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Originally Posted by Arkantos
Oh, but according to the post I quoted, it is a matter of need.
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Touché. Some people.... worse people than me.... might
need such things. Personally... I'd just
like them.
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I've used them, sure. Nice little bonus. But they shouldn't affect anything else in the game.
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If PvE is easy enough without them then why use them at all? They're there to assist the folks who do NOT find PvE as easy as you apparently do.... They ARE just a bonus... for those who want the game easier; not for folks who want a harder game to make it even easier for themselves so they have even more to b1tch and complain about.
You know you'd use it if it was implemented throughout.... even if you disagree with it now. Some of us have principles of gameplay though...
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I guess you have an odd definition of fun, because last time I checked I haven't met anyone who thinks mindlessly smashing buttons to plow through easy groups.
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I don't play out of necessity Arkantos.... I play for self-gratification. I'm not testing my limits when I game; I am experiencing art and appreciating the game for its creative qualities. Sure.... I'll work for it.... but the kind of gradual work that has guaranteed results and progression; rather than the kind that is based on luck and has quite a distinct margin for failure.
I know we're all different Arky.... but I believe the option should be there for people to play the games the way they like. That is why generally I play games that don't REQUIRE me to play the higher difficulties in order to unlock the content.
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ANet doesn't make you grind the titles. You choose to. Sure, if ANet made it that you had to grind these titles to pass a certain point of GWEN, this idea wouldn't be that bad, but they don't.
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And this is the thing... It is quite a simple boolean scenario:
Grind now so things are easier later....
.... Or rush into things now and cope with them a bit tougher as they are.
We shouldn't be forced into choices that we don't want to make like you're suggesting...
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Originally Posted by lord dragon
Reward for hitting C, spacebar, again and again and again. Pitiful.
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Reward for less than 100% success due to increased difficulty and your failure to completely dominate the opposition? Pitiful.