GWEN...new title GRIND!
Artkin
complete the primary missions....get a crappy looking green....GRIND for titles....need I say more...took me 12 hours
Malice Black
Grinding points to get armor sucks, hence why I'll stick with the fissure.
Does seem to based around grind though. Already getting tired of doing long ass quests for 200 whole points..
Does seem to based around grind though. Already getting tired of doing long ass quests for 200 whole points..
wilebill
Well, thing is. If the primary quests took around 80 hours to complete and then you only got a green, what would be the reaction of most players?
Just my impression, but the primary quests are an introduction. The real game is the dungeons and the title tracks. You either like that sort of thing or you don't.
I just got through getting my Druid and my Mage on WoW up to level 70 where the grind in that game really begins, grinding reputation and grinding dungeons; grinding professions, and then there are the daily quests. Not to mention levels of PvP attainment. GW:EN is in the same tradition. You either like it or don't, purely a matter of what you are looking for out of a gaming experience.
Just my impression, but the primary quests are an introduction. The real game is the dungeons and the title tracks. You either like that sort of thing or you don't.
I just got through getting my Druid and my Mage on WoW up to level 70 where the grind in that game really begins, grinding reputation and grinding dungeons; grinding professions, and then there are the daily quests. Not to mention levels of PvP attainment. GW:EN is in the same tradition. You either like it or don't, purely a matter of what you are looking for out of a gaming experience.
Artkin
GWs was ALWAYS said thet they were NOT about grinding.....
Well play GWEN and tell me who's lying
Another $40 wasted IMO
...grind for title points to get this armor then that armor....oops...gotta get 250 destroyer cores etc!!!!!!!!!!
Well play GWEN and tell me who's lying
Another $40 wasted IMO
...grind for title points to get this armor then that armor....oops...gotta get 250 destroyer cores etc!!!!!!!!!!
thelessa
I have yet to see any armor that I am willing to grind to the title for. If I see something later I might consider grinding for it.
Other then that, I am having a blast playing it!
Other then that, I am having a blast playing it!
SuperDave
Some players play through a MMORPG, achieve almost everything, and say "right, now I'm bored"....and I can truthfully say, it looks like EOtN will give me many glorious weeks of adventuring. You don't need to grind for titles, unless you obviously want it. And you can't complain about being bored because there are titles to grind for. It's never been about the grind for me in GW. My monk got her KoaBD by just playing the game. Now if you do want to walk around with the "God walking amongst mere Mortals" (30max titles) title, then yea, you're gonna have to grind/work for it. But if you're just into playing the game and having fun, then there is no grind. (unless you're one of those people who want to achieve/obtain everything in a weekend)
Saphatorael
Well, for PvP, there is almost no grind at all. You're easily UAX since all new skills can be bought in the Eye, and some elites are easier to cap than ever (e.g. Jagged Bones).
PvE'ers, however... they WANT grind. Working for your gear so you can brag with it, just like the good old FoW armour.
Prophecies had almost no replay value ('till Sorrow's Furnace got added), so ANet changed their policy a bit. Faction had elite missions, PvPvE and Alliance Battles as end-game content, with greens and armor as the reward.
Nightfall had a huge area as end-game content.
Now PvE'ers get what they want, and they're not happy with it?
Sheesh.
PvE'ers, however... they WANT grind. Working for your gear so you can brag with it, just like the good old FoW armour.
Prophecies had almost no replay value ('till Sorrow's Furnace got added), so ANet changed their policy a bit. Faction had elite missions, PvPvE and Alliance Battles as end-game content, with greens and armor as the reward.
Nightfall had a huge area as end-game content.
Now PvE'ers get what they want, and they're not happy with it?
Sheesh.
Series
Quote:
Originally Posted by Saphatorael
Well, for PvP, there is almost no grind at all. You're easily UAX since all new skills can be bought in the Eye, and some elites are easier to cap than ever (e.g. Jagged Bones).
PvE'ers, however... they WANT grind. Working for your gear so you can brag with it, just like the good old FoW armour. Prophecies had almost no replay value ('till Sorrow's Furnace got added), so ANet changed their policy a bit. Faction had elite missions, PvPvE and Alliance Battles as end-game content, with greens and armor as the reward. Nightfall had a huge area as end-game content. Now PvE'ers get what they want, and they're not happy with it? Sheesh. |
malko050987
You only have to "grind" if you want the armor. And since your char has to be level 20 to get to EotN, you already have Max Armor on him/her.
You don't need EotN armor. If you want to get it, you have to work for it. Makes sense. And I like it that way
You don't need EotN armor. If you want to get it, you have to work for it. Makes sense. And I like it that way
Symeon
Who's to say that running around killing monsters (you can always explore the map too) is any more of a grind than farming ectos/shards for FoW armour? Or spending hours upon hours in Kamadan district 1 power trading? It's all the same: if you want stuff that doesn't give you any kind of advantage in the game, only good looking weapons/armour etc., you have to spend precious time working for it. Simple as that.
Many of the armours in GW:EN are horrible anyway, so if I do any of the reputation grind, it will only be for one or two characters. I don't really like grind. I just accept it has to be in the game, and avoid as much as possible, only doing it when I really feel like it.
Many of the armours in GW:EN are horrible anyway, so if I do any of the reputation grind, it will only be for one or two characters. I don't really like grind. I just accept it has to be in the game, and avoid as much as possible, only doing it when I really feel like it.
MMSDome
Hall of Monuments = Grind. Everything involves green youd think you people would learn that by now.
DeathShadowX
If you want grind i think people need to GTFO and go play a korean mmorpg, almost all of them are level grinds.
PvE took a massive turn for the worse in this expansion IMO, and PvP was almost ignored [not even new elite skills, PvP], Btw to one of the above posters, there is no point in buying the expansion if the "new content" is unattainable to regular players, and exclusive to those who play all day long. I didn't buy the game for some half-ass'd story and 10 dungeon maps that are BOUND to get old after a month or two. Yes i did buy the game for new armors, weapons and skills only to realize that the skills [normal skills not pve only] were more of the same, and the armor is gimp as well. I do like the weapons though, some of them look nice, but really not worth $40.
PvE took a massive turn for the worse in this expansion IMO, and PvP was almost ignored [not even new elite skills, PvP], Btw to one of the above posters, there is no point in buying the expansion if the "new content" is unattainable to regular players, and exclusive to those who play all day long. I didn't buy the game for some half-ass'd story and 10 dungeon maps that are BOUND to get old after a month or two. Yes i did buy the game for new armors, weapons and skills only to realize that the skills [normal skills not pve only] were more of the same, and the armor is gimp as well. I do like the weapons though, some of them look nice, but really not worth $40.
Ghost Recon
WTF... this game has always been about grinding and they changed it so you only need rank 5 to get the armor. If you don't want to grind don't play the game.
Cathode_Reborn
Quote:
Originally Posted by malko050987
You don't need EotN armor. If you want to get it, you have to work for it. Makes sense. And I like it that way
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Are people too stupid to realize that more than half the stuff in this game isn't "needed"? If we all just beat the game and ignored everything we don't "need", people would play the game for a few hours and never play again.
And what exacly do you consider "working" for something? Braindead grind = work?
Zabe
Stfu already RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing whiners. Really. Why you need to whine from everything? You got about 2 years time to grind the titles. PERIOD!
Tryll
Quote:
Originally Posted by Zabe
Stfu already RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing whiners. Really. Why you need to whine from everything? You got about 2 years time to grind the titles. PERIOD!
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OT: While I don't agree per say with the level of grinding involved in some cases, if everything could be attainable in a matter of hours, we'd all be complaining that there was nothing to do: "Oh why, Anet, why do you make things so easy?!" They can't win
Cymmina
Titles shouldn't be required for *anything*. There are people who work on titles because they enjoy doing it. The rest of the population shouldn't be forced into something they loathe to do because they want the reward that comes with it.
Look at the Wisdom/TH titles. I didn't give a crap about either title and just id/pop chests on any random character, until they implemented salvage bonuses. Now I mule all of my golds over to my main character. My partner doesn't care about the title either and saves his golds for me, too. This is fun? Of course, those titles should be account based, but that's an argument for another thread.
Grinding for reputation titles gets old because there's only one way to do it efficiently and *that* gets boring fast. One rep point per kill, unless you get lucky and get the good random bonuses (I went through an entire zone and only got the temporary 2x bonus).
Look at the Wisdom/TH titles. I didn't give a crap about either title and just id/pop chests on any random character, until they implemented salvage bonuses. Now I mule all of my golds over to my main character. My partner doesn't care about the title either and saves his golds for me, too. This is fun? Of course, those titles should be account based, but that's an argument for another thread.
Grinding for reputation titles gets old because there's only one way to do it efficiently and *that* gets boring fast. One rep point per kill, unless you get lucky and get the good random bonuses (I went through an entire zone and only got the temporary 2x bonus).
Elisa
-Loki-
Quote:
Originally Posted by Cathode_Reborn
Are people too stupid to realize that more than half the stuff in this game isn't "needed"? If we all just beat the game and ignored everything we don't "need", people would play the game for a few hours and never play again.
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Vanity items are just that, vanity items. You don't need them, they do the exact same thing as the cheaper options. However, you want them. Understandable. The cheap options generally look quite bad compared to the vanity items. However, you don't need them to be competitive. Everything in EotN is a vanity item. The game is designed for characters that have finished a campaign, thus should have maximum level armour and weapons already. Nothing in EotN should be needed to remain competitive, it's all just for looks, and is not needed.
Doucet
Quote:
Originally Posted by Cymmina
Titles shouldn't be required for *anything*. There are people who work on titles because they enjoy doing it. The rest of the population shouldn't be forced into something they loathe to do because they want the reward that comes with it.
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And I quote:
Quote:
Originally Posted by Elisa
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Deleet
Quote:
Well, for PvP, there is almost no grind at all. You're easily UAX since all new skills can be bought in the Eye, and some elites are easier to cap than ever (e.g. Jagged Bones) |
deepbluetank
MMORPG = Grind
Burst Cancel
Quote:
Originally Posted by Cathode_Reborn
Are people too stupid to realize that more than half the stuff in this game isn't "needed"? If we all just beat the game and ignored everything we don't "need", people would play the game for a few hours and never play again.
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Strictly speaking, the game is not mis-characterized as being "not about grind"; after all, very little grind is necessary to complete the missions or quests.
If anyone has played the Disgaea series of games by Nippon Ichi, they provide an excellent example of a mostly grindless storyline with a lot of optional grind tacked onto the backend. A lot of people who play Disgaea forego the grind because they just enjoy the story and have no reason to max out their characters. Others play Disgaea just for the maxing. Both camps generally think that it's a great game. Guild Wars is similar, except that a lot more people cry about it.
AnnaCloud9
So, to all those complaining about having to reach a certain level of achievement to obtain a variety of purely cosmetic items, what did you call going from level 1 to level 20 with each of your characters? Which wasn't at all about cosmetics?
The titles for rewards are nothing different, and nor are the ways to go about it. Want to get from level 19 to level 20 finally? Oh no, might have to go kill a few things for it. And guess what, you did. And now, a brand new extension of GW, and you want everything available to you without any effort...why? Was it because you got so spoiled by getting ran everywhere in Prophecies that you never did grasp the reality of the game in the first place? Skipped a few lessons along the way perhaps?
Sorry, this isn't going to be some dope getting ran to Beacons, then standing there asking for a run to Droknars. And thank the heavens for that.
I've done nothing but normal gameplay (no mindless quests over and over again) with typical exploration of EOTN, and I'm darn near level 5 Asura. I was even shocked when I checked it last. So where is all this 'grind' as you call it (which it isn't IMO) coming from anyway?
The titles for rewards are nothing different, and nor are the ways to go about it. Want to get from level 19 to level 20 finally? Oh no, might have to go kill a few things for it. And guess what, you did. And now, a brand new extension of GW, and you want everything available to you without any effort...why? Was it because you got so spoiled by getting ran everywhere in Prophecies that you never did grasp the reality of the game in the first place? Skipped a few lessons along the way perhaps?
Sorry, this isn't going to be some dope getting ran to Beacons, then standing there asking for a run to Droknars. And thank the heavens for that.
I've done nothing but normal gameplay (no mindless quests over and over again) with typical exploration of EOTN, and I'm darn near level 5 Asura. I was even shocked when I checked it last. So where is all this 'grind' as you call it (which it isn't IMO) coming from anyway?
BlackSephir
Quote:
Originally Posted by deepbluetank
MMORPG = Grind
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Anoyying Spirit
Guildwars doesnt even come close to grinding you can get titles up easy i have 7 20s max all char slots max and they take a day if that each to get to 20 you want a grinding game go play maplestory or ragnarock then you will experience countless hours of doing repetative tasks which dont really get you anywhere
red orc
Let me translate it for you:
when people complain about "grinding" they really mean "boring".
They expect the game to provide them with 6 month of exiting quests and it gets repetitive very fast, so the say "we dont like grinding".
Well, if that is the case, you're done here, go play other games.
I myself keep "grinding" pvp cause of one of 2 reasons, Im not sure which:
1. I like it.
2. I got addicted to it.
choose yourself the answer.....
when people complain about "grinding" they really mean "boring".
They expect the game to provide them with 6 month of exiting quests and it gets repetitive very fast, so the say "we dont like grinding".
Well, if that is the case, you're done here, go play other games.
I myself keep "grinding" pvp cause of one of 2 reasons, Im not sure which:
1. I like it.
2. I got addicted to it.
choose yourself the answer.....
Blkout
Quote:
Originally Posted by Artkin
GWs was ALWAYS said thet they were NOT about grinding.....
Well play GWEN and tell me who's lying Another $40 wasted IMO ...grind for title points to get this armor then that armor....oops...gotta get 250 destroyer cores etc!!!!!!!!!! |
vergerefosh
Would have preferred R1,2,3 in titles for consumables, weapons, armour, but ah well, still better than before
pingu666
<npc>oh you saved the world 4 times, you saved my hide from a future of pushing up daises too. yeah thats great and all, but your still not good enough to buy my armour, now go kill the same monsters 10times and then ill be impressed!
Pompeyfan
For the terminally stupid who keep bleating that you only need to grind for the vanity items - you don't, you need to grind to get enough points to access certain NPC's who provide useful items AND to improve the new skills in GW:EN it's not just about items and weapons but things to improve gameplay - if it was just about armour I wouldn't care as I can't see anything special about having the most expensive nor do I ever notice or display titles unless they're useful to me.
IMO if points are needed then it should be possible to get all thats required from questing or doing something one time only - it's incredibly poor and lazy game designing for something to require repeating the exact same things in the same areas numerous times and saying it's to add replay value is an extremally lame excuse - replayability comes from finding something different to do, not keeping on repeating the same bloody thing.
Take the Norn rep points for example - to get the max amount you have to repeatadly clear the same areas - it should be possible to earn the max amount of points from just doing each quest and clearing each area ONCE only - moreso as they're character not account based so even with only doing everything once, I'd need to do them 5x as I have 5 characters.
IMO if points are needed then it should be possible to get all thats required from questing or doing something one time only - it's incredibly poor and lazy game designing for something to require repeating the exact same things in the same areas numerous times and saying it's to add replay value is an extremally lame excuse - replayability comes from finding something different to do, not keeping on repeating the same bloody thing.
Take the Norn rep points for example - to get the max amount you have to repeatadly clear the same areas - it should be possible to earn the max amount of points from just doing each quest and clearing each area ONCE only - moreso as they're character not account based so even with only doing everything once, I'd need to do them 5x as I have 5 characters.
Loviatar
Quote:
Quote:
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aside from your guildiesl laughing at you for not having the latest armor why do you need not just one new set but many new sets?
you dont need them you waanntttt them
if you want an optional item that bad dont complain about what is needed to get it
it is optional and its your choice
ANOTHER 40 DOLLARS OF FUN FOR ME.
I OFFICIALLY STATE THAT I ALREADY HAVE GOTTEN MY MONEYS WORTH ON GWEN AND ANYTHING FURTHER IS ICING ON THE CAKE
Cymmina
Quote:
Originally Posted by Pompeyfan
For the terminally stupid who keep bleating that you only need to grind for the vanity items - you don't, you need to grind to get enough points to access certain NPC's who provide useful items AND to improve the new skills in GW:EN it's not just about items and weapons but things to improve gameplay - if it was just about armour I wouldn't care as I can't see anything special about having the most expensive nor do I ever notice or display titles unless they're useful to me.
IMO if points are needed then it should be possible to get all thats required from questing or doing something one time only - it's incredibly poor and lazy game designing for something to require repeating the exact same things in the same areas numerous times and saying it's to add replay value is an extremally lame excuse - replayability comes from finding something different to do, not keeping on repeating the same bloody thing. Take the Norn rep points for example - to get the max amount you have to repeatadly clear the same areas - it should be possible to earn the max amount of points from just doing each quest and clearing each area ONCE only - moreso as they're character not account based so even with only doing everything once, I'd need to do them 5x as I have 5 characters. |
I didn't whine during the preview about how slow the progression was because I had faith there would be lots more ways to acquire points once the full version was out. Nope. On top of that, they scaled back the rewards from the preview. I got less content than I expected for my $40.
Nela
Quote:
Originally Posted by BlackSephir
Almost. Grind is what's wrong with the majority of MMORPGs
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xcenic
Quote:
Originally Posted by Ghost Recon
WTF... this game has always been about grinding and they changed it so you only need rank 5 to get the armor. If you don't want to grind don't play the game.
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the game is supose to be ungrind game, so if they want us to grind for a darn thing, raise maps drops!! or make the armor cheeper! Idk..im fell rip off
Series
The problem isn't the titles, IMO, but the fact that there is no way to achieve the titles other than grind. Do every quest and you will not have a high rank in the title. You should be able to max the title by playing the game, say, with some "master" level repeatable quests, not by just running around spamming c+space all day long.
hallomik
Quote:
Originally Posted by Malice Black
Grinding points to get armor sucks, hence why I'll stick with the fissure.
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Darkobra
Quote:
Originally Posted by Zabe
Stfu already RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing whiners. Really. Why you need to whine from everything? You got about 2 years time to grind the titles. PERIOD!
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lyra_song
Quote:
Originally Posted by Burst Cancel
The sentence I highlighted is precisely why grind exists. In the absence of something to work for following completion of the main game, much motivation to play the PvE portion of this game for more than a few dozen hours evaporates.
Strictly speaking, the game is not mis-characterized as being "not about grind"; after all, very little grind is necessary to complete the missions or quests. If anyone has played the Disgaea series of games by Nippon Ichi, they provide an excellent example of a mostly grindless storyline with a lot of optional grind tacked onto the backend. A lot of people who play Disgaea forego the grind because they just enjoy the story and have no reason to max out their characters. Others play Disgaea just for the maxing. Both camps generally think that it's a great game. Guild Wars is similar, except that a lot more people cry about it. |
iridescentfyre
Quote:
Originally Posted by hallomik
Is there a way to get fissure without repeating some action?
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26,000 points in a title is nothing compared to working on Luxon/Kurzick titles, Sunspear rank, Lightbringer rank, Vabbian armor, Obsidian armor, or (in my opinion) working through a campaign on the third or fourth character. If you want something of prestige, you need to work for it. Otherwise, it has no prestige. If you disagree that its prestigious, then obviously you don't care enough to work for it and thus, have nothing to complain about.