Quote:
	| 
					Originally Posted by Mordakai
					
				 Guild Wars mini-maps were not designed for multiple levels. | 

Magikarp
| 
					Originally Posted by Mordakai
					
				 Guild Wars mini-maps were not designed for multiple levels. | 

Vargs

Stolen Souls

Queenie
 The plot flopped in my opinion, personally I think that the story just lost focus all the way through the campaign! As a whole it was a good first expansion for GW! -offtopic- I LOVED NF, EoTN..its okay, too much grind for the armor I say. :P
 The plot flopped in my opinion, personally I think that the story just lost focus all the way through the campaign! As a whole it was a good first expansion for GW! -offtopic- I LOVED NF, EoTN..its okay, too much grind for the armor I say. :P
                freekedoutfish
| 
					Originally Posted by Martin Alvito
					
				 'Hmm, let's make a GIGANTIC MAZE and have scripted encounters in it!  Then let's make the player go through the SAME areas OVER AND OVER AND OVER AND OVER and have DIFFERENT SCRIPTED ENCOUNTERS!  That'll make a satisfying game!' | 

beregond
sassoonssamson

Magikarp
| 
					Originally Posted by sassoonssamson
					
				 what i hated about factions was the assassin i jumped on the band wagon and tried the new profession guess what happened when i tried getting in elite missions like the deep | 
Crippie its Tom
| 
					Originally Posted by Antheus
					
				 Is there a point to this thread? Factions PvE mostly sucked because there were no heroes, and henchies provided were, in most missions, useless. With heroes, it's not worth mentioning. |