There won't be titles in GW2, right?
Diddy bow
Im most lightly not getting it but i rekon there will be if not at the start. Just like this people will play for this "fun" some people speak of them people will get bored of that and a-net will buff the life span for the expansions by giving us more stuff to grind for ^^. Whether or not they will have effects like some of the titles is the question though.
Bazompora
Quote:
Originally Posted by Darkpower Alchemist
In the case of the Treasure hunter,Seeker of Wisdom,Lucky/Unlucky titles adding to effectiveness of salvage/chest openings-one should take into account that once you hit lvl 2 TH/SoW the lockpicks break less and the salvages survive more often than not.
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Originally Posted by Darkpower Alchemist
Before the titles, you broke armor and cried.
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Originally Posted by Darkpower Alchemist
You had keys that werent remotely reuseable
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Originally Posted by Darkpower Alchemist
nothing that seperated you from the average joe shmoe in Lion's Arch standing right next to you.
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Quote:
Originally Posted by Darkpower Alchemist
To cry about being forced to grind in order to "keep up" is foolishness. If you didn't have titles, and people didn't feel cheated about the opportunity to salvage better from a title, would the perfect salvage kit even exist? I think not, because no one complained about the old salvage kits. They complained when their guildmate who lived to open treasure chests and sat afk in the game festivals ended up with a title that gave him/her a 75% chance to strip stuff and not break it, while you had a 50/50 shot. So guys like you QQed and Boo hooed about that, so ANet makes a perfect salvage kit. Put in some moderate playtime(I.E. Play the game as normal damn it!) and you can craft a salvage kit that costs less than a superior salvage by far and strip everything without costing you a dime.
And yet you still complain? You guys kill me. |
- Perfect salvage kits require me to purchase another product; if I choose not to spend more money, I am stuck with "grinding or failure".
- In case it escaped your attention, the subject is titles in GW2. So, I was using GW1 and its flaws as a referential cadre towards GW2; with that in mind, there's little relevance in bringing upfront the "perfect patch" EotN brought to cover GW1's "surgery gone wrong". Or, to say it simple: we're not here to just complain about the finished project, GW1, but to express our worries about GW2.
Quote:
Originally Posted by Darkpower Alchemist
Here, though knowitalls and jerks abound, people also know how to have fun.
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PureEvilYak
Whats wrong with titles. Yeah, get rid of the functionality. Thats fine. I mean, I like some of the PvE skills, and, if I were ever to get it, a 50% chance of keeping lockpicks would be nice, but other than that, what on earth is wrong with them?
Yeah, perhaps a grind title like lightbringer or one of the EotN race titles is fairly pointless, but I enjoy vanquishing and the like, and the little reward at the end, even though it has no use in any shape or form, is a nice added touch. And for the massive titles, like gladiator or hero, are stupidly long to amass the points for. But theres no actual reward for them! And, though not something I'd enjoy, some people must, otherwise they wouldn't invest so much time into doing it. You can't take away something that other people enjoy just because it ruins your utopic view. And to the OP, since when does a major section of the player-base work on survivor? Those arenas are empty because there are 4 games now, with 4 sets of things to do. And to everyone who has posted something of the like, I enjoy playing my character. I'd stop playing guild wars if I didn't.
After reading through this topic, the only argument that holds any water is the functionality of titles.
Yeah, perhaps a grind title like lightbringer or one of the EotN race titles is fairly pointless, but I enjoy vanquishing and the like, and the little reward at the end, even though it has no use in any shape or form, is a nice added touch. And for the massive titles, like gladiator or hero, are stupidly long to amass the points for. But theres no actual reward for them! And, though not something I'd enjoy, some people must, otherwise they wouldn't invest so much time into doing it. You can't take away something that other people enjoy just because it ruins your utopic view. And to the OP, since when does a major section of the player-base work on survivor? Those arenas are empty because there are 4 games now, with 4 sets of things to do. And to everyone who has posted something of the like, I enjoy playing my character. I'd stop playing guild wars if I didn't.
After reading through this topic, the only argument that holds any water is the functionality of titles.
Alex the Great
quit whineing about us people who play like we wanna, not how you wanna
i get runs, play seriously, and dont help noobs
and i have fun doing it
i get runs, play seriously, and dont help noobs
and i have fun doing it
BlackSephir
GW, proudly announced as the game where skill > time.
Let's look at it now.
We have Johnny and Bob who are both GW players. Their skillbars are identical, their in-game-skill too. They have the same equipement.
But what's this? Bob spent more time grinding Lightbringer and he's R3 when Johnny is R1.
They both attack that poor Margonite and despite the fact that they're identical Bob hits harder. Or, if you like it other way around- Johnny hits for less because he didn't spend so much time grinding LB rank.
Skill > time? Hah!
Thank you titles that give benefits.
Let's look at it now.
We have Johnny and Bob who are both GW players. Their skillbars are identical, their in-game-skill too. They have the same equipement.
But what's this? Bob spent more time grinding Lightbringer and he's R3 when Johnny is R1.
They both attack that poor Margonite and despite the fact that they're identical Bob hits harder. Or, if you like it other way around- Johnny hits for less because he didn't spend so much time grinding LB rank.
Skill > time? Hah!
Thank you titles that give benefits.
HawkofStorms
Quote:
Originally Posted by BlackSephir
GW, proudly announced as the game where skill > time.
Let's look at it now. We have Johnny and Bob who are both GW players. Their skillbars are identical, their in-game-skill too. They have the same equipement. But what's this? Bob spent more time grinding Lightbringer and he's R3 when Johnny is R1. They both attack that poor Margonite and despite the fact that they're identical Bob hits harder. Or, if you like it other way around- Johnny hits for less because he didn't spend so much time grinding LB rank. Skill > time? Hah! Thank you titles that give benefits. |
Even if Johnny has higher lb then Bob, if Bob is a more skilled player, he will likely be more helpful to the party. Even if Johnny is R3 and Bob is R1, Johnny could have mending and power attack on his skill bar while Bob has Executioners/Evisercate.
So while time CAN be the deciding factor when skill is even, when skills aren't, the player with more skill will still do more damage and have more utility.
BlackSephir
I said in my previous post that they're both the same- same skillbars, same skill.
So, Bob will be more helpful to the party. Why? Because he deals more damage. And why is that? Because he's been grinding more than Johnny.
From a game where skill > time I would expect that people with the same skill will be equally good.
But it seems Propheces/Factions time is over.
So, Bob will be more helpful to the party. Why? Because he deals more damage. And why is that? Because he's been grinding more than Johnny.
From a game where skill > time I would expect that people with the same skill will be equally good.
But it seems Propheces/Factions time is over.
blackknight1337
wow.....
btw doing ss/lb farm from salanja its pitifully easy to get to r6 sunspear and r5 lb which is just fine for anything outside of HM
and for those that say its impossible to beat NF without LB rank, my ele finished as rank 2 LB, and those lb points were gained from bounties
seriously people if you don't want to grind then don't
and if ya can't live without having the "grind" titles that benefit you, and ya don't have the guts to max them, then quit
i maxed my ss/lb and it bored me practically to death, but you can save yourself a lot of it by just getting rank 9 sunspear and rank 6-7lb and you have less than half the time spent, closer to a third of it. if the damage from lb means that much to ya, then max the darn thing
and yes, i have my tormented shield with "sleep now in the fire" so flame away
btw doing ss/lb farm from salanja its pitifully easy to get to r6 sunspear and r5 lb which is just fine for anything outside of HM
and for those that say its impossible to beat NF without LB rank, my ele finished as rank 2 LB, and those lb points were gained from bounties
seriously people if you don't want to grind then don't
and if ya can't live without having the "grind" titles that benefit you, and ya don't have the guts to max them, then quit
i maxed my ss/lb and it bored me practically to death, but you can save yourself a lot of it by just getting rank 9 sunspear and rank 6-7lb and you have less than half the time spent, closer to a third of it. if the damage from lb means that much to ya, then max the darn thing
and yes, i have my tormented shield with "sleep now in the fire" so flame away
BlackSephir
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btw doing ss/lb farm from salanja its pitifully easy |
Tell us something we don't already know, Sherlock
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and if ya can't live without having the "grind" titles that benefit you, and ya don't have the guts to max them, then quit |
RedNova88
Quote:
Originally Posted by Drinky
zamial
you sir, are missing all arguments handed to you. GW has been grinded so much that nobody really plays it anymore, people grind it, as i said, when was the last time you had a real group with human players, in a low level misson? And if you did, was that group made up of sevral level 20 guildies helping you not die during the misson for your survivor title? I dont really think that most people that loves their titles even played the game was here during the time before, for some people this game is about grinding titles, and thats all it is, its really no more fun then giving yourself a score point in a notebook everytime you take a piss or go shopping for apples. And no, nobody wants to take away anyones title at this point, since people with alot of titles have prolly spend about 3k+ hours grinding them. But GW2 is a diffrent game that doesnt need to have the flaws of GW1. |
What will I be going for next? Vanquisher, why not. Why? Because I also find that fun, as do a few of my guildies. Once again it's a challenge and you get much better loot on top of that.
Also might I add this is Guild Wars. Created by Anet. You should know by now that Anet loves to reward players, especially since in every interview I've EVER read about them someone always says that Anet loves to reward those that are devoted to it's products.
Just remember... Even if only a minority of people like it, that minority counts for something, even if something less. When people say ditch titles in GW 2. It's like saying "Hey forget that 11 gold on the ground".
RedNova88
Quote:
Originally Posted by BlackSephir
GW, proudly announced as the game where skill > time.
Let's look at it now. We have Johnny and Bob who are both GW players. Their skillbars are identical, their in-game-skill too. They have the same equipement. But what's this? Bob spent more time grinding Lightbringer and he's R3 when Johnny is R1. They both attack that poor Margonite and despite the fact that they're identical Bob hits harder. Or, if you like it other way around- Johnny hits for less because he didn't spend so much time grinding LB rank. Skill > time? Hah! Thank you titles that give benefits. |
Although I can admit I don't like the r5 requirement on the armor in EotN. But it's not like they have better stats in ANY way! If you think GW is grindy even a cent's worth, go play WoW, or EQ. Or Lineage 2. Or EQ2 or Rappelz or ANY other MMO and you'll see what grinding REALLY is, where it's essentially forced on you if you want to progress your character even the slightest bit once you hit the level cap.
BlackSephir
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it doesn't leave you at a disadvantage in any meaningful way. |
1) If you are rank 1 LB people will laugh at you if you'd like to do DoA
2) Rank 1 lb- 1 dmg reduction, 5% more damage vs r8 lb - 8 dmg reduction and 40% more damage
35% less damage.
No DoA.
No disadvantage?
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If you think GW is grindy even a cent's worth, go play WoW, or EQ. |
RedNova88
Quote:
Originally Posted by BlackSephir
Let's see.
1) If you are rank 1 LB people will laugh at you if you'd like to do DoA 2) Rank 1 lb- 1 dmg reduction, 5% more damage vs r8 lb - 8 dmg reduction and 40% more damage 35% less damage. No DoA. No disadvantage? Yeah, I see it now, GW 2 and WoW- will you be able to tell the difference? |
And for the record. Would you people please CALM THE FRICK DOWN?! GW2 BETA isn't starting until late 2008 and has barely started down the road of completion and people assume that it's going to be some horrible game just because the level cap has risen a great amount (POSSIBLY). Lemme guess? You forgot the part where they say it'll be like a "power plateau" in which case as you progress you stop gaining as much benefit? Thus still giving people mostly even footing. Do you even know how hard/easy it will be to level up or progress? Did you also not read the part where they clearly stated that much of it is not written in stone, and that they're still thinking over many ideas?
Those that think they know everything often know nothing. I'll leave you with that.
BlackSephir
Quote:
Originally Posted by RedNova88
And for the record. Would you people please CALM THE FRICK DOWN?! GW2 BETA isn't starting until late 2008 and has barely started down the road of completion and people assume that it's going to be some horrible game just because the level cap has risen a great amount (POSSIBLY). |
Lemme see grind...
Proph- lol wut grind
Factions- get to 10k factions to move in the storyline
NF- you hafta get to r7 sunspear and r1 lb
GWEN- grind which is 'optional' meaning that those 40 armor sets which were proudly announced are optional... Funny, because they didn't say anything about that, eh?
Oh, and also, by grinding you'' get higher rank, meaning better titles and your skills will be better
Where's your skill > time now?
[quote]Those that think they know everything often know nothing. I'll leave you with that. [/quote[
Those that are afraid of making educated guesses are often dissapointed.
Miss Puddles
this topic has been beaten to death. i haven't read anything in this thread that hasn't been said before.
maybe we could merge the 400 "titles are optional/no they aren't wahhhhhhh" threads into one big whine-fest?
maybe we could merge the 400 "titles are optional/no they aren't wahhhhhhh" threads into one big whine-fest?
Razz Thom
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Originally Posted by BlackSephir
GWEN- grind which is 'optional' meaning that those 40 armor sets which were proudly announced are optional... Funny, because they didn't say anything about that, eh?
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Alicendre
Quote:
Originally Posted by Razz Thom
Yeah and no one ever had to grind for armor in Marhan's Grotto, or FOW. Those just fall right into your lap. Everyone who just does quest progression and missions gets all the cash and materials for these "prestige" armors right?
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Skills give you an advantage. And on top of that, armors which were a big part of the promotion aren't avaliable for everyone if you don't want to spend your day farming. And it's ridiculous. "Oh yeah, like, you saved the world (and me) more than once, but I can't give you a friggin piece of gauntlets, noob."
I don't have anything against titles ; but they shouldn't reward you with something useful.
Red Sonya
Yes there will be titles afterall GWEN leads to GW2 if you recall so there are titles and reputation in that so there will also be in GW2. Probably more grinding than you've ever seen before in GW2, but, of course just like GW1 it won't be necessary or required. But, if you want to have prestige and be considered a GREAT player because you have the additional skills then you'll probably want to do the titles and reputation features afterall..
kradens
same here. im guessing there WILL be titles in GW2. titles will probably unlock (some) of the coolest stuff (ala rainbow phoenix)....and titles will continue to annoy some players. if titles have taught me anything its this.
either decide your going to be a title achieving player....or not. and decide very early on. (its not a nice experiance trying to achieve legendary guardian 2 and a half years down the line from the release....you probably wont find anyone).
im planning not to give rats-A in GW2. my chars gonna be running around cheap armor forever XD im gonna concentrate more on enjoying the game and playing with other people than be a gear/title-wh0re.
either decide your going to be a title achieving player....or not. and decide very early on. (its not a nice experiance trying to achieve legendary guardian 2 and a half years down the line from the release....you probably wont find anyone).
im planning not to give rats-A in GW2. my chars gonna be running around cheap armor forever XD im gonna concentrate more on enjoying the game and playing with other people than be a gear/title-wh0re.
I MP I
I don't really care much for titles tbh. However, I don't have a problem with them being added to GW2. It'll give those who love to grind something to spend their time on.
Red Sonya
GW2 is going to be designed for the old and the new. I'm sure they want to draw some of that population from WoW and will make GW2 that type of a draw without it being such a pure grindfest. It's just going to be more of both I think. A larger world to play in. More people in a combat zone (hopefully no ksing or whinning and griping about this is my spot type stuff though) and they will finally separate pve from pvp so pve players don't feel ripped off everytime there is a pvp update. It's going to be much better an improved for everyone and only the old grogs who don't want anyone to be able to play any other way but their way will be disappointed in it. Those that scream the excuse time and time again GW is suppose to be skill>time, well it was for awhile but anet never said it would be this way forever.
Hyper.nl
I really hope GW2 will have titles, and I expect it to have them.
For me, titles proved to be a nice target to work towards in the game and achieve something not every other player has. Titles are a nice way to distinguish your character imo.
For me, titles proved to be a nice target to work towards in the game and achieve something not every other player has. Titles are a nice way to distinguish your character imo.
Bazompora
Quote:
Originally Posted by kradens
either decide your going to be a title achieving player....or not. and decide very early on. (its not a nice experiance trying to achieve legendary guardian 2 and a half years down the line from the release....you probably wont find anyone).
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Quote:
Originally Posted by kradens
im planning not to give rats-A in GW2. my chars gonna be running around cheap armor forever XD im gonna concentrate more on enjoying the game and playing with other people than be a gear/title-wh0re.
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Quote:
Originally Posted by Hyper.nl
For me, titles proved to be a nice target to work towards in the game and achieve something not every other player has. Titles are a nice way to distinguish your character imo.
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The only thing they do, is showing how hard players work the game, as they gain ranks slower or faster than each other.
Red Sonya
Titles don't distinguish you? Haha then why do I get asked all the time about my Imp Slaying title? Oh they distinquish you alright it just depends on the title. Just like the rank emotes distinquish skilled players in pvp. Some titles distinquish you for skilled play and extended play in the pve game. Some titles are envyable and don't think some of them are not. I figure most people that complain bout titles are the jealous ones who just don't have the "TIME" to go out there and get them. Thus why they bring up skill>time rediculous argument everytime something doesn't go their way. But, as I said before Anet never said skill>time would always be their #1 priority and that things would never change. Things do change and have changed and for the better and it's grrrrrrrrreaaaaaaaaaat.
Bazompora
Quote:
Originally Posted by Red Sonya
Titles don't distinguish you? Haha then why do I get asked all the time about my Imp Slaying title? Oh they distinquish you alright it just depends on the title.
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Quote:
Originally Posted by Red Sonya
Just like the rank emotes distinquish skilled players in pvp.
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Quote:
Originally Posted by Red Sonya
Some titles distinquish you for skilled play and extended play in the pve game. Some titles are envyable and don't think some of them are not.
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However, I object to being taxed on my salvages and PvE über-skills for not having grinded sufficient rank.
Quote:
Originally Posted by Red Sonya
I figure most people that complain bout titles are the jealous ones who just don't have the "TIME" to go out there and get them..
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Quote:
Originally Posted by Red Sonya
Thus why they bring up skill>time rediculous argument everytime something doesn't go their way.
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Quote:
Originally Posted by Red Sonya
But, as I said before Anet never said skill>time would always be their #1 priority and that things would never change.
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They also sold us the game under that claim.
Quote:
Originally Posted by Red Sonya
Things do change and have changed and for the better and it's grrrrrrrrreaaaaaaaaaat.
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BlackSephir
AFAIK, higher Hero rank doesn't give you any bonuses. No +dmg, no dmg reduction, skills don't become more efficient.
Nemo the Capitalist
Quote:
Originally Posted by Captain Arne Is PRO
Of course not. GWs was a guinea pig, GW2 will not be trash.
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Gw2 will have titles and we will all complain about it.
Titles are meant for u to waste time on game so u can be l337.
More time to waste ty anet btw i seriously bet they will have titles
gg anet
HawkofStorms
Quote:
Originally Posted by Bazompora
See, titles would be OK, if you have the choice to leave them but and not be disadvantaged for that choice. As it is now in GW1, that's not the case for title tracks as Treasure Hunter, Wisdom, Luck, Luxon, Kurzick and Lightbringer, who put players at a disadvantage, if they don't gain ranks in them.
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Bazompora
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Originally Posted by HawkofStorms
the initial investment to get those titles in the first place is a large sum of money. So to get those titles in the first place, you have to go in heavy debt.
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Quote:
Originally Posted by HawkofStorms
Although you could eventually work it off
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Quote:
Originally Posted by HawkofStorms
the amount of money actually "earned" by having those titles isn't as signifcant as a lot of people assume.
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Antheus
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Haha then why do I get asked all the time about my Imp Slaying title? Oh they distinquish you alright it just depends on the title. |
Thanks, but I don't need that kind of distinction.
What's next? People being amazed at someone logged in?
Then again, people will take flattery over anything, so if that's all it takes to keep people happy (the title owners) and amazed (the non title owners), then it would merely define the usual lowest common denominator gameplay.
The reason people so strongly defend the titles in GW, is because compared to any other game, most of them are insanely easy to obtain.
This aspect of PvE will be sorely missing from GW2. Then, many of those who enjoy their special status right now, will face the true grind and true level dependence.
GW is still skill-based. Same goes for almost all titles. GW2 will be grind-based.
Red Sonya
Quote:
Originally Posted by BlackSephir
AFAIK, higher Hero rank doesn't give you any bonuses. No +dmg, no dmg reduction, skills don't become more efficient.
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To the other character above who tore my post up into quotes. As many people are happy with the changes as those that aren't. Since there is no data to support either side it's easy to make these "assumptions" like you did. Just have to face it whatever GW was built upon is merely the foundation, there are still walls and floorings and windows and decorations to follow. So, skill>time was a mere starting point it wasn't the beall endall of the game design as you can see from the recent chapter and expansion. Grind and titles and all those things that go along with it are HERE TO STAY bud, you can either go along with the flow or quit dontchaknow?
Red Sonya
Quote:
Originally Posted by HawkofStorms
Bolded the ones I disagree with. There is one thing people ALWAYS forget about with those titles. Yes, having treasure hunter, wisdom, and luck will allow you to make more money over time with salvaging and chest opening. HOWEVER, the initial investment to get those titles in the first place is a large sum of money. So to get those titles in the first place, you have to go in heavy debt. Although you could eventually work it off, the amount of money actually "earned" by having those titles isn't as signifcant as a lot of people assume.
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Kurzick faction for the PVE skills is another one where you make money everytime you go out on a faction adventure. Some would call it grind, I personally have fun doing it. Doesn't cost me a dime and I get gold drops and keys still from doing it.
I have a HARD MODE area I play in constantly that yields 2-4 golds per run and still lockpicks that DROP off the mobs. I'm finding if you complete the ENTIRE zone you get a lot more LOOT than if you just try to farm a portion of it. You also get more key drops and thus more chests to open for treasure hunter title and gold drops to inspect for wisdom title.
Works for me and not costing me a dime.
Alicendre
Still, a question goes through my mind.
Why does Anet want me, who payed for all chapters, and even bought GWEN on the online store, to be "punished" (not rewarded) because I don't like grinding ?
If people get rewards from killing masses of Guardians, then I want a reward for roleplaying.
Why does Anet want me, who payed for all chapters, and even bought GWEN on the online store, to be "punished" (not rewarded) because I don't like grinding ?
If people get rewards from killing masses of Guardians, then I want a reward for roleplaying.
BlackSephir
Quote:
Originally Posted by Red Sonya
Not sure what you're talking about, but, higher faction with kurzicks or luxons do increase your skill power with the skills you get from them.
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GG AN.
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Why does Anet want me, who payed for all chapters, and even bought GWEN on the online store, to be "punished" (not rewarded) because I don't like grinding ? |
HawkofStorms
Quote:
Originally Posted by Red Sonya
Actually you are wrong here because you don't have to spend one dime to get the treasure hunter and wisdom titles. All you have to do is play and get the key DROPS and I get two keys nearly ever zone I go into so I'm not spending anything if I dont want to. Now, if I want to RUSH a title then it will cost money, but, if you play casually you don't have to invest a dime.
Kurzick faction for the PVE skills is another one where you make money everytime you go out on a faction adventure. Some would call it grind, I personally have fun doing it. Doesn't cost me a dime and I get gold drops and keys still from doing it. I have a HARD MODE area I play in constantly that yields 2-4 golds per run and still lockpicks that DROP off the mobs. I'm finding if you complete the ENTIRE zone you get a lot more LOOT than if you just try to farm a portion of it. You also get more key drops and thus more chests to open for treasure hunter title and gold drops to inspect for wisdom title. Works for me and not costing me a dime. |
And the money I'm talking about making is money you make by salvaing blue items in mass to make money over time.
The money "lost" by breaking expensive armor or items can be avoided by using perfect salvage kits. I'm talking about breaking down cheaper items for profit.
RedNova88
Quote:
Originally Posted by Bazompora
Then whyyyyyyyyyyy are people so unhappy with it?
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Likelytodie
/Hopeful titles stay
Titles are optional, you don't absolutely need any title. For me, titles are something that I can do and they give me a goal in the game. Others don't care as much for the idea of titles, and aren't forced to do them. I don't see the problem.
Titles are optional, you don't absolutely need any title. For me, titles are something that I can do and they give me a goal in the game. Others don't care as much for the idea of titles, and aren't forced to do them. I don't see the problem.
Bazompora
Quote:
Originally Posted by Antheus
GW is still skill-based. Same goes for almost all titles.
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Quote:
Originally Posted by Antheus
GW2 will be grind-based.
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Quote:
Originally Posted by Red Sonya
As many people are happy with the changes as those that aren't.
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Quote:
Originally Posted by Red Sonya
Since there is no data to support either side it's easy to make these "assumptions" like you did.
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Quote:
Originally Posted by Red Sonya
Just have to face it whatever GW was built upon is merely the foundation, there are still walls and floorings and windows and decorations to follow. So, skill>time was a mere starting point it wasn't the beall endall of the game design as you can see from the recent chapter and expansion.
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Quote:
Originally Posted by Red Sonya
Grind and titles and all those things that go along with it are HERE TO STAY
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Quote:
Originally Posted by Red Sonya
bud, you can either go along with the flow or quit dontchaknow?
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If the flow runs into a bottomless pit, I'd rather attempt to readjust it; but you go ahead!
And again, we're discussing different flows: you're talking GW1 and I'm talking GW2.
Quote:
Originally Posted by Red Sonya
...
Works for me and not costing me a dime. |
The difference between me and grind-lovers is that I can't keep on running on the grindmill like a hamster without getting absolutely disgusted by it.
Quote:
Originally Posted by HawkofStorms
The money "lost" by breaking expensive armor or items can be avoided by using perfect salvage kits.
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Quote:
Originally Posted by RedNova88
Didn't see anyone complain about titles until this thread was posted.
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This thread is only the tip of the iceberg, that just pierced through the surface. Dissatisfaction was there growing all the time; it has become concentrated enough to voice itself.
Quote:
Originally Posted by Likelytodie
Titles are optional, you don't absolutely need any title. For me, titles are something that I can do and they give me a goal in the game. Others don't care as much for the idea of titles, and aren't forced to do them. I don't see the problem.
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However, I don't get why some want certain titles to remain compulsory; why do grind-enforcement defenders want everyone to be compelled into the grindmill or taxed for failing to grind enough?
roflcopter2445
I think they might've mentioned something like this when the Hall of Monuments was brought in, don't really remember though. It'd be nice, but not a necessity.
Likelytodie
Is this what you're referring to when you say to read up?
"thus not give game play advantages"
Just because they decided to reward the people who have decided to angle their game play towards the title-grind does not mean that the title is no longer completely optional.
Optional - Adj. - left to one's choice; not required or mandatory
So, what are any of the titles required for? Anet lets you choose in which direction you angle your game play. The fact that it gives you a slight advantage (almost non-existent and not required to play the game) does not compromise the fact that it is still optional.
Quote:
Originally Posted by Bazompora
Oh, I really hope not; grind should be completely optional (thus not give gameplay advantages), lest they intend to become "just another subscription free MMO".
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Just because they decided to reward the people who have decided to angle their game play towards the title-grind does not mean that the title is no longer completely optional.
Optional - Adj. - left to one's choice; not required or mandatory
So, what are any of the titles required for? Anet lets you choose in which direction you angle your game play. The fact that it gives you a slight advantage (almost non-existent and not required to play the game) does not compromise the fact that it is still optional.