Anyway, if you make a note of how many newbs/ complaints about newbs you see out there, you'll prolly be very re-assured that the there is influx of population


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Originally Posted by freekedoutfish
Im sure you have console games or other PC games that you play for about 2 weeks and then never touch again.
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Originally Posted by freekedoutfish
I'm curious where and how you have got this huge impression that everyone is leaving the game?
Have people walked up to you and personally said "im leaving" and youve never seen them again! Are you just counting the number of disgruntled players in this website! Are you going by guild numbers falling? |
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Originally Posted by Bryant Again
Because when you leave those games, you aren't really affecting anyone. But in Guild Wars, the less people there are, the less opprutunity there is to find people to play with, group with, etc.
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Originally Posted by Arduinna
Just wait untill you see al the crammed districts in LA when Mad King Thorn arrives ^^
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Originally Posted by Theus
Thats another reason why new comers probably won't like Guild Wars.The game simply far too antisocial.No one wants to party with other human beings.
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Originally Posted by Vinraith
A lot of us came to this game specifically because it has a reasonable level of respect and support for solo players while still allowing multiplay when the mood strikes or friends are around. No forced grouping (except in elite areas, which needs to be fixed) is one of the greatest strengths of the game model.
As to the original question, anyone's going to get tired of a game after playing it for a few thousand hours, so it's inevitable that a lot of players that have been around for a long time are going to be leaving. Fortunately there's still a steady influx of new players, so it doesn't really matter that much. |
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Originally Posted by Kusandaa
The problem comes when you make friends that are at your level, or when you're being taught by other people. All of a sudden, you start to realize that you can be good. And all of a sudden, a lot of people in this game are ineffective. You also notice that people are totally immature, and you lose interest with PUGs because you'll KNOW what happens - your tank will rush to the next mob and blame the monk, who was already low on energy because he had to heal the ele who was tanking because the tank went AFK without warning.
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