Guild Wars mouse? :O
elektra_lucia
Some skip pixels, negative/high accell. Respond late, but move quickly. Just search esreality.
95% of mice malfunction when I FPS game to my 'normal' standard. They simply stop working.
I bought an expensive jacket I never wear. I use the mouse a lot, I wouldn't mind paying a lot.
95% of mice malfunction when I FPS game to my 'normal' standard. They simply stop working.
I bought an expensive jacket I never wear. I use the mouse a lot, I wouldn't mind paying a lot.
Commander Ryker
Quote:
Originally Posted by Shadowfox1125
It's not a normal mouse. It's a Razer Deathadder, and I just got one. Probably one of the best you can currently get in terms of gaming mice.
I didn't get the GW one. I bought myself this one: http://www.amazon.com/Razer-DeathAdd...3803207&sr=8-1 |
Quote:
Originally Posted by Pure Disasta
For the quality it may be expensive but really that isnt much i paid $140 for my new mouse recently.
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Quote:
Originally Posted by Blessed Winds
I don't care what kind of mouse it is, whether it's MX576473 or a dead rat, even if it DID have the Guild Wars logo on it, I ain't paying a buck over twenty.
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Quote:
Originally Posted by Muspellsheimr
Um no. Copperhead is by far superior. And the Lachesis rules over all. I intend to purchase one as soon as it ships.
BTW, they jacked up the price on the DeathAdder simply because it has the Guild Wars logo on it. Not at all worth it. Razer logo is far superior - one of the few logo's I actually like. One of the reasons, but not the reason. Did you even look at the specs? Just to list the main ones: 1800dpi Razer Precision™ 3G infrared sensor 1000Hz Ultrapolling™ / 1ms response Five independently programmable Hyperesponse™ buttons 6400 frames per second (5.8 megapixels per second) You would be surprised at just how large of a difference high-end hardware makes. A subtle difference, but a significant one. Your loss. After my Diamondback Plasma, I will NEVER use an inferior mouse again, regardless of price. |
Quote:
Originally Posted by Dr Strangelove
That's very nice, it's still just a mouse. For all but the best FPS players in the world, the limiting factor is human reflexes and steadiness, not mouse response time.
Also, high end players in Guild Wars barely even use the mouse, so... fast response time keyboard? |
Quote:
Originally Posted by Muspellsheimr
You have never tried a high-end mouse have you? The response time, as said before, is not the only major factor of the mouse - these mice are EXTREAMLY sensitive, with very fast movement - I bairly twitch my hand, and can have the pointer across the monitor.
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Quote:
Originally Posted by Muspellsheimr
Once you get used to the movement, you have very fast and very precise control, and it does make a huge difference in almost any game. FPS do benefit the most from it, but even in Guild Wars, it helps with changing viewing angles quickly when needed.
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Mineria
Quote:
Originally Posted by Dr Strangelove
Instead of buying a high sensitivity mouse, why not just, say, turn up the mouse sensitivity?
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It is not the same, since there is a limit in the hardware.
Funny with all the comments about how bad it is to spend money on a laser mouse.
Isn't it people own choice if they want one of those or another?
And isn't it people own money?
If you are used to a piece of hardware, the last thing you would want to do is to downgrade.
Quote:
Originally Posted by Commander Ryker
How superior does it have to be to point and click at stuff?
You can do that with even the cheapest mouse and really, why would you want to? |
To work faster in programs.
Sure, you can turn "pointer speed" or other software emulated accelerators on, but it just doesn't work so smooth in D3D.
And not as fast either.
Let's think about this like programmers. If it was our job to translate mouse mickeys into pointer movements, how would we do it? Our first order of business is to figure out how fast the mouse is moving on the table or mousepad-- the mouse velocity.
Vmouse=mickey*(Buss UpdateRate/Pointer Resolution)
The accuracy of the mickeys coming from our mouse is strongly influenced by the bus update rate. The math proves it. The fancy enthusiast mice always override the default 125 Hz USB update rate. Most of those mice bump it up to 500 Hz as soon as they're plugged in, which can be verified using the Direct Input Mouse Rate tool.
The number of mickeys/inch is similarly influenced by the capabilities of the mouse's sensor hardware, also known as DPI. It should more accurately be called MPI, mickeys per inch. A "dot" isn't a dot at all, it's a completely arbitrary unit, nothing more than the smallest unit of movement that the hardware can measure
Now that we have mouse velocity in the physical world, let's determine how that will map to pointer velocity on the virtual world of our screen.
Vpointer=mickey*(Screen UpdateRate/Screen Resolution)
Screens are bounded by obvious, concrete physical limitations. Refresh rate is typically fixed at 60 Hz for modern LCD displays. Screen resolution varies from 800 x 600 to astronomically huge for those that can afford 30" displays, but the DPI ranges are fairly similar for most monitors.
Let's try plugging in some typical values into our formulas:
Vmouse = 3 mickeys * 500 Hz / 1600 DPI = 0.9375 inches/sec
Vpointer = 3 mickeys * 60 Hz / 80 DPI = 2.25 inches/sec
You can immediately see the disconnect-- 1 inch of physical mouse movement resulted in 2.25 inches of screen pointer movement. There's a physical to virtual gain of 2.4x. Without the mouse acceleration curve, this is as sophisticated as it gets. We might use a simple multiplier based on the pointer speed slider, but that's about it. The relationship is linear.
That should you provide you the needed info to do your math and compare, instead of claiming that you can do the same thing with even the cheapest mouse.
Glider of chaos
Well, guys, I'll try to put is simple.
Gaming grade mouse usually features high USB report rate and high sensor resolution (I'll drop talk about extra keys, macro support etc). High resolution means precision and high report rate means smooth movement. Neither of those will win games for you or make you a pro.
Fluent and accurate movements are sure nice but not critical in GW. It matters more in FPS games but it's not critical there as well. AFAIK some really good player use cheap mice
As for this part:
well...
That's not the point at all. High sensitivity leads to less accurate movement. The point is to get pretty much basic sensitivity with high precision.
Gaming grade mouse usually features high USB report rate and high sensor resolution (I'll drop talk about extra keys, macro support etc). High resolution means precision and high report rate means smooth movement. Neither of those will win games for you or make you a pro.
Fluent and accurate movements are sure nice but not critical in GW. It matters more in FPS games but it's not critical there as well. AFAIK some really good player use cheap mice
As for this part:
Quote:
Originally Posted by Muspellsheimr
... these mice are EXTREAMLY sensitive, with very fast movement - I bairly twitch my hand, and can have the pointer across the monitor...
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That's not the point at all. High sensitivity leads to less accurate movement. The point is to get pretty much basic sensitivity with high precision.
Shiishii Momo
Quote:
Originally Posted by Muspellsheimr
Your loss. After my Diamondback Plasma, I will NEVER use an inferior mouse again, regardless of price.
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Muspellsheimr
Quote:
Originally Posted by Glider of chaos
well...
That's not the point at all. High sensitivity leads to less accurate movement. The point is to get pretty much basic sensitivity with high precision. |
Glider of chaos
Quote:
Originally Posted by Muspellsheimr
Sensitivity & precision are actually separate. Someone not used to the mouse will likely be unable to use it effectively, but after a little time spent using it, the sensitivity allows for fast movement with excellent response time, without a loss of precision.
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Here goes an example: when I started playing UT with my buddies I though high sensitivity to be awesome (mine was around 10 with default settings). I thought that it's cool to barely move a hand and make a 180 turn in game... Later I encountered some pretty good players, got my humiliating defeat and tried to improve my playstyle. After some hesitation I tried lowering sensitivity and result was astonishing. My accuracy with instant hit weapons improved drastically without any effort.
Dixi.
Dr Strangelove
Quote:
Originally Posted by Glider of chaos
Sorry, I think you're wrong. Yeh, sure, high sensitivity plus high sensor resolution make it possible... theoretically. But limitations of human body won't allow you to do it. Because you're human you can't move your hand with 100% accuracy and with higher sensitivity your inaccurate movements will have overall greater impact on a game.
Here goes an example: when I started playing UT with my buddies I though high sensitivity to be awesome (mine was around 10 with default settings). I thought that it's cool to barely move a hand and make a 180 turn in game... Later I encountered some pretty good players, got my humiliating defeat and tried to improve my playstyle. After some hesitation I tried lowering sensitivity and result was astonishing. My accuracy with instant hit weapons improved drastically without any effort. Dixi. |
Logitech $10 mouse ftw.
ThunderStruck
Quote:
Originally Posted by Dr Strangelove
Agree with that, I run really low sensitivity in wolfenstein ET, and I'm a ninja melon popper with the tommy gun. The only place I run high sensitivity is in BF 2142 for pod surfing.
Logitech $10 mouse ftw. |
The Little Viking
I will stick to my 29.99 walmart special. Works fine for me. Now when my walmart special dies, I may concider this one, But doubt it.
Swift Thief
Mouses with lights are so overrated. They waste your battery down so much, and even if it isn't wireless, it still takes away more electricity than a mouse that doesn't make lights.
Muspellsheimr
The difference is not even noticeable on wired mice. And wireless are absolutly worthless for any form of gaming. Latency on their response time removes them from consideration.
And the lights are badass looking.
And the lights are badass looking.
dont feel no pain
Quote:
Originally Posted by Muspellsheimr
The difference is not even noticeable on wired mice. And wireless are absolutly worthless for any form of gaming. Latency on their response time removes them from consideration.
And the lights are badass looking. |
Coraline Jones
I think that there's a needless argument going on about computer mice and keyboards.
Will a super-expensive mouse actually give better performance than a cheap $20 model? Yes. But let's be realistic. The difference between a standard optical mouse and a "performance" laser mouse is somewhat small.
Like everything else, it comes down to player ability. If a player is good enough to take advantage of a super-expensive mouse, then he might notice a difference. But if you're not some kind of hardcore gamer, then you probably won't notice anything. For instance, Tiger Woods can tell the difference between various clubs or golf balls, and he'll use specific gear. But just because you buy the same gear as Tiger doesn't mean that you're be able to play with no handicap.
If you're willing to seriously say that the difference between you winning versus losing in some video game is because of some laser mouse, well, that's your choice. But I don't think the tournament winners at QuakeCon are going to say, "Yes, and I owe it all to my Razer Lachesis." I think most people will say that they are good at games because they have a talent at it--not because they own some expensive toy as a crutch.
Will a super-expensive mouse actually give better performance than a cheap $20 model? Yes. But let's be realistic. The difference between a standard optical mouse and a "performance" laser mouse is somewhat small.
Like everything else, it comes down to player ability. If a player is good enough to take advantage of a super-expensive mouse, then he might notice a difference. But if you're not some kind of hardcore gamer, then you probably won't notice anything. For instance, Tiger Woods can tell the difference between various clubs or golf balls, and he'll use specific gear. But just because you buy the same gear as Tiger doesn't mean that you're be able to play with no handicap.
If you're willing to seriously say that the difference between you winning versus losing in some video game is because of some laser mouse, well, that's your choice. But I don't think the tournament winners at QuakeCon are going to say, "Yes, and I owe it all to my Razer Lachesis." I think most people will say that they are good at games because they have a talent at it--not because they own some expensive toy as a crutch.
{IceFire}
I went from a dell wireless mouse to a G5, I love the G5 because it looks sexy and it is really comfortable... I don't notice much difference in "performance" besides the really slidey feet on the bottom... i love it anyways.
Jongo River
FWIW - the original Razor Boomslang was the best damn mouse I ever used, even though it was a "ball" mouse.
I picked it up in a sale, though. I'd never pay the premium prices.
I picked it up in a sale, though. I'd never pay the premium prices.
drago34
I recently bought the G7 and I couldn't be happier. It's the best damn mouse I have ever had. I had the MX518 for awhile but it finally died on me. It was slammed 1 too many times haha.
Dallcingi
Good for the true GW fan, but I think the normal deathadder (which I own) looks cooler! snakes ftw!
Marty McFly
Quote:
Originally Posted by Dallcingi
Good for the true GW fan, but I think the normal deathadder (which I own) looks cooler! snakes ftw!
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Redfeather1975
What kind of cheese does it eat?
Serenity Divinity
I'll stick with my G5.
Gaile Gray
The mouse is really cool, and the artists, in particular, are liking the very delicate/fine controls.
I like the feel of it, and the glowing Guild Wars logo is killer. YMMV.
Imported Emmenthaler, Double Gloucester, and Stilton. Only the gourmet types need apply.
I like the feel of it, and the glowing Guild Wars logo is killer. YMMV.
Quote:
Originally Posted by Redfeather1975
What kind of cheese does it eat?
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Lord Sojar
Quote:
Originally Posted by Shadowfox1125
It's not a normal mouse. It's a Razer Deathadder, and I just got one. Probably one of the best you can currently get in terms of gaming mice.
I didn't get the GW one. I bought myself this one: http://www.amazon.com/Razer-DeathAdd...3803207&sr=8-1 |
Here, allow me to point you to the 2 best mice on the market.
http://www.newegg.com/Product/Produc...82E16826104079
AND!
http://www.newegg.com/Product/Produc...82E16826105074
Whirlwind
Meh too expensive, you can grab several different nice high grade logitech gaming mice for the 40-60$ neighborhood. Those mice aren't slacking in any way either, are optical, wireless or not, and they give you years of great performance.
Muspellsheimr
Yes, the G9 is nice. But the Lachesis will be superior. Shipping this month if I'm not mistaken.
CHunterX
The older the keyboard, the better. If its not yellowing, its not worth it IMO. And the keys have to be louder than a helicopter taking off.
I've used a high-end mouse. The difference is minuscule. Except it makes your e-peen feel x2 larger.
I've used a high-end mouse. The difference is minuscule. Except it makes your e-peen feel x2 larger.
Mad Pig
I still use my inteli 1.1 and it's still rocks:P
o m g pizowned
Quote:
Originally Posted by Rahja the Thief
Pardon me, but I need to correct you. Razer are not the best mice on the market, not even CLOSE.
Here, allow me to point you to the 2 best mice on the market. http://www.newegg.com/Product/Produc...82E16826104079 AND! http://www.newegg.com/Product/Produc...82E16826105074 |
those for gaming = lose
Redfeather1975
Lawnmower
cool. a question: is 2000 dpi the best you can get for a gaming mouse? I heard the fa1a1ity or whatever does mice are called, are really good?
Glider of chaos
I think i heard of 3000dpi mouse but I'm not sure. Anyway, 2000dpi is really good anyway =)
And about fatal1ty mouse... It's pretty good but not the best around, and it's a bit weird (it's for is pretty original I mean). Some people just don't like the way you have to hold it. I won't recommend buying it if you can't check it before you buy it
And about fatal1ty mouse... It's pretty good but not the best around, and it's a bit weird (it's for is pretty original I mean). Some people just don't like the way you have to hold it. I won't recommend buying it if you can't check it before you buy it
You Look Grim
not worth it at all. imo.
EPO Bot
Things a mouse must do:
-Be not wirless (batteries tend to run out when they are not wanted to and wi fi melts your brain)
-Be optical (greatest invention eva!)
-Be resistant to a number of clicks going into the tens of millions (my mouse seems to fail at it, since it started to spontaniously double click when not asked to)
-Must have a ringfinger and a thumb button for strafing. (Most mice fail at this, exept the Microsoft intellipoint i use)
-Be not wirless (batteries tend to run out when they are not wanted to and wi fi melts your brain)
-Be optical (greatest invention eva!)
-Be resistant to a number of clicks going into the tens of millions (my mouse seems to fail at it, since it started to spontaniously double click when not asked to)
-Must have a ringfinger and a thumb button for strafing. (Most mice fail at this, exept the Microsoft intellipoint i use)
Viruzzz
Quote:
Originally Posted by Bryant Again
I'd get it if it was wireless. It looks pretty damn cool.
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Quote:
Originally Posted by EPO Bot
-Must have a ringfinger and a thumb button for strafing. (Most mice fail at this, exept the Microsoft intellipoint i use)
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xxod
Quote:
Originally Posted by Gaile Gray
The mouse is really cool, and the artists, in particular, are liking the very delicate/fine controls.
I like the feel of it, and the glowing Guild Wars logo is killer. YMMV. |
-Loki-
Quote:
Originally Posted by EPO Bot
-Be not wirless (batteries tend to run out when they are not wanted to and wi fi melts your brain)
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max gladius
Quote:
Originally Posted by Muspellsheimr
One of the reasons, but not the reason. Did you even look at the specs? Just to list the main ones: 1800dpi Razer Precision™ 3G infrared sensor 1000Hz Ultrapolling™ / 1ms response Five independently programmable Hyperesponse™ buttons 6400 frames per second (5.8 megapixels per second) You would be surprised at just how large of a difference high-end hardware makes. A subtle difference, but a significant one. Your loss. After my Diamondback Plasma, I will NEVER use an inferior mouse again, regardless of price. |
That is a nice mouse i agree... for an FPS...
Best mouse is all relative... no point in arguing whats better....
PS... i love how the PR (Gaile Gray) has time to comment on a freaking mouse... yet doesnt have time to comment on the 20+ threads asking to get things fixed that have been broken for 2+ yrs... GOOOO ANET....
Darmikau
Quote:
Originally Posted by Amon Warrior
Bah!
I happen to be left handed! I'm used to use the mouse with either hand, but really don't like when mouse designers overlook lefties! |
lord_shar
Wow, lots of mice opinions in this thread!
I've been FPS gaming since the days of Doom2 (played for a while with competition ranked quake clans) , and I definitely notice the difference between low and high end mice. I normally play low-DPI/sensitivity to maximize movement precision (makes long range head shots a breeze), but when I had to do a rocket-jump followed by high speed directional changes, lower end mice tended to freeze and lose tracking. Only the high end laser and optical mice could keep up with my low-sense requirements without losing movement/surface tracking. Older mechanical ball-mice worked fine for a while but required constant roller-cleaning.
I've gone thru plenty of mice over the years (boomslang, copperhead, diamondback, logitech, various M$ mice and Logitechs, etc...), and they all had their trade-offs. The Razer Copperhead was OK, but its tall height combined with a tapering narrow base tended to cause accidental lifting as I gripped it or pressed the thumb buttons. The Diamondback was actually easier to use, but its narrow single piece side buttons(s) were a problem.
I now have both the Death Adder and G9 sitting next to me.
The Death Adder is nice, ergonomic, comfortable, and its 1800dpi sensor is more than enough for me. However, lack of on-the-fly DPI switching is its lone downfall. It is a pretty nice mouse nonetheless... definitely better than my old Copperhead and Diamondback.
The G9 feels good with its 3200dpi sensor, low height, wide base, and its on-the-fly DPI switch is nice. However, the removable grip shell gives it a fragile, squishy, creaky feel. I had to put adhesive felt pads on the inside of the shell to minimize the flex -- now it feels more solid, but there is still a bit of flex present. If Logitech puts out an identically shaped version of the G9 without the flexy shell, I'll definitely add it to my already-large mouse collection.
For GW, any mouse will be fine since precision aiming is not a requirement. However, competition FPS gaming a different animal altogether.
The G9 goes up to 3200dpi, though I can't run it that high without losing too much precision.
I've been FPS gaming since the days of Doom2 (played for a while with competition ranked quake clans) , and I definitely notice the difference between low and high end mice. I normally play low-DPI/sensitivity to maximize movement precision (makes long range head shots a breeze), but when I had to do a rocket-jump followed by high speed directional changes, lower end mice tended to freeze and lose tracking. Only the high end laser and optical mice could keep up with my low-sense requirements without losing movement/surface tracking. Older mechanical ball-mice worked fine for a while but required constant roller-cleaning.
I've gone thru plenty of mice over the years (boomslang, copperhead, diamondback, logitech, various M$ mice and Logitechs, etc...), and they all had their trade-offs. The Razer Copperhead was OK, but its tall height combined with a tapering narrow base tended to cause accidental lifting as I gripped it or pressed the thumb buttons. The Diamondback was actually easier to use, but its narrow single piece side buttons(s) were a problem.
I now have both the Death Adder and G9 sitting next to me.
The Death Adder is nice, ergonomic, comfortable, and its 1800dpi sensor is more than enough for me. However, lack of on-the-fly DPI switching is its lone downfall. It is a pretty nice mouse nonetheless... definitely better than my old Copperhead and Diamondback.
The G9 feels good with its 3200dpi sensor, low height, wide base, and its on-the-fly DPI switch is nice. However, the removable grip shell gives it a fragile, squishy, creaky feel. I had to put adhesive felt pads on the inside of the shell to minimize the flex -- now it feels more solid, but there is still a bit of flex present. If Logitech puts out an identically shaped version of the G9 without the flexy shell, I'll definitely add it to my already-large mouse collection.
For GW, any mouse will be fine since precision aiming is not a requirement. However, competition FPS gaming a different animal altogether.
Quote:
Originally Posted by Glider of chaos
I think i heard of 3000dpi mouse but I'm not sure. Anyway, 200dpi is really good anyway =)
And about fatal1ty mouse... It's pretty good but not the best around, and it's a bit weird (it's for is pretty original I mean). Some people just don't like the way you have to hold it. I won't recommend buying it if you can't check it before you buy it |
Swift Thief
Quote:
Originally Posted by Muspellsheimr
The difference is not even noticeable on wired mice. And wireless are absolutly worthless for any form of gaming. Latency on their response time removes them from consideration.
And the lights are badass looking. |