Mallyx with your heros

Simath

Simath

haha you're dumb

Join Date: Jul 2005

Moscow

Quote:
Originally Posted by Missmelady
Btw Lets stop fighting and admit that this ursan run is fun as gw has ever been
Oh I see. When you can play an overpowered flawed gimmick that lets you steamroll anything the game is all of a sudden fun.
Quote:
Originally Posted by Missmelady
and Simath if u are doing the normal run then Good you can stop coming on here and flaming those that are enjoying the ursan farming runs. No thanks. I think I will stay.

schaapie

Lion's Arch Merchant

Join Date: Jun 2006

Netherlands

E/Mo

Stop beeing so negative about this you do it your way we do it our way. I am gonna try the ursan way too when i have some spare time.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

He doesn't feel as special as he once did, you guys should be thoughtful enough to take that into account and stop using Ursan. How else is he going to feel good about himself other than being an elite PvEr?

Missmelady

Missmelady

Lion's Arch Merchant

Join Date: Feb 2006

Wisconsin

Our Gostly Solo Caps

Mo/

Quote:
Originally Posted by Simath
Oh I see. When you can play an overpowered flawed gimmick that lets you steamroll anything the game is all of a sudden fun.

No thanks. I think I will stay.

Oh I get what your problem is. You dont have gwen. Well sry for u. The fact of the matter is the balanced build that you state is faster then ursan way in fact is cheaper then ursan way then because u do it faster. According to you we should all stick with the same build everyone else is using with builds that are needed. Forget it I enjoy helping random people that have never even done doa go through the areas with ursan. I enjoy doing ursan way because it is something new(Everything being easy is just an added bonus, but then again that is why i have all the vanquisher titles i guess i found hm really easy with a build i devolped. Does that mean i should complain that it isnt hard enough and ask anet for another hard mode because i find it easy?) Nah I sit back and enjoy the game while I can. Screen shots of all bars and name of skills that my team uses will be posted soon.

Glyph of Healing is my ign my guild is doing a quad run every weekend and many of the zones dual or solo during the week.

Simath

Simath

haha you're dumb

Join Date: Jul 2005

Moscow

Quote:
Originally Posted by Missmelady
Oh I get what your problem is. You dont have gwen. Well sry for u.
Stating the reason I am against Ursan Blessing is because I do not own GWEN is just daft and entirely false.

Quote: Originally Posted by Missmelady The fact of the matter is the balanced build that you state is faster then ursan way in fact is cheaper then ursan way then because u do it faster. First off please learn to be literate. Secondly Ursan way is cheap because it bypasses all forms of melee shutdown and is overpowered to such an extent that button mashing can take anyone through any area, and trying to counter me by saying balanced is cheap just proves your ignorance.

Quote:
Originally Posted by Missmelady
According to you we should all stick with the same build everyone else is using with builds that are needed. And having almost the entire player base ultimately rely upon Ursan Blessing to succeed is not wrong? And when did I ever mention that everyone should stick to the same build? If you think I want to see every team run cookie cutter trash then you seem to be imagining these concepts. You even stating that I insist upon everyone using the same build is like watching your down fall out of your mouth and being trampled on the ground. The majority of teams out their now run the exact same build and that build is Ursan way.

TyrianFury

TyrianFury

Guest

Join Date: May 2006

UK

E/

Hi all need some help please, been trying foundry with some friends doing it ursan but we cant seem to clear the third chamber. We have tried staying at gate and moving to the north eastern corner before the titans spawn but in each scenario get over whelmed.

Any tips on how to do this? We had 5 of us (4 ursan 1 monk) monk hero, para and rit (com) heros.

Simath

Simath

haha you're dumb

Join Date: Jul 2005

Moscow

Quote:
Originally Posted by TyrianFury
Hi all need some help please, been trying foundry with some friends doing it ursan but we cant seem to clear the third chamber. We have tried staying at gate and moving to the north eastern corner before the titans spawn but in each scenario get over whelmed.

Any tips on how to do this? We had 5 of us (4 ursan 1 monk) monk hero, para and rit (com) heros. Watch you aggro bubble very closely and warn your teammates to do the same. The patrols can come awfuly close to to where you are, just be extra careful. Make sure you stay on the same target. If you end up hitting numerous foes and they all clone there will most likely be problems.

Tha Dukk

Tha Dukk

Academy Page

Join Date: Feb 2007

[HoV]

E/

Yes Simath is right. If you're going ursanway, do NOT use Ursan Rage in room 3 at all.

Now I'd like to mention how hard Veil is with UB team... the hungers are simply destroying the average UB pug out there but there is a way around them, per se. Really, your only problem is that pack of 10 hungers spawned in the beginning of Quest 1, which you usually save for last am I right?

This group can be split and dealt with just as you would any other small pack of hungers. The trick is to have the party stand in the doorway of middle spawn, while somebody takes the quest and runs back to the party. When I say middle spawn, I mean 3 groups spawn upon taking quest 1 which come from 3 different "doorways" if you will.

I'll show you, since my explanation is afwul IGN - Obi Duck

pakhavit

pakhavit

Krytan Explorer

Join Date: Apr 2007

Florida

Thai Alliance

R/Mo

Quote:
Originally Posted by Simath
Watch you aggro bubble very closely and warn your teammates to do the same. The patrols can come awfuly close to to where you are, just be extra careful. Make sure you stay on the same target. If you end up hitting numerous foes and they all clone there will most likely be problems. Sorry but it didn't work that way -__-a


once you move in to third room, there's 2 choice

1. move to the middle of the room trigger the patrol then wait. then once they start patrol run all the way to the other side of the room top right conner, that's why you fight and Patrol won't caught you.

2. Every one move to the Top right conner, a group of misty titan will pop-up run into the conner and stay near the wall.

I recommend 1. and kill misty titan last cos aoe spell can be harmful
if you kill misty last you can fight in the middle of the room bigger area

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Missmelady
Oh I get what your problem is. You dont have gwen. Well sry for u.
Oh, I get what your problem is. You can't clear DoA without Ursan Blessing. Well, sorry for you.

See how that works? Don't make dumb assumptions about people. It makes you look stupid. Quote:
Originally Posted by trobinson97 He doesn't feel as special as he once did, you guys should be thoughtful enough to take that into account and stop using Ursan. How else is he going to feel good about himself other than being an elite PvEr? Actually, I think the people who can clear high-end zones without Ursan are actually pretty special players. In fact, I'd go so far as to say doing DoA without using a single Ursan makes a person feel pretty good.
Quote: Using terrain to your advantage to avoid line of sight is... bad?

Quote:
Originally Posted by pakhavit
Sorry but it didn't work that way -__-a Simath does it nightly like that. I'm kind of inclined to trust his advice on the matter.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Faer
Actually, I think the people who can clear high-end zones without Ursan are actually pretty special players. In fact, I'd go so far as to say doing DoA without using a single Ursan makes a person feel pretty good. That's nice and I won't say your opinion is wrong. I will just say that I don't think they are any more/less special than players who did DoA without UB. They just used different skills. I've said all along, this is about people needing this to feel pretty good about themselves.

TyrianFury

TyrianFury

Guest

Join Date: May 2006

UK

E/

Quote:
Originally Posted by pakhavit
Sorry but it didn't work that way -__-a


once you move in to third room, there's 2 choice

1. move to the middle of the room trigger the patrol then wait. then once they start patrol run all the way to the other side of the room top right conner, that's why you fight and Patrol won't caught you.

2. Every one move to the Top right conner, a group of misty titan will pop-up run into the conner and stay near the wall.

I recommend 1. and kill misty titan last cos aoe spell can be harmful
if you kill misty last you can fight in the middle of the room bigger area Thanks for all the info guys will have another go at the weekend. There just isn't enough people around these days to do it the 'normal hide behind walls way' which if you ask me is a retarded way to have to do a mission anyway. Ursan is a lot more fun.

Free Wind

Free Wind

Frost Gate Guardian

Join Date: Jul 2006

Moscow

W/

Quote:
Originally Posted by TyrianFury
There just isn't enough people around these days to do it the 'normal hide behind walls way' which if you ask me is a retarded way to have to do a mission anyway. Ursan is a lot more fun. "hide behind walls way" was retarded always.
Before Ursan, before hard mode, in the early days of DoA, always, mate, always, it was possible to beat DoA without usual skills. Look at this screenshot - it was made half a year ago. You see any Ursan there? You see any obsidian tanks? You see any consumables?

1.30 min wasnt the best time to finish stygian. But it was a decent time

Woitix

Pre-Searing Cadet

Join Date: Sep 2007

R/

I don't get how you guys finish Gloom with UB? I keep getting killed when defending that dude and you get attacked by all those waves of enemies.

And i see that most are way faster than me. took me 50 min voor citadel, but the times reported here are way faster than that. How the hell do you do that, it's like running around and being able to slice everyone's throat while running past them.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Free Wind
Look at this screenshot - it was made half a year ago. You see any Ursan there? You see any obsidian tanks? You see any consumables?
I don't see any Ritualists, Paragons, Dervishes, Assassins, Rangers, or Mesmers either.

Free Wind

Free Wind

Frost Gate Guardian

Join Date: Jul 2006

Moscow

W/

Quote:
Originally Posted by trobinson97
I don't see any Ritualists, Paragons, Dervishes, Assassins, Rangers, or Mesmers either. That's because it's a PUG, not an organized group, a PUG that never asked me to ping my build. Also, thats just a random screenshot that I cared to save

We cleared foundry with 2 rits in party several times in the old days, Rahtoch has several screenshots with 3 paras (2 being heroes) killing Mallyx, etc etc.

I see you've been travelling from thread to thread zealously defending this skill - no need to pick at me - I was the one who shared Ursanway with people. And I said in the very begining and keep on saying now - Use it while you can. Abuse it

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Free Wind
That's because it's a PUG, not an organized group, a PUG that never asked me to ping my build. Also, thats just a random screenshot that I cared to save

We cleared foundry with 2 rits in party several times in the old days, Rahtoch has several screenshots with 3 paras (2 being heroes) killing Mallyx, etc etc.

I see you've been travelling from thread to thread zealously defending this skill - no need to pick at me - I was the one who shared Ursanway with people. And I said in the very begining and keep on saying now - Use it while you can. Abuse it
Not defending the skill as much I am defending player choice. But point taken, and I will be on my way,

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Free Wind
"hide behind walls way" was retarded always.
Before Ursan, before hard mode, in the early days of DoA, always, mate, always, it was possible to beat DoA without usual skills. Look at this screenshot - it was made half a year ago. You see any Ursan there? You see any obsidian tanks? You see any consumables? I don't want to ask, but I have to... was someone using necrotic traversal or consume corpse? Because I see an N/R and I know what they were used for in DoA.

Missmelady

Missmelady

Lion's Arch Merchant

Join Date: Feb 2006

Wisconsin

Our Gostly Solo Caps

Mo/

Bah ha ha I did Doa back when it first came out. Was one of the first people to do 3 man runs in foundry. Farmed well into the millions of gold off of titan gems when they were still 90k+ each. I have my fair share of tormented weapons/mallyx weapons. What was once fun when there were always groups forming with balanced/ Necrotic traversal necros went down the hole, untill recently, Doa has once again begun to come back to life with ursan build. Ursan way has brought life back into Doa and people that once were never able to get a group because they were not a specific class are now able to do it.

I consider myself a high end player but i do feel pity for those "noobs" that had never had the chance to do doa and now that they have a build that any one can run with half a brain the 1337 of the 1337 dont want to share it. Bit of ignorance on their part.

Free Wind

Free Wind

Frost Gate Guardian

Join Date: Jul 2006

Moscow

W/

Quote:
Originally Posted by Racthoh
Using terrain to your advantage to avoid line of sight is... bad?
I meant Obsidian tank, or any 'tank' strategy actually, sorry for misunderstanding

Quote:
Originally Posted by Racthoh
I don't want to ask, but I have to... was someone using necrotic traversal or consume corpse? Because I see an N/R and I know what they were used for in DoA. That screenshot there is veil, no CC or NT there. N/R was used for spirits (symbiosis, eoe - i guess Kaiz guild was the first to use it)

In foundry, yes, when we used to do it back then we were using NT or CC to rebirth people out of the second room

TyrianFury

TyrianFury

Guest

Join Date: May 2006

UK

E/

Quote:
Originally Posted by trobinson97
I don't see any Ritualists, Paragons, Dervishes, Assassins, Rangers, or Mesmers either. lol you said it! Same team set up with a tank of some other kind not obsidian. With a N/R looks like the team is indeed using the hide behind walls retarded way. In any case most will agree that the areas are way too hard unless using a cookie cutter build and these days there is a lack of people to do it.

Edit: Sorry I didn't see it was veil but was talking about foundry anyway see below.

TyrianFury

TyrianFury

Guest

Join Date: May 2006

UK

E/

Quote:
Originally Posted by Free Wind
"hide behind walls way" was retarded always.
Before Ursan, before hard mode, in the early days of DoA, always, mate, always, it was possible to beat DoA without usual skills. Look at this screenshot - it was made half a year ago. You see any Ursan there? You see any obsidian tanks? You see any consumables?

1.30 min wasnt the best time to finish stygian. But it was a decent time I was referring to the foundry by far the hardest of the 4 zones. I completed the other ones fairly easily about 10 months ago all be it with a cookie cutter team.

But now as said lack of players in doa.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

For a real balanced team they will likely find Gloom a lot harder then Foundry. Whenevr we enter our runs the only thing we really think about is if it will handle the part with the waves in groups, it either has to be able to kill individual monsters extremelty quickly or carry enough AoE

lungshen

lungshen

Academy Page

Join Date: Jul 2006

Quote:
Originally Posted by TyrianFury
Hi all need some help please, been trying foundry with some friends doing it ursan but we cant seem to clear the third chamber. We have tried staying at gate and moving to the north eastern corner before the titans spawn but in each scenario get over whelmed.

Any tips on how to do this? We had 5 of us (4 ursan 1 monk) monk hero, para and rit (com) heros. Had the same problem as you do in chamber 3. Took us few hours of trying and still can't figure out what did wrong, then Racthoh mentioned run straight to north east corner. It worked for us (but still require some aggro control and luck to where the spawn is). Big thanks to Racthoh.

Never ever stand at the gate. Two titan grops patrols to there plus a dryer group, so you will definitely get creamed.

When camping northeast corner. Misery titan would likely to spawn right inside your aggro bubble, sometimes they don't. Misery titan spawn into Rage titans, which can hurt a lot with their churning earth, shockwave and eruption, so make sure you only use Ursan Strike to spike single Misery titan down to a rage and take out 1 rage at a time. The worst senario is that Rage titan got their spell off and wiped out the hero healers.

Pull Anguish titan second. then group of dryers, and finish rage titan group last.

Good luck.

Nodensis

Nodensis

Frost Gate Guardian

Join Date: Aug 2007

United Provinces of the Netherlands

Legend of the White [Moa]

Rt/A

How we managed to do the cave in gloom:

4 ursan
2 SH/MS nukers
2 LoD (make sure u have seed of life)

Wall up and nuke the hell out of them. Worked fairly flawless, even with a couple of no-experienced pugs who kept messing up the aggro.

Tha Dukk

Tha Dukk

Academy Page

Join Date: Feb 2007

[HoV]

E/

Quote:
Originally Posted by lungshen
Had the same problem as you do in chamber 3. Took us few hours of trying and still can't figure out what did wrong, then Racthoh mentioned run straight to north east corner. It worked for us (but still require some aggro control and luck to where the spawn is). Big thanks to Racthoh.

Never ever stand at the gate. Two titan grops patrols to there plus a dryer group, so you will definitely get creamed. You can stand at the gate... the patrols never touch your aggro bubble from either corner. Though I guess it depends on the group setup. Still, if you get creamed at the gate, it's probably cause' you're breaking down more than one titan at a time.

queen glory

queen glory

Ascalonian Squire

Join Date: May 2007

Norway, Originally dutch.

We Praise The Stifmeister [oYes]

Mo/

U guys always all tell that Gloom an Foundry are so hard... but the noly 1 that really is hard .. that is <veil .. because of those touchers..
if u use nice consumbles everywhere an the 4ursans,LoD,WoRn\rt,spirtit spammer (Wirh Earthbind!) and a Para healer with Hexbreaker Area.

if the Ursans know what to do, like Always kill Hungers and Rages first, it shouldnt be any problem, an in gloom.. get quests rush to the cave, an than kill the torments right when they spam..

Use Consumbles always.. i did a Full DoA run in 2,5hours so isnt really hard.

Agrro control is only hard an needed in room3 foundry...
LB an Norn Rank are pretty important .. so its better to have high ranked players.. but its not needed .. not at all

sussuara

Ascalonian Squire

Join Date: Sep 2007

W/

tried to do Gloom so many times with pug and stuff but no real lucky yet, i was trying to do it with a friend ( 2 players + 6 heroes) but we also were stuck in the damn cave, so any tips ? im a Warrior Norn rank 6 and LB 7 my friend is a monk Norn Rank 5 LB 8... any help would be appreciated

HypnotiX

Ascalonian Squire

Join Date: Aug 2007

Mo/

Quote:
Originally Posted by sussuara
tried to do Gloom so many times with pug and stuff but no real lucky yet, i was trying to do it with a friend ( 2 players + 6 heroes) but we also were stuck in the damn cave, so any tips ? im a Warrior Norn rank 6 and LB 7 my friend is a monk Norn Rank 5 LB 8... any help would be appreciated Try getting 4 Ursan players, 1 Paragon player with "Theres nothing to fear", and 2 Rit Healers and 1 Lod Monk Hero or better player to remove the hexes from the paragon always. Use consumables at all times, for the cave you can setup the 4 ursans to form a wall in front of the healers and just dont move and attack the closest targets pressing C.

Nodensis

Nodensis

Frost Gate Guardian

Join Date: Aug 2007

United Provinces of the Netherlands

Legend of the White [Moa]

Rt/A

can anyone tell me if Citadel is still possible since the last update

thanks a bunch

@hurric: my post above should solve that problem (the ursans were in touch range every time)

hurric

hurric

Krytan Explorer

Join Date: Nov 2006

BC

tried gloom a couple times and got hammered at the cave. It's probably possible but needs much better control of aggro and 3 monks minimum. mind freeze + migraine + spear guys going after your monks = dead

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

2 humans as ursan
what should the other 6 hero slots be with builds?
anyone know? ty

pkodyssey

pkodyssey

Wilds Pathfinder

Join Date: Nov 2005

In a cardboard box with Internet

The Order of the Frozen Tundra (TofT)

N/

I can't seem to get through Foundry with Ursan. Any tips. We have 3 monks and 5 Ursan's. The spawns are unpredictable. Room 4 was instant wipe. The roller beetle things spawned right on top of the party both times we got there.

foxworthy21

Ascalonian Squire

Join Date: Feb 2007

just curious... is using Ursan Way to clear DoA still possible? I just started playing the game again and always had Mallyx to kill for like 6 months now with a certain guild that used to be the masters of DoA. which was a pain in the ass to get a reserve spot as they like to go with the same people over and over again to clear DoA + Citadel lol


Prolly why I left

Incandecree

Frost Gate Guardian

Join Date: Oct 2006

Archons of Elona

Mo/

Yep. You can clear DoA with UB easily. The group I run with have tried a myriad of party builds:

5 Ursan, 3 monks (works ok)
5 Ursan, 1 SoP paragon, 2 monks (works great)
4 Ursan, 2 paragons, 2 monks (works ok, less damage)
4 Ursan, 1 Raven, 1 SoP paragon, 2 monks (great hybrid since the Raven blinds and does ranged AOE damage)
3 Ursan, 2 Raven/Ursan (using Archane Mimicry), 1 SoP paragon, 2 monks (works great as you can select between AOE and spike damage)

With the paragon (using TNtF), monks using Seed of Life, and using consumables you have pretty much invincibility mode. At Kurzick rank 6 and leadership at 12 TNtF is up 10s out of every 15s (due to celerity) and damage reduction of 31%. You could work ToF in there for another 33% but you would need a way to set them on fire (Blazing Finale).

just some thoughts

hurric

hurric

Krytan Explorer

Join Date: Nov 2006

BC

good luck finding a pug who takes a paragon.
only way is to run with guildies/alliance. never tried Raven are these for all areas or some work better in certain areas?

Incandecree

Frost Gate Guardian

Join Date: Oct 2006

Archons of Elona

Mo/

I agree that it would be hard to get into a PUG with a paragon but I don't try. The group that I go with we usually have more than enough people to do a quad run. Can you quantify what the paragon can do? Hard to show a 31% damage reduction except that with that paragon you only need 2 monks with HB. There is no problems with energy. Also because of the higher armor the paragon can make a good secondary tank. My build is either a P/W or P/Mo. I lean towards the P/Mo strictly because I can add my own hex removal.

There's Nothing to Fear (31% damage reduction)
Song of Purification (3 conditions removed: each ursan skill removes a condition)
Hexbreaker Aria (for hex removal on the monks)
Signet of Return (great battle rez if needed)
Ballad of Restoration
Make Your Time (you can use this to bring up SoP easily)
Remove Hex
Chorus of Restoration (when the ursans use their roar they heal themselves slightly)

If you decide to add a second paragon you could then add:
There's Nothing to Fear
They're On Fire
Blazing Finale (since ursans like to charge into groups, set them all on fire when a shout or chant ends (this includes ursan roar)


With 2 paragons you could have TNtF up constantly just rotating the shout.


I will say that when we haven't had enough people (happens from time to time) we have PUG'd, those that have come along with us loved having the paragon instead because it did make it so much easier for them.

puffzilla

puffzilla

Frost Gate Guardian

Join Date: Oct 2006

The Black Hand Gang [BHG]

W/

Found a group in Euro Eng 1 np and got throught it all faster then my first trip through froundry. Very nice.