Alright, first off, let it by known that while I am for the seven hero idea, my argument is based off fact, not bias.
Let's begin.
Some of the current arguments against 7 heros are:
-Over Powered Parties
-Game loses Social Aspect
-Things become too easy
Over powered parties? Give me a break. Let me tell you a few things. All these heros have the same skills available as players. They are not in the least bit more powerful than a full group, in fact, they underpower it greatly. Another thing, they cannot think. They cannot chain skills well (Assasins aside) they cannot judge what to not agro, they cannot spread well, and they do not follow specific commands without having to open all their HU's at once and have them perform the skills in the order you check them. (That's nearly impossible to coordinate in a hard area). They cannot conserve energy, and most of all, they cannot judge. They cannot judge between healing someone at 3/4's health vs. someone at 1/8 health. Sometimes you get lucky, but not usually. Unless you carry three hero monks, it's not a very pretty thing to hero your healing team in hard areas.
Heros are not over powered.
As for the social aspect of the game, PuGing is not the only social aspect of this game. There's a chat tab labeled "Guild Chat" and (Wait, there's more) yet ANOTHER one labeled "Alliance Chat". You can utilize these two tabs to talk to anyone in your guild. Your Guild.... oh yes... you've forgotten about guilds? You know, those things that people make to interact with a certain group of people? Hm? Sounds social to me.
If you like talking, join a guild that has an active chat line. There are only like one hundred thousand guilds to choose from that would probably take you. That's why they're THERE. To SOCIALIZE. Duh. If you want to interact with people, then join a talkative guild. That's all there is to it.
What I don't get is how people find PuGing social at all. I don't carry on a coversation with my group while doing a mission (or at least I wouldn't if I PuGed it). Do you? Seriously, who talks to the other people, aside from "Don't go there" or "Use X Skill now" or "You
[email protected] noob".
How is this in the least bit social? There's no social difference between a player and a hero runnning beside me somewhere. And if you DO carry on conversations with your PuGs.... well.. er.. good for you. The rest of us don't.
As for the people who miss talking local chat, I don't. They miss the good old days where you could carry on a conversation in that chat. Let me tell you people something. There never WAS a time like that. Humans play this game, people. It's been available to humans from day one, and humans are idiots, therefore, they fill the local chat with idiotic things. Go to any town if you don't believe me. That's nothing new. Seriously. If you want to have a conversation, do it with your guild. No one's on? Find a new one.
Oh wait, I almost forgot to mention the suburb social aspect of this game. It's the tab on your far right labeled "Whisper". It's so amazing! You can contact any online player at any time regardless of guild or time zone! Talk all you want! (Note the sarcasm.)
The last thing people bitch about is the fact that the game will become too easy. Too easy.... oh dear god.
The game is already easy. You put skills on your bar to fit your situation, and you go kill things. That's the basis of everything in guild wars. There is nothing in this game that is NOT easy. There are things that are LONG. There are things that are BORING. There are things that are ANNOYING if a human player makes a stupid mistake, or decides to wipe the group, but nothing in this game is HARD.
Capturing Order of Undeath? Frostmaw's? Urgoz? DoA. These require a MINIMUM amount of thought. You watch out for boulders and tap skills on your bar. It's still the same concept, you just have to do it a tad faster. There is nothing in this game that if you are equipped for it, is not easy.
And if you're not equipped, then that's your own personal problem. Go deal with it.
Guild/Friend/Alliance Group > Seven Heros > Most PuGs.
That's the bottem line for gameplay.
Teamspeak/Vent > Guild/Alliance chat > Whisper/Friend chat > local chat > PuGs.
Taking PuGs away permanantly would not damage this line. And that's not even the case in question.
Bottem line:
No reason that seven heros should not be available for you to use.