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Originally Posted by Antheus
GW is still skill-based. Same goes for almost all titles.
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I don't think skill poses a problem there; I managed to make a start in all those titles (except the GvG one and the EotN one, 'cause I haven't decided to buy it yet), but realised it would take a insanely amount of grind repetion to make usefull advance. It was, simply, not fun to keep at it.
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Originally Posted by Antheus
GW2 will be grind-based.
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Oh, I really hope not; grind should be
completely optional (thus not give gameplay advantages), lest they intend to become "just another subscription free MMO".
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Originally Posted by Red Sonya
As many people are happy with the changes as those that aren't.
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Oh, I don't know, and neither do you. What I do know, is that alot more people could be happy if they weren't taxed for not grinding.
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Originally Posted by Red Sonya
Since there is no data to support either side it's easy to make these "assumptions" like you did.
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I've no data, but only my experience with GW from the Open Alpha, the Open Beta and from 1 month after realease till now.
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Originally Posted by Red Sonya
Just have to face it whatever GW was built upon is merely the foundation, there are still walls and floorings and windows and decorations to follow. So, skill>time was a mere starting point it wasn't the beall endall of the game design as you can see from the recent chapter and expansion.
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Titles and the decision to add grind instead of interesting new gameplay came halfway through GW's lifespan, between Factions and Nightfall. Which was about the time the devs decided to "remake" into GW2.
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Originally Posted by Red Sonya
Grind and titles and all those things that go along with it are HERE TO STAY
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Oh, I agree: compulsory grind will STAY HERE IN GW1. But we're talking GW2, which hasn't been confirmed to be grind-enforcing.
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Originally Posted by Red Sonya
bud, you can either go along with the flow or quit dontchaknow? 
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Eh ... noe!
If the flow runs into a bottomless pit, I'd rather attempt to readjust it; but you go ahead!
And again, we're discussing different flows: you're talking GW1 and I'm talking GW2.
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Originally Posted by Red Sonya
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Works for me and not costing me a dime. 
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So you optimalised your grind? Nice for you, but at the best you'll get it, it's
still mind-numbing grind! And the title tracks that tax you are among the most grind demanding.
The difference between me and grind-lovers is that I can't keep on running on the grindmill like a hamster without getting absolutely disgusted by it.
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Originally Posted by HawkofStorms
The money "lost" by breaking expensive armor or items can be avoided by using perfect salvage kits.
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They came too late and are costing skill points (which require grind too) on top of the regular grind.
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Originally Posted by RedNova88
Didn't see anyone complain about titles until this thread was posted.
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Well, you didn't look well enough then. When people talk about grind in other threads and in the game, what do you think they're talking about?
This thread is only the tip of the iceberg, that just pierced through the surface. Dissatisfaction was there growing all the time; it has become concentrated enough to voice itself.
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Originally Posted by Likelytodie
Titles are optional, you don't absolutely need any title. For me, titles are something that I can do and they give me a goal in the game. Others don't care as much for the idea of titles, and aren't forced to do them. I don't see the problem.
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They're not all that optional; read up.
However, I don't get why some want certain titles to remain compulsory;
why do grind-enforcement defenders want everyone to be compelled into the grindmill or taxed for failing to grind enough?