The Flesh Golem
Online Gamer
SO I have been looking around at MM builds but every time some says flesh golem in it a bunch of people say no geth rid of it and get something use full
WHY DOES EVERY ONE HATE FLESH GOLEM IT IS ONE OF THE STRONGER CREATURES IN THE GAME!!!!
WHY DOES EVERY ONE HATE FLESH GOLEM IT IS ONE OF THE STRONGER CREATURES IN THE GAME!!!!
RPGmaniac
To insert skill descriptions, you do [ skill]Flesh Golem[/skill ] but without the spaces in the brackets.
Also, some people say get rid of Flesh Golem because while it hits pretty hard and can soak up some damage, it attacks incredibly slow. They say there are better elites which can actually get more defense or more damage with just your regular minions. The favorite alternative to Animate Flesh Golem is probably [skill]Order of Undeath[/skill]. The sacrifice is negligible if you have a decent amount of Vampiric Horrors, which steal life for you.
Also, some people say get rid of Flesh Golem because while it hits pretty hard and can soak up some damage, it attacks incredibly slow. They say there are better elites which can actually get more defense or more damage with just your regular minions. The favorite alternative to Animate Flesh Golem is probably [skill]Order of Undeath[/skill]. The sacrifice is negligible if you have a decent amount of Vampiric Horrors, which steal life for you.
Nodensis
An army of minions is very powerful, much more than just 1 minion.
Best to think of quantity instead of quality (which it the main power of the mm).
If you combine, say, 10 minions with a powerfull elite like virulence+epidemic, you are simply a better damage dealer and tank support.
p.s. if someone says your elite stinks, ask them for a better build. Good players love sharing builds and good players take advise from others
Best to think of quantity instead of quality (which it the main power of the mm).
If you combine, say, 10 minions with a powerfull elite like virulence+epidemic, you are simply a better damage dealer and tank support.
p.s. if someone says your elite stinks, ask them for a better build. Good players love sharing builds and good players take advise from others
Online Gamer
But i read it does 30 damage a second
Online Gamer
[skill]Animate Flesh Golem[/skill] is a great skill. Plus You add it to an army of 9 than you have ten and A HUGE TANk [skill]Conjure Phantasm[/skill]
NJudson
See this link on how to post skill icons.
http://www.guildwarsguru.com/forum/s...php?t=10067189
Now as far as Flesh Golem goes it's not a bad elite, and when it comes to a MM build you really don't have a lot of elite options other than Flesh Golem, Aura of the Lich, Jagged Bones and Order of Undeath.
I can't really speak of experience with Jagged Bones or Order of Undeath, but I can say I find Aura of the Lich more useful than Flesh Golem. I say this because with AotL you take reduced damage from all sources; however, I think degen hurts you as normal. When you sacrifice with Blood of the Master you lose very little health with AotL, so you can spam Blood of the Master much more often and keeping your army alive easier.
I very rarely see a MM running Jagged Bones or Order of Undeath so I'm guessing they're not that great in most situations compared to Flesh Golem or AotL. I believe Jagged Bones used to be powerful a long time ago, but was nerfed at some point, but I'm not certain about that.
Anyway, go ahead and try them all out to see what you like best. Unfortunately for AotL you cannot get it until the last mission of Prophecies.
http://www.guildwarsguru.com/forum/s...php?t=10067189
Now as far as Flesh Golem goes it's not a bad elite, and when it comes to a MM build you really don't have a lot of elite options other than Flesh Golem, Aura of the Lich, Jagged Bones and Order of Undeath.
I can't really speak of experience with Jagged Bones or Order of Undeath, but I can say I find Aura of the Lich more useful than Flesh Golem. I say this because with AotL you take reduced damage from all sources; however, I think degen hurts you as normal. When you sacrifice with Blood of the Master you lose very little health with AotL, so you can spam Blood of the Master much more often and keeping your army alive easier.
I very rarely see a MM running Jagged Bones or Order of Undeath so I'm guessing they're not that great in most situations compared to Flesh Golem or AotL. I believe Jagged Bones used to be powerful a long time ago, but was nerfed at some point, but I'm not certain about that.
Anyway, go ahead and try them all out to see what you like best. Unfortunately for AotL you cannot get it until the last mission of Prophecies.
Online Gamer
HERES MY CRAZY MM BUILD [skill]Animate Bone Horror[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Flesh Golem[/skill][skill]Blood of the Master[/skill][skill]Taste of Death[/skill][skill]Healing Breeze[/skill][skill]Heal Area[/skill] The Last is optional.. maybe not taste of death and something else maybe instead of taste of death i could use [skill]heal party[/skill] it is a fast heal + it doesn't use minion health. Could even be [skill]Heal Other[/skill]
Master Sword Keeper
[skill]Animate Shambling Horror[/skill]
That's still one my faves to go with the fleshy
That's still one my faves to go with the fleshy
Wirt
Online Gamer, that was the typical classic MM build. I got my necro through most of prophecies with the same build, but without Golem. It worked fine. In factions I did the exact same build most of the time, and worked fine.
If i run MM now, i usually do aura of Lich for the reasons stated above, and it works fine, but your necro is more survivable with aura of lich. If you are the MM the last thing you want is to die and your team now has to fight off your minions too.
However most of the time when im playing necro, I use my curse build and let the hero do the MMing. I dont trust heros to place curses strategically (ie on barragers), but they seem to maintain a minion army just fine.
But again, play what you find fun. It took me a while to fully understand how Aura of the Lich works. At first I thought it was one of those useless skills, not anymore.
If i run MM now, i usually do aura of Lich for the reasons stated above, and it works fine, but your necro is more survivable with aura of lich. If you are the MM the last thing you want is to die and your team now has to fight off your minions too.
However most of the time when im playing necro, I use my curse build and let the hero do the MMing. I dont trust heros to place curses strategically (ie on barragers), but they seem to maintain a minion army just fine.
But again, play what you find fun. It took me a while to fully understand how Aura of the Lich works. At first I thought it was one of those useless skills, not anymore.
Biostem
That's basically how I do it too... heroes micromanage the minions pretty well, but curses are another story, so I stick to applying them.
I prefer the golem for the simple fact that it is a big heaping pile of HP, and thus helps soak up the damage.
Since I prefer having a hero MM, and since I don't trust them w/ health sacrifices, I stay away from AotL or OoU on them.
I prefer the golem for the simple fact that it is a big heaping pile of HP, and thus helps soak up the damage.
Since I prefer having a hero MM, and since I don't trust them w/ health sacrifices, I stay away from AotL or OoU on them.
arsie
Online Gamer, I must say that your build is one that many MM players have run at some point or other.
Here's a few things to consider. People on this forum have done the calculations that Order of Undeath MM output more damage than Flesh Golem MM.
Order of Undeath works best with Bone Fiends for damage, and Vampiric Minions to mitigate health sacrifice. Between Order of Undeath and Blood of the Master, the player takes a pretty big risk though.
Jagged Bones with Death Nova and Bone Minion, is the most versatile build, because you get 10 minions out of 5 corpses. The damage output is potentially the highest in an MM build, and it is potentially the most sustainable. However, it is very difficult for humans to play this build better than Heroes can.
The issue about the Flesh Golem is that it does not output a lot of damage. Although it can take a lot of hits, it is not that much more useful than a Shambling Horror as a meat shield. However, it is definitely the easiest MM elite to run, once the big guy goes down, make another one.
As for your healing spells, I believe that the trend is to use Dark Bond and Infuse Condition to trigger Mystic Regeneration to protect and heal the MM. While Blood of the Master is all the healing the Minions need.
Here's a few things to consider. People on this forum have done the calculations that Order of Undeath MM output more damage than Flesh Golem MM.
Order of Undeath works best with Bone Fiends for damage, and Vampiric Minions to mitigate health sacrifice. Between Order of Undeath and Blood of the Master, the player takes a pretty big risk though.
Jagged Bones with Death Nova and Bone Minion, is the most versatile build, because you get 10 minions out of 5 corpses. The damage output is potentially the highest in an MM build, and it is potentially the most sustainable. However, it is very difficult for humans to play this build better than Heroes can.
The issue about the Flesh Golem is that it does not output a lot of damage. Although it can take a lot of hits, it is not that much more useful than a Shambling Horror as a meat shield. However, it is definitely the easiest MM elite to run, once the big guy goes down, make another one.
As for your healing spells, I believe that the trend is to use Dark Bond and Infuse Condition to trigger Mystic Regeneration to protect and heal the MM. While Blood of the Master is all the healing the Minions need.
Sergeant of Marines
It all depends on who is playing the MM, if it is me, then I pack the Flesh Golem as he takes the brunt of the damage. And he has a very low DPS while taking damage so it is no very versatile in many cases.
If I have a hero playing as the MM, I use jagged bones and death nova as Olias is really good at spreading the wealth on those skills.
I perfer to have a hero do it as the AI is much better in most cases than a Actual Player is.
[skill]Jagged Bones[/skill] is still my FAV.
If I have a hero playing as the MM, I use jagged bones and death nova as Olias is really good at spreading the wealth on those skills.
I perfer to have a hero do it as the AI is much better in most cases than a Actual Player is.
[skill]Jagged Bones[/skill] is still my FAV.
arsie
Quote:
Originally Posted by Biostem
Since I prefer having a hero MM, and since I don't trust them w/ health sacrifices, I stay away from AotL or OoU on them.
I do not believe that heroes will ever accidentally sac themselves to death. But having said that, they will sac themselves to quite low health and be at risk of being killed by another source.
Dark Bond + Infuse Condition + Mystic Regeneration keeps them with 6 health regen. My hero running OoU and BotM is actually very survivable with these three skills. Although I definitely see a dip in their Animate rate because of the number of spells they need to keep up.
Dark Bond + Infuse Condition + Mystic Regeneration keeps them with 6 health regen. My hero running OoU and BotM is actually very survivable with these three skills. Although I definitely see a dip in their Animate rate because of the number of spells they need to keep up.
Griff Mon
I personally love the Flesh Golem, but see some of the strengths of the other options. One of the best things about the Golem is that he leaves an exploitable corpse. When playing in an area with a limited amount of fleshy creatures and you are in your MM build the Golem can be brought back repeatedly.
I Phoenix I
[skill]Jagged Bones[/skill]
Stormlord Alex
Quote:
Originally Posted by Online Gamer
Aura of the Lich lets you spam BotM, keeping the army healthier, as well as making you hard to kill.
Order of Undeath lets your army tear through foes like paper.
Golem... hits slightly harder than other minions and is slightly harder to kill.
The only argument I've seen going for it is that it leaves an exploitable corpse, allowing you to keep it up in low body-count areas.
Remind me... why the hell are you wasting a party slot on a MM in an area with few corpses?
Online Gamer
HERES PURE MM [skill]Animate Bone Fiend[/skill][skill]Animate Bone Horror[/skill][skill]Animate Bone Minions[/skill][skill]Animate Vampiric Horror[/skill][skill]Animate Flesh Golem[/skill][skill]Animate Shambling Horror[/skill][skill]Heal Area[/skill][skill]Blood of the Master[/skill] LOL THIS IS MY BUILD MUHHAHAHAHAHA BEAT IT If you guys believed me its not true
sph0nz
lol, Too many animates on your bar.
lulz gud 1
lulz gud 1
pamelf
Quote:
Originally Posted by Online Gamer
HERES PURE MM [skill]Animate Bone Fiend[/skill][skill]Animate Bone Horror[/skill][skill]Animate Bone Minions[/skill][skill]Animate Vampiric Horror[/skill][skill]Animate Flesh Golem[/skill][skill]Animate Shambling Horror[/skill][skill]Heal Area[/skill][skill]Blood of the Master[/skill] LOL THIS IS MY BUILD MUHHAHAHAHAHA BEAT IT If you guys believed me its not true
That's mine as well, but one of my minions is replaced with hard rez, and I often only take 3 animates and will take something like Blood Ritual as a buff to the team and to help Monks if they run into energy trouble. Which animates I take out depends on what area I'm going into...But I always take fleshy, especially if the team doesn't have any tanks.
I Phoenix I
YOU PRESS THAT BIG BUTTON ABOVE THE LEFT SHIFT! >.>
Try looking in the FAQ first next time...
And no, I will not link you to it.
Try looking in the FAQ first next time...
And no, I will not link you to it.
Sergeant of Marines
Caps lock >_>
Click on your name and go to view Profile and look for Avatar!
Click on your name and go to view Profile and look for Avatar!
Stormlord Alex
Quote:
Caps lock >_>
It's a well known fact...CAPS LOCK IS CRUISE CONTROL FOR COOL
EVEN WITH CRUISE CONTROL, YOU STILL HAVE TO STEER
OP - check the stickies.
Dante the Warlord
Quote:
Originally Posted by Online Gamer
HERES MY CRAZY MM BUILD [skill]Animate Bone Horror[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Flesh Golem[/skill][skill]Blood of the Master[/skill][skill]Taste of Death[/skill][skill]Healing Breeze[/skill][skill]Heal Area[/skill] The Last is optional.. maybe not taste of death and something else
Lol wow not even jking thats my exact build, except i use variants of the other skills..but yea exactly the same >_<
quickmonty
I see some people making reference to keeping a minion army alive. Remember that in an area rich with corpses that shouldn't be a problem. Just make new ones
One nice feature about FleshGolum is that he usually attacks the weakest enemy .... usually the healer.
One nice feature about FleshGolum is that he usually attacks the weakest enemy .... usually the healer.
Curse You
Quote:
Originally Posted by Biostem
That's basically how I do it too... heroes micromanage the minions pretty well, but curses are another story, so I stick to applying them.
I prefer the golem for the simple fact that it is a big heaping pile of HP, and thus helps soak up the damage.
Since I prefer having a hero MM, and since I don't trust them w/ health sacrifices, I stay away from AotL or OoU on them. I prefer to Jagged Bones on my heroes, simply because I always notice how bad the heroes can be with Animate Flesh Golem. They don't wait for their existing Golem to die before re-using the skill and so waste the free corpse.
I prefer the golem for the simple fact that it is a big heaping pile of HP, and thus helps soak up the damage.
Since I prefer having a hero MM, and since I don't trust them w/ health sacrifices, I stay away from AotL or OoU on them. I prefer to Jagged Bones on my heroes, simply because I always notice how bad the heroes can be with Animate Flesh Golem. They don't wait for their existing Golem to die before re-using the skill and so waste the free corpse.
Lorde
I may be mistaken, but I think enemies will ignore the Golem if they have a squishier target.
I personally think the elite summons aren't worth the elite slot. They are good, but there are better stuff.
I personally think the elite summons aren't worth the elite slot. They are good, but there are better stuff.
RPGmaniac
Are you talking about signatures? Some of the mods and elite gurus have them under all their posts. In order to do that you have to become an Elite Guru, which means paying money. You get some other perks as well, though I don't know off the top of my head what kind of perks.
Also, please for the love of all things good, stop typing in all caps!
Also, please for the love of all things good, stop typing in all caps!
Coloneh
flesh golem is a terrible elite for a few simple reasons:
1. most of the time it just runs back and forth between targets getting ready to swing. most creatures drop before thins thing raises its ar/hammer/whatever.
2. you wouldnt want to blow it up
3. long recharge for 1 minion
4. the only area where it shines is areas with few corpses(why would you need a mm anyway?) to keep up a minion constantly, and when you are doing this, this is easily outclassed by Jagged Bones.
it just offers no advantage over any other elite skills.
1. most of the time it just runs back and forth between targets getting ready to swing. most creatures drop before thins thing raises its ar/hammer/whatever.
2. you wouldnt want to blow it up
3. long recharge for 1 minion
4. the only area where it shines is areas with few corpses(why would you need a mm anyway?) to keep up a minion constantly, and when you are doing this, this is easily outclassed by Jagged Bones.
it just offers no advantage over any other elite skills.
jesh
Pretty sure Bone Fiends have higher dps too. Flesh Golem is probably the worst thing you can put on your bar for an elite skill on an MM.
I'd rather Restore Conditions.
I'd rather Restore Conditions.
Yanman.be
Ban this guy please.
RhanoctJocosa
Quote:
Originally Posted by Yanman.be
Ban this guy please.
Someone ban Yanman please.
Rexion
i hope the OP isnt serious.... caps lock? turns people off, even during the mating season.
the three basic MM builds are:
minion spammers (have like 4 minion-typed skills, a heal area, heal minions, and rez)
minion bomber (has a flesh golem and a bunch of horrors, when they die they cause disease)
*NEWEST BUILD THAT I JUST FOUND* SS necro with a bunch of horrors/vampiric. that one is teh sexorz -- turns people back on after your caps lock.
the three basic MM builds are:
minion spammers (have like 4 minion-typed skills, a heal area, heal minions, and rez)
minion bomber (has a flesh golem and a bunch of horrors, when they die they cause disease)
*NEWEST BUILD THAT I JUST FOUND* SS necro with a bunch of horrors/vampiric. that one is teh sexorz -- turns people back on after your caps lock.
N E D M
Dont rule out this : [skill]tainted flesh[/skill]
I use on MM occasionally - might work out better on a hero tho
EDIT: That is one muscular skeleton in the skill icon, lol
I use on MM occasionally - might work out better on a hero tho
EDIT: That is one muscular skeleton in the skill icon, lol
combatchuck
People always forget about [skill]Aura of the Lich[/skill] because it seems like such a useless spell. However, a team of 4 MM's can survive and maintain a steamroller army. It halves your life, halves all damage - including sacrifice percentage. So, if you'd normally sacrifice 50% health or even 80%, it would take the percentage down by half. Since your health is halved as well, it makes for a 12.5% sacrifice cost.
480 health 50% sac = 240 health remain
240 health 50% sac cut in half (25% of 240) = 180 health remain
25% of 240 is 60, or 12.5% of 480. Much less pressure on monks keeping you from becoming the next bone fiend.
CoP the spell off, and it will top your life off. It also has a very fast recharge and low cost, it's an easy spam army maker. No need for Heal Area, just spam BotM. The only weakness is degen, but your monk has condition and hex removal, doesn't he?
480 health 50% sac = 240 health remain
240 health 50% sac cut in half (25% of 240) = 180 health remain
25% of 240 is 60, or 12.5% of 480. Much less pressure on monks keeping you from becoming the next bone fiend.
CoP the spell off, and it will top your life off. It also has a very fast recharge and low cost, it's an easy spam army maker. No need for Heal Area, just spam BotM. The only weakness is degen, but your monk has condition and hex removal, doesn't he?
X Salvation X
Online Gamer, is your caps lock key broken?
Yanman.be
Quote:
Originally Posted by RhanoctJocosa
Someone ban Yanman please.
You can ban me from the first of january till the 17th ( exam period )
X Salvation X
Quote:
Originally Posted by Yanman.be
You can ban me from the first of january till the 17th ( exam period )
Didn't you already get a ban earlier in October or November?
Yanman.be
Yarrr! I got tempbanned twice.
Once for utterly obvious sarcasm, I was even helping the guy!
And the second time for again, sarcasm/trolling/pure irony but I don't quite remember what thread....oh yeah...it was a freekedoutfish's thread... "<something> isn't fun". My reply: Anal probing isn't fun either!
Once for utterly obvious sarcasm, I was even helping the guy!
And the second time for again, sarcasm/trolling/pure irony but I don't quite remember what thread....oh yeah...it was a freekedoutfish's thread... "<something> isn't fun". My reply: Anal probing isn't fun either!
Giga Strike
did aura of the lich used to cut healing in half?
Shadow Spirit
Quote:
Originally Posted by Online Gamer
SOME ONE ANSWR MY SECONDARY QUESTION PLEASE HOW DO YOU GET PICTURE uNDER NEATH UR FORUM NAME IS ISNT IT CALLED AN AVATAR HOW DO YOU DO IT?
First step: Reach your 12th birthday and learn not to be a jackass to people who are being nice to you and giving you good advice
First step: Reach your 12th birthday and learn not to be a jackass to people who are being nice to you and giving you good advice