KSMod 2.0 - UT99 Sound Effects & High Definition Textures + MORE!
MisterB
No, you can't adjust the volume. See here.
On or off are the only options. Set UT99_Sound_FX: to 1 for on and 0 for off in the .ini file.
On or off are the only options. Set UT99_Sound_FX: to 1 for on and 0 for off in the .ini file.
Mornfuin
i wish we could like increase the viewdistance or better LOD or something
Kityn
Ahh for some reason the high rez textures is not working for me since the update. Although my guildmate is still able to see it. I think he had version 2.5.
Brett Kuntz
Lithril Ashwalker
heh love this mod. now if only you can change the sounds, every kill would sound like mario coins being picked up. jump emote sounds like mario jumping, dying well...da ...dying in mario bros xD
Kityn
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Try running it as an Administrator once and see if that works.
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I do not use the UT sounds,but I turned it on to check if that would load. That would not load either.
I checked with a guildmate of mine (who is setup as administrator on his machine) and has the high rez working for him. Only real difference between he and I is that he is running 64 bit XP while I am running 32 bit XP.
Here is the error message:
KSMod v2.5 - Multi-Mod Loader
Unable to enable 'High_Def_Composite'
This happens from time to time and should be of no worry,and is most likely due to a large GW update.You can check my website for a new version.
Do you want me to continue loading the other Mod?
Yes or no
I re-downloaded it from the website to make sure it was v2.6. Removed all KSMod related things from GW folder which consisted of the KSMOD exe,readme,settings and the ksmod.dll file. Then I copied and pasted the new files to the GW dir. I even deleted the normal GW.exe file.
Still having this problem. No idea what caused this other than the fact of the new update earlier this week.
Brett Kuntz
I just downloaded the latest version of GW and KSMod, and both the Textures and Sound Effects still work for me, so I am not sure what issue you are having. Make sure all of the old files (DLL, EXE, Settings.ini) are deleted and emptied from your Recycle Bin, and download KSMod 2.6.
Kityn
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I just downloaded the latest version of GW and KSMod, and both the Textures and Sound Effects still work for me, so I am not sure what issue you are having. Make sure all of the old files (DLL, EXE, Settings.ini) are deleted and emptied from your Recycle Bin, and download KSMod 2.6.
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Yea I did that as well,but still no go. I am totally stumped. Thanks for your help though. I really appreciate it.

What I will do now is re-download GW and then reinstall the KSMOD.
It did not work. Wish I knew what was causing this problem. Well I guess I will have to do without. Perhaps a later GW update will be a miracle I need.
Brett Kuntz
It took awhile, but I finally got KSMod cleared by the anti-virus community. Most of the definitions have been updated, the main culprit for false-positives were Avira AntiVir, though it seems today's definitions now report the .exe and .dll as clean.
virustotal.com <- This site still needs to update their definitions. They claim to be using May 24th's but they still report the .dll as a TR/Hijacker.Gen
virusscan.jotti.org <- 100% clean
http://www.kaspersky.com/scanforvirus <- 100% clean
virustotal.com <- This site still needs to update their definitions. They claim to be using May 24th's but they still report the .dll as a TR/Hijacker.Gen
virusscan.jotti.org <- 100% clean
http://www.kaspersky.com/scanforvirus <- 100% clean
Gill Halendt
Thanks for the awesome job.
I can confirm Avira doesn't detect it anymore since like late April.
Any news on this?
This feature would make an amazing addition to your excellent mod. Do you think it would be feasible?
I can confirm Avira doesn't detect it anymore since like late April.
Any news on this?
This feature would make an amazing addition to your excellent mod. Do you think it would be feasible?
tox_169
Just to share with Kityn, running the program as an Adminstrator activated it for me, hi-def textures in town again now. Then again, I'm on Vista.
Will be trying the Sound Effects later when I hunt some White Mantle.
Hope Kityn does get KSMod working, it really is an eye-opener
Also, gz on getting the anti-virus community's nod! I've had GW friends who are leery of trying KSMod out due to security concerns. This would very well convince to try your mod indeed.
Will be trying the Sound Effects later when I hunt some White Mantle.
Hope Kityn does get KSMod working, it really is an eye-opener

Also, gz on getting the anti-virus community's nod! I've had GW friends who are leery of trying KSMod out due to security concerns. This would very well convince to try your mod indeed.
Imaginos
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It took awhile, but I finally got KSMod cleared by the anti-virus community. Most of the definitions have been updated, the main culprit for false-positives were Avira AntiVir, though it seems today's definitions now report the .exe and .dll as clean.
virustotal.com <- This site still needs to update their definitions. They claim to be using May 24th's but they still report the .dll as a TR/Hijacker.Gen virusscan.jotti.org <- 100% clean http://www.kaspersky.com/scanforvirus <- 100% clean |
stretchs
Quick question Brett, is this using a dll injector to allow us to workaround the previous graphics.dll that was used?
Brett Kuntz
maxxfury
any word on whether anyone has been banned for using this? with teh recent bot ban fest?
It used a dll injection yeah?.like half the bots do.......anyone word if they carpet bombed the bans for any dll injection?
I think ill use it anyway...rather risk the pretty gfx than look at the god awful crap...
It used a dll injection yeah?.like half the bots do.......anyone word if they carpet bombed the bans for any dll injection?
I think ill use it anyway...rather risk the pretty gfx than look at the god awful crap...

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any word on whether anyone has been banned for using this? with teh recent bot ban fest?
It used a dll injection yeah?.like half the bots do.......anyone word if they carpet bombed the bans for any dll injection? I think ill use it anyway...rather risk the pretty gfx than look at the god awful crap... ![]() |
stretchs
hrm, looks like this may have been the cause of me getting the scythe today =[ There was a rumor bunny going around about them slapping injector users, I am curious to see how many others had this happen
Brett Kuntz
KSMod is safe to use and has not had any effect on the banned accounts.
stretchs
Hopefully it was just a mistake with it, I love your mod, would hate to see negative stuff come from it, you have been a HUGE asset to the community with this mod. Thanks bub hope to see you in game
End
not to be mean...but I'd lol so hard...if you work all this time to get it oked by security software just to get RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed by anet xD
maxxfury
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KSMod is safe to use and has not had any effect on the banned accounts.
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excellent work ^ and good luck with the option to freeze the lod to high

Tho i still say this mod should never have needed top exist in the first place! and anet should have the options in gw's own options! xD but thank god (brett) it does!!
Kityn
Faer
Discussing it with support now, hoping it was just an error. Don't see why anyone would get banned for KSMod usage unless they randomly decided to go back on their previous stance on it.
Which, really, would suck pretty hard.
Which, really, would suck pretty hard.
headlesshobbs
Kuntz. Over at Riverside Inn they're having a discussion on what's allowed or not in this thread and there's something about certain mods in their "current form" which is something you need to get into contact with one of the dev's over. If the latest round of bans is hitting this, you may not be as safe as you thought in distributing it.
If they won't say anything on clearing this, at least try talking them into getting high res to work from the game itself.
If they won't say anything on clearing this, at least try talking them into getting high res to work from the game itself.
Brett Kuntz
Again, I will reiterate, KSMod did not lead to anyone being banned, accidentally or otherwise. This has been confirmed many times, you have nothing to worry about.
Please note, that if in the future for any reason, if KSMod become a problem and ArenaNET wishes for it's discontinuation, you will find out in this thread first from me personally, and you will not be banned. They will simply update the game to break KSMod and I will not update it or release anything new, and that will be that.
If you visit my KSMod website, you will notice it states, and has always stated "ArenaNET will not ban you for using this program."
This is a fact, you can be sure of that. There are many people out there who've used TexMod and KSMod for years and they are not banned. If someone says they were banned and all they used were TexMod and KSMod, they are lying to you. Plain and simple.
Please note, that if in the future for any reason, if KSMod become a problem and ArenaNET wishes for it's discontinuation, you will find out in this thread first from me personally, and you will not be banned. They will simply update the game to break KSMod and I will not update it or release anything new, and that will be that.
If you visit my KSMod website, you will notice it states, and has always stated "ArenaNET will not ban you for using this program."
This is a fact, you can be sure of that. There are many people out there who've used TexMod and KSMod for years and they are not banned. If someone says they were banned and all they used were TexMod and KSMod, they are lying to you. Plain and simple.
Sidikian
Awesome mod man thanks a ton, I didn't enjoy seeing crappy textures on everyone else in town. Also thanks for reconfirming to everyone that this program won't get you banned.
Brett Kuntz
KSMod's website has been updated to reflect new changes and information:
http://www.pickupgroup.com/ksmod/
http://www.pickupgroup.com/ksmod/