I really dislike this one, however.
Quote:
| (Humans) Unlike the original Guild Wars, all professions look the same, physically, but it is in the armor that they differ. |
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Originally Posted by Olim lll
Why would you limit human character appearance to such a degree? That's a major step backward.
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Good job!|
Originally Posted by Seren!ty
One thing that bothers me is the fact that you created some huge numbers. 400 max energy and regen of 14/16 whatever. I don't see the point in it. One thing I liked about GW is that it's different from other rpgs, in most rpgs you deal insane amounts of damage (number-wise) on targets with an insane amount of hitpoints. Now lower both and you keep the same gameplay. (still takes 40 hits (just an example) to kill something). So.. no point in big numbers.
I like the rest of your ideas though, especially your level cap idea: up to 30 matters, after that it's just to show how dedicated you are. Some very interesting ideas I must say, although I feel a WoW influence, but nothing wrong with that Good job! |

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Originally Posted by Ashmane
Here are some ideas of mine that I've been thinking of hat would make the game much more fun with guilds and just period:
No more fast travel:Sure i like it too since you go fast to one place from ANYWHERE, but its just a little too OP. Wouldnt you rather enjoy travelling through the game, discovering new things everytime you walk out of a city? I was also thinking of an alternative to fast travel. Transports such as -Asura Air/Ground Vehicles. -Ships travelling -maybe mounts that will be slower than these, where you can actually fight on. but still the transports like boats,etc should have random events occur, like mobs coming onto the carrier unexpected, leaving no journey safe. Guild World Pvp: Sure plain World Pvp will be in the Mists, why not have guild only World PvP on Tyria, to fight anywhere you encounter a warring guild, a popular concept in MMOs that are great for the game. But why stop here? Why not be able to conquer a minor town for your guild which can be fought over. Of course you must have only one per guild so one guild cannot just take over the world. Like cities bound to your guild hall, with exclusive priveliges, prisoners,soldiers, money at the max 50% of every NPC bought item. Unique Guild halls and custom guild halls, both would greatly add to this experence for guilds, so no guild would share a similar hall. And so that is all i have for now..I hope this is seen. |