I sure wouldn't mind 7 heroes, but I'm not gonna get ticked at ANet for not giving them to us. When the only enjoyment to be had from them is looks, I'm not going to put high priority on them.
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If the game had 7 heroes it would be pretty much the same - only more interesting for those that do it that way.
For many this would be more important than fixing Shadow Form, for example, as people that play h/h probably don't do that much Speed Clears or really give a shit at the economy - they want to come and play - if they were interested in profit they would be doing SC, smiting dungeons or solo farming all day.
Interestingly, the argument used against 7 heroes is that will destroy PUGs. Nerfing Speed Clears, shadow form and similar tools, which seem to be a much wanted priority by certain players (I think u included Bryant, but I might be wrong), will have a much bigger effect on PUGs - look at what happened after UB nerf.
The "need" of 7 heroes is selfish, since it can have anywhere from little to huge affect on group play for the sake of appearance. Function doesn't become a problem when the player has a sound amount of tools to override it.
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Building physical heavy teams with only 3 heroes is a nightmare - the monk henchies don't generally have good hex removal, the physical henchmen don't generally have good damage/utility builds.
Physicals, to work at peek efficiency need both buffs and hex/condition removal and sometimes even ways to get rid of blocking.
It isn't a surprise H/H teams are dominated, with very few exceptions, by caster AI (and not only because of the lacking melee AI).
Additionally, giving spears+shield sets or 20/20 caster sets to "heroes 4-7", runes and insignias are far from being cosmetic.
Most of these problems could be somewhat diminished by improving henchmen build, mostly monk builds - in areas monk henchies builds are "decent", things go a lot smoother.
I don't know though, how hard would be to activate 7 heroes. We don't really need flags and skill bars for all of them and I'm not sure how the game manage the heroes that aren't in your party, but they surely keep their builds and inventory, so maybe we wouldn't even need interface changes.