State your opinion about making GW more casual
Qual
If GW gets more casual, it will get too boring and easy. The Great Destroyer in Normal Mode, he was so easy, it wasn't even funny.
freekedoutfish
Quote:
Originally Posted by Mineria
As I see it.
Spreading every thing out over the entire player base will eventually make it less special and more boring, since there will be no higher goals to aim for. Things are just not cool if every one has them. At that point you could as well play local rpg or some first person shooter, instead of playing in a part multiplayer online rpg action game. discuss |
Either players want everything given to them, or they want to work for them. You cant please everyone.
Jongo River
Sigh... you just don't get the complaints about grind, do you freaked? It's not about wanting everything for free, it's about wanting the rewards for genuine challenge and a journey that's actually *fun*.
An armour that has ties to rank or completion is worthless to me. There's simply no point in it being there. But fine, enjoy your GW:EN, spend your days point farming, get one of those Norn crowns and become the king of mediocrity - for all your hard "work".
An armour that has ties to rank or completion is worthless to me. There's simply no point in it being there. But fine, enjoy your GW:EN, spend your days point farming, get one of those Norn crowns and become the king of mediocrity - for all your hard "work".
freekedoutfish
Quote:
Originally Posted by Jongo River
Sigh... you just don't get the complaints about grind, do you freaked? It's not about wanting everything for free, it's about wanting the rewards for genuine challenge and a journey that's actually *fun*.
An armour that has ties to rank or completion is worthless to me. There's simply no point in it being there. But fine, enjoy your GW:EN, spend your days point farming, get one of those Norn crowns and become the king of mediocrity - for all your hard "work". |
As ive said about 100 times now, rank 5 for armor and weapons on all races can be done by just playing the game, doing all quests and dungeons.
Its even easier now you get 20k+ from handbooks and dungeon books.
If you dont like replaying quests and dungeons and filling those books up to earn points then why in gods name are you playing GWs and GWEN. GWEN is primarily pve and the entire point of the expansion is to play quests and dungeons.
Its honestly beyond me as to why people are still complaining about grind in GWEN to get armor or to max ranks out.
Your only being asked to do, what you would be doing anyway.
You replay quests and dungeons and earn reputation for doing them all or most. You all play dungeons anyway to get the drops and the chest items, so whats the issue?
I get the impression alot of people bought GWEN for no better reason then for easy access to new armor, weapons and skills and had no intention of actually playing the expansion.
And I have no intention of earnin a crown, because I dont enjoy norn tournaments or boxing or polymock. I find the boring.
I also dont enjoy bounty hunting and I found the update to the handbooks to be a huge relief. I mean FGS 2 minutes after the update I handed my handbook in (which I had saved until then) and went from rank 7 to rank 8 vanguard in 1 second.
Honestly, if you dont like armor being tied to the completion of the game, then why are you playing?
Most games on the market expect you to finish the game before you unlock stuff, so why is it an issue in GWs?
It obviously wasnt an issue in factions or NF for endgame armor, so why here?
Rocky Raccoon
Casual = Easier? I think not. Casual should mean you play at your own pace, be it an hour at a time or longer. I want to be able to play at my pace whether it be frenetic or leisurely, GW can be both which can fit the way I feel when I log on.
Deadly Eyezz
i'd love to find official ways to make money for real..
Instead of farming for hours which i kinda find it illegal because they keep nerfing it, or standing at kamadan/LA/K-center for hours spamming wtb/wts isn't really my thing and every other cusal player thing..
Instead of farming for hours which i kinda find it illegal because they keep nerfing it, or standing at kamadan/LA/K-center for hours spamming wtb/wts isn't really my thing and every other cusal player thing..
arcady
If I wanted to be more 1337 than other geeks, I'd play a PvP game. I don't. So I could care less whether or not other people have the things I have. That is meaningless.
Most people who play games play them on a casual basis - here and there for a few hours and not much more. The more games support this kind of player the more successful they will be. Supporting casual play is critical, which is why the GW philosophy of skill > time is so appealing.
This sort of here and there play is perfect for multiplayer games, which are more about community and socialization that about being 1337, king of the geeks, or whatever... If you want that, there's always Halo or whatever the PvP-pwning game of the day happens to be. Multiplayer games about community and a relaxed play approach are for the rest of us - that greater majority of people out there who just want to enjoy our games in relaxation and hang out with each other online.
Most people who play games play them on a casual basis - here and there for a few hours and not much more. The more games support this kind of player the more successful they will be. Supporting casual play is critical, which is why the GW philosophy of skill > time is so appealing.
This sort of here and there play is perfect for multiplayer games, which are more about community and socialization that about being 1337, king of the geeks, or whatever... If you want that, there's always Halo or whatever the PvP-pwning game of the day happens to be. Multiplayer games about community and a relaxed play approach are for the rest of us - that greater majority of people out there who just want to enjoy our games in relaxation and hang out with each other online.
Guildersleeve
I find the game casual enough as it is. There are plenty of opportunities in Nightfall or GW:EN to casually play for 30 minutes or so and have some fun. What Anet should not do however is break the link between expended effort and rewards. If you want fame and fortune in GW...earn it.
billypowergamer
I really don't see what the problem is. Like someone else said, the game is as casual as you want it to be. Example: My wife and I play at a different pace. We are both able to enjoy the game perfectly fine. While I am filling up my HM hero book in GWEN, she is making her way through nightfall for the first time. If she wants to play once a week and take her time and not have maxed out heros/pve skills/titles, that's her choice, and somehow we can still play together when we feel like it .
The game is fine as it is, it allows you to be as casual or hardcore as you want.
The game is fine as it is, it allows you to be as casual or hardcore as you want.
Mournblade
We've got sunglasses now, how about shorts and t-shirts? That's about as casual as you can get I think...
You can't see me
Quote:
Originally Posted by Mournblade
We've got sunglasses now, how about shorts and t-shirts? That's about as casual as you can get I think...
|
Rexsis Kai
I myself do not believe it would be wise to make GW a casual game. Because then people who play for an hour would get the same items someone who before making it casual would have had to work several hours to get. In a way I see the reasoning that, hey the people that have full time jobs and friends and family that they spend time with and can only play every so often would like to get more for the time invested, but if you have that much going on in your life how about not play GW? How about play something thats SP (single player) that you have no one to compete with, because I like that I have to be on for 3+ hours out of the day to do something useful not just log on for 5 minutes and be level 20 with godly gear.... Just does not make sense to me, plus people who complain about it NEEDS to be more casual are the people who are in a rush to get to that end game item and want it now, lol! I although have an idea for both sides to live in harmony, create an option or a different server that would be for those who want casual play? something like non-ladder on Diablo, were you can accomplish things faster and find better loot for your time spent, and for those who like to farm consistantly to find good loot keep it in the original server. that way both sides are happy and no one is complaining about the guy who found this godly elemental weapon of server deletation +9 smiting...(yes im being dramatic) and go on casualy playing or competing, yes sorry for droning on and on but, i hope i said something usefull out of all this gobly gook....
bryann380
My definition of casual play is not rushing through the game. Why is it so important for many other players to do everything in GW as quickly as possible? But these days, people are far more concerned with becoming uber rich than actually playing the game.
darkknightkain
1. Make GRINDS optional
- Get rid of GRINDS that is tied to progressing the game
- Get rid of GRINDS that is tied to getting into groups
- Get rid of GRINDS that is tied to accessing shops
- Get rid of GRINDS that is tied to powering up skills
- Make the rest GRIND achievements ACCOUNT-BASED
2. More Customizations
- Game Difficulty Select: Beginner-Easy-Normal-Hard-ExHard...
- Party Size: Full party 10-8-6-4-2 members
- No.Heroes Allowed: Allow 7-5-3-1-0 heroes
- Get rid of GRINDS that is tied to progressing the game
- Get rid of GRINDS that is tied to getting into groups
- Get rid of GRINDS that is tied to accessing shops
- Get rid of GRINDS that is tied to powering up skills
- Make the rest GRIND achievements ACCOUNT-BASED
2. More Customizations
- Game Difficulty Select: Beginner-Easy-Normal-Hard-ExHard...
- Party Size: Full party 10-8-6-4-2 members
- No.Heroes Allowed: Allow 7-5-3-1-0 heroes
quickmonty
Create a new character. Start game with everything. Walk around in explorable areas killing Charr or picking flowers ...... whichever you prefer.
Theus
The ability to be just as powerful as anyone else,without having to spend as much time playing as everyone else.
The perfect example of this is the Collector Chain Mail and FoW.While both are asthetically different and have very different prices,but are exactly the same.Neither have an advantage.
The only advantage another player should have over the other is their knowledge of the game.
Unfortunately this changed in Nightfall,and GW:EN.If only the..."mini-games" (Norn Arena,Brawling,Etc) yield far larger Faction purses.I'd gladily get my Norn/Dwarven faction through the Arena and Brawling.
The perfect example of this is the Collector Chain Mail and FoW.While both are asthetically different and have very different prices,but are exactly the same.Neither have an advantage.
The only advantage another player should have over the other is their knowledge of the game.
Unfortunately this changed in Nightfall,and GW:EN.If only the..."mini-games" (Norn Arena,Brawling,Etc) yield far larger Faction purses.I'd gladily get my Norn/Dwarven faction through the Arena and Brawling.
zamial
lol play sword of the new world if you really need a more casual game or just check out there forums. a signature from 1 of there players is: "SotNW the only MMO you can play while eating pistachios"
I played it and it was entertaining for 1 day then it was as exciting as a lobotomy ward.
Seriously, I think gw is a nice balance between casual and hard core. It has alot to offer for the casual player, especially factions the entire campaign can be played in 30 min sessions. What is truly amazing is the "casual" players want all the benefits that the "hardcore" gamers have. well it is not fair to those of us that have put in hours to accomplish our goals. Besides next to nothing in the game is impacted other than prestige or looks with the casual vs. hardcore players.
Fact: you do not need any titles.
I beat NF with a light bringer 1 just to do it.
The only difference from the armor in gw:en from the 1k max is looks. It offers no additional benefits. If you really like the way prestige armor looks don't whine that you don't want to put in the effort/time to get it.THAT IS WHY IT IS PRESTIGE ARMOR. People always think they need to be there own unique butterfly. *whack* wake up.
I played it and it was entertaining for 1 day then it was as exciting as a lobotomy ward.
Seriously, I think gw is a nice balance between casual and hard core. It has alot to offer for the casual player, especially factions the entire campaign can be played in 30 min sessions. What is truly amazing is the "casual" players want all the benefits that the "hardcore" gamers have. well it is not fair to those of us that have put in hours to accomplish our goals. Besides next to nothing in the game is impacted other than prestige or looks with the casual vs. hardcore players.
Fact: you do not need any titles.
I beat NF with a light bringer 1 just to do it.
The only difference from the armor in gw:en from the 1k max is looks. It offers no additional benefits. If you really like the way prestige armor looks don't whine that you don't want to put in the effort/time to get it.THAT IS WHY IT IS PRESTIGE ARMOR. People always think they need to be there own unique butterfly. *whack* wake up.
baldefar
Quote:
Originally Posted by zwei2stein
Making game casuall != making game easy.
Making game casuall != no goals to strive for. Besides, noone really defines casuall player. by half definitions i am super casuall and by others i am super hardcore. |
there are goals in gw hmm
Redfeather1975
Add pina colada bars and karaoke machines to GW2.
/me yells
Doo eet noooow!!
/me yells
Doo eet noooow!!
hallomik
Any time you hear a politician talking about making things better for "the children," you know that politician has his own agenda and is using people's natural sympathy for "the children" to get support for what he wants.
I think the same thing is true on these forums for "the casual player." No one who regularly posts on these forums is a casual player.
When lootscaling first came out, all the hardcore farmers wrote these long posts about how lootscaling was going to hurt "the casual player." In reality, they couln't give a rat's ass about anyone but themselves.
And actually, that's fine. If your experience is made worse by something, by all means let people know. Just spare us the "I'm worried about he casual player" talk.
I think the same thing is true on these forums for "the casual player." No one who regularly posts on these forums is a casual player.
When lootscaling first came out, all the hardcore farmers wrote these long posts about how lootscaling was going to hurt "the casual player." In reality, they couln't give a rat's ass about anyone but themselves.
And actually, that's fine. If your experience is made worse by something, by all means let people know. Just spare us the "I'm worried about he casual player" talk.
Jongo River
Quote:
Originally Posted by freekedoutfish
Honestly, if you dont like armor being tied to the completion of the game, then why are you playing?
|
Quote:
Originally Posted by freekedoutfish
Most games on the market expect you to finish the game before you unlock stuff, so why is it an issue in GWs?
|
Quote:
Originally Posted by freekedoutfish
It obviously wasnt an issue in factions or NF for endgame armor, so why here?
|
I'm not concerned about challenge and effort, but I do loathe the apparent design of GW:EN to give everything only those who hang around afterwards to grind for titles & HoM nonsense, on just one character.
bungusmaximus
Quote:
Originally Posted by Jongo River
I'm not concerned about challenge and effort, but I do loathe the apparent design of GW:EN to give everything only those who hang around afterwards to grind for titles & HoM nonsense, on just one character.
|
I finished GW:EN on my necro and she was r4 on all reputation titles. I can't call that grind. Some PvE skills are so insane that you can hardly leave home without them, I personally don't take them, but if people would require me to take some imba cheat skill only to get in a team my reaction would probably be: Suck less!
I think the game is already very successful in catering to almost any type of person on the servers. There is easy PvE (regular campaign stuff), hard PvE (hard mode, elite missions), easily obtainable goodies (victo's battle axe/blade/whatever), hyper rare stuff (tormented weapons), casual PvP (AB, RA), hardcore PvP (TA, HA, GvG), what do you people need more?
The saddest thing is that I suspect aNet to try and make PvP more 'casual' as well, deliberately leave trash builds in the game like SP/DA sins or melandru's derv's that can be ran by a trained chimpansee are a sad example.
freekedoutfish
Quote:
Originally Posted by Jongo River
I like the game? Happily playing outside of GW:EN, thankyou very much.
|
...you bought GWEN purely to get the new armor and weapons and didnt want to have to play through any of the expansion to get it?
If that is the case, then sorry but I find your opinion very hard to respect if you unwilling to play the actual game to achieve anything.
Anyhoo, this is detracting from the thread so your welcome to message me and continue.
Hyper.nl
Guild Wars does not need to be more towards casual players imo, because it already is. As casual player you can really come very far in the game, only some high-end area's may prove to be inaccessible to casuals because of the difficulty.
I als think Guild Wars should not forget the veteran players, so I'm glad that Guild Wars 2 seems to have better rewards for experience and maybe better statistical advantages for higher-end equipment as well. I hope GW2 will have a nice balance between a casual game and a level-equipment based game.
I als think Guild Wars should not forget the veteran players, so I'm glad that Guild Wars 2 seems to have better rewards for experience and maybe better statistical advantages for higher-end equipment as well. I hope GW2 will have a nice balance between a casual game and a level-equipment based game.
Mordakai
Quote:
Originally Posted by Jongo River
I've never encountered one that does that before, but I don't generally play MMO's or console games. On the whole, I'd say that unlocking post-game strikes me as rather dumb. |
Frankly, GWEN armor is no harder to get then the end game armor of any other Guild Wars chapter.
Longasc
We should try not to mix up "casual" with "easy" difficulty.
I think GW does a pretty bad job at teaching new players the game. OK, the very nature of GW makes it unlikely they share the experience and/or pet peeves of Prophecies veterans...
But the game difficulty has been reduced so much that you can bad as hell and still make it - until you hit a solid brick wall.
5th grade math till you suddenly get confronted with advanced calculus - this is how GW is for new players. They do not get a chance to "grow" with the challenge, as there is none.
I hope GW2 gamedesign will offer more early challenges for players to master. This will make them better players in the long run and actually also offer them more enjoyment than easy dumbed down gameplay.
In the end, hardcore players and casuals would profit from this.
I think GW does a pretty bad job at teaching new players the game. OK, the very nature of GW makes it unlikely they share the experience and/or pet peeves of Prophecies veterans...
But the game difficulty has been reduced so much that you can bad as hell and still make it - until you hit a solid brick wall.
5th grade math till you suddenly get confronted with advanced calculus - this is how GW is for new players. They do not get a chance to "grow" with the challenge, as there is none.
I hope GW2 gamedesign will offer more early challenges for players to master. This will make them better players in the long run and actually also offer them more enjoyment than easy dumbed down gameplay.
In the end, hardcore players and casuals would profit from this.
HawkofStorms
Quote:
Originally Posted by hallomik
Any time you hear a politician talking about making things better for "the children," you know that politician has his own agenda and is using people's natural sympathy for "the children" to get support for what he wants.
I think the same thing is true on these forums for "the casual player." No one who regularly posts on these forums is a casual player. When lootscaling first came out, all the hardcore farmers wrote these long posts about how lootscaling was going to hurt "the casual player." In reality, they couln't give a rat's ass about anyone but themselves. And actually, that's fine. If your experience is made worse by something, by all means let people know. Just spare us the "I'm worried about he casual player" talk. |
GWG is not a valid sample size of the community. My roomate from a few years ago who plays GW like once a month is a "casual" player. He wouldn't even understand half the crap we are talking about because he isn't a big player of this game.
To the masses, ignorance is bliss.
max gladius
the game is becoming nothing but a casual blah... and by blah i mean.... blah...
only things to strive for.... is lower lvl arenas! woot.... that is only place ingame i see no "grind" and no total repetition, atleast till ur 100 wins in a row....
that is the only location in the entire GW universe that there is constant change, adjustments, fun.... well till some loosers build a blood spike team....
lvl 20 pvp turns into grind just as anything else in game does.
But when u take that grind, add alittle ripping the heads off of ppl with no clue what is going on.... there comes the fun...
Honestly... i see Anet ruining their own game, nothing is rare, nothing to strive for, nothing to save for, nothing to accomplish....
love the "if u need more casual game, try Solitaire"
They are ruining the "multiplayer" with heros, and they r ruining the "fun" by flooding the, once rare items, into the game...
Gaile herself said this...
"If you mean rare weapons by appearance, arent the end of game items rare?"
WTF? can she plz play the game alittle before she comments on anything? rare skins weapons dont top out at 15k.....
Just goes to show, Anet has no idea, care, concern what players want, desire, care about......
only things to strive for.... is lower lvl arenas! woot.... that is only place ingame i see no "grind" and no total repetition, atleast till ur 100 wins in a row....
that is the only location in the entire GW universe that there is constant change, adjustments, fun.... well till some loosers build a blood spike team....
lvl 20 pvp turns into grind just as anything else in game does.
But when u take that grind, add alittle ripping the heads off of ppl with no clue what is going on.... there comes the fun...
Honestly... i see Anet ruining their own game, nothing is rare, nothing to strive for, nothing to save for, nothing to accomplish....
love the "if u need more casual game, try Solitaire"
They are ruining the "multiplayer" with heros, and they r ruining the "fun" by flooding the, once rare items, into the game...
Gaile herself said this...
"If you mean rare weapons by appearance, arent the end of game items rare?"
WTF? can she plz play the game alittle before she comments on anything? rare skins weapons dont top out at 15k.....
Just goes to show, Anet has no idea, care, concern what players want, desire, care about......
Oofus
You know, what I find amazing is all these threads lately were the majority of posters are against dumbing down the game and making it easier to get rare/prestigious things. Where the hell were all of you people a year ago? 6 months ago? Frankly you only have yourselves to blame for the state of PvE these days, and you know who “you” are. A year ago there were tons and tons of threads where the VAST majority of posters wanted the game to be drastically easier, more “casual player” based, wanted high-end armor at the first outpost for dirt cheap, wanted 15^50 Dwarven Axes for 5k, wanted every skill that everyone else could possibly have, all without having to put in any real effort at all. Well they made their voices heard, loudly, and got what they demanded, a simplified, instant gratification, rewardless game that any monkey could finish in a couple of days with all the bells and whistles they could want for their character. Whereas on the other side of the argument there were only about half a dozen of us, constantly being lambasted for being “elitist snobs”, making the point that all these little changes would add up to make the game ridiculously simple and remove any real reward system for effort and skill. Where were all of you people then? You were either on the other side of the argument then (and I see some of you who were) and now you’re paying for your demands, or you were silent and now you’re paying for you lack of involvement. Either way, you were part of what created this situation, either directly or through your inaction. Now suddenly the threads are all the exact opposite, everyone is complaining that the game is too simple, that some level of grind should be expected, that prestige shouldn’t be handed over at character inception. Well thanks for waking up after the fact, now that it’s too late to put the genie back in the bottle. To those very few who saw this comming and tried to prevent it, I feel your pain, I was there with you being called all sorts of names in those threads but our small numbers were drowned out by the ocean of "casual gamers".
max gladius
Oofus, i fully agree (not trying to double post but will comment more)
All of this started back way back, when many of us saw this comeing, yet were bashed and flamed to death while trying to "open eyes" and prevent this final result that is oh too soon to come....
Alot of what was called "game balance" and "game adjustments" that oh so many of the players wanted, is now the exact thing that is biting them in the arse.....
I wish guru would have not dumped all the old things, cause i would love to put many a player in their spot who were "oh this is hard" , "oh, why cant it be like this" , "why r those weapons so rare"....
Now the tables have turned for many players, now they r siding with the ones of us they use to run into the dirt....
remember "warriors on strike thread" ya that was me, nothing but ppl flaming me to death because i, and few others were upset with no anti elemental dmg for warriors, and the nerf of the absorption runes and shields... you / we / i knew then, that this game was headed down the pits.... yet noone did nothing but burn me and others at the stake for that view.... in mater of 1 hr, sup absorb runes went from 80k to 8k, then to under 1k within next day....
Then "oh monk runes r so expensive" so anet increases rune drops, now 2k most expensive one and 12k for sup vigor..... now, now the same ppl who cried about the price in the past, are same ones in Lions Arch spamming to sell one, and cant figure out why cant get 10k for it.....
this game, is full of hypocrites that are nothing but followers, well here you lay in your bed that you have made, crying about the same thing you all hated many of us for arguing over 1 yr ago
All of this started back way back, when many of us saw this comeing, yet were bashed and flamed to death while trying to "open eyes" and prevent this final result that is oh too soon to come....
Alot of what was called "game balance" and "game adjustments" that oh so many of the players wanted, is now the exact thing that is biting them in the arse.....
I wish guru would have not dumped all the old things, cause i would love to put many a player in their spot who were "oh this is hard" , "oh, why cant it be like this" , "why r those weapons so rare"....
Now the tables have turned for many players, now they r siding with the ones of us they use to run into the dirt....
remember "warriors on strike thread" ya that was me, nothing but ppl flaming me to death because i, and few others were upset with no anti elemental dmg for warriors, and the nerf of the absorption runes and shields... you / we / i knew then, that this game was headed down the pits.... yet noone did nothing but burn me and others at the stake for that view.... in mater of 1 hr, sup absorb runes went from 80k to 8k, then to under 1k within next day....
Then "oh monk runes r so expensive" so anet increases rune drops, now 2k most expensive one and 12k for sup vigor..... now, now the same ppl who cried about the price in the past, are same ones in Lions Arch spamming to sell one, and cant figure out why cant get 10k for it.....
this game, is full of hypocrites that are nothing but followers, well here you lay in your bed that you have made, crying about the same thing you all hated many of us for arguing over 1 yr ago
leprekan
Quote:
Originally Posted by Oofus
You know, what I find amazing is all these threads lately were the majority of posters are against dumbing down the game and making it easier to get rare/prestigious things. Where the hell were all of you people a year ago? 6 months ago? Frankly you only have yourselves to blame for the state of PvE these days, and you know who “you” are. A year ago there were tons and tons of threads where the VAST majority of posters wanted the game to be drastically easier, more “casual player” based, wanted high-end armor at the first outpost for dirt cheap, wanted 15^50 Dwarven Axes for 5k, wanted every skill that everyone else could possibly have, all without having to put in any real effort at all. Well they made their voices heard, loudly, and got what they demanded, a simplified, instant gratification, rewardless game that any monkey could finish in a couple of days with all the bells and whistles they could want for their character. Whereas on the other side of the argument there were only about half a dozen of us, constantly being lambasted for being “elitist snobs”, making the point that all these little changes would add up to make the game ridiculously simple and remove any real reward system for effort and skill. Where were all of you people then? You were either on the other side of the argument then (and I see some of you who were) and now you’re paying for your demands, or you were silent and now you’re paying for you lack of involvement. Either way, you were part of what created this situation, either directly or through your inaction. Now suddenly the threads are all the exact opposite, everyone is complaining that the game is too simple, that some level of grind should be expected, that prestige shouldn’t be handed over at character inception. Well thanks for waking up after the fact, now that it’s too late to put the genie back in the bottle. To those very few who saw this comming and tried to prevent it, I feel your pain, I was there with you being called all sorts of names in those threads but our small numbers were drowned out by the ocean of "casual gamers".
|
Mordakai
Yep, because Guild Wars PvE was always meant to be for hardcore gamers only... /sarcasm
In an attempt to defuse what will certainly be a flamefest, may I suggest there are two ways for a MMORPG to be successful:
1) Charge a monthly fee, then do everything in your power to get people to stay and play forever, with lots of carrots for time spent playing...
OR
2) Don't charge a monthly fee and make a game accessible and easy for new people to pick up so they don't feel alienated if they haven't been playing the game for 2 years straight.
I know which I'd rather play....
In an attempt to defuse what will certainly be a flamefest, may I suggest there are two ways for a MMORPG to be successful:
1) Charge a monthly fee, then do everything in your power to get people to stay and play forever, with lots of carrots for time spent playing...
OR
2) Don't charge a monthly fee and make a game accessible and easy for new people to pick up so they don't feel alienated if they haven't been playing the game for 2 years straight.
I know which I'd rather play....
Despozblehero
If GW were more casual a coma would be more fun...
Jongo River
Quote:
Originally Posted by Mordakai
Most games "unlock" stuff as the game progresses, whether it's a rocket launcher in a FPS, or units in a RTS, or some other thing.
Frankly, GWEN armor is no harder to get then the end game armor of any other Guild Wars chapter. |
The problem with GW:EN is you're stuck with a short "campaign" that only offers new armours after you've finished. Finishing may only take a day or two, but then what's the point in buying armour with no further adventures to wear it in? I just don't see the point.
The Herbalizer
Quote:
Originally Posted by Oofus
You know, what I find amazing is all these threads lately were the majority of posters are against dumbing down the game and making it easier to get rare/prestigious things. Where the hell were all of you people a year ago? 6 months ago? Frankly you only have yourselves to blame for the state of PvE these days, and you know who “you” are. A year ago there were tons and tons of threads where the VAST majority of posters wanted the game to be drastically easier, more “casual player” based, wanted high-end armor at the first outpost for dirt cheap, wanted 15^50 Dwarven Axes for 5k, wanted every skill that everyone else could possibly have, all without having to put in any real effort at all. Well they made their voices heard, loudly, and got what they demanded, a simplified, instant gratification, rewardless game that any monkey could finish in a couple of days with all the bells and whistles they could want for their character. Whereas on the other side of the argument there were only about half a dozen of us, constantly being lambasted for being “elitist snobs”, making the point that all these little changes would add up to make the game ridiculously simple and remove any real reward system for effort and skill. Where were all of you people then? You were either on the other side of the argument then (and I see some of you who were) and now you’re paying for your demands, or you were silent and now you’re paying for you lack of involvement. Either way, you were part of what created this situation, either directly or through your inaction. Now suddenly the threads are all the exact opposite, everyone is complaining that the game is too simple, that some level of grind should be expected, that prestige shouldn’t be handed over at character inception. Well thanks for waking up after the fact, now that it’s too late to put the genie back in the bottle. To those very few who saw this comming and tried to prevent it, I feel your pain, I was there with you being called all sorts of names in those threads but our small numbers were drowned out by the ocean of "casual gamers".
|
Im pretty sure I am one of those elitest snobs you talk of.
Yeah I agree 100% with what you said.
People cried and cried to have everything instantly.
Anet give in to them and now those people are crying that Guild Wars is boring as everything is too easy to get.
I MP I
Make guildwars more casual?? How??? I thought it already was! @ Oofus and Max Gladius I agree with all of what you've said in your posts.
Martin Firestorm
Quote:
Originally Posted by garethporlest18
That would be a great Guild Wars, because everyone who's annoying (99.9% of the playerbase including everyone who's going to post in this thread after me) quit and I'll be prancing happily along in my riches.
|
Kissa
Gosh, Guild Wars is the most casual game someone can play. My sister finished Tyria, Cantha and Elona with playing once a week, cuz my parents are so strict. She finished a mission and a pq everytime and got herself some nice armor. Whats wrong with that? I dont think she even knows anything about titles, uber-items and skill unlock. She just plays for fun. The grind is purely optional in Guild Wars.
manitoba1073
Nope I sure wasnt one that started thread long ago about it. sure wasnt me.
Sow the wheat you reaped then fellows, we said it was coming.
Sow the wheat you reaped then fellows, we said it was coming.
arcanemacabre
Quote:
Originally Posted by The Herbalizer
Nice post.
Im pretty sure I am one of those elitest snobs you talk of. Yeah I agree 100% with what you said. People cried and cried to have everything instantly. Anet give in to them and now those people are crying that Guild Wars is boring as everything is too easy to get. |
I'm not sure what making a game "casual" means, though. Some seem to apply it to difficulty, but I don't think so. Make the game harder, I'm fine with that. Hard Mode, Elite missions, and PvP are all there to challenge those who are bored with the easy stuff. Cool deal. But they kinda pulled a 180 on casual players with this title-based skill stuff. That seriously needs to go. That is the part that needs to be casual and easy to get. We should all be on even playing ground, no matter how much time invested.
But yeah, love my 5k Dwarven Axe.