A
What really hurts guild wars is the skill balancing in my opinion. Why do they always have to nerf the skills of popular builds? This game was all about skill combinations, yet they nerf the skills that the game was designed on. It always was "build wars". The PVP community hates the constant changes, so they left, HA is a corpse compared to a year ago (evidence). Everyone complained about IWAY, initially, but IWAY rarely HELD halls, it kicked ass all the up to it, then got beat by more often than not a BALANCED team. This is the point, skills and the use of them were what made the game what it was, the constant nerfing of skills is what made it what it is. I remember when an elite skill was "elite", not just a slightly better skill on the bar. Instead of making skillbars to COUNTER Iway, everyone cried about it, Anet got into a cycle of skill nerfing, instead of saying "SHUT YOUR F'N PIE HOLES AND RUN HEX SPAM, BLIND, SNARES, ETC." They should have kept this game the way they originally had it.....when skills weren't dumbed down to retardation.


) and get some pvp titles.