Should there be heros in GW2

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

Rather play with heroes than people who prefer not to listen and just plain suck at the game. Only exception would be for pvp of course. Real people might just be better.

Rexion

Rexion

Wilds Pathfinder

Join Date: Aug 2007

[Luck]

E/

Quote:
Originally Posted by Arkantos
You're basically saying because you don't like playing with heroes you want everyone else to not be able to play with them.
Nobody is flaming you.
Well, I'm sorry I made it sound like that. I meant that heroes, in my opinion, screwed up the game because there are too many good players out there having to fend for themselves while the experience players do stuff on their own.
If you want to play with AI, go with Henchies. Heroes are just player builds that waste energy and/or use the build incorrectly in my opinion.

And what I've been through with WoW forums and such, constant posts of people giving you crap like "you were a kid that was chosen last for kickball, weren't you?" and "you just like to ruin the fun for everyone" is classified as flaming. So yes, I saw all of that as flaming. As well as your attacks on me.

Forums are for expressing opinion. You attacking my opinion is, too. But you saying my opinion is incorrect (when it was actually an opinion and an extension to it), that is going against the point of a forum.

Ember010

Ember010

Krytan Explorer

Join Date: Nov 2006

D/

I don't think I mind. I mean its nice having people to chat to whilst doing quests, and the occassional odd build does give me a chuckle, but yeah. I do like the heroes. Playing a few other Mmo's it can be hard to get a group organised to do something. It can get done, it just takes extra time and hassle to get the next quest done.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

So if heroes are horrible and people would rather use heroes then pug, how horrible to do you think pugs are?

Making an analogy based on what you posted is not flaming. Disagreeing with your posts is not flaming. This thread is nothing but opinion vs opinion, so if you cannot handle people disagreeing with you then maybe you should stop posting in this thread. If you feel I've attacked you, feel free to PM an admin. If you want to discuss my posts, PM me. Further posts about this will be deleted.

wixter

Academy Page

Join Date: May 2006

Mo/

Guildwars was ment to be played with other people. Enjoying and sharing experiances, now with heros, you could practically play the game offline.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by wixter
Guildwars was ment to be played with other people. Enjoying and sharing experiances, now with heros, you could practically play the game offline.
Guild Wars was ment to be played solo or with others, the choice was for you. Henchies were there from the beginning, now why was that? Because GW was supposed to be played with people? Yeah, makes sense.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by wixter
Guildwars was ment to be played with other people. Enjoying and sharing experiances, now with heros, you could practically play the game offline.
Since Prophecies ANet has said Guild Wars is a game you can enjoy with other people or by yourself with AI. So no, it was not meant to be played with other people. It was meant to be played however the player wants to play.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

My preferred order of play would be: Guild/Friends list party--->Hero/Hench--->Henchmen only--->do something else--->PuG. So, clearly, if PuG groups were my only option, I'd never play the game. Only ~10% of the PuG groups I ever joined were equal to or better than AI. I suspect those results could be greatly improved by more communication, coordination, and discrimination in party selection, but I can't be bothered personally. YMMV

Tiny Killer

Tiny Killer

Lion's Arch Merchant

Join Date: Apr 2006

Oshkosh, WI USA

Exile Champions of Heroic Order [ECHO]

I think that I would rather wait another 2 years before I start to form conclusions, or even speculate, about a game that does not yet exist.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by wixter
Guildwars was ment to be played with other people.
Wrong. Guild Wars gives you the option of playing with other people; that's the premise behind Henchmen.

Of course, I find the idea of even hypothetically pondering Heroes in GW2 pointless because we still don't know anything about the game...

wixter

Academy Page

Join Date: May 2006

Mo/

Yeh sorry i kind of word'd that wrong, whats the point of having an MMO with which you can just do everything yourself/by yourself, it becomes a grind, a bore,(for me anyway). I know Anet implimented Henchies, but henchies are different, Heroes you can control, customize to your needs,henchies have never really replaced other players, heroes however, have. This ruined the game for me personally, it destroyed the "community" feel of guildwars, the fact that you had to look for a group for a certain mission and/or quest, and then progress through the game with them, gave the game a sense of "community", to me anyway, IMO heroes ruined this. I know you'll have a different oppinion on this, as will most others but I'd rarther experiance this great game with people, rarther than "bore" through it by myself.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

1) Guild Wars isn't a MMORPG, it's a CORPG.
2) I'll say this again. If you don't like playing with AI, play with humans. You play the way you want to and let others play how they want to.
3) Henchies replaced other players in Prophecies/Factions. Even back then people didn't want to pug.
4) Join a guild if you want a community.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

You just don't get it, do you?
The point of having GW is that it's not another typical MMO. The option of playing solo was one of the main reasons why I bought GW. It's what distinguishes GW from other multi-only games.
Quote:
henchies have never really replaced other players, heroes however, have.
Somehow I didn't feel this way when I finished Proph and Factions when there were no heroes. So yeah, back then even henchies replaced other players. Heroes just do it better.

grottoftl

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by wixter
whats the point of having an MMO with which you can just do everything yourself/by yourself
being able to solo in mmo's always existed since ultima online. its part of the game and always will

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Thunder Mancer
I'd prefer no heroes or "companions". I don't mind henchies, but limit them. Why even play an online game if you want to just sit there and play by yourself?
Because a lot of other players are bad and I don't want to put up with it. I play with my friends, because I know that they aren't epic fail, but I won't just grab a random pug. If heroes were removed from the game I would just quit pve, I wouldn't start pugging. I henched tyria in the beginning because of how bad people were. 3 days trying to pug THK 1 try henching it.
Quote:
Originally Posted by Rexion
Well, I'm sorry I made it sound like that. I meant that heroes, in my opinion, screwed up the game because there are too many good players out there having to fend for themselves while the experience players do stuff on their own.
So heroes are bad because the bad players don't have anyone to drag them through a mission anymore?

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by wixter
I know Anet implimented Henchies, but henchies are different, Heroes you can control, customize to your needs,henchies have never really replaced other players, heroes however, have. This ruined the game for me personally, it destroyed the "community" feel of guildwars, the fact that you had to look for a group for a certain mission and/or quest, and then progress through the game with them, gave the game a sense of "community", to me anyway, IMO heroes ruined this.
Ruined what? The spamming for a Pug? The bashing of new players ("noobs")? Spending hours getting a group and then have players leave after the first chest? I rather play with henchies, getting heros really saved GW.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by wixter
whats the point of having an MMO with which you can just do everything yourself/by yourself
Using the internet is fundamentally antisocial. Thus people tend to play solo if possible.

World of Warcraft, for example, eliminated sub-level 60 group content quest areas and retuned them for the solo player; it was met with praise. (But to compensate, the rewards for doing group content at those levels were increased.)

If GW has more benefits to grouping with people than Heroes, it might be better.

qazwersder

Frost Gate Guardian

Join Date: Apr 2006

I'll be looking soon

E/

I'd say implement them how they were introduced with guild wars. None to start with while the player base is large and concentrated then add them when they are needed due to game expansion and lower player numbers.

I feel half the fun in this game was grouping with people which generally just cant be done anymore.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by qazwersder
I'd say implement them how they were introduced with guild wars. None to start with while the player base is large and concentrated then add them when they are needed due to game expansion and lower player numbers.

I feel half the fun in this game was grouping with people which generally just cant be done anymore.
No way, there is no way in hell I'm going back to Pug's after playing with my heros, and I think alot of players feel the same way.
I want to have the choise, not be forced to play with others if I don't want too.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

We don't even know how the partying/grouping system will be in GW2, or to what extent areas will be instanced or not.

For me IT'S WAY to early to vote on this.

twinkles21

twinkles21

Ascalonian Squire

Join Date: Sep 2007

Canada

Murdering All Malicious Enemies [MAME]

E/

I dont think this is all that bad of a poll, with that being said i would not play GW2 if i had no choice but to play with random people. I soloed prophecies and nightfall, and working on eotn now. I prefer to play with heroes, than with people i dont know.

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

I voted no, but that is a rather flaccid answer. I don't want to see heroes in the traditional sense, but I did like that idea of a companion NPC who helps you out. One NPC to help, not 3, not 7, not w/e. One.

rohara

rohara

Krytan Explorer

Join Date: Nov 2006

Rt/

my pugging memories are...ah...yeah, not remembered fondly. haven't pugged in a long time and i refuse to do so in the future.

i will play with h/h or guildies, or not play at all! at least i know they won't afk in the middle of a mission to get a haircut. true story.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

I definately want heroes in Guild Wars 2. I love being able to customize my heroes and order them around. Sometimes people are just...blah. lol But that's just me, I've always preferred to do things on my own.

Whirlwind

Whirlwind

Krytan Explorer

Join Date: Aug 2007

Wolven Empire

D/

Tired of people... heroes follow directions better. Not only that but you still have freedom to live outside the game without being tied to the PC. For example if i need to go afk for a hour to eat and take a dump i can. And when i come back the heroes haven't left. And they don't whine.

With heroes in the game, social and anti-social people can still do whichever they like (group with people or without).

Without heroes, the solo option is not there.

A game without Ai controlled companions is going to turn away half the population, since you remove the option to do things on your own.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

Those that want to play alone, aren't playing alone. They want a team that they can Fully customize and completely control, unlike Pugs. Heroes/Henches are nice when no one else available. People now days don't seem to want to group, unless they have an "undesirable" build. I enjoy taking my B/P to the lower level missions and helping the mesmers, necros, and the new Monks with very few Healing skills.

Whether they put in companions or not, doesn't matter, but expect the forums to be full of comments ......

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Poll was changed to yes and no.

arcady

arcady

Wilds Pathfinder

Join Date: May 2006

San Francisco native

Mo/P

I love heroes, but I've voted no.

I want a social game in my online games, solo games are for offline play.

At the least, the combination of heroes and henchies should always be about half the party size one can make using humans. Ideally, no more than one hero -OR- henchmen should be allowed to be in use at a time, per party, not per human in that party.

For PvP, allow other formats as desired for different styles of matches, but in PvE, that's my suggestion.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

If heroes are not included, I'd just not play. I'd rather leave than play with prophecies-only, anti-hero, FDS+mending, Holy Trinity retards.

william1975

william1975

Wilds Pathfinder

Join Date: Aug 2006

Scotland

Dragons of Torment (DOA)

Me/

in an ideal world i would not want heroes, well i would want the tv program, as i love that

however seeing as i could not have completed all three campaigns and GWEN without heroes, and knowing that this is no way anywhere near anythig like an ideal world i would want the option of having heroes as I don't fancy standing for an hour to do some kind of quest that is easier by far with a companion but gettign none as I may be utilising a profession not seen in the best of lights,

this would be mesmer for me as that is my primary character and getting a mission group with them pre nightfall was far to labourous a task for me at times

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

I have to ask a question to those against heroes.

How does it effect you if I go and play solo?
You dont have to.
I wouldnt have played with you anyway.

Whats so horrible about it? We purchased the game for different reasons.
Im more than happy to let you PuG, I fully support stuff like a proper party search so you guys can team up easier.

But no matter what im not going to pug, I purchased it to play solo.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

I voted no because there'd be no need. It's already been stated (at least from what I've read in the mag) that the entire game could be soloed (parties for missions and dungeons also being optional) so there's essentially no point in having henchmen or heroes.

grottoftl

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by Bryant Again
It's already been stated (at least from what I've read in the mag) that the entire game could be soloed
hopefully instanced areas will be scaled according to party size. like if a player enters an instanced solo, that instanced sets its difficulty so the player will be able to solo it. or if a party of 2 players enters an instanced together, the setting is fixed for those 2 players. so on and so on. thats how they do it in dungeon runners if i read that correctly

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by grottoftl
hopefully instanced areas will be scaled according to party size. like if a player enters an instanced solo, that instanced sets its difficulty so the player will be able to solo it. or if a party of 2 players enters an instanced together, the setting is fixed for those 2 players. so on and so on. thats how they do it in dungeon runners if i read that correctly
That's essentially what I'm thinking (hoping) for. It's also what they're doing in Hellgate: London - and in that aspect, it's doing awesome. It sounds like ANet might be learning from this with GW2.

chowmein69

Forge Runner

Join Date: Jan 2007

i voted yes because heroes you can customize them

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

The whole 'oh its an online game you should have to play with people' argument is stupid. Sorry, but who are you to tell others how they should play their game? How does them playing solo affect you? I mean seriously. You have to understand the fact that most of the PvE community is bad at the game. It's been like this since Prophecies. That's the whole reason behind heroes/henchies. So you'd be able to get shit done without having to look for other people to play. That is, by far, one of the greatest things Guild Wars has to offer. I don't want to be looking for others for everything I do. I don't want to sit in an outpost and spam 'WARRIOR LFG FOR XX'. I want to be able to grab 3 reliable heroes and 4 reliable henchies and do what I want to do. I mean c'mon, think about it. You're tired and you want to do a dungeon before you go to bed. Do you really want to look for people? No, you don't.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by Rexion
Well, I'm sorry I made it sound like that. I meant that heroes, in my opinion, screwed up the game because there are too many good players out there having to fend for themselves while the experience players do stuff on their own.
If you want to play with AI, go with Henchies. Heroes are just player builds that waste energy and/or use the build incorrectly in my opinion.

And what I've been through with WoW forums and such, constant posts of people giving you crap like "you were a kid that was chosen last for kickball, weren't you?" and "you just like to ruin the fun for everyone" is classified as flaming. So yes, I saw all of that as flaming. As well as your attacks on me.

Forums are for expressing opinion. You attacking my opinion is, too. But you saying my opinion is incorrect (when it was actually an opinion and an extension to it), that is going against the point of a forum.

Mm, you're from WoW. That explains much.


Heros are replacement players. They are the 2.0 version of henchman, increased skill numbers, custom bars, and runes. If you don't like healing them, then don't heal them. If you don't like using them don't use them.

Like it's been pointed out to you, no one is forcing you to play with heros. You whine that you cannot find a group to PuG with because of heros. There are many PuGs in many missions. If you can't find them, you're not looking hard enough or playing at an odd time. But this is what guilds are for. There's a guild recruitment and searching section in this very forum. This is where you can look for people like yourself that prefer grouping.

But to not give the availability of heros to other players is something far too much to ask considering the average pick up group. People who play the game generally either don't have the time to find a good group because of work and other engagements that limit playtime, or they don't want to put up with it. And there's no reason that they should have to sacrifice the freedom to get more done on a tight schedule, or deal with the ugly builds you see today. They shouldn't have to do it just so you can "Not do things alone". If you're looking for the social aspect of online games, you can join a talkative guild or go to the random arenas and talk crap about random things and swear at 11 year olds.

But what you're saying is that everyone should draw the same experience out of the game, which, is, well, wrong. People have the right to draw whatever out of a game they so choose, and if the social aspect isn't something they want, then so be it.

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

Quote:
Originally Posted by BlackSephir
Guild > Alliance > Heroes > Henchies > Solo > PUG
I definitely agree. Heroes and henchies are there for times I can't do things with friends.

kearien

kearien

Ascalonian Squire

Join Date: Oct 2006

House Of The Abandoned [Hota]

R/A

Hmm for my part I'd have to agree with Rexion. In my opinion (and its only that, 'my opinion') there seems to be less people playing outside of guilds and alliances. Though this does have some huge advantages, there is also the disadvantages that you don't get challenged asmuch. Sure you can load up builds on heroes to challenge you, but you are still in controll of them in some way.
I have to admit, I do miss going to an outpost and seeing people typing looking for group (More then I see now anyways), and having the 'choice' of which PUG to join.
But then again, playing with heros, makes certain things easier for the player, no more million and twelve attempts to do a certain mission, no more people shouting at you because you wanted to try something else, etc..
Once again, my opinion, I would like to see no or less heros in GW2, henchies I'm fine with, as you need someone/thing there to help when noones available, and not everyone wants to play with people all the time. Idealy one or two heros, just to 'try' and increase the social aspect of the game some..

Scaling areas according to party size, that would be lovely to see.

Yeah I know its a ramble, but hey, its what I think

Sheena Inverse

Sheena Inverse

Academy Page

Join Date: Sep 2007

Thats for me to know... and for you.../stab

[Myth]

E/Mo

Quote:
Originally Posted by Rexion
meeting people while attempting to reach a goal, that is fun. meeting people while laughing at someone that thinks their form of reaching a goal is good (when it really isn't), that is fun-ny.

so personally, I think your statement, in my eyes, is completely false. Especially since by the fact that about 25% of GW players think the point of a monk is to make the red bars go up.
I got a kick outa this one, the first statement I totaly feel ya on that one, its sometimes refreshing just for a laugh to go help out new players doing quests that have shortcuts but when you try to tell them they just dont want to listen, and want to go the long/hard way around. "The map marker points this way" lol

The second statement is classic, ive played healer plenty extensively, not just in this but other mmo's as well, about 500 hours on my monk in GW not as much as my flagship toon but about equal to my other 5 mains. The point of the healer IS to keep the red bars up, don't try to kid yourself otherwise. If for some other reason people are doing stupid stuff to make thier red bars go down pointlessly, then find different red bars lol. ^^

ty for the laughs

as for the heros, im split on this, they do take away from the community a little bit, but I think the way they said they are going to handle it so far sounds good. cant wait to see what they actually do for release.