better before or after

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by Yichi
all these threads....


I'm gonna get banned I can feel it
Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!Go on!!

I'm a cheerleader mwahahah

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Griffon Days, req7 weapons, no heros, prophecies only, NO LOOT SCALING crap, Yes old days better

wsmcasey

wsmcasey

Jungle Guide

Join Date: Jul 2005

Right behind you.

HeRo

W/Rt

There's no real focus to the game. They should call it "Faction Wars". I've yet to find a guild dedicated to GvG, and I've played for 2 1/2 years.

Or........maybe

Farming Wars
Heroes Are Better Than Me Wars
Nerf Wars
Solo Online Gaming Wars
Power Trading Wars
Report Button Wars
Vanity Item Wars
Spread Out The Player Base As Much As Possible Wars



Seriously.......the game has evolved so much in the past couple of years that not even Anet knows what Guild Wars is really about. The game lacks focus, yet I still keep playing because I cant find anything I like better.

Longasc

Longasc

Forge Runner

Join Date: May 2005

They managed to improve in many ways. Graphics, Quests and so on.

But consumables, ever easier difficulty and more and more overpowered skills, pve only skills in particular, made things a pure grind. The more they added, the more power creep we had.

The old credo of skill > time has been abandoned,
now you have to get this or that skill, raise this or that faction, and that mostly for all chars seperately. Together with the HoM being char-based rather than account based ANet basically told me to focus on one char.

They added interesting elements with worms and siege devourers, but in the end they were imba overpowered BS like most of their new additions.


BTW, that they needed so long to come up with the chest solution for Balthazar faction basically means they are slow as hell or that they originally did not want that much item based rewards

This change in direction goes more and more towards the normal, item and time based MMOs, which would put GW2 into a totally different league.


Quote:
Originally Posted by wsmcasey
Seriously.......the game has evolved so much in the past couple of years that not even Anet knows what Guild Wars is really about. The game lacks focus, yet I still keep playing because I cant find anything I like better.
Could not agree more.

wsmcasey

wsmcasey

Jungle Guide

Join Date: Jul 2005

Right behind you.

HeRo

W/Rt

I'll take it a step further.........

Anet has dabbled their way thru the past few years, never deciding to master anything in particular. In fact, I believe they fail or come up short in online gaming because they major in minor things. Different development teams for different chapters didnt help matters any. Hopefully they will learn from their mistakes and focus all their resources on mastering a single idea and sticking with it.

Dont hurt me.........

Negligate

Banned

Join Date: Nov 2007

Why Do You Ask?

Mo/W

i like the old days when there was NO CHESTS! im not only talking about the pesky zaishen BUT all chests.
made getting gold items SOOOOO MMMMMUUUCCCHHHH easier.
Thats why i stay in pre, feels like the OLD gw, no chest, heroes, and 55s.
pure gw in my opinion.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Negligate
i like the old days when there was NO CHESTS! im not only talking about the pesky zaishen BUT all chests.
made getting gold items SOOOOO MMMMMUUUCCCHHHH easier.
Thats why i stay in pre, feels like the OLD gw, no chest, heroes, and 55s.
pure gw in my opinion.
Umm, there are keyless "chests" in Pre (hidden stash). There were also keyless chests in the early days of GW. The chests in Dreadnought's Drift and Ice Floe as the most popular, which also dropped the rarest items. They were replaced with the keyed chests because they provided too easy rare items. Now that there is a chest that you have to work for in PvP, it's suddenly worse for the economy than how it used to be? How is that possible?

Let's see: free chests that are easily run to in 5-10 minutes by anyone, versus a chest that is paid for with faction that can take at least an hour or two of PvP (or Zaishen Elite rounds). Yeah, definitely much easier to get rare stuff now /sarcasm

Negligate

Banned

Join Date: Nov 2007

Why Do You Ask?

Mo/W

Quote:
Originally Posted by arcanemacabre
Umm, there are keyless "chests" in Pre (hidden stash). There were also keyless chests in the early days of GW. The chests in Dreadnought's Drift and Ice Floe as the most popular, which also dropped the rarest items. They were replaced with the keyed chests because they provided too easy rare items. Now that there is a chest that you have to work for in PvP, it's suddenly worse for the economy than how it used to be? How is that possible?

Let's see: free chests that are easily run to in 5-10 minutes by anyone, versus a chest that is paid for with faction that can take at least an hour or two of PvP (or Zaishen Elite rounds). Yeah, definitely much easier to get rare stuff now /sarcasm
lets see... did those chest affect the GW economy? as i recall the early days of GW purps was considered a good drop, head over to the Awesome weapons 1 and youll see the amount of good drops before compare to now. and for how zaishen chest affect economy? are you some kind of an idiot? wow, you might be blind,

Increase amount of eternals - check
increase amount of crystalline- check
increase amount of everything HIGH END- check.

and even if eternal or other high end drop every 2000 keys or so, with so much keys being used it will stack up.
explain why 3 weeks ago an eternal blade was considered RAREST OF RARE , when there was only 1, then zaishen chest comes along, head over to HE, and use your eyes dammit.

hate this kind of people who cant see the effect of these chests.

P.S. stash never gives good item so you know
go make a pre char and see if u can farm them hidden stash..

FFS

Yosh

Yosh

Frost Gate Guardian

Join Date: Feb 2007

California

Zero Mercy

Mo/

I started playing when Factions was released. It was fun, met alot of cool people, and was simple. I kept on playing for nightfall, and after that EotN. Want to know what the biggest difference out of all that was for me? My skill menu changed. Other than that I've havnt really noticed a difference. We've got a new type of henchman (heros), a couple of new skills, and some more cheap stories which I love. It's funny coming on Guru and hear people screaming about how the econemy is dead or how they have nerfed every skill in the game. As a casual player, I really havent noticed. I just play the game, and whatever nerf or item or campaign Anet throws at me, is another hour trying to figure out how to go on without it.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Negligate
explain why 3 weeks ago an eternal blade was considered RAREST OF RARE , when there was only 1, then zaishen chest comes along, head over to HE, and use your eyes dammit.
Pretty easy to explain. It is a new weapon. Or it was. When it was first known about, only one existed, so of course it was extremely rare and literally one of a kind. The more that drop, regardless of the rate it drops, it decreases in price because more than one exists. You do realize this, right?

EDIT: To further this explanation, people also love to be one of the first to own something, so will always pay a severely inflated price right off the bat. I got [one of] the first Ice Breakers when they were introduced, and quickly sold it for 75k. It still has the same drop rate, and drops in only that one place from the grawls, yet you can now buy one for 3-5k.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Negligate
lets see... did those chest affect the GW economy?
Because crystallines and unconditionals don't affect anything, right?

Negligate

Banned

Join Date: Nov 2007

Why Do You Ask?

Mo/W

Quote:
Originally Posted by Savio
Because crystallines and unconditionals don't affect anything, right?
what are you talking about?

"the chests in Dreadnought's Drift and Ice Floe as the most popular, which also dropped the rarest items. They were replaced with the keyed chests because they provided too easy rare items"

im pretty sure if crystalline or unconditional drops from here as easy as zaishen theyl be going down the drain too, the thing is with unconditional they wer nerf very fast. you just made my point on how old GW was better because you cant farm those back in the day. or else theyll be an over supply of unconditionaled.

and for you arcane...
you just made my point.... on why these chests are bad...
explain again how the ZAISHEN NOT affect the economy, if you think they are soo good. More chance of good drops, more chance its gonna be common, more chance to screw the economy. simple.

U saying that zaishen are harder to get to than the ice floe and dreadnoguht chests? wow you must be crazy. i can get to zaishen right off the bat, pvp char instant lvl 20, zashen challane/elite then some RA... one or two hours on pvp to get 5k faction??? what $hit you smokin son? hooookkk mmeee up! or maybe u just suck at pvp.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Negligate
im pretty sure if crystalline or unconditional drops from here as easy as zaishen theyl be going down the drain too, the thing is with unconditional they wer nerf very fast. you just made my point on how old GW was better because you cant farm those back in the day. or else theyll be an over supply of unconditionaled.
They did. Crystallines dropped from those chests right up until they were removed. They weren't in over supply because 1) not many people knew about it for a while; and 2) it was removed. You're making the argument that there were no chests back then, and that somehow it's so much easier to get rare items now - I just proved you wrong. If things stayed the same, and those chests were not removed, I guarantee the market would be much more flooded than it is now. Not a doubt in my mind.

Quote:
Originally Posted by Negligate
U saying that zaishen are harder to get to than the ice floe and dreadnoguht chests? wow you must be crazy. i can get to zaishen right off the bat, pvp char instant lvl 20, zashen challane/elite then some RA... one or two hours on pvp to get 5k faction??? what $hit you smokin son? hooookkk mmeee up! or maybe u just suck at pvp.
Umm, yeah, 5,000 Balth faction is much more difficult to get than simply making a run build and running to a chest over and over again. Not to mention those chests didn't have a 80% chance of dropping crap sweet tooth and drunkard items. I think you are getting a bit too emotional over this, chief.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Coridan
the introduction of Inscriptions is what i regret see implemented the most. I can remember when you were very lucky if you had a "15^50" weapon of any req....now almost any weapon of color can be made perfect....I am all about everyone being able to get "perfect" weapons..but i thought thats what green weapons were for...if anet would just take out inscriptions.....i think the majority of forum pve players would rejoice!

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Oh and also: Allowing Texmod is AMAZINGLY kickass. I love how we now have a modding community.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Keyed chests had some impact, but they're not anywhere near the worst things to hit the economy. Zaishen chests? 99.9% of the time you get crap not worth mentioning, which is pretty much like the drop rates of other chests.

Negligate

Banned

Join Date: Nov 2007

Why Do You Ask?

Mo/W

Quote:
Originally Posted by Savio
Keyed chests had some impact, but they're not anywhere near the worst things to hit the economy. Zaishen chests? 99.9% of the time you get crap not worth mentioning, which is pretty much like the drop rates of other chests.
That what i am saying. Chests in general affected the economy. And never compare zaishen to any chest. zaishen are different:
1. they are easy to get to.
2. they drop High end items, use to drop only on HA
3. people farm or do chest run well how much an hour? 20?30? zaishen can be farmed for infinity as long as you have cash. and who doesnt? not even hard to get 5k faction. do shiverpeak chest drop crystalline? do forbidden chest eternals? so dont compare zaishen to like any other chests.

for arcane.
They did. Crystallines dropped from those chests right up until they were removed. They weren't in over supply because 1) not many people knew about it for a while; and 2) it was removed. You're making the argument that there were no chests back then, and that somehow it's so much easier to get rare items now - I just proved you wrong. If things stayed the same, and those chests were not removed, I guarantee the market would be much more flooded than it is now. Not a doubt in my mind.

again, you have proved me right. chests are bad. my whole argument was chests made it easier to get rare items rather than drop my monster. you said it yourself, if those chests werent remove they would have been oversupplied.
so to counter that, a.net removed those chest. end result is you can only get crystalline in HA, now did that affect its value? no not one bit, actually made it a very desirable skin because it is rare. you didnt prove me wrong, you proved me right, thanks

bottom line: chests sucks.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Negligate
bottom line: chests sucks.
To who? The leet power farmer? Oh how sad, I may cry.

Chests rock for the casual player, ie, the majority. Suck it up big boy.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Negligate
again, you have proved me right. chests are bad. my whole argument was chests made it easier to get rare items rather than drop my monster. you said it yourself, if those chests werent remove they would have been oversupplied.
so to counter that, a.net removed those chest. end result is you can only get crystalline in HA, now did that affect its value? no not one bit, actually made it a very desirable skin because it is rare. you didnt prove me wrong, you proved me right, thanks

bottom line: chests sucks.
So umm, how else would you get rare skins that only drop from chests, like Crystallines and Eternals?

Negligate

Banned

Join Date: Nov 2007

Why Do You Ask?

Mo/W

Quote:
Originally Posted by Mordakai
To who? The leet power farmer? Oh how sad, I may cry.

Chests rock for the casual player, ie, the majority. Suck it up big boy.
hmm? who says anything by farming? Im a casual player who plays ONLY on the weekends for a few hours a day but still dislike chests, you know why?
o boy here go again. chest made everything easy blah blah blah
scroll up and read my arguments. thnx

As i said "chests are bad. my whole argument was chests made it easier to get rare items rather than drop my monster. you said it yourself, if those chests werent remove they would have been oversupplied.
so to counter that, a.net removed those chest. end result is you can only get crystalline in HA"

Wer do u get crystalline? Do HA,boy i bet you couldnt even go to the 2nd round. see if its harder than to get 5k faction. read my post, b4 u say anything. ok? which one is harder to get too? zaishen or hoh chest?
btw their drop rate is the same. so how come HA chest didnt affect the value of crystalline? cause its hard to get there and even harder to get a good drop
how many teams win each day? 20-30? maybe? well those 20-30 teams can be duplicated for 20-30 keys of zaishen. HA chests < Zaishen chest,
P.S back in the day its harder to get a 15^50 or a decent mod crystalline, however zaishen drops insc. so whatever it drops, its considered perf.
i still stand by my decision.
Chest sucks.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

this thread is a typical Riversidefail.


Z Chest by no means "ruined the economy".... God, stop whining, and on top of it, making things up. What screwed up (and didn't even ruin), the economy, is overfarming, botting, duping, and price drivers, in both positive, and negative selling markets.

to the OP:

i hated prophecies, beat it with my warrior and mesmer, and played WoW till Factions came out. deleted my old stuff, restarted as Canthans, (first remade my warrior and made a sin and rit), and never looked back all 10 professions/all campaigns/gwen completed, elite junk blah blah blah.

i think Guild Wars is the best MMO out right now hands down (i hated WoW, it was just better than proph at the time imo), and until something better comes out, i'll keep playing it.

Negligate

Banned

Join Date: Nov 2007

Why Do You Ask?

Mo/W

i rest my case.
seems you just cant explain everything.
P.S.
sigh, btw OVER FARMING of zaishen chest destroyed GW.
not just over farming by themselves, or zaishen chest by themselves.

last post for me in this thread.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I'm sorry but as far as game play goes, it feels about the same to me as it did on day 1 for the largest part of the game.

Its played the same.

The rewards are about the same. Though more evenly distributed now to more people instead a select few farmers.

The difficulty is actually a little easier, but Hard Mode makes up for that deficiently.

And the random Pugs are about the same as I got from the beginning.

Where there has been significant improvements, is expansion of lore, lots new territory to cover, great items and more ways to get them besides needless farming. And great new additions to things like storage, halls, and alliances to make the game more enjoyable for groups of people to play together more regularly.

The optional titles are kinda a pain at times, but they remain optional. so that is acceptable. If you manage to get a few then you get some extra bonus that is useful, so thats a good thing. but the game is by no means impossible if you do not go for a max title. Indeed most of my titles save for my main character sit at about 50%-60%... and thats just from casual playing.

PvP essentially has seen its golden age at the beginning, and now its just there. No significant improvements have been made to it after the creation of battle isle, and in the end it just went downhill from there. The endless tweaking and nerfing, and gimmicks in it, just serves to make it a place for the most undesirable players that are not social enough to hack it in the rest of the game without their elitism attitudes. Now thats just my opinion on it. I have gone from loving every aspect of Tombs(PvP), to total loathing of heroes ascent. Especially when it was cut down to 6 players. After that I never returned to the area again. And I doubt I ever will. And random arenas as it stands today, is quite frankly a waste. Even with the dishonor hex its not a place I personally want to be around as the elements that participate in it are more often then not, a bunch of arrogant and wicked people to be around. People I would not let within 20 feet of me in real life so why would I choose to be around them and listen to their potty mouths in a game?

It was much better back when all the arenas were separated because at times you could find an arena that was not stockpiled with nothing but the dredge of the player pool to have a chance to play with and make new friends. Something that just does not seem to happen much in this area of the game any longer. Again My opinion.

Some will say all the better that Me and my like who was there from the beginning are not in there anymore. so be it. we don't want to be there, and they do not want us there. and that is fine at this point as from that standpoint, they are practically two separate games now anyway.

Over all I think GW is still a great game. When compared to other MMOs its still got a lot going for it. The community relations are still there, and no one can beat the client model. Downtime just does not exist in this game. Streaming updates as you go is fantastic, and instance based missions defiantly make it more stable then other MMOs. No one can put a doubt on that... Raids and Strike forces in persistent realms in comparison to a full party mission that is Instanced is very efficient and stable. And the added drop security is well worth it in GW.

And then there are henchmen and heroes. While I do not personally like to be driven to using them all the time, as I feel it makes it too much a single player game. I have to admit its funner to play with more people then alone. and in the absence of finding people to play with Henchmen heroes make up for that deficiency. I have played other MMOs when you get stuck alone its just an endless boring grind of the same thing over and over and over again till you get to a level to advance to the next area of the game, and HOPE to find more people to play with... In GW HH may not be desirable, but you CAN complete the entire game using nothing but them and never talk to another sole, and thus make yourself available to play with others in more advanced areas in a sorter time then ave in comparison to other MMOs.

It does not mean I dont play other games. indeed GW is my casualy game, and will ALWAYS be. I come to it when I get bored with other things. Which happens more often then not. WoW, 6 weeks too boredom, CoV get my attention for a few months at a time, then it gets boring. Galaxies is a joke which is a shame. Battlefield 2 snatches up weeks at a time, then happily back in GW. UT3 and CoD4 get a few days here and there but not many...

Basically it always comes back to GW and every time I come back it feels refreshing and new, and drops remain quality... I do not over farm an area because I am a casual player, and as such I am always happy with what I get. I do not need multi millions to attain stuff that is just as good as the free collector or craftable items. And when I get a rare skin all the better. It just does not matter, and never has. GW will always be the game I come back to and makes me happy. Why? Its free to play, it favors players that play occasionally, instead of those that have Bots on 24/7 farming for them. and you do not need millions to be good at the game as almost everything in it is balanced out to be equal in ability. And finally and most importantly to me, Anything you build and progress towards REMAINS there at all times without micromanaging. Guild halls once upgraded stay there(even not upgraded), Inventories can not be looted, and accounts are not deleted for inactivity. So basically GW is a user friendly game that encourage you to play when you want to and not become obsessed or addicted to it just to advance or worse maintain what you have.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

I've been around since the beginning and I have no idea what people are complaining about. The game is way better than when it started. More options, more weapons, Heroes, more events, minigames, inscriptions, insignias etc... The "old days" only worked well because the game was new. It would get very boring if it just stayed that way.
Quote:
Originally Posted by Magikarp
Z Chest by no means "ruined the economy".... God, stop whining, and on top of it, making things up. What screwed up (and didn't even ruin), the economy, is overfarming, botting, duping, and price drivers, in both positive, and negative selling markets.
You forget the GW economy gets "ruined" every week!!! /sarcasm
all the leeties need SOMETHING to boohoo about.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Quote:
Originally Posted by Darksun
I've been around since the beginning and I have no idea what people are complaining about. The game is way better than when it started. More options, more weapons, Heroes, more events, minigames, inscriptions, insignias etc... The "old days" only worked well because the game was new. It would get very boring if it just stayed that way.

You forget the GW economy gets "ruined" every week!!! /sarcasm
all the leeties need SOMETHING to boohoo about.
qft. amen bro.

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

Quote:
Originally Posted by Negligate
hmm? who says anything by farming? Im a casual player who plays ONLY on the weekends for a few hours a day but still dislike chests, you know why?
o boy here go again. chest made everything easy blah blah blah
scroll up and read my arguments. thnx

As i said "chests are bad. my whole argument was chests made it easier to get rare items rather than drop my monster. you said it yourself, if those chests werent remove they would have been oversupplied.
so to counter that, a.net removed those chest. end result is you can only get crystalline in HA"

Wer do u get crystalline? Do HA,boy i bet you couldnt even go to the 2nd round. see if its harder than to get 5k faction. read my post, b4 u say anything. ok? which one is harder to get too? zaishen or hoh chest?
btw their drop rate is the same. so how come HA chest didnt affect the value of crystalline? cause its hard to get there and even harder to get a good drop
how many teams win each day? 20-30? maybe? well those 20-30 teams can be duplicated for 20-30 keys of zaishen. HA chests < Zaishen chest,
P.S back in the day its harder to get a 15^50 or a decent mod crystalline, however zaishen drops insc. so whatever it drops, its considered perf.
i still stand by my decision.
Chest sucks.
Negligate, that was the worst block of text I will never read. If that was proper English I would be illiterate.

And I do feel that special twinkle when I remember first reaching Lions Arch like most "since Betas" people here are used to, and I do look back fondly on those days. But I realise, if those days stuck with us, man, I wouldn't be playing this game for much longer than that. Sure, nerfing gets frustrating for PvP, but it doesn't really affect us PvE players. I have way to many hours that I feel like sharing (its somewhat of a stigma I might say lol), but I haven't really noticed any major slacking of fun times this game has given me. I notice the vast amount of improvements and additions over anything taken away from me.

And like I mention to anyone who is frustrated and such, take a break. There is no monthly fee and no pressure. Pressure is the focus of other MMOs to keep playing, in that if you stop, you become inferior. GW is masterful at not replicating that terrible feeling. The grind in GW is nothing compared to the grind that is produces by the effect of pressure. And I can't express enough the awesomeness that is being able to walk away from an MMO without penalty. Its just another game I can play, and its my favorite, even after all these years. If I never game to Guru, I would never doubt some of my positions lol.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Darksun
I've been around since the beginning and I have no idea what people are complaining about. The game is way better than when it started. More options, more weapons, Heroes, more events, minigames, inscriptions, insignias etc... The "old days" only worked well because the game was new. It would get very boring if it just stayed that way.

You forget the GW economy gets "ruined" every week!!! /sarcasm
all the leeties need SOMETHING to boohoo about.
QFT.

God I hate Guru sometimes. Every other month "GW's economy is ruined."
No.

Its just some stuff lose value and the economy shifts to other products.

Zethron Ahriman

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by Arkantos
The game was awesome back in Prophecies. Now the game is (insert word here that's not as strong as bad).
Dammit, I just got Rick Roll'd.... lol

Shakti

Shakti

Wilds Pathfinder

Join Date: Sep 2006

Home...

Vier Reiter [Vier]

Quote:
Originally Posted by Arkantos
I'm not saying I don't like Guild Wars, I'm saying it's not that great. I've been playing for 2 years, I'm not going to just stop because I feel that this game isn't as good as it used to be. Ask players who've been around since prophecies, I'm sure lots will say something similar to what I said.
QFT to the power of QFT. I did have more fun then. I think there have been many many great changes and a few crappy ones. Overall, I think the + outweigh the -. I still did have more fun back in the day.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Yichi
all these threads....


I'm gonna get banned I can feel it
Agreed, these threads, and certain people posting in them make me think of a certain "P" word that would describe them, and it's not pancakes.

I too shall be ban and flamed.

The game is older, your bound to have less fun with it the longer you play, if you can find a better game, I urge you to play it.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

Quote:
Originally Posted by Arkantos
Welcome to riverside, where every thread is copied because the previous one is full of flames and trolls.


gg u win the thread........

GourangaPizza

GourangaPizza

Krytan Explorer

Join Date: Oct 2006

R/W

To the OP, if it's better than before, Riverside and Gladiator sections won't be so booming lately will it?

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by ensoriki
Casual players don't farm 5k faction >.<

Game was great at factions.

Once nightfall came out, the gamed suck ass, no actually thats not true

Once nightfall came out, the game felt to.....neglected
The game while Factions was out was at a strong point. However, I still think the class Prophecies only time was the best there is.

kainmodious

Ascalonian Squire

Join Date: Sep 2007

In Christ Alone

N/Mo

wow lol i ask a simple question to see what people liked better and i get a "Economy is ruined" fight going on. sorry to say this but hint hint hint economy changes all the time you cant expect it to be the same day after day it fluxuates (my spelling sucks BTW) all the time just look at the real economy . as one thing falls in it another rises.

DOCB22

DOCB22

Lion's Arch Merchant

Join Date: Jul 2005

[SGC]

this game was GREAT pre AOE nerf

Koda Kumi

Ascalonian Squire

Join Date: Nov 2007

Daydreaming Cookies

Me/

Prophecies PvE: With all the new skills, heroes, and AI updates, you have to be really retarded do get into trouble here.

Factions PvE: Lots of empty areas, especially in the 'harder' missions such as Gyala (which are still a cakewalk with heroes).

Nightfall PvE: Introduced title grind that you need to do to participate in hte endgame. Everything before Ruins of Morah is even easier than Prophecies, so if you don't have it, you're not missing anything.

EotN PvE: Grind for armor. Grind for skills. Grind for weapons. Grind the entire expansion through. Or you can just do the mani quests and dungeons and get the hell out of there. Nothing you're missing.

RA: Still as random as ever, and since the Dishonorable update, quite annoying if both teams are full of tanks.

TA: Still full of people who think they know a thing about PvP and mess up every time.

HA: Face the same build over and over. If you can get into a team, that is.

GvG: Even worse than HA. Thanks to many updates, there is now just 1 build that everyone runs. It used to be fun to observe, but when there is no room for variety, the fun quickly goes away.

AB: It's fun, sometimes.

william1975

william1975

Wilds Pathfinder

Join Date: Aug 2006

Scotland

Dragons of Torment (DOA)

Me/

some things were better some things were worse, this is pretty much pointless, as in a complex multilayered game environment you can never simply say its better or worse. Its only on individual changes that can be said.

Then you will always have various opinions on how a nerf or new introduction will affect certain play styles.

Comming in a couple of months before factions was released i can't even properly answer this question as I don't have knowledge of how the game operated beforehand. An example would be limitless minions, which i never experienced, but would have liked to have done so

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

I think GW is better now. And will be better everyday. GW2 will be even better.

ArenaNet is going in the right way, even when some "good" things die in the process. Example: Oh! I found a perfect farming build/place, I am doing 100k per hour, Oh! Yeah! I am finally rich! ... 3 days later ... ArenaNet nerfs build/place, you cannot make 100k per hour anymore ... So, was better for you (and some people) to make 100k per hour, but the real best thing was nerf it asap, for the whole economy. And so many examples.

Ulterion

Ulterion

Banned

Join Date: Jun 2007

defiinitely noyb

Mo/

Better Before or After? BEFORE. Who likes gwars nowadays with:

20 million nerfs, (caused by PvPers and echoes into PvE, making the game that much more unpleasant)
loot-scaling, (get rich or die farming... prolly dieing forever more than the rich part... =/)
text-fade (to strain your eyes... to strain them real good),
dishonorable hex (to slow your pvp title-acquisition progress down greatly and piss you off followed by a strong slap to the face and insult, salt to injury and a nice strong squeeze to gash plus pouring lemon juice on it),
the /report command (an emo's favorite EMO-te to get innocent people in trouble because they don't like the person),

*End of List due to exhaustion of fingers/typing...* *Catches breath* *gasps*

Before is always better than after (when it comes to online gaming) simply because free of nerfs, dupes, exploits, imbalance...

Estic

Estic

Lion's Arch Merchant

Join Date: Mar 2006

Mongoose United

Better, much much better.

Chance I wouldn't be playing if titles hadn't shown up for example.