Quote:
|
Originally Posted by Diablo
You say that as if it's a bad thing. I see it as more challenges.
|
Well, the factions PvE grind gives you 10
million more challenges. (snicker) That word sure rolls off of the tongue -
mmmmmmmmmiiiiiiiiillllllllllllllliiiiiiiiiiooooooo ooonnnnnnnnnsssssss Like Carl Sagan said, (well close enough, millions, billions, whatever) "millions and millions and millions and millions and millions and millions and millions". In case you are missing my joke, its the
millions part.
No, thats not grind. (snicker) Definitely a challenge. Definitely. Judge Whopner at 11. Definitely.
Quote:
|
Originally Posted by Diablo
Sounds the same. Doesn't matter what they're going after, it's the fact that the "C" students keeps coming back for more, yet don't want to put in the effort. They have the option to try the mini-games, explore dungeons, and do anything else they want to do... yet they insist on coming back to the title, yet sit by and whine about how hard it is to reach the top, when there really is no incentive to do so.
If better use of your time is to do something else besides playing guild wars... what's with all the big fuss with trying to get them to lower the ranks?
|
It is easier to construct your argument if you do not read the other person's statements. Let me spell it out for you again. I am not going to grind. I am not going to max any titles. I have zero interest in that. If you are a entitlement grind monkey, then oh boy jimminy willikers this sure is the game for you. I am here posting because I saw quite bluntly false statements from you about how the new course of GW is freeeeeeeeeeeeeekin awesome, when it is patently not the case.
In case you missed the point of belabouring the perma +100 armor, the truly sad punch line is that the grinding entitlement monkeys are the same crowd who are saying the game is...... wait for it.......... almost there............
Too easy! (da dum ching) Who-da thunk it with perma +100 armor?
Now, what are they supposed to do with all this perma +100 armor? Cry about how the game is even easier? (sigh)
Quote:
|
Originally Posted by Diablo
If titles don't interest you ... what do you have to worry about?
|
Guild Wars 2. If they could recapture the original flavor of Prophecies, then man they'd have a winner with updated graphics and some lessons learned since. Well maybe no, with entitlement junkies like you egging them on for more and more grind. Count me out of Grind Wars 2 - not gonna do it. Not doing it here and now, not gonna do it then either.
So for every post you or any other entitlement junkie makes, I want to be here to post the other view. Grind? Get the heck outta here. Go play WoW.
Quote:
|
Originally Posted by Diablo
This Skill > Time argument is null
|
Come on. Basic logic. If that rule applies to me, then it also applies to you, making your arguments against flattening the PvE skill benefits null. You can have your super special title tracks, which has no effect in game, but the minute you start arguing that grinders should get superpowerful skills tied to those tracks as a reward, well you get hit by your own assertion, that we are not in competition so it makes no difference. So, why not max out the skill at the lowest rank of any title track, and leave the titles to show how far you have progressed? Hey, you're the one saying it doesnt matter. (snicker) The words of the title should be enough, without a distinctive and superpowerful game effect.
Seriously, take a long hard look at the side you are arguing for. The grinders do not need the perma +100 armor, yet they seem to feel the need to scream about how they are entitled.
Once again, and I know you cant quite get this, but try - I am not going to grind. I have no interest in the armours as they are functionally the same as my 1.5k. I'm happy with that. But for the future of this game, the path they are taking is obviously not in my best interests, as soon the entitlement monkeys will have their skill title tracks as a wedge, next it will be the armours, the grinders will have a specific advantage tacked on as a track to grind. They have already begin the process, containing the advantages to a single area - the norn title give you +50 to 100 hit points in the norn areas only, or LB for the demon areas.
But is that the end? I dont think so, and it does not bode well for the original premise of the game, of skill > time.
Thanks!
TabascoSauce