GW Urban Legends
slowerpoke
"If you kill things solo, you'll get more drops"
angmar_nite
True. More golds.
evilseabass
One I hear all the time is relating to the first Hidden Treasure spawn point on level 3 of Cathedral of Flames dungeon, right near where you start. People think that if you kill the mobs first before using Light of Deldrimor, that it will increase the chance that the treasure will appear. They say that if you use LoD before the monsters are all dead, it causes the treasure to be bugged and not appear...
In my experience, its completely random. We all know that location is bugged sometimes (will ping on the map, but not appear when LoD is used at the location), but it has nothing to do with killing the nearby monsters...
In my experience, its completely random. We all know that location is bugged sometimes (will ping on the map, but not appear when LoD is used at the location), but it has nothing to do with killing the nearby monsters...
TheRaven
LOL, who rezzed this thread? Anyways thanks for the rez. This was a fun thread to read and I see that the urban legends are still in the game.
Heres one I hear way to often from store clerks and non-players and newbie players: You have to own prophecies before adding on any expansion like Factions or NF.
Heres one I hear way to often from store clerks and non-players and newbie players: You have to own prophecies before adding on any expansion like Factions or NF.
4thVariety
I guess any clerk wanting to make a sale would claim that. Reading the box would help, but that's a big IF.....
My favorite rumor: changing the district to the most obscure in the list before entering an Elite dungeon will cause more drops.
Also the behavior of some pugs in elite areas. After plowing through endless groups without fail, the group encounters a mob that is supposedly invincible, should not be aggroed and because the monks panic the people actually die. The mob itself is not different from all others.
My favorite rumor: changing the district to the most obscure in the list before entering an Elite dungeon will cause more drops.
Also the behavior of some pugs in elite areas. After plowing through endless groups without fail, the group encounters a mob that is supposedly invincible, should not be aggroed and because the monks panic the people actually die. The mob itself is not different from all others.
Monk In The Box
One myth my friend Weird Alex and I are starting is "The Lost City" quest near Ascalon Settlement on the beach that gives one ecto per quest.
MisterB
Some people think changing districts in Great Temple of Balthazar gives you better phat lewtz from the Zaishen Chest. Some people don't understand random generation or probability.
Alias_X
That is pathetic.
Im Unbreakable
Quote:
Originally Posted by Free Runner
I once met a player in Ascalon that didnt understand the agro bubble on the map. He thought that when you saw a monster from across the map it could also see you and that it began preparing for your attack. He would always run away the moment he saw a red dot appear on the edge of the radar making up weird battle plans.
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Dallcingi
laaaaaaaawl that is funny did he even read the game manual? oh i guess not many do that anymore haha
Jetdoc
Quote:
Originally Posted by slowerpoke
"If you kill things solo, you'll get more drops"
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"It is pointless to solo without heroes and henchmen, because you don't get any more drops as you would in a full party due to loot scaling."
HuntMaster Avatar
You can get Varesh, Shiro and the Lich as heroes in Proph. The explaination was very long and beyond wack.
Aba
Mini Frogs Can be bought...........
Abedeus
Quote:
Originally Posted by Jetdoc
Actually, you do. The "true" Urban Legend is that:
"It is pointless to solo without heroes and henchmen, because you don't get any more drops as you would in a full party due to loot scaling." |
mazza558
"If you sit in front of the Winter Dwarf for 10 minutes, you ... <insert reward you get here >
The Way Out
Quote:
Originally Posted by IslandHermet
their is I have been there and seen it and killed the cows. Mo mooo moomoomo moooooo
Diablo 2 FTW cows rocked lol. |
Richardt
One that gets circulated around our alliance is:
The noobier you act in game the better drops you get.
This got circulated when we took a guy into a Dungeon-he kept aggroing everything (despite us telling him not to!), going AFk-basically just being a total noob. Throughout the entire run though, he got about 4 req9's with at least one max mod, and when we got the end chest, he got a req9 Runic Blade (back when they were worth something), while the rest of us got....well...crap.
Ever since then we said that if you want good drops, act like a noob
The noobier you act in game the better drops you get.
This got circulated when we took a guy into a Dungeon-he kept aggroing everything (despite us telling him not to!), going AFk-basically just being a total noob. Throughout the entire run though, he got about 4 req9's with at least one max mod, and when we got the end chest, he got a req9 Runic Blade (back when they were worth something), while the rest of us got....well...crap.
Ever since then we said that if you want good drops, act like a noob
Kemal X
"ALT+f4 FOR COOKIES!"
[insert kurzick/luxon player here] has left the game.
"Whoops, I sense someones hands on cookie jar...."
That was pretty fun, I know I have more of these but just can't remember any.
[insert kurzick/luxon player here] has left the game.
"Whoops, I sense someones hands on cookie jar...."
That was pretty fun, I know I have more of these but just can't remember any.
Bo Fairfield
Quote:
Originally Posted by ~ Dan ~
Wow cool It does my head in when i tab through and go 1 target past the monk or whatever, then have to tab through aaaaaaaaaaagain..
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cebalrai
Tone of people still think that the wait to get into an AB (usually as Kurz) is because of "lack of servers".
The Way Out
Quote:
Originally Posted by Richardt
One that gets circulated around our alliance is:
The noobier you act in game the better drops you get. This got circulated when we took a guy into a Dungeon-he kept aggroing everything (despite us telling him not to!), going AFk-basically just being a total noob. Throughout the entire run though, he got about 4 req9's with at least one max mod, and when we got the end chest, he got a req9 Runic Blade (back when they were worth something), while the rest of us got....well...crap. Ever since then we said that if you want good drops, act like a noob |
Konig Des Todes
Quote:
Originally Posted by Free Runner
The Favor rumor was a good one. So many believed that when a server had favor the drops got 10x better. I actually saw someone who only farmed when the server he was on got favor.
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Quote:
Originally Posted by Vulkanyaz
When you play GW for 24hours a different message pops up other than "please take a break". I actually left GW running for that long (A long time ago :P ) .. only to find "You have been playing for 1 day, please take a break."
Damn you guildies >_< |
I don't have any urban legends to add on, as all the ones I know have been said, aw well.
pkodyssey
Quote:
Originally Posted by Richardt
One that gets circulated around our alliance is:
The noobier you act in game the better drops you get. This got circulated when we took a guy into a Dungeon-he kept aggroing everything (despite us telling him not to!), going AFk-basically just being a total noob. Throughout the entire run though, he got about 4 req9's with at least one max mod, and when we got the end chest, he got a req9 Runic Blade (back when they were worth something), while the rest of us got....well...crap. Ever since then we said that if you want good drops, act like a noob |
/Proof
We did HM DoA last night. One of the monks was a total IDIOT!. He got owned at least 15 times. He got no less than a dozen gem AND gold drops.
AHHHHHHHHHHHHHHHHHHHHHH!
/relax
TheRaven
Quote:
Originally Posted by pkodyssey
/Proof
We did HM DoA last night. One of the monks was a total IDIOT!. He got owned at least 15 times. He got no less than a dozen gem AND gold drops. AHHHHHHHHHHHHHHHHHHHHHH! /relax |
LOL, I can vouch for that one. The first time I ever set foot in DOA, I went with a nice PUG (yes they exist) that cleared just foundry and city. The whole time they were laughing about "the biggest noob always gets the gems". I think it was true. I netted about 15 gems in that run.
moshakirby
Anyone else think we're using the word Urban....wrong?
Konig Des Todes
Quote:
Originally Posted by moshakirby
Anyone else think we're using the word Urban....wrong?
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edwinna elbert
If you stay online after a new build of guild wars is available until you're the last one logged in to the old version, the game has to give you everyone's share of gold and rare drops.
(Because the game has a certain number of gold items it must give away every hour)
(Because the game has a certain number of gold items it must give away every hour)
blue.rellik
Quote:
Originally Posted by Richardt
One that gets circulated around our alliance is:
The noobier you act in game the better drops you get. This got circulated when we took a guy into a Dungeon-he kept aggroing everything (despite us telling him not to!), going AFk-basically just being a total noob. Throughout the entire run though, he got about 4 req9's with at least one max mod, and when we got the end chest, he got a req9 Runic Blade (back when they were worth something), while the rest of us got....well...crap. Ever since then we said that if you want good drops, act like a noob |
I remember the first few times I went into FoW, I was such a huge noob with a terrible build but shards just kept dropping for me like crazy.
Now when I'm running a good build, they barely drop
dilan155
meh dunno if this has been said and i dont want to read all the posts but there was a myth that said if you open the fow/UW endchest last/first you got very rare items. sadly not true , though i still find ppl waithing hours to be the last one to open the chests
fenix
Here's a good myth;
PvX builds are good.
The truth is, they aren't. They are awful, and are the reason people can't get pugs. Stop using other people's bad builds and make some good ones.
PvX builds are good.
The truth is, they aren't. They are awful, and are the reason people can't get pugs. Stop using other people's bad builds and make some good ones.
blooQkazoo
I'm pretty sure this is a myth (I heard this from a couple guildies a couple years back):
Infused armor from prophecies actually adds +5 armor resistance to elemental attacks.
For a while I believed it but I'm certain that it isn't true.
Infused armor from prophecies actually adds +5 armor resistance to elemental attacks.
For a while I believed it but I'm certain that it isn't true.
Magikarp
i know a guy, that to this day, refuses to believe there are skill updates, and that his skills still work the same as when he started playing 3 years ago (and all the same builds "work). this is the same guy telling me that because stone daggers and other spells are "projectiles", that ranger skills like Lightning Reflexes, will help him dodge them.
Alex the Great
Quote:
Originally Posted by Sekkira
Well there's this one where if you stand in front of the mirror at midnight with all the lights out and say 'Devona' five times, she'll.. Oh you've heard this one, nevermind.
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dude, tried it just now.
i got kd'd through my mirror.
OP's urban legend story is brillient. I couldn't have made up something funnier than that.
kerpall
I'm sure this has probably been mentioned omn one of those other 11 pages i didnt read... but:
Some noob in the UW chanted "Ecto! Ecto! Ecto!" and I'm not sure how the hell it worked, but he'd get ecto's alot more than the rest of us did O.o .
Most likely just a coincidence, but chanting "Sword! SWord! Sword" has gotten me a few r9 15^50 non-inscr Zodiac swords back before ursan, and when they were worth a good 100k xx ecto.
Some noob in the UW chanted "Ecto! Ecto! Ecto!" and I'm not sure how the hell it worked, but he'd get ecto's alot more than the rest of us did O.o .
Most likely just a coincidence, but chanting "Sword! SWord! Sword" has gotten me a few r9 15^50 non-inscr Zodiac swords back before ursan, and when they were worth a good 100k xx ecto.
Kali Magdalene
One I see pop up in discussions about farming or drops in general is: The more people killing in a particular explorable or mission area, the fewer drops are available to each person in that area. By that I mean people in different instances of that area will affect your drops, even though you're not in the same instance.
So if you go into the Underworld when there's hardly anyone there, you'd get bazillions of everything, but if it's being farmed heavily, you'd only get a fraction of that.
Also, I noticed a few people saying that the anti-farm code is still in effect - I hesitate to agree with that, but...
When Arena.net added hard mode, the characters I farmed heavily on continued to get crappy drops, while my newer characters got very nice drops. It was very odd, and annoying and completely anecdotal.
So if you go into the Underworld when there's hardly anyone there, you'd get bazillions of everything, but if it's being farmed heavily, you'd only get a fraction of that.
Also, I noticed a few people saying that the anti-farm code is still in effect - I hesitate to agree with that, but...
When Arena.net added hard mode, the characters I farmed heavily on continued to get crappy drops, while my newer characters got very nice drops. It was very odd, and annoying and completely anecdotal.
The Meth
Quote:
Originally Posted by Richardt
One that gets circulated around our alliance is:
The noobier you act in game the better drops you get. This got circulated when we took a guy into a Dungeon-he kept aggroing everything (despite us telling him not to!), going AFk-basically just being a total noob. Throughout the entire run though, he got about 4 req9's with at least one max mod, and when we got the end chest, he got a req9 Runic Blade (back when they were worth something), while the rest of us got....well...crap. Ever since then we said that if you want good drops, act like a noob |
Spangly_boy
Quote:
Originally Posted by Kali Magdalene
.
Also, I noticed a few people saying that the anti-farm code is still in effect - I hesitate to agree with that, but... When Arena.net added hard mode, the characters I farmed heavily on continued to get crappy drops, while my newer characters got very nice drops. It was very odd, and annoying and completely anecdotal. |
As for Urs(b)an Legend. Begging and rolling dice before end of Dungeon chest hit a few of my guildies. A few would swear by it saying it gave them superior drops.
I've chanted Ecto, Ecto once or twice in my career only for a random Dying Nightmare to pop up and cap my arse.
The Way Out
Quote:
Originally Posted by Kali Magdalene
One I see pop up in discussions about farming or drops in general is: The more people killing in a particular explorable or mission area, the fewer drops are available to each person in that area. By that I mean people in different instances of that area will affect your drops, even though you're not in the same instance.
So if you go into the Underworld when there's hardly anyone there, you'd get bazillions of everything, but if it's being farmed heavily, you'd only get a fraction of that. Also, I noticed a few people saying that the anti-farm code is still in effect - I hesitate to agree with that, but... When Arena.net added hard mode, the characters I farmed heavily on continued to get crappy drops, while my newer characters got very nice drops. It was very odd, and annoying and completely anecdotal. |
Everyone else in my party has gotten limited drops also.
scrinner
Anybody remember the april fools prank where the person described this masive technique to entire the so called netherworld?
Kali Magdalene
Quote:
Originally Posted by The Way Out
Anti-farm code is definitely in effect. I run with a HM UW group that does thirty minute runs. For the past three days, I have done fifteen runs and have gotten one ecto every run from the end chest only.
Everyone else in my party has gotten limited drops also. |