The Sundering of the Community - UB Anet's Double-Edged Sword

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by Kyp Jade
Imbalances in pve are worse for the game actually than in pvp, since the community for pve is so much larger, and dont even try to kid yourself that imbalances anywhere dont have a negative effect.
Only when the imbalance is toward the monster/area not the Human player otherwise it hurts absolutely nothing!

I do not understand why anyone would want this skill nerfed it is like demanding to shoot yourself in the foot, it makes no sense!

In PVE we all have to same goal; to win, finish the quest, kill the main boss etc... who in the hell gives a rats-ass how we do it or what advantages we come up with to do it?

If you were to have any complaints at all about this skill it would only have to be the fact that Necros, Eles, Assn's and Paragons have a little more of an advantage than the rest of the classes using it. So if anything it should be buffed NOT nerft to give all classess maximum advantage.

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

I love the Bear and don't find it all all boring to rip through the enemy. But it seems that the vocal minority always wins out. I better enjoy my UB while I still can.

Save the Bear!!
Save the Bear!!
Save the Bear!!

Whiskeyjack

Frost Gate Guardian

Join Date: Jan 2006

KOFU

Quote:
Ursan blessing is a horrible departure from what Anet is supposedly going for.

A game of skill? UB is so overpowered that players can just spam the same one or two skills and kill just about anything very quickly.

A game of strategy through builds and team composition? UB is the same build, all the time. For everyone.
QFT.

How long will it be before all "cookie cutter" teams consist of 6 UB warriors and 2 monk's. This skill should never have been introduced in its current fom imo, it's the biggest dumbing down GW has ever seen.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo



Zomg theyre gonna nurf me I'm gonna get drunk and I dont care :P

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by SotiCoto
From what I can tell.... A-Net unfortunately agrees with you.

On the flipside, I believe people should basically be allowed to play as they want to play as long as it doesn't directly influence the experience of other people.
And no... it doesn't. What you need to remember is that just because most people doing a particular mission or quest end up being Ursan Blessing users doesn't mean they'd still be there trying to do it with ordinary skills otherwise. You're not necessarily losing anything NOR gaining anything by their presence.

But then people like you come along and QQ about the way OTHER people play the game because you don't want to play that way..... and A-Net make changes.

Unjust? I think so.



And therefore the only remaining difference between Guild Wars and the real world is that Guild Wars gives you the choice. In the real world it isn't always an option to betray your principles and get rich from it....
If your Guildies are using it too extensively.... perhaps you should ask them whether they'd be willing to do a few things with you WITHOUT bringing Ursan Blessing.


And for what it is worth.... I don't use Ursan Blessing, and there are still plenty of others likewise who don't use it out there.

Okay, fine... Using your logic if there was a skill that instantly killed all enemies in your aggro bubble it would be okay. Because I don't have to use it and I don't have to group with people that use it.

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by WoodyDotNet
I love the Bear and don't find it all all boring to rip through the enemy. But it seems that the vocal minority always wins out. I better enjoy my UB while I still can.

Save the Bear!!
Save the Bear!!
Save the Bear!!
You love the fact that you...

1) Don't have to think
2) Don't have to make a build
3) Don't have to be challenged
4) Don't have to play intelligently
5) Don't have to have (or use) any skill - in a game that Anet says is about skill
6) Are more powerful than anyone in the game, even those who are more skilled/experienced
7) Play the same exact build that half the game plays

Really?

aapo

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Karyuu
Why can't those two parties be left alone to play however they wish, without trying to change the other's style of play? If you want tactics, go with tactics. If you want to relax by bashing things, go with bashing. No one's forcing you to group with someone who doesn't share your desires.
- Quoted for truth.

natural sugar

Frost Gate Guardian

Join Date: Jan 2007

Why do people moan so much about a skill that actually allows lesser used professions into high end areas? Balanced teams are still superior to any amount of UB in a party, in terms of speed and efficiency.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

Quote:
Originally Posted by natural sugar
Why do people moan so much about a skill that actually allows lesser used professions into high end areas? Balanced teams are still superior to any amount of UB in a party, in terms of speed and efficiency.
I would rather have seen certain areas designed better to begin with. Adding bears on steroids is a bad fix for a bad design flaw that turns stuff from bad to worse imho. But that's just me, and indeed, I don't use PvE only skills, I use an average of 5 builds/character because I find it fun to puzzle with builds. I'm glad there's GW:EN dungeons that are accessible to all professions.

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by natural sugar
Why do people moan so much about a skill that actually allows lesser used professions into high end areas? Balanced teams are still superior to any amount of UB in a party, in terms of speed and efficiency.
No, UB teams beat anything in PvE. Run 7 bears and a single monk and the high-end areas play like presearing.

Not saying FoW is uber challenging, but with just 5 bears almost every battle was over in seconds. I don't think anyone in our party even dropped to 50% health. The monks were bored silly. I was actually having a hard time getting skills off because the bears were killing my targets so unbelievably fast.

Besides the insane damage the bears were doing, five people running cheap AoE knockdown was a TOTAL JOKE. It felt like we were just running around outside old ascalon killing level 6 grawl. Except maybe easier.

And keep in mind that as time goes on, people's Norn levels are going up and the bears are getting even more powerful.

I'd love to hear from Gaile or someone about Anet's position on this.

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

Quote:
Originally Posted by bungusmaximus


Zomg theyre gonna nurf me I'm gonna get drunk and I dont care :P
ROFL!! You win!!

Back on topic. Maybe it's my background in sports, but when I have a tool that will help me crush my foe and it's legal, I will take full advantage of it. Does anyone think for a second that Bill Belichick considered not playing Tom Brady against the Redskins because he thought it wasn't fair?* Believe me, I'm a Skins fan and I wish he hadn't. And it sure looked to me like the Patriots were having a lot of fun. As it's been said before (again and again), if you don't like the skill or want to be "challenged," don't take it with you. But don't judge others because they do like it. And don't demand that it be nerfed just because it's your opinion that the skill is overpowered.

*For those that don't follow American Football, I'm talking about the New England Patriots spanking the Washington Redskins 52-7 last Sunday.

Amon Warrior

Amon Warrior

Lion's Arch Merchant

Join Date: Sep 2006

W/

Don't nerf the bear!

They did mention ways of expanding your character beyond level 20. I guess this it it.

Besides, Ursan Blessing in not the answer for everything. Get yourself with a bunch of baddies with energy drain and see how far you go with that skill...

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by WoodyDotNet
ROFL!! You win!!

Back on topic. Maybe it's my background in sports, but when I have a tool that will help me crush my foe and it's legal, I will take full advantage of it. Does anyone think for a second that Bill Belichick considered not playing Tom Brady against the Redskins because he thought it wasn't fair?* Believe me, I'm a Skins fan and I wish he hadn't. And it sure looked to me like the Patriots were having a lot of fun. As it's been said before (again and again), if you don't like the skill or want to be "challenged," don't take it with you. But don't judge others because they do like it. And don't demand that it be nerfed just because it's your opinion that the skill is overpowered.

*For those that don't follow American Football, I'm talking about the New England Patriots spanking the Washington Redskins 52-7 last Sunday.

I don't understand your analogy at all. Did the Patriots choose to use the NFL equivalent of UB while the 'Skins didn't? I don't see your point at all.

And it's not just "my opinion" that the skill is overpowered. Anyone can eyeball it and see that it's true. If you want to experience this for yourself, play a mission/dungeon with a handful of bears. Why do you think people are using this skill so much? Why are there bear-only groups being advertised? Because it's better than using a build.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by Ciladis
Before UB the game was fully a game of skill. People had to think up skill bars/builds and employ them to varying degrees of success. Naturally some people were better than others at it. This would especially be most prevalent in the “Elite” areas in particular DoA where for the vast majority of time “The Holy Trinity” was only way to do them. Although other people thought out of the box and used other builds.

Anet, obviously aware of this problem had to come up with a solution and this appears to UB. This enables any person of any profession or skill ability to complete DoA and have fun doing it.
- only one person has to think up of a build, there is no skill for the rest. DoA for example: OB tank, freeze, burn, repeat? THAT is a build designed so anyone (given you play one of 4 classes) can kill mallyx. Sab's Necros? OK if i run in to a pack of Stone Stomach Dwarves, draw aggro like mad, kill them all, get elite dungeon chest in 15 minutes..... then how does that mean i have any skill?

- "...to complete DoA and have fun doing it." Yes, youre right. DoA should ever remain a boring wasteland of aggro drawing eles, lame OB tanks, and afk necros. Nobody should ever have fun doing DoA. :/


/cheers to Ursan. My Paragon is almost ready to kill Mallyx.

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by Amon Warrior
Don't nerf the bear!

They did mention ways of expanding your character beyond level 20. I guess this it it.

Besides, Ursan Blessing in not the answer for everything. Get yourself with a bunch of baddies with energy drain and see how far you go with that skill...
Lol yeah this is how to get past level 20 I guess...

A bunch of baddies with energy drain.. That's like 3% of things you face. And the ones that drain through sympathetic visage are bypassed by the bear anyway, so maybe we're talking 1% of things. Regardless, most builds don't work very well with 0 energy so it's a moot point.

Compared to an actual build, Ursan Blessing IS the answer for (almost) anything. You ignore armor, knockdown, interrupt, get a speed boost, gain a lot of armor, gain a TON of max HPs, gain a ranged attack, do INSANE damage, weaken enemies, boost your allies' damage... Wow, how is that not the answer for just about anything in GW?

And hey, have a BiP necro on your team and you can stay in bear form permanently.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by garethporlest18
That's possible? HAHAHAHA.

I never even seen anyone using Ursan Blessing.. I thought it was a crap skill. Must have missed something.
Same. It was a pve only skill, and not SY/TNTF, or Seed of Life, and being PvE-only and not those 3, I just ignored it.

Especially being a primary monk H/Hing the whole game pretty much, there wasn't much opportunity to use it.

I just regarded it as garbage.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Meh. I don't mind Ursan teams... I play with my alliance anyways, and so far we haven't shown a lot of interest into it. I think we had someone use UB once for fun... that kinda thing. Else I prefer good ol' builds. Why?

'Cause I like CHALLENGE. Geez, am I the only person alive who doesn't mind wiping in a dungeon, or taking an hour to get to the Forgemaster? Of actually thinking outside the "let's find something invincible and exploit it to no end so we can do everything fast enough to have nothing to do?" box? A game gets boring quite fast when you have no challenge.

So what do I do? I let 'em play UB if they want, I'm not in their team, I don'T care... I'll just run normal builds and I'll be happy with it .

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by Horseman Of War
- only one person has to think up of a build, there is no skill for the rest. DoA for example: OB tank, freeze, burn, repeat? THAT is a build designed so anyone (given you play one of 4 classes) can kill mallyx. Sab's Necros? OK if i run in to a pack of Stone Stomach Dwarves, draw aggro like mad, kill them all, get elite dungeon chest in 15 minutes..... then how does that mean i have any skill?

- "...to complete DoA and have fun doing it." Yes, youre right. DoA should ever remain a boring wasteland of aggro drawing eles, lame OB tanks, and afk necros. Nobody should ever have fun doing DoA. :/


/cheers to Ursan. My Paragon is almost ready to kill Mallyx.
Yeah okay, nothing should be a challenge anymore. Nothing should be dangerous. Nothing should be a test. Nothing should be able to threaten your party.

Seriously... a team with 6 bears is going to do 750 armor-ignoring damage to a targed (at range!) and then do it again 3 seconds later. Since there's nothing in pve that can stand that, game over...

Because I guarantee nothing in PvE is at all challenging with a bear team.

I'm not saying get rid of UB or make it useless. I'm just saying that it's too over the top.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by cebalrai
Not saying FoW is uber challenging, but with just 5 bears almost every battle was over in seconds. I don't think anyone in our party even dropped to 50% health. The monks were bored silly. I was actually having a hard time getting skills off because the bears were killing my targets so unbelievably fast.
The funny thing is, last time when I was monking for an alliance party during a total FoW wipeout, we didn't have anybody running ursan and we steamrolled the place like presearing. It was boring for me as a monk because most of the time everybody in the party had more than 90% of health (save for one hilarious incident when our ranger instakilled himself by using Barrage while hexed with SS and Empathy ) I think that a SMS party completed all the quests in little over an hour and they weren't using UB either. FoW may have been challenging back in 2005 with less experienced players and a more limited skill set but these days it's full of pushovers, so you can't measure the efficiency of UB through its performance in FoW (or UW).

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by tmakinen
The funny thing is, last time when I was monking for an alliance party during a total FoW wipeout, we didn't have anybody running ursan and we steamrolled the place like presearing. It was boring for me as a monk because most of the time everybody in the party had more than 90% of health (save for one hilarious incident when our ranger instakilled himself by using Barrage while hexed with SS and Empathy ) I think that a SMS party completed all the quests in little over an hour and they weren't using UB either. FoW may have been challenging back in 2005 with less experienced players and a more limited skill set but these days it's full of pushovers, so you can't measure the efficiency of UB through its performance in FoW (or UW).
Thanks! Your post proves my point excellently! FoW is easy for experienced, skilled players like you. It's hard as hell for new/bad players.

But now we have the Ursan Blessing and it's easy sauce for everyone.

I don't think you understand what it was like running 5 bears. Red dots on the radar - *poof* *poof* *poof* *poof* - all gone in seconds. Picking up loot took about as long as killing the monsters, that dropped it (slight exaggeration, but not by much). Most things could barely even attack our party due to the constant spamming of AoE knockdown.

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

Quote:
Originally Posted by cebalrai
I don't understand your analogy at all. Did the Patriots choose to use the NFL equivalent of UB while the 'Skins didn't? I don't see your point at all.
I’ll explain. This may sound patronizing, but I really don’t mean it in that way. Patriots = Player, Redskins = Environment (aka monsters), UB = Brady. You use your strongest tool and steamroll your opponent. If it was used in PvP, yes, it should absolutely be nerfed. But it’s not being used in PvP. It’s a useful skill that helps PvE players beat their enemies.

Disclaimer: Maybe another reason I don’t see a problem with it is because I’ve only played H/H since GW:EN. So, to be fair, I haven’t been on a team of 6 Bears and 2 monks….but I sure would like to try it.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Interesting how people are so concerned with this when Para's have been making it easy mode for a looong time now...

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Horseman Of War
- "...to complete DoA and have fun doing it." Yes, youre right. DoA should ever remain a boring wasteland of aggro drawing eles, lame OB tanks, and afk necros. Nobody should ever have fun doing DoA.
Except that is basically the most inefficient way of completing DoA and it always has been. That build was only the accepted way of playing because nobody could think of anything better; a flaw of the PvE community, not the game. Let's also not forget that the only way those groups could succeed was with cheap gimmicks and exploits, so in a way I guess the bear is a good thing because now they don't have to feel guilty.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Ursan Blessing?

More like Shortbus easy mode.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Racthoh
That build was only the accepted way of playing because nobody could think of anything better; a flaw of the PvE community, not the game. Let's also not forget that the only way those groups could succeed was with cheap gimmicks and exploits, so in a way I guess the bear is a good thing because now they don't have to feel guilty.
Exactly. The main worry that I have about UB is the potential impact it has of substantially eliminating the creativity in PvE build creation in these tougher areas. If you wipe out 50% (or more) of the players trying to use builds (and making them better), innovation takes a big nosedive. Kind of like Costume Brawl for PvE...

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

Ursan Blessing? Ah yes, now I recall, breaking down petty wooden gates with my ele so I could kill charr on the other side. Meh.

Outside of that quest I've never used UB. Personally I'm not fond of any of the blessings. I don't even use any of the PVE only skills much. Mindbended for the boost in casting MS in FoW, or 'Finish Him!' when I'm killing the Great Destroyer (again). Other than that, the only 'pve skill' on my bar is my cap sig.

However, I have guildies that use pve skills, and the blessings and I'm perfectly fine with that. To each their own. I don't generally group with people outside my guild anyway. They grate on my nerves and I end up losing my temper. I'd rather just customize my heros and slaughter my way through whatever I'm doing that way. Heros are my friends, they are smarter than ppl I PuG with 90% of the time.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Once more into the breech ...............

Using the skill is an OPTION

Don't like it? Don't use it!

Eviance

Eviance

Desert Nomad

Join Date: Nov 2005

Eh I forget... o_O

Biscuit of Dewm [MEEP]

R/

Good grief....

I have used UB and yeah it is fun, but after a while I find myself missing real skills and thusly go back to them.

Like someone said, people are either going to be kicked for not using the cookie cutter or not using the UB and its no different than before.

Is the skill overpowered? Yes to some degree, but it has its drawbacks just like any other skill. Degen works mad wonders on a team of UBs. It has its counters, so imo it's fine!

True players of games will always go back to real skills, so I am not worried at all about one single skill set.

Like my guild is going to clear UW this weekend and one of our rangers asked if we would be doing UB and the response was NO you will go as trappers!... How is that not just as overpowered?

The only SAFE way to nerf this skill would to make it where your HP and Energy were not altered but continue with the energy degen (which there are ways around of course) but leave everything else as it is.

Rage is not spammable, unless your team times itself so that you use them slightly spread apart so that by the time yours is near done recharging someone else has just gotten theirs off in the chain.

In the end, even though I like to farm and use what is deemed "God Mode" on occassion I still prefer REAL skills. Any real player would be the same.

This is no different imo than the 55 monks.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Quote:
Originally Posted by Bryant Again
Interesting how people are so concerned with this when Para's have been making it easy mode for a looong time now...
Yeah, but your average PUG's midset is "OMFG NONONO PARA SUCKS /kick paragon". Your average PUG also wipes at the first group in FoW (and if not, at tower).

Fried Tech

Krytan Explorer

Join Date: Sep 2007

[Yeti]

E/

I use and love the ursan blessing.
The thing is.... Ursan is pve only. And that is what makes it great.
Many of us have been playing GW for at least a year now, and really want to max some titles. But trying to do so before was to much trouble. Finding groups, and extra time taken made the idea of vanquisher and guardian not worth it to me (school and work come first).

Since I started using ursan I have started my guardian and vanquisher tracks in all campaigns. And I am loving it.

If you dont like it dont use it...... its that simple

Whiskeyjack

Frost Gate Guardian

Join Date: Jan 2006

KOFU

Quote:
Exactly. The main worry that I have about UB is the potential impact it has of substantially eliminating the creativity in PvE build creation in these tougher areas. If you wipe out 50% (or more) of the players trying to use builds (and making them better), innovation takes a big nosedive. Kind of like Costume Brawl for PvE...
Yeah thats my worry as well, its seems to have started already tbh I have seen a lot of ursan only groups forming recently.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by Jetdoc
The main worry that I have about UB is the potential impact it has of substantially eliminating the creativity in PvE build creation in these tougher areas. If you wipe out 50% (or more) of the players trying to use builds (and making them better), innovation takes a big nosedive.
True to some extent, but lets not forget the 99% of those ~50% of players running UB couldn't make a good build by them selfs if their life depended on it, so we aren't losing much innovation there to start with...

Karia Mirniman

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by cebalrai
Yeah okay, nothing should be a challenge anymore. Nothing should be dangerous. Nothing should be a test. Nothing should be able to threaten your party.


Next time I play I will look for 5 bears. Maybe it will be the first time I get anywhere in the elite areas.

Leave my bear alone

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by cebalrai
Okay, fine... Using your logic if there was a skill that instantly killed all enemies in your aggro bubble it would be okay. Because I don't have to use it and I don't have to group with people that use it.
Extreme example... but sure.
The only thing standing in the way of that is the general drone mentality that people have that they MUST make things easier for themselves despite wanting it harder.... but then people shouldn't be so damned silly. If they want something so badly, they shouldn't be pushing it further away from themselves.


Quote:
Originally Posted by cebalrai
You love the fact that you...

1) Don't have to think
2) Don't have to make a build
3) Don't have to be challenged
4) Don't have to play intelligently
5) Don't have to have (or use) any skill - in a game that Anet says is about skill
6) Are more powerful than anyone in the game, even those who are more skilled/experienced
7) Play the same exact build that half the game plays

Really?
Overexaggeration much.
#1. Some thought is required. I managed to die under Ursan Blessing at least three times before in the Blood Washes Blood mission.... due to rampaging brainlessly. I learnt my lesson.
#2. Except for when Ursan Blessing runs out.
#3. If you want to be challenged... don't use Ursan Blessing... Duh. ¬_¬ ... The two are generally incompatible. Those who want one shouldn't use the other.
#4. See #1.
#5. Except the ones on the Ursan bar... oh, and see #2.
#6. Fails at truth. Care to know how long I'd last in PvP if I had exclusive rights to use Ursan Blessing there? .... Not very long, let me tell you.
#7. Based on what? I've not seen anyone using it in PuGs I've been in nor even talking about it in outposts. I have seen NO sign of it whatsoever.

-_-;

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

I hope people stop saying that there's an effective counter in pve to bears. PvE doesn't really "counter" you. You know what you're getting into so how is it a counter.

Besides, there are few mobs that do a really good job of draining energy. 99.9% of the time nothing is going to un-bear your party effectively. Realistically speaking, there is no counter for a party of bears.

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by cebalrai
I hope people stop saying that there's an effective counter in pve to bears. PvE doesn't really "counter" you. You know what you're getting into so how is it a counter.

Besides, there are few mobs that do a really good job of draining energy. 99.9% of the time nothing is going to un-bear your party effectively. Realistically speaking, there is no counter for a party of bears.
Don't like it?
Don't use it.
Don't team with people who use it.

Can't find people who don't use it?
Come to another server.
The servers I go through on a regular basis pretty much have no sign of UB users...

Oh.... and guess what:
HEROHENCH CAN'T USE URSAN BLESSING.
^_^

I almost wish they could.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

UB is just no fun for me. Sure it works, but it is just not Guild Wars.

If all you care about is the end result, use UB; but for me getting there is all the fun and I think UB totally removes the fun and satisfaction of achievement from the game.

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Quote:
Originally Posted by SotiCoto
Extreme example... but sure.
The only thing standing in the way of that is the general drone mentality that people have that they MUST make things easier for themselves despite wanting it harder.... but then people shouldn't be so damned silly. If they want something so badly, they shouldn't be pushing it further away from themselves.



Overexaggeration much.
#1. Some thought is required. I managed to die under Ursan Blessing at least three times before in the Blood Washes Blood mission.... due to rampaging brainlessly. I learnt my lesson.
#2. Except for when Ursan Blessing runs out.
#3. If you want to be challenged... don't use Ursan Blessing... Duh. ¬_¬ ... The two are generally incompatible. Those who want one shouldn't use the other.
#4. See #1.
#5. Except the ones on the Ursan bar... oh, and see #2.
#6. Fails at truth. Care to know how long I'd last in PvP if I had exclusive rights to use Ursan Blessing there? .... Not very long, let me tell you.
#7. Based on what? I've not seen anyone using it in PuGs I've been in nor even talking about it in outposts. I have seen NO sign of it whatsoever.

-_-;
#1 - If you died on that mission, well you were rank 0 or rank 1 in Norn. And you played poorly. So you have no point here.
#2 - Ursan stays on indefinitely unless you stop attacking and let it run out. So you have no point again.
#3 - You agree with me here.
#4 - Okay, if you're *really* trying to be stupid, you will mess up. Got it.
#5 - I was unclear. I meant skill as in aptitude, not skill buttons.
#6 - Not talking about PvP. Your point is irrelevant. But 8 are you suggesting that 8 bears in PvP wouldn't be damn effective? Ping a target, drop 1000 armor-ignoring damage on a target, repeat in 3 seconds. And everyone on your team has 800 hps and nice armor (plus knockdown interrupts, etc). if you think this wouldn't be effective, you're a fool.
#7 - It's happening with increasing frequency.

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

Quote:
Originally Posted by wilebill
If all you care about is the end result, use UB; but for me getting there is all the fun and I think UB totally removes the fun and satisfaction of achievement from the game.
Really, this statement says a lot. If you thinks it's fun do it, if not then don't. Wilebill doesn't have fun using UB, but I do. He plays his way, I play mine. Is either way really wrong? It's all about what you think is fun.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Kusandaa
Yeah, but your average PUG's midset is "OMFG NONONO PARA SUCKS /kick paragon". Your average PUG also wipes at the first group in FoW (and if not, at tower).
That's actually problem the bigger problem here...