Most dependant profession ?
oscarsymonds
Which profession do you think is most reliant on a secondary profession and why?
lyra_song
Monks. imo have always been the ones who rely on another profession the most, wether its defensive warrior skills, shadow art assassin skills, necro blood, mesmer inspiration, dervish earth prayers, and such.
Winterclaw
Warriors: for condition and hex removal.
Malice Black
Monks
Most needed, most defendant.
Most needed, most defendant.
Mac Sidewinder
I think it all depends on what you are trying to accomplish with your character. They all can stand on a build of their own class but all are better with a secondary.
To me that is one of the most innovative aspects of GW besides the lvl 20 cap. It would be kind of boring being stuck to only using attributes from one class.
To me that is one of the most innovative aspects of GW besides the lvl 20 cap. It would be kind of boring being stuck to only using attributes from one class.
arcady
None.
None of the professions I have played have had any need of their secondary professions. I have used them at times, but I have always found builds that were at least just as good by staying within my primary. The only professions I have not yet played as primary are Ranger and Assassin - so this may fail to hold up for them.
My preferred primary is Monk, and it is one that I feel is usually weaker if I add in anything from the secondary.
None of the professions I have played have had any need of their secondary professions. I have used them at times, but I have always found builds that were at least just as good by staying within my primary. The only professions I have not yet played as primary are Ranger and Assassin - so this may fail to hold up for them.
My preferred primary is Monk, and it is one that I feel is usually weaker if I add in anything from the secondary.
seekjy
Monks and Warriors.
It is exceptionally difficult to get very far in PvE or PvP without either one of them. The same holds true for other classes, of course, but to a far lesser degree.
It is exceptionally difficult to get very far in PvE or PvP without either one of them. The same holds true for other classes, of course, but to a far lesser degree.
ensoriki
Monks
Sin and Ranger being the least (Dexterity = win)
Sin and Ranger being the least (Dexterity = win)
cosyfiep
I have played all the professions and find that as arcady says they all can stand on their own (monks can smite----I use my smiting monk a lot in my h/h and lots of stuff takes double holy damage )
The weakest I find is mesmer, they dont really do damage on their own they can hex and such.....so if I really had to pick one that couldnt say solo it would be my mesmer. (Though I do solo with mine, I tend to use my secondary a lot when I do).
The weakest I find is mesmer, they dont really do damage on their own they can hex and such.....so if I really had to pick one that couldnt say solo it would be my mesmer. (Though I do solo with mine, I tend to use my secondary a lot when I do).
Xx_Sorin_xX
Quote:
Originally Posted by cosyfiep
The weakest I find is mesmer, they dont really do damage on their own
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cosyfiep
I know that mesmers do lots of damage (I have 3), however the question was which prof is most dependent on its 2ndary prof.? Monks can do quite nicely without having to use a secondary, there are good smiting skills and a signet I use and I dont have energy management problems.....the OP didnt ask which prof has energy management problems. Also when I heal I use NONE of my 2ndary (and my heros are straight monk with no 2ndaries either)....monks get along just fine without a secondary profession.
Jongo River
Between my limited experience of monks and warriors, I'd say warriors. A monk can survive pretty well with selfish use of prot spirit, but a warrior is high and dry without supporting skills.
I admit I'm a bit of a newbie at both, but warrior was the only class I managed to fail with in that Nightfall party mission - fecking scree!
I admit I'm a bit of a newbie at both, but warrior was the only class I managed to fail with in that Nightfall party mission - fecking scree!
Smile Like Umean It
In general I don't think any is anymore dependent than another.
If you were to break it down into groups like, energy management, defense, offense and things like that then I'm sure some classes would shine while others didn't, but are less in other categories.
And no idea what you're talking about Jongo. When I tank, or at least when I used to, I very rarely needed to depend on anything outside my primary profession. Not to say I didn't use em, just that I could have done without.
If you were to break it down into groups like, energy management, defense, offense and things like that then I'm sure some classes would shine while others didn't, but are less in other categories.
And no idea what you're talking about Jongo. When I tank, or at least when I used to, I very rarely needed to depend on anything outside my primary profession. Not to say I didn't use em, just that I could have done without.
You can't see me
Quote:
Originally Posted by Smile Like Umean It
In general I don't think any is anymore dependent than another.
If you were to break it down into groups like, energy management, defense, offense and things like that then I'm sure some classes would shine while others didn't, but are less in other categories. And no idea what you're talking about Jongo. When I tank, or at least when I used to, I very rarely needed to depend on anything outside my primary profession. Not to say I didn't use em, just that I could have done without. |
He speaks the truth. I would not say one is more dependant than the other, only that some are better for things that others. You wouldn't try to solo the Underworld with a paragon, just as you would not bring a mesmer for team support. You can, but let's face it, they're both just more effective in one place than another.
That's the only difference I see in classes. Some are better for some purposes than others, this proving true for all classes. But when it comes to dependancy, they all do the job well on their own.
gremlin
I would say mesmer, they have little or no ability to do anything if there isnt anything to act on, this is often a pain.
Give me some opposition however and I will make pate of them.
Would love to find a farming build for a mesmer anyone know of one ?
Give me some opposition however and I will make pate of them.
Would love to find a farming build for a mesmer anyone know of one ?
Vinraith
I can't recall ever playing a warrior build that didn't include some secondary skills.
dont feel no pain
Most dependant: Warriors + Monks
Least: Necro + Mesmer
Based on all 10 pro.
Just my opnion .
No flame pls.
Least: Necro + Mesmer
Based on all 10 pro.
Just my opnion .
No flame pls.
payne
IMO it comes down to how well you can play the profession if you are experienced with a certain profession (ranger for me) - you do not need a 2ndary profession IMO to run a good build / be dependant on secondary skills!
Solas
which prof relies on another profession for support as in a character?
or
or as in a secound professions as in wa/mo?
for 1, prob a monk as they may not be abel to outheal dmg, depending on skills
as for 2, prob warrior,
or
or as in a secound professions as in wa/mo?
for 1, prob a monk as they may not be abel to outheal dmg, depending on skills
as for 2, prob warrior,
Jetdoc
Paragons, especially prior to the nerfing of Watch Yourself!
Cherno
No class needs to have a secondary. Of course there are certain synergies or combos you can take advantage of, but you do not need to have a secondary.
Part of a lot of players problems who insist on a secondary is that they are trying to do too much with their character. "Jack of all trades, but master of none" is extremely apropos to guild wars. That's why people make fun of wammos so much. This is a team game (yes, even if your team is all heroes and henchies). Rely on your team and work as a team. Draw on the unique strengths that each primary class has to offer.
Part of a lot of players problems who insist on a secondary is that they are trying to do too much with their character. "Jack of all trades, but master of none" is extremely apropos to guild wars. That's why people make fun of wammos so much. This is a team game (yes, even if your team is all heroes and henchies). Rely on your team and work as a team. Draw on the unique strengths that each primary class has to offer.
Omniclasm
Dervish.................
holababe
My monk has rarely used skills from her second profession.
But then again, most of my skills are 5e
But then again, most of my skills are 5e
Vinraith
Quote:
Originally Posted by holababe
My monk has rarely used skills from her second profession.
But then again, most of my skills are 5e |
Skyy High
Monks are incredibly reliant on their secondary, especially in PvP, because their energy management was non-existent before GW:EN. Now they at least have a signet in smiting, but that's still not good enough.
When I monk in PvE, I don't need to take a secondary for most areas, but anywhere that's actually difficult it's far more important than any other class. If someone else doesn't manage their energy well, it's fine for a bit; if the monk screws up, gg.
When I monk in PvE, I don't need to take a secondary for most areas, but anywhere that's actually difficult it's far more important than any other class. If someone else doesn't manage their energy well, it's fine for a bit; if the monk screws up, gg.
Tarkin
If we talking about PvE... because PvP is diferent the weak in PvE can be strong in PvP...
And we talking about pure chars, no one skills from other classes...
i think this way...
you can have a all ranger team... yes easy...
you can have a all paragorn team... yes strong defense good heal good defense some solid attacks
you can have a all rit team... yes good heal good damage good defense
you can have a all monk team... i remember the strike in Tok they made a all monk team and finish the mission... yes... and funny i think this is the strongst team... SB... bonds... SoJ...
you can have a all dervish team... sadly yes... good heal good damage good defenses
you can have a all warrior team...? i will avenge you? maybe yes... maybe not... low heal... good defense...
you can have a all ele team...? big damage, big defense wards... but low self heal... weak against casters...
you can have a all necro team...? MM... some self heal... but weak against any damage type... some good skills...
you can have a all mesmer team... ... ... no... i belive... good skills all kown but... to weak... low self heal...
you can have a all sin team... sadly no... strong to block... but to weak against any damage type and to weak against spells...
And we talking about pure chars, no one skills from other classes...
i think this way...
you can have a all ranger team... yes easy...
you can have a all paragorn team... yes strong defense good heal good defense some solid attacks
you can have a all rit team... yes good heal good damage good defense
you can have a all monk team... i remember the strike in Tok they made a all monk team and finish the mission... yes... and funny i think this is the strongst team... SB... bonds... SoJ...
you can have a all dervish team... sadly yes... good heal good damage good defenses
you can have a all warrior team...? i will avenge you? maybe yes... maybe not... low heal... good defense...
you can have a all ele team...? big damage, big defense wards... but low self heal... weak against casters...
you can have a all necro team...? MM... some self heal... but weak against any damage type... some good skills...
you can have a all mesmer team... ... ... no... i belive... good skills all kown but... to weak... low self heal...
you can have a all sin team... sadly no... strong to block... but to weak against any damage type and to weak against spells...
Martin Alvito
Monks.
It's possible to run a Warrior bar without skills from a secondary and have it function well. The one secondary skill the typical Warrior uses is generally nice to have but not essential.
By contrast, Monks have relied on secondary skills for energy management and self-defense since very early on in Guild Wars. Monks ran cross-class elites (Offering of Blood and Mantra of Recall) as their primary energy management for a year or so; these were replaced by less effective, but still essential non-elite energy management and defensive solutions. The effectiveness of Monk bars would drop off dramatically without such secondary skills.
It's possible to run a Warrior bar without skills from a secondary and have it function well. The one secondary skill the typical Warrior uses is generally nice to have but not essential.
By contrast, Monks have relied on secondary skills for energy management and self-defense since very early on in Guild Wars. Monks ran cross-class elites (Offering of Blood and Mantra of Recall) as their primary energy management for a year or so; these were replaced by less effective, but still essential non-elite energy management and defensive solutions. The effectiveness of Monk bars would drop off dramatically without such secondary skills.
Marty McFly
I like to go with the Monk as a secondary to begin with. And then after I learn the class I am playing I switch it around and experiment with different builds and such.
Lagg
Quote:
Originally Posted by Tarkin
you can have a all mesmer team... ... ... no... i belive... good skills all kown but... to weak... low self heal...
you can have a all sin team... sadly no... strong to block... but to weak against any damage type and to weak against spells... |
All Mesmer team (no secondary profession skills) > Mmmmh... Lots and lots of degen, snares, anti-caster and anti-attacker. Physical / Elemental Resistance, maybe? Challenging, but possible.
Dallcingi
PvP monks most definately.
mesmer in ha for channeling
warrior/ele/mes/sin in gvg/ra for return, balacned stance, glyph, and inspired etc etc... some of it is old meta though.
mesmer in ha for channeling
warrior/ele/mes/sin in gvg/ra for return, balacned stance, glyph, and inspired etc etc... some of it is old meta though.
Terra Xin
Monks and Warrior
RedNova88
Quote:
Originally Posted by Lagg
All Sin team (no secondary profession skills) > 8 Shadow Form Sins. Go in one by one, pull out when it's about to run out -- so yes, definitely possible.
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And honestly I can't come up with a prof that is dependent on a secondary to help carry the weight... Maybe monk for e-management as mentioned above but other than that every class can do very well on it's own, especially the Dervish (imo).
Orinn
<QR>
Warrior and assassin: both are vulnerable to blind or miss hexes, and neither has any way of removing conditions or hexes without a secondary. Dervishes have a single form that makes them immune to conditions, as well as the Wind Prayers line that can lower condition durations.
Monks can produce both offense and deense, an entire spectrum from pure smiting to pure protections. E-management is useful, but you can run an effective monk in PvE (probably not in PvP- not my area) without resorting to a secondary profession, just by choosing skills wisely.
Caster classes are generally less reliant on secondary: elementalists, mesmers, and necros all have solid offensive and defensive skills, Paragons and Rits can offer party-wide buffs and decent offense to supplement their own offensive contributions.
Warriors are the only class that can be shut down by a single condition, without a single skill anywhere in their primary skills that can deal with that condition. I almost forgot about Signet of Malice, which makes straight assassins at least capable of dealing with a single blind.
Warrior and assassin: both are vulnerable to blind or miss hexes, and neither has any way of removing conditions or hexes without a secondary. Dervishes have a single form that makes them immune to conditions, as well as the Wind Prayers line that can lower condition durations.
Monks can produce both offense and deense, an entire spectrum from pure smiting to pure protections. E-management is useful, but you can run an effective monk in PvE (probably not in PvP- not my area) without resorting to a secondary profession, just by choosing skills wisely.
Caster classes are generally less reliant on secondary: elementalists, mesmers, and necros all have solid offensive and defensive skills, Paragons and Rits can offer party-wide buffs and decent offense to supplement their own offensive contributions.
Warriors are the only class that can be shut down by a single condition, without a single skill anywhere in their primary skills that can deal with that condition. I almost forgot about Signet of Malice, which makes straight assassins at least capable of dealing with a single blind.
Omniclasm
Quote:
Originally Posted by RedNova88
Not only that but a lot of times I see people say that Assassin's have way too little armor to be front-line in PvE. So IF we're talking about PvE figure in critical agility along with Nightstalker insignias. Thats like at least +20 armor depending on if you're attacking, and of course your Sunspear rank. If you have at least r8 sunspear you would have well over 100 armor while attacking (more than warrior depending on insignias).
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Quote:
Originally Posted by Orinn
Warrior and assassin: both are vulnerable to blind or miss hexes, and neither has any way of removing conditions or hexes without a secondary. Dervishes have a single form that makes them immune to conditions, as well as the Wind Prayers line that can lower condition durations.
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Redfeather1975
I'm saying warrior and monk too.
Hyper.nl
Monk definately. Just check the amount of 'wtb monk tomes' (Or tombs by some brainless people) shouted by non-primary monk players.
For me as elementalist I mostly rely on Dervish with a nice mystic regeneration with my enchants or Mesmer for the Inspiration/Illusion skills.
For me as elementalist I mostly rely on Dervish with a nice mystic regeneration with my enchants or Mesmer for the Inspiration/Illusion skills.
Faer
Quote:
Originally Posted by arcady
My preferred primary is Monk, and it is one that I feel is usually weaker if I add in anything from the secondary.
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CHunterX
Warrior... lol, riiiight
I'd have to say in PvE, Paragon. For SY! and/or WY!
For PvP, from what little experience I have, I'd say Monk. For E-Management.
I'd have to say in PvE, Paragon. For SY! and/or WY!
For PvP, from what little experience I have, I'd say Monk. For E-Management.
Zeek Aran
Quote:
Originally Posted by lyra_song
Monks. imo have always been the ones who rely on another profession the most, wether its defensive warrior skills, shadow art assassin skills, necro blood, mesmer inspiration, dervish earth prayers, and such.
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Red Sonya
I would say monks because they rely on other classes to provide them needed energy gains. Their own are the worst of all the classes that have energy gaining skills.