BLINDFOLD >> Why did you do this to me?!!

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

Hey ty for all replies even if you agree or not,
and to confirm my point :

I'm a customer, I don't care how it's process.
I buy things and it should be exactly what it's must be.
It's none of my business that how hard it's cost to fix -Blindfold-
to fit my character.

Be professionally don't act like GW is a free trial game,
that bugs allowed and will be fix or not rely on budget and time

For an example :

I buy canned food, I can't see how exactly the food in this can look like because it's sealed. Only imagine from advertise.

And when I open it **BANG** this can filled with food and **WORMS**
Wow what did u feel about worms in canned food?

It's not customer job to find why food filled with worms or how to fix it,
or it can't fix because too hard to do. It's a job of the Company that is making this canned food.

That's all I want to say. Don't forget it's just my feeling about this thing happen.

MoldyRiceFrenzy

MoldyRiceFrenzy

Wilds Pathfinder

Join Date: Feb 2005

Santa Rosa, CA

Confusion in The Ranks[tArD]

Mo/W

meh,i've complained so firkkin much about this already =(. purple with black looks like crap.

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

Nah I did not complained about color,shape or sense of the designer.
This is about why you release uncompletely work to your customer.

>> Fix it PLS <<

//RogueNine

//RogueNine

Academy Page

Join Date: Mar 2006

Calgary, Alberta, Canada

Rogue Squadron

E/Me

Pertaining to the clipping issue, I wish I remembered where I read Gaile's response to the initial complaints. The message I got from it was more or less that they knew about the issue but could/would not fix it. Not because they did'nt want to allocate the resources to fixing it, but because it was a limitation on the current game/engine. Now, if you coded the game you might understand how easy or hard it might be to change this. I certainly don't, and neither does anyone that is'nt on the team. We can speculate, and we can argue about changing the meshes etc etc., but from what they said, would you rather have it this way or not have it at all?

Dont get me wrong, it totally sucks to have gone through the trouble (which is alot in this case) to get something, only to find out that it looks totally third grade. Its unfair and a warning or something would have been nice to prevent people wasting their time.

Karyuu

Karyuu

Lion's Arch Merchant

Join Date: Oct 2007

Kahlifownia

Roses of the Moonlight Sigil [RoMS]

W/Rt

Every single game suffers from clipping issues in one way or another. WoW has many clipping problems across many different models, and it's the most successful (going by playercount here) MMO on the market. Clipping can be a very complicated thing to tackle, and I say this as someone who has done 3D work on games. It's especially difficult when you have to take into consideration model scaling and various hairstyles. Going "Fix it please!" is greatly underestimating the difficulty of polishing some 3D assets.

Yes, an artist and a coder can spend countless hours trying to tackle clipping of a certain item and they may be able to make it less noticeable after much, much work. But in the scheme of things, that time could be better spent doing something else, particularly if they already have another large project to concentrate on (GW2).

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

That's Lame. Pushing thing aside.

but only thing I can do is waiting more replied from PlayNC supporter.
They said like "Maybe we will fix this" so I'll wait.

Dimitri_Stucoff

Academy Page

Join Date: Dec 2006

Well, I guess the most obvious fix is to have four seperate headgear depending on your hair style. One for when it overlaps in the back (instead of getting the band around your head you get a mesmer style mask). One where it overlaps in the front (you get a mask that is more flush to your face. One that is a combination of the above two and the regular mask. Heck I would be semi-satisfied with just the normal one and mesmer style mask one. I am sure that would fix a good bit of the clipping issues with this item (save the ones where the character has hair infront of their face).

Fixing the clipping issues should not be that hard, it is should be simply a case of adding more models for the armor. The system is already in place to allow this, you know how the the armor for all classes varies subtily for all classes and male and female? This would work along the same principle only for hair styles. And how hard can it be for them to add armor models, they have done it in at least 6 cases before. (Remember the old 15k tormentors armor that looked like the 1.5k? or the semi-new chapter 1 monk armor they just now added?).

Some say their efforts can be better spent elsewhere, but what is a better investment than in their current projects to make the customers want to buy the next project? Currently, I along with many others are quite dissappointed by gwen (lack of completness, unoriginality in armor, general shortness), and parts of NF (lack of completness upon release, elite area). As it stands I do not plan to buy GW 2 until I see how complete it is when they release it.

It is late and I am rambling so I guess all I am really trying to say is how they fix and maintain GW will determain on how loyal their customers are in buying GW2, and fixing graphical errors will help this customer loyalty.

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

ty Dimitri that was nice post. It really encouragement.

Linksys

Jungle Guide

Join Date: Apr 2006

I'm sure when they made the glasses, they could have made custom adjustments to each hair style that would have clipping issues. Basically going through each hair style in the game that would have issues and making a replacement hair style. This replacement style would be the same in appearance, but will include the glasses in a perfected combination. That way when you switch to the glasses, you may not know it, but it switches to another hair style model that just looks the same but is programmed to work with the glasses without any clipping issues.

Sure it would take some time to do this for each hair style they'd need to work on. But consider possible new gamers who may happen to see this and get a bad impression from this one issue. It could happen.

I'm not trying to get on the case of the programmers. But it would be good to have that quality some artists have where they won't stop until it's right. There are people like this throughout the entertainment industry, stage production, dance, movies, music, etc. Perhaps this quality will fix this issue.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Linksys
I'm sure when they made the glasses, they could have made custom adjustments to each hair style that would have clipping issues. Basically going through each hair style in the game that would have issues and making a replacement hair style. This replacement style would be the same in appearance, but will include the glasses in a perfected combination. That way when you switch to the glasses, you may not know it, but it switches to another hair style model that just looks the same but is programmed to work with the glasses without any clipping issues.

Sure it would take some time to do this for each hair style they'd need to work on. But consider possible new gamers who may happen to see this and get a bad impression from this one issue. It could happen.

I'm not trying to get on the case of the programmers. But it would be good to have that quality some artists have where they won't stop until it's right. There are people like this throughout the entertainment industry, stage production, dance, movies, music, etc. Perhaps this quality will fix this issue.
I think your idea would be the cleanest, but involves making a headgear for every hair type.....

Its just not practical or efficient, nor is it modular. In fact thats really sloppy from a design perspective.


Theres lots of things that need fixing before this. At least you can hide it.

HELL!

They havent even fixed the Female Dervish left elbow! Its all mishapen and looks like someone mangled it when she does animations.

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

Quote:
Originally Posted by lyra_song
Theres lots of things that need fixing before this. At least you can hide it.
If you mean hiding Blindfold while wearing it......................
so I must said "Why the hell I'm making it for?"

I wanna see blindfold on my char's face so I spend 5 hours to buy diessa chalice unless I would be pleased crafting other 1.5k headpiece in 1 mins to hide it.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by illreris
If you mean hiding Blindfold while wearing it......................
so I must said "Why the hell I'm making it for?"

I wanna see blindfold on my char's face so I spend 5 hours to buy diessa chalice unless I would be pleased crafting other 1.5k headpiece in 1 mins to hide it.
Look at it this way....

You chose to get it. You probably didnt know it would look not so good. Yes its regretable and im sorry.

BUT I didnt choose to have an arm glitch on my dervish. I have no choice. I cant HIDE my arm. I cant swap it for another arm.

And its not a graphics oversight, its an actual animation error. I think those kinds of problems need to be dealt with more.

If you dont wanna deal with it anymore, you can thrash it if you want. I cant do that to my dervish's ARM.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

That's pathetic. Did ANet really say they would not fix this?

Absolutely pathetic imho. Wow.

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

I'm working on my Blindfold subject, and feel bad for your dervish's arm.

Did you reported to Arena Net and they do nothing?

I've heard from my friend that they do fix Gloom Shield or whatever shield that bug in monks arm 1 month after NF release.

I hope my Blindfold will get the chance too.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Honestly, personal opinion is that all the extra helms like the blindfold, glasses, etc... were horribly implimented and clip with just about everything. They shouldn't have put something into the game that is this horribly done. If I did that working for a 3D model design for a client, my boss would ask me when I'd have it finished. If I told him that was the final product, I'd be fired.

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

If it's going to be shit and they don't care enough to fix it then they shouldn't make the damn things so hard to get. It's still absolutely absurd to get a blindfold at all, and then to have them look horrible... I mean, come on.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by illreris
I'm working on my Blindfold subject, and feel bad for your dervish's arm.

Did you reported to Arena Net and they do nothing?

I've heard from my friend that they do fix Gloom Shield or whatever shield that bug in monks arm 1 month after NF release.

I hope my Blindfold will get the chance too.
Every time "New Build Available" we've been hoping for a fix. We have reported it (we being me and my guildies who have female dervishes).

even then, i dont expect a fix for a while because its not a gamebreaking issue.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by lyra_song
even then, i dont expect a fix for a while because its not a gamebreaking issue.
Oh don't worry, there are still game breaking issues that haven't been addressed at all.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Meh, to me it just reinforces the opinion that GWEN armor was rushed and done half-assed. (I'm not saying that's true, just saying this doesn't help disprove the notion.)

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by MistressYichi
Oh don't worry, there are still game breaking issues that haven't been addressed at all.
yup!

*sips tea*

edit: Mordakai. while i dont see the game as rushed as everyone else does, i do see it as lacking extensive testing.

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

Quote:
Originally Posted by Fril Estelin
Some people will look for all possible excuses to blame Anet ...
People are blaming ANet for the blindfolds being shit because it is ANet's fault that the blindfolds are shit.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Sha Noran
People are blaming ANet for the blindfolds being shit because it is ANet's fault that the blindfolds are shit.
/end of thread

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Given that there are so many different hairstyles and face shape combinations to choose from it would be next to impossible to "fit" headpieces to every individual character. I mean yeah it could be done but the amount of code required makes my fingers hurt just thinking about it and all because of some jaggles and and bad collisions.

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

Quote:
Originally Posted by lyra_song
Every time "New Build Available" we've been hoping for a fix. We have reported it (we being me and my guildies who have female dervishes).

even then, i dont expect a fix for a while because its not a gamebreaking issue.
I want to see your dervish arm that how horrible they are.
Pls post it if you don't mind.

Quote:
Originally Posted by Sha Noran
People are blaming ANet for the blindfolds being shit because it is ANet's fault that the blindfolds are shit.
You've got me!! <3

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Quote:
Originally Posted by Frostlight
No kidding. I wonder, then, what "blame" means in your language, whatever it is. Either that or you're mysteriously off topic.
The problem is not with this word but rather with "excuse". I looked at the OP's pictures and I consider it nitpicking to complain this way about such a glitch.

Ticket to Anet's support system and that's it. Do you want to start a revolution for a few forgotten pixels? Did you check thoroughly every inch of your armors? And your shadow, does it perfectly reflect that shape of your toon?

This thread is pointless!

Dimitri_Stucoff

Academy Page

Join Date: Dec 2006

Quote:
Originally Posted by Str0b0
Given that there are so many different hairstyles and face shape combinations to choose from it would be next to impossible to "fit" headpieces to every individual character. I mean yeah it could be done but the amount of code required makes my fingers hurt just thinking about it and all because of some jaggles and and bad collisions.
I think I came up with an elegant solution for this. Instead of going for a fit for every head you simply divide the heads up into one of 4 cases, and make the headgear fit according to that. The head cases will be determained based on the clipping issue... aka clips in front, clips in back, clips on front and back, no clips. I am sure something like that would fix most the issues save the strange side clips. Even if it did not completely fix the error it would make the mask look better on the character than it currently does which in the end is what we are asking for. It should be much easier to make 3 more varients of the headgear which in general adaquatly fix those errors on those types of hair then to make one taylor made to each hair.

illreris

Lion's Arch Merchant

Join Date: Apr 2007

Mo/A

ty for the idea Dimitri, I wish that GW developer team read this

Frostlight

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by Fril Estelin
The problem is not with this word but rather with "excuse". I looked at the OP's pictures and I consider it nitpicking to complain this way about such a glitch.

Ticket to Anet's support system and that's it. Do you want to start a revolution for a few forgotten pixels? Did you check thoroughly every inch of your armors? And your shadow, does it perfectly reflect that shape of your toon?

This thread is pointless!
Ah but you see, it's optional. Anet didn't HAVE to make the blindfold, and nobody was screaming for one in Eye of the North. By doing so in such a sloppy way, it's their own fault to have created reasons, or excuses if you like, for the players to get upset.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by illreris
I want to see your dervish arm that how horrible they are.
Pls post it if you don't mind.
edit: Bring melonni and do some emotes and watch her left elbow, im at work right now.

http://guildwarsguru.com/forum/showp...&postcount=130 from the graphic glitch thread

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

WOW......

Sometimes I really feel old....

I grew up with Pong and Pac Man graphics, my first computer was a comodore 64 and first game on it was Oil's Well....

I did a little computer programing and 3D animation in univeristy and now when people get state of the art graphix in a game they complain about a little clipping????

Go to a garage sale and pick up a Nintendo and play the original Final Fantasy for a few hours, then log in to GW and take a good look around.


PS. If you have the skills to do a better job then they have you should send in your resume and some examples, you'll get hired very fast and can build us all the perfect graphix system for GW2.

Karyuu

Karyuu

Lion's Arch Merchant

Join Date: Oct 2007

Kahlifownia

Roses of the Moonlight Sigil [RoMS]

W/Rt

I did say that every game, even WoW, has clipping problems It has nothing to do at all with artists being sloppy, it's a technical problem that in some instances may never be completely eliminated. It's definitely not as easy to fix as some people on here make it out to be, and unless you are familiar with 3D work for games specifically, don't be so hasty to judge.

If they manage to spend the time taking care of this issue, kudos to them. But if not, I for one am understanding because I know what it takes.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

time to grab Photoshop and texmod and give a try at fixing stuff yerself
i fixed some of the lil bugs from my ranger hair myself

I aint bragging at all, just saying that when you want something done, do it your self. Some of those clipping thingies can be fixed

ANet needs 1+year to fix/implement important features, so it might require a lil more when it comes to glasses and locks of hair ^^

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Quote:
Originally Posted by Witchblade
time to grab Photoshop and texmod and give a try at fixing stuff yerself
i fixed some of the lil bugs from my ranger hair myself

I aint bragging at all, just saying that when you want something done, do it your self. Some of those clipping thingies can be fixed

ANet needs 1+year to fix/implement important features, so it might require a lil more when it comes to glasses and locks of hair ^^
You know what we should all do, make our own fixes to the graphical bugs on one big text mod so everyone has the fixes therfor everyone sees the "fixed" version =D.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

and you are aware that characters have different hair/face models huh ?

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

"now GW and Barbie will have something in common"

Will have?

I thought GW was an on-line Barbies, only with swords and killing and stuff.

Karyuu

Karyuu

Lion's Arch Merchant

Join Date: Oct 2007

Kahlifownia

Roses of the Moonlight Sigil [RoMS]

W/Rt

Quote:
Originally Posted by Witchblade
time to grab Photoshop and texmod and give a try at fixing stuff yerself
i fixed some of the lil bugs from my ranger hair myself

I aint bragging at all, just saying that when you want something done, do it your self. Some of those clipping thingies can be fixed
This clipping is a 3D problem, not something you can do with Texmod and Photoshop, silly...

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by Crom The Pale
WOW......

Sometimes I really feel old....

I grew up with Pong and Pac Man graphics, my first computer was a comodore 64 and first game on it was Oil's Well....

I did a little computer programing and 3D animation in univeristy and now when people get state of the art graphix in a game they complain about a little clipping????

Go to a garage sale and pick up a Nintendo and play the original Final Fantasy for a few hours, then log in to GW and take a good look around.


PS. If you have the skills to do a better job then they have you should send in your resume and some examples, you'll get hired very fast and can build us all the perfect graphix system for GW2.
Dont mix "old" gamers who grew up with Mario, SNes and 2D Zelda Games who kept playing until now with the average "lil-wee-wee-kiddies" who played their first 3D game on a PSX at best.
Have a look at some random gaming forums and pick some threads about what they consider their "game of year-lol" product aka "nice looks with silly content".
The most recent case i saw: Halo 3 (who said Overhyped FPS #3 ? )
I've seen topics like
-Disappointed about graphics
-Why Halo 3 wont be the best game this year
-I saw pixels in a Halo 3 screenshot !!!
-I bought a new comp and Halo 3 is Ugly
etc....
In a few years you'll be considered a noob just because you played games with only AA 4x
If the whiners are complaining about a one month old HD FPS, explaining 'em all this is a plan who has "Failure" written all over it ^^
Seeing a pair of glasses clipping on their chars'll be outrageous for those dummies ^^

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Crom The Pale
WOW......

Sometimes I really feel old....

I grew up with Pong and Pac Man graphics, my first computer was a comodore 64 and first game on it was Oil's Well....

I did a little computer programing and 3D animation in univeristy and now when people get state of the art graphix in a game they complain about a little clipping????

Go to a garage sale and pick up a Nintendo and play the original Final Fantasy for a few hours, then log in to GW and take a good look around.
Not that I'm old (I was raised on Doom, though), but I have a pretty similar mindset. I just don't find clipping issues too distressing, since a) most of the time I'm zoomed out too far to notice and b) most of the time I'm in combat, meaning too blurry to notice. Still, some people love to stare at their characters, so I can understand that.

xRustyx

xRustyx

Banned

Join Date: Jan 2006

Bermuda Triangle

W/

Blindfold yourself and get over it.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

Quote:
Originally Posted by Crom The Pale
PS. If you have the skills to do a better job then they have you should send in your resume and some examples, you'll get hired very fast and can build us all the perfect graphix system for GW2.
I can’t paint cars, but you BET I’d complain if my new sports car (I wish) arrived with a rust spot.

I love GW and try not to complain about much, but we're not talking about free extra holiday items here. This stuff is part of the expansion we all PAID for. I think that the CUSTOMERS who shelled out RL money for the expansion and then went to the in-game effort to get the armor, only to find out that it looks like crap on their character have every right to complain loudly and often.