests I had accomplished across all the campaigns, showing me what was still left to do. But that was just a random dream. Pretty much what I was expecting
/signed
Emanuel Zorg
Quote:
Originally Posted by tmakinen
I think the fundamental issue that has caused so much disappointment for many is that it looked like the HoM would be a player-centric feature that allowed us to create a fairly customized hall that showed whatever accomplishments we were proud of. Players like me thought of the GW2 transfer feature as secondary to this, and I suppose I just thought that while we'd be able to display what we wanted, a GW2 unlock would occur if we put the "right" things in the hall. Instead, it looks like it was designed with only the GW2 transfer feature in mind, with what you can put in certain monuments narrowly defined by what will unlock something in GW2.
Dragon Lord
/signed and discuss
ShadowStep
Quote:
Originally Posted by fenix
Quote:
Originally Posted by fenix
5) The point of HoM is to carry over CHARACTER achievements to other CHARACTERS in GW2. How does Account based accomplishments help here?
This point has been stressed before. Some of us have over half a dozen chars(myself included) but we might not want that many in GW2. I might only want 2. So what you are saying is I need to create the same amount of chars as we had in GW1 to get all the benefits of the HoM? I think that's a bit of a crappy deal.
Torino Cowell
/signed
the minipets need to be account based , i don't see too much need for the others to be. also pvp, gamer + fortune titles. no need for the rest to be though . the NPCs would be nice , things like "hair stylist" and "identify changer" where you can change your characters name ( those who have and inappropriate name can , why can't those who follow the rules) once . i just hope anet listens to this post , alot more was expected from HoM tmakinen
Quote:
Originally Posted by Emanuel Zorg
1. If we assume HoM to be feature complete, the design guidelines of ANet can be deduced from that (and those are then elaborated) 2. The interests of ANet and the player base don't currently meet 3. There are several areas where ANet can get closer to the wishes of the player base without having to abandon their design 4. There are some expectations among the players that just aren't realistic and cannot be met without a complete redesign HoM was not designed to be a storage - that's what Xunlai is for. It's for recording things, and it doesn't make any more sense to record a random weapon than to demand that we should be able to equip random loot armor pieces on a character. If you really want, it could be a feature of the character statue that I suggested to have a specific weapon visible. Emanuel Zorg
Quote:
Originally Posted by tmakinen
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I get where you were coming from in analyzing ANet's design goals, but I think it's possible for them to still meet those goals while allowing the players more customization options. If the only goal is to unlock something in GW2 and they have no plans to meet alternative goals, then you're right -- it doesn't make sense to allow the display of any random weapon. But if the goal of a monument like valor is to display a character's most prized weapons, it makes sense to allow that player to decide which weapons are most prized -- not predefine for them a few choices.
In short, I think both the goal of GW2 benefits and player customization can be met without a complete overhaul.
oracleofwoe
/signed needs to be account based otherwise i've started a new toon for ldoa for absolutely nothing
Gwene
/signed
Definitely want to be able to memorialize weapons other than just Eye of the North. I worked to hard for several greens to not be able to show a something for it.
- this may be off topic but in GW2 it would be nice to apply the bonuses from the hall to whatever character you select. For example, if I only have one char in GW2, I should be able to get all of my monument "bonuses" on that char instead of having to have 5 charaters in GW2 tied to 5 chars in GW1. I'm not saying all chars should get all bonuses, it should be a - use it once on one char and it's gone type of thing. Otherwise you are forced to create multilple GW2 chars just to reap your hard earned rewards. I would prefer to decide how many characters I create based on what I feel like playing without feeling obliged to create char after char just to keep up with my own previous gaming.
Definitely want to be able to memorialize weapons other than just Eye of the North. I worked to hard for several greens to not be able to show a something for it.
- this may be off topic but in GW2 it would be nice to apply the bonuses from the hall to whatever character you select. For example, if I only have one char in GW2, I should be able to get all of my monument "bonuses" on that char instead of having to have 5 charaters in GW2 tied to 5 chars in GW1. I'm not saying all chars should get all bonuses, it should be a - use it once on one char and it's gone type of thing. Otherwise you are forced to create multilple GW2 chars just to reap your hard earned rewards. I would prefer to decide how many characters I create based on what I feel like playing without feeling obliged to create char after char just to keep up with my own previous gaming.
bianca periwinkle
I had just assumed that Hall of Monuments would unlock items to a Guild Wars 2 account similar to the way collectors editions (or bonus packs from pre ordering) do now. eg, the icy glacial sword for preordering GW:EN.
And yes, I too thought it would be account based.
And I have 16 character slots :S (plus my kid's, which has a further 15)
And yes, I too thought it would be account based.
And I have 16 character slots :S (plus my kid's, which has a further 15)
swfergus
/signed on all points
WasAGuest
/signed - with a different approach to the shared aspect.
Rather than share a single HoM between characters, a re-vamp on some titles ought to be done.
Example: I'll use a few titles here for the example; Cartographer and Wisdom to start. These are both "knowledge" based titles in terms of role playing. One shows the land that has been discovered and mapped out, and the other shows what has been learned from gaining items of value.
Knowledge is shared.
When the earth was mapped out, people exchanged and traded maps to share and exchange knowledge. They told each other were places of interest were at, and even today, we trade maps and locational information.
Wisdom is passed on between friends and families in so many ways even today. In simple conversations or in writings of importance or in the simplest of journalism.
These two examples stand out to me since these types of knowledge is shared; just as the players' character's share a storage.
Reputation titles: These are the worst IMO for grind in the game. Lessening them even a little will help greatly.
Passed down reputation is not unheard of. Think towards the common "Mafia movies" where to get "in", one has to speak for you. If the Mafia movies are not in mind, think simple night clubs where someone knows the door man and gets everyone else in. The person "speaking" for the other is always already "in" and as such opens the gate for the new person to get a foot in the door much easier.
I would suggest a ratio of 1:3 as pass along reputation between all characters. Such as, a primary characters gets 3 ranks in the rep title, a rank 1 is passed on to the others. 6 ranks would share down 2. Once maxed and another character can then begin working on that same title once again sharing 1:3. This doesn't stop the effort of the titles, but eases the sheer amount of grind that comes with them.
In the long run, this still opens up lots of replay and even encourages players to bring more characters up and through the campaigns as the grind will no longer hold them back or discourage them from making another character*.
The HoM would then be more accessible to those that enjoy more than one character as well as help the newer characters long without having to do the grind and instead can focus on the game's content (quests and missions) and then move into HM for those.
It's important to note; note all titles should be shared as such, and limits to "mapping" would have to be put in place so that characters could only map to where they have personally been - that's not to say they do not know prior that Sardelac is not right outside Ascalon (for example); they just wouldn't be able to map there till they've been there.
*This is of course if they think like me and see the sheer amount of grind the titles take and say "Forget that! I'm not spending that much time on that again." - This way of thinking for me, means there is little or no interest in long term play or repeat business from myself.
Rather than share a single HoM between characters, a re-vamp on some titles ought to be done.
Example: I'll use a few titles here for the example; Cartographer and Wisdom to start. These are both "knowledge" based titles in terms of role playing. One shows the land that has been discovered and mapped out, and the other shows what has been learned from gaining items of value.
Knowledge is shared.
When the earth was mapped out, people exchanged and traded maps to share and exchange knowledge. They told each other were places of interest were at, and even today, we trade maps and locational information.
Wisdom is passed on between friends and families in so many ways even today. In simple conversations or in writings of importance or in the simplest of journalism.
These two examples stand out to me since these types of knowledge is shared; just as the players' character's share a storage.
Reputation titles: These are the worst IMO for grind in the game. Lessening them even a little will help greatly.
Passed down reputation is not unheard of. Think towards the common "Mafia movies" where to get "in", one has to speak for you. If the Mafia movies are not in mind, think simple night clubs where someone knows the door man and gets everyone else in. The person "speaking" for the other is always already "in" and as such opens the gate for the new person to get a foot in the door much easier.
I would suggest a ratio of 1:3 as pass along reputation between all characters. Such as, a primary characters gets 3 ranks in the rep title, a rank 1 is passed on to the others. 6 ranks would share down 2. Once maxed and another character can then begin working on that same title once again sharing 1:3. This doesn't stop the effort of the titles, but eases the sheer amount of grind that comes with them.
In the long run, this still opens up lots of replay and even encourages players to bring more characters up and through the campaigns as the grind will no longer hold them back or discourage them from making another character*.
The HoM would then be more accessible to those that enjoy more than one character as well as help the newer characters long without having to do the grind and instead can focus on the game's content (quests and missions) and then move into HM for those.
It's important to note; note all titles should be shared as such, and limits to "mapping" would have to be put in place so that characters could only map to where they have personally been - that's not to say they do not know prior that Sardelac is not right outside Ascalon (for example); they just wouldn't be able to map there till they've been there.
*This is of course if they think like me and see the sheer amount of grind the titles take and say "Forget that! I'm not spending that much time on that again." - This way of thinking for me, means there is little or no interest in long term play or repeat business from myself.
Jennie
/signed.... agree with everything in the main post.... would like to add something to it though... imo should be able to display any title there... only the max ones should be able to unlock stuff in GW2 but it would still be nice to be able to post them all in there while you work on them.
Thermoblaze
/signed everthing!!!!
Konrow
/signed totally. I couldn't have said it better myself Silly. HoM has been a letdown for me and i'm really angry that the titles i worked so hard for can't be displayed. I got some of them solely for the purpose of posting them at the HoM. Personally i don't see the reasoning behind the titles. I say anet should take this matter seriously.
Graphik Desine
/signed on minipets----if i customize it to my main char, i will never be able to use that minipet ever again on my warrior, for instance, unless i wait until the very end right before gw2 comes out--then i could see that, but currently---i cannot customize, as i love moving minipets around on different chars. but wait like 2 years to finally customize then trash them, and pull them out. already some people trashed their pets after customizing, but won't be able to use on other chars
/signed on armors--necro fow---and wow look! rit and sin fow. .______.'
what? why...i don't even have a sin or really like them all that much. hopefully that was just preview ._.
/signed on pvp titles--i burnt myself out on getting my tiger emote for now--but cant display till i'm r12? you have got to be kidding. a tiger isn't enough for my hall? and for others---a BAMBI isn't enough either???? gogo gadget meta! sigh
though i am not going to be a picky critic--and ream everything aNet worked on--i actually do think these things need to be slightly modified. but we do have to remember that this hall of monuments is supposed to function as just what it is now. i do not think that the hall itself needs to be "given a facelift" in looks (what was everyone expecting? too much? doesn't look the way they thought it was going to? that's kinda not up to the players to design the HoM--rather, the aNet design team)--but a couple of the kinks do need to be worked out with our accomplishments. i do not agree with the entire petition, but at least these 3 things DO need looking at, in my opinion.
*i cannot find my actual stance in the poll choices, as it seems a little biased and/or limited, so i cannot vote. and i would hate to add my stance in there as slightly false because i have a suggestion that is not mentioned, at least not from what i read. maybe i missed it, as there is a lot of reading here and might have skimmed over it on accident.
maybe try making the HoM character AND account based, such as how hero battles is set up. assign [choose character's name among all] to the HoM, then you will have a combination of pve and pvp titles, and straggling items like minipets could be just account based. and allow us to add several types of armors, heroes, etc to it as we find/buy/craft things on all of our characters.
[if you would like me to add my suggestion in a separate thread, i will do so. otherwise, it stays here.]
/signed on armors--necro fow---and wow look! rit and sin fow. .______.'
what? why...i don't even have a sin or really like them all that much. hopefully that was just preview ._.
/signed on pvp titles--i burnt myself out on getting my tiger emote for now--but cant display till i'm r12? you have got to be kidding. a tiger isn't enough for my hall? and for others---a BAMBI isn't enough either???? gogo gadget meta! sigh
though i am not going to be a picky critic--and ream everything aNet worked on--i actually do think these things need to be slightly modified. but we do have to remember that this hall of monuments is supposed to function as just what it is now. i do not think that the hall itself needs to be "given a facelift" in looks (what was everyone expecting? too much? doesn't look the way they thought it was going to? that's kinda not up to the players to design the HoM--rather, the aNet design team)--but a couple of the kinks do need to be worked out with our accomplishments. i do not agree with the entire petition, but at least these 3 things DO need looking at, in my opinion.
*i cannot find my actual stance in the poll choices, as it seems a little biased and/or limited, so i cannot vote. and i would hate to add my stance in there as slightly false because i have a suggestion that is not mentioned, at least not from what i read. maybe i missed it, as there is a lot of reading here and might have skimmed over it on accident.
maybe try making the HoM character AND account based, such as how hero battles is set up. assign [choose character's name among all] to the HoM, then you will have a combination of pve and pvp titles, and straggling items like minipets could be just account based. and allow us to add several types of armors, heroes, etc to it as we find/buy/craft things on all of our characters.
[if you would like me to add my suggestion in a separate thread, i will do so. otherwise, it stays here.]
House Silvermoon
/signed
all ur arguments make a world of sense.
all ur arguments make a world of sense.
OlMurraniKasale
I am updating my previous post. BOOOO to the hero armor pieces being required. I just spent the entire afternoon trying to get even ONE, and people in the outposts were getting them, some two or three and i got ZERO. In all these months of trying since NF came out, sometimes doing nothing but that I got ONE!
Well at least Olias and Razah (already has his best set) can go into the HoM. Booo to hero armor! Cosmetic dung idea.
Well at least Olias and Razah (already has his best set) can go into the HoM. Booo to hero armor! Cosmetic dung idea.
Lucifer PVP
gaile just confirmed it ... HoM is going to remain character based
Nomme Moon
Quote:
Originally Posted by Lucifer PVP
gaile just confirmed it ... HoM is going to remain character based
And who says they don't listen to the community!? OH WAIT . . .
That's terrible. Did she say anything about any changes?
That's terrible. Did she say anything about any changes?
OlMurraniKasale
Where's the chat log or the link to Gaile saying this?
rotaulave
/signed i agree this is just all so obvious hopefully it was just preview and not the same for full.
zamial
/signed on all BUT article 1 and article 3
I don't wish to see all my hard work on my primary character seem less by adding in the accomplishments from all of my characters. Especially if there will be an inheritance system that will allow future generations of my primary character to access the tied to belongings in GW2. Perhaps you will be able to link accounts and characters together. Making the HoM completely account based destroys this. I want to enjoy playing "non retired" characters for years to come long after GW2 comes out........
Also, with the monument of honor, let ALL maxed titles be shown not just a footnote.........
Other than that, I completely agree with the rest.
I don't wish to see all my hard work on my primary character seem less by adding in the accomplishments from all of my characters. Especially if there will be an inheritance system that will allow future generations of my primary character to access the tied to belongings in GW2. Perhaps you will be able to link accounts and characters together. Making the HoM completely account based destroys this. I want to enjoy playing "non retired" characters for years to come long after GW2 comes out........
Also, with the monument of honor, let ALL maxed titles be shown not just a footnote.........
Other than that, I completely agree with the rest.
Emik
Why people want to get titles all across X number of chars is beyond me...
Keep one char for title grinding and end with that.
If you really make a fuss about it then you've got
1. Too much time (there is a world outside, explore it)
2. The wrong idea about the game.
Keep one char for title grinding and end with that.
If you really make a fuss about it then you've got
1. Too much time (there is a world outside, explore it)
2. The wrong idea about the game.
cellardweller
Quote:
Originally Posted by Lucifer PVP
gaile just confirmed it ... HoM is going to remain character based
Just another case of Anet digging their heels in citing "vision". When said "vision" fails to deliver for more than 80% of your customers you're in trouble. Any good service provider adapt their service to the needs of their customers, it doesn't expect their customers to adapt to what they see in thier "vision".
Time to wake up and smell the coffee anet - this will cost you customers. Right now, I'm buyin GWEn because I'm alread "invested" in the GW1 franchise. If the HoM is kept character based, people like me who have their achievements spread over 10 characters have absolutely no pre-investment compelling them to buy GW2.
Time to wake up and smell the coffee anet - this will cost you customers. Right now, I'm buyin GWEn because I'm alread "invested" in the GW1 franchise. If the HoM is kept character based, people like me who have their achievements spread over 10 characters have absolutely no pre-investment compelling them to buy GW2.
Scarlett Romanov
Quote:
Originally Posted by Lucifer PVP
gaile just confirmed it ... HoM is going to remain character based
I'm pretty sure Gaile hasn't said that. I just read the latest chat log and that's definitely not in there.
http://guildwars.incgamers.com/forum....php?p=5076335
http://guildwars.incgamers.com/forum....php?p=5076335
Torino Cowell
all that needs to be account based is the minipets and account based titles . the rest should be character
Nomme Moon
MAJOR CHANGE TO THE ARMOR MONUMENT!!!!!
It now has a GIANT statue of the player in the armor!
<3 <3 <3 anet
It now has a GIANT statue of the player in the armor!
<3 <3 <3 anet
Exoudeous
HAH man i so knew that people were over reacting abotu the titles, it was easy to see that it was just because of the weekend.
i do like they changed the statues though
i do like they changed the statues though
Saraphim
The titles section is far more than I expected. Nice job A.net.
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HAH man i so knew that people were over reacting abotu the titles, it was easy to see that it was just because of the weekend.
Quote:
It looks like it's still character based, and that's fine for me as I was in favour of that anyway.
It's pretty much perfect now. Although a 30 foot high copy of me wigged me out a bit....
Thanks Arena.net !! Great job
Exoudeous
Quote:
Originally Posted by Saraphim
The titles section is far more than I expected. Nice job A.net.
Well, I've seen (and followed) links to stuff on the official wiki that what we had (last week) was what James Phinney intended it to be, so the changes that have been made since are down to them listening to the community.
It looks like it's still character based, and that's fine for me as I was in favour of that anyway.
It's pretty much perfect now. Although a 30 foot high copy of me wigged me out a bit....
Thanks Arena.net !! Great job not really because if you read the monument it mentiosn pve titles too and that was exactly the same during the pve weekend
Well, I've seen (and followed) links to stuff on the official wiki that what we had (last week) was what James Phinney intended it to be, so the changes that have been made since are down to them listening to the community.
It looks like it's still character based, and that's fine for me as I was in favour of that anyway.
It's pretty much perfect now. Although a 30 foot high copy of me wigged me out a bit....
Thanks Arena.net !! Great job not really because if you read the monument it mentiosn pve titles too and that was exactly the same during the pve weekend
Saraphim
Well I read the monument in the preview, and it certainly didn't allow you to add PVE titles that stuck statues on the monument. That has changed drastically.
Operative 14
/signed
I don't have GW:EN now, but when I do get it I'm going to ignore HoM for the most part.
-I don't want my minipets customized at all, much less to a specific character.
-I don't have any max titles becuse I never saw the point. I want to be able to display what few meager titles I do have though. Perhaps make it so that the baselines for the ones that you can make visible on your name, for instance 60% cartographers, could be made visible in HoM as well. To me it seems like this is a function reserved for a very, very select few in its current form.
-I don't have any endgame weapons to display, I prefer to make my own with my own skins. I wouldn't mind having a nicely rendered model of my Ele's staff, or my Dervishes scythe, or my Warrior's sword on display. Perhaps even put a mention of how many enemies it has killed, when it was made, various information that make the weapons seem a bit more epic. But still, I want MY weapon(s) on display. (Forgive me if I misunderstood and you can infact display your personal weapon, not only endgame ones)
All that's left would be armor display, so I guess my Dervish can show off her 15k Sunspear and Primevil.
I don't have GW:EN now, but when I do get it I'm going to ignore HoM for the most part.
-I don't want my minipets customized at all, much less to a specific character.
-I don't have any max titles becuse I never saw the point. I want to be able to display what few meager titles I do have though. Perhaps make it so that the baselines for the ones that you can make visible on your name, for instance 60% cartographers, could be made visible in HoM as well. To me it seems like this is a function reserved for a very, very select few in its current form.
-I don't have any endgame weapons to display, I prefer to make my own with my own skins. I wouldn't mind having a nicely rendered model of my Ele's staff, or my Dervishes scythe, or my Warrior's sword on display. Perhaps even put a mention of how many enemies it has killed, when it was made, various information that make the weapons seem a bit more epic. But still, I want MY weapon(s) on display. (Forgive me if I misunderstood and you can infact display your personal weapon, not only endgame ones)
All that's left would be armor display, so I guess my Dervish can show off her 15k Sunspear and Primevil.
Exoudeous
Quote:
Originally Posted by Saraphim
Well I read the monument in the preview, and it certainly didn't allow you to add PVE titles that stuck statues on the monument. That has changed drastically.
um yea, which is why I originally said that while they may not have been in the preview that was no indication they would not be in the final, lots of stuff wasnt activated at the time. and since they made mention the entire time of there being pve I dont get why people are suprised that its there now.
People Like to complain before they play the retail version of the game
also seeing as we did not need to update to get new files you can see that the trophies for pve titles were already in the game
People Like to complain before they play the retail version of the game
also seeing as we did not need to update to get new files you can see that the trophies for pve titles were already in the game
Lhyviathan
/signed
Yep, that post pretty much summarises the concerns of a large proportion of the GW community.
Yep, that post pretty much summarises the concerns of a large proportion of the GW community.
Saraphim
Quote:
People Like to complain before they play the retail version of the game
also seeing as we did not need to update to get new files you can see that the trophies for pve titles were already in the game I had to update.
Like I said, there's a link here somewhere that refers to the HoM as we saw it in the preview being exactly as intended, as said by James Phinney (Designer?). I've been to the official wiki and I can't find the discussion myself, so I can't prove that. There's a link in one of the many complaint threads here somewhere.
Gucio
Damn.
I still can't show my rank 4 Hero title. The only things I can display is finishing a campaign, which I find easier than getting r4. I hope they will change this soon...
I like how the armor monument displays my character wearing the armor set It looks cool.
I'll update once I get all the tapestry's. Happy gwening.
I still can't show my rank 4 Hero title. The only things I can display is finishing a campaign, which I find easier than getting r4. I hope they will change this soon...
I like how the armor monument displays my character wearing the armor set It looks cool.
I'll update once I get all the tapestry's. Happy gwening.
Exoudeous
the update today was to small to be any game models, there have been no major file updates since the preview. it ways always intended to have pve skills as even said way beack in the first pc gamer mag with the asura.
like I SAID, people like to complain about things before they know what they are talking about.
like I SAID, people like to complain about things before they know what they are talking about.
Tijger
So, for all the whining and gnashing of teeth this is what the HoM is actually going to be:
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Hall of MonumentsQuote:
Players who travel to the Eye of the North now have access to a personalized Hall of Monuments that will contain the following five special monuments used to commemorate character accomplishments earned across all Guild Wars campaigns:
Honor — The Monument to Honor displays a character's title-related accomplishments and major PvE achievements, such as completing a campaign or elite mission. Character-based titles must be maximum rank to be displayed. The restrictions for account-based titles vary by title.
Resilience — The Monument to Resilience displays all Ascended armor sets acquired by a character. To display a new armor set, the character must have the coat, leggings, gloves, and boots for that set.
Valor — The Monument to Valor displays all Eye of the North end-game weapons acquired by a character. Displaying a weapon customizes it so that only that specific character may use that weapon.
Devotion — The Monument to Devotion can display any miniatures collected by a character. Displaying a miniature customizes it so that only that specific character may use that miniature.
Fellowship — The Monument to Fellowship displays a character's Heroes and animal companions. In order to register a Hero on this monument, that Hero must have at least one armor upgrade. In order to register an animal companion, the animal companion must be level 20. I'll reverse final judgement until I see it but this looks near to perfect for me although I'd prefer if all endgame items would be displayed.