Originally Posted by Taurucis
You sound so much like a hardcore elite PvE player. Holy Trinity anyone?
The Ranger one, have you ever thought that it can be used to smack people who are bodyblocking your present runner? This is just an event for fun. Why are you writing off four classes just because one of their skills isn't good? It's like you're turning this into a GvG match... "Only take these classes, the others are bad, let's do class discrimination all over again!" If I want to be flamed for playing a Ranger, I'm going to the Deep. I want to play Snowball Arena to have some fun. |
what character (prof.) when it comes to Snowball Arema
LifesRestorer
Quote:
Taurucis
Because it kills one of your party members?
It's obvious that you have a deep hatred for classes outside the Holy Trinity, don't bring it in an event that's meant to be fun.
It's obvious that you have a deep hatred for classes outside the Holy Trinity, don't bring it in an event that's meant to be fun.
Father
Every profession has a good role in the snowball fight arena. However, there are some who make the DIFFERENCE:
1) Warrior - the speedboost for the team is essential and the capacity of recharging mega snowball at the beggining is very important.
2) Monk - very good support for runners, ice breaker makes the difference, however it has a long recharge
3) Mesmer (which i play) - the ability of interrupting is very useful in 1v1, 2v2, 3v3, etc..blinding snow's recharge is of 10 sec as hidden rock, so i usually stick to a target and interrupt his hidden
4) Elementalist - snares ftw, this is a game of running, knockdowns and snares which are provided by elementalists.
Afterall, snowball fight is unbalanced. Since it is a game of running essentially, any kind of snare can make the difference. And the only reason for this game being unbalanced is the following:
Dwayna's team is equipped with Avalanche, which provides crippled
Grenth's team is equipped with Yellow Snow (sucks), which removes a condition (forget the disease) but its casting time of 2 sec make it easily interruptable.
If you check attentivily when there are no leavers and the teams are balanced (no newbies inside) dwaynas has always advantage and usually (more than 50%) wins.
1) Warrior - the speedboost for the team is essential and the capacity of recharging mega snowball at the beggining is very important.
2) Monk - very good support for runners, ice breaker makes the difference, however it has a long recharge
3) Mesmer (which i play) - the ability of interrupting is very useful in 1v1, 2v2, 3v3, etc..blinding snow's recharge is of 10 sec as hidden rock, so i usually stick to a target and interrupt his hidden
4) Elementalist - snares ftw, this is a game of running, knockdowns and snares which are provided by elementalists.
Afterall, snowball fight is unbalanced. Since it is a game of running essentially, any kind of snare can make the difference. And the only reason for this game being unbalanced is the following:
Dwayna's team is equipped with Avalanche, which provides crippled
Grenth's team is equipped with Yellow Snow (sucks), which removes a condition (forget the disease) but its casting time of 2 sec make it easily interruptable.
If you check attentivily when there are no leavers and the teams are balanced (no newbies inside) dwaynas has always advantage and usually (more than 50%) wins.
ensoriki
WTF is a snowball
AREMA?
AREMA?
The Meth
My order would be:
Mesmer: if used well the interrupt lets you dominate any other character 1v1, and 1v1's happen a lot of the time during the first 15 seconds after a present spawns.
Necro: Insane degen + ice = owned, it also works great as a kind of teleport.
Monk: Just laugh at teams who don't have the coordination to beat this.
Ritualist: This thing pumps out huge dps, its amazing how much damage you do just putting this thing in front of the enemy spawn point. People always just rush past and take damage instead of just killing the thing
Ele: Snares win, though its not all that long...
Warrior: Speed buffs are nice, but its real small, low duration and low AoE. You gain about .5 seconds of time using this, which is kinda sad. Getting 2 (very rarely 3) adren every 40 seconds isn't all that much either.
Everything else: pretty much useless, maybe ranger could combo with snow down the shirt and the fact that its 3/4ths second cast to make better interrupting, but thats stretching it.
Overall, mesmer just beats everything if you know how and what to interrupt. Dwanya's team also gets the advantage with an aoe snare, not many people even bring 1 - condition item.
Mesmer: if used well the interrupt lets you dominate any other character 1v1, and 1v1's happen a lot of the time during the first 15 seconds after a present spawns.
Necro: Insane degen + ice = owned, it also works great as a kind of teleport.
Monk: Just laugh at teams who don't have the coordination to beat this.
Ritualist: This thing pumps out huge dps, its amazing how much damage you do just putting this thing in front of the enemy spawn point. People always just rush past and take damage instead of just killing the thing
Ele: Snares win, though its not all that long...
Warrior: Speed buffs are nice, but its real small, low duration and low AoE. You gain about .5 seconds of time using this, which is kinda sad. Getting 2 (very rarely 3) adren every 40 seconds isn't all that much either.
Everything else: pretty much useless, maybe ranger could combo with snow down the shirt and the fact that its 3/4ths second cast to make better interrupting, but thats stretching it.
Overall, mesmer just beats everything if you know how and what to interrupt. Dwanya's team also gets the advantage with an aoe snare, not many people even bring 1 - condition item.
LifesRestorer
Quote:
Originally Posted by Taurucis
Because it kills one of your party members?
It's obvious that you have a deep hatred for classes outside the Holy Trinity, don't bring it in an event that's meant to be fun. |
i couldn't give a crap what profession it is as long as it serves a purpose and does something better than another character. the ranger's skill in snowball fights is stupid. it's like picking archers signet out of all the amazing ranger skills to represent the class as a whole.
anonymous
Quote:
Originally Posted by Taurucis
Because it kills one of your party members?
It's obvious that you have a deep hatred for classes outside the Holy Trinity, don't bring it in an event that's meant to be fun. |
ensoriki
WHY CANT WE be friends
why cant we be friends...
Why cant we be friends
..........Read above x5
Look you fine if you choose
Warrior,Monk,Mesmer,Ele,Ritualist.
Necromancer can also be done.
the other classes are really like...useless.
Ele is good if your on grenth, because its like having avalanche.
Ritualist+ snow down your shirt = fun.
Mesmer = Cover Condition, to stop yellow snow, and an interrupt.
Necromancer =, Terrorist, has a bomb attached to its skin and then goes...boom.
Monk = hard to stop
Warrior = Very useful, able to pump out mega snowballs and crap...
ranger=, 35 damage aoe to adjacent? Not really useful, 35 damage vs 50? I choose 50.
Sin =, omfg we gotz to 1 v 1, and you can even still stop the 1v1 by simply timing, useful vs noobs (like serious nubs)
AoG: additional 5 damage (since its life steal) on your opponent.... use snowball 10 times to gain 50 hp back....
AoD, use snowball 5 times to gain 50 hp back.
paragon =, No strafing by bullets plz.
Paragons isn't exactly bad I guess its just not really great.
obscure definitions ftw?
why cant we be friends...
Why cant we be friends
..........Read above x5
Look you fine if you choose
Warrior,Monk,Mesmer,Ele,Ritualist.
Necromancer can also be done.
the other classes are really like...useless.
Ele is good if your on grenth, because its like having avalanche.
Ritualist+ snow down your shirt = fun.
Mesmer = Cover Condition, to stop yellow snow, and an interrupt.
Necromancer =, Terrorist, has a bomb attached to its skin and then goes...boom.
Monk = hard to stop
Warrior = Very useful, able to pump out mega snowballs and crap...
ranger=, 35 damage aoe to adjacent? Not really useful, 35 damage vs 50? I choose 50.
Sin =, omfg we gotz to 1 v 1, and you can even still stop the 1v1 by simply timing, useful vs noobs (like serious nubs)
AoG: additional 5 damage (since its life steal) on your opponent.... use snowball 10 times to gain 50 hp back....
AoD, use snowball 5 times to gain 50 hp back.
paragon =, No strafing by bullets plz.
Paragons isn't exactly bad I guess its just not really great.
obscure definitions ftw?
LifesRestorer
ensoriki wins the thread.
Taurucis
The fact that Anet designed the classes and maps to be so disgustingly imbalanced in favor of some classes, and for other classes to be excluded completely, says a lot about them.
What's worse is the rabid Anet fanboys who play along with it.
What's worse is the rabid Anet fanboys who play along with it.
ensoriki
Quote:
Originally Posted by LifesRestorer
ensoriki wins the thread.
|
Now im going to go play poker with scrooge.
~ Dan ~
Is it that hard for people to roll a PvP char?
I don't see what's fun in being inferior to about 4-5 other classes.
I don't see what's fun in being inferior to about 4-5 other classes.
Taurucis
It is hard when your character slots are full ^^
ensoriki
Quote:
Originally Posted by Taurucis
It is hard when your character slots are full ^^
|
If you have absolutely none then you more than likely have a character slot for all or almost all classes anyways.
So you have more than likely
Either
A Ritualist,warrior,Monk,necro or Mesmer you can bring.
Taurucis
Right. How do I have all 10 classes with 8 character slots again?
I just don't like the class discrimination that seems to be so blatantly rampant in Guild Wars.
I just don't like the class discrimination that seems to be so blatantly rampant in Guild Wars.
ensoriki
Quote:
Originally Posted by Taurucis
Right. How do I have all 10 classes with 8 character slots again?
I just don't like the class discrimination that seems to be so blatantly rampant in Guild Wars. |
Some skills just Blow chunks.
Taurucis
You honestly think that some classes being classified as "useless" is justified?
ensoriki
if they are classified for a reason.
normal pve is just preference.
Snow ball arena's its cus there skills suck.
YOu dont have to use those class skills.
It's just your inferior to someone with good class skills.
Heh I'd love my my Sin, Dervish and Ranger (My fav classes... 70 Armor FTW)
to have awesome sauce class skills.
normal pve is just preference.
Snow ball arena's its cus there skills suck.
YOu dont have to use those class skills.
It's just your inferior to someone with good class skills.
Heh I'd love my my Sin, Dervish and Ranger (My fav classes... 70 Armor FTW)
to have awesome sauce class skills.
Konrow
Yea honestly i love my ranger, but i'm not going to deny that when i comes to snowball fights, her special skill is useless. My beloved Dervish isn't great either. Thank god for my Rit tho. He rocks in Snowball arena. This in't class discrimination (well it is, but not game wide). It is simple discrimination with the Snowball arena. In PvE all classes have their uses and don't suck, but in Snowball Arena they do.
Taurucis
So we should just stay silent and let the majority of GW players discount us Rangers as useless and subpar? :\
ensoriki
I wish we didnt have to us ragers/70 AL lovers, are just stuck that way I guess.
A-net cant even make yellow snow 1 second activation after 3 years...
A-net cant even make yellow snow 1 second activation after 3 years...
Treg Q
Last year there was bug that caused pet appears when charm animal was in skillbar. With 16 BM gives nice extra dps tho.
Snowball arena is not fun imo. Only thing is just get the presents to avatar if you want win. Deathmatch would be funnier if there is some tricky skills that aren't like those spam-to-death ones.
Snowball arena is not fun imo. Only thing is just get the presents to avatar if you want win. Deathmatch would be funnier if there is some tricky skills that aren't like those spam-to-death ones.
ensoriki
Whatever, snowball arena's has very few flaws.
=P
1 second activation yellow snow = fix.
For classes just don't use the crappy ones.
=P
1 second activation yellow snow = fix.
For classes just don't use the crappy ones.
Martin Alvito
Quote:
Originally Posted by Taurucis
So we should just stay silent and let the majority of GW players discount us Rangers as useless and subpar? :\
|
WTS pvp toon. 50kok? PST.
Martin Alvito
Quote:
Originally Posted by Taurucis
The fact that Anet designed the classes and maps to be so disgustingly imbalanced in favor of some classes, and for other classes to be excluded completely, says a lot about them.
What's worse is the rabid Anet fanboys who play along with it. |
The alternative to imbalance, though, is something like dodgeball where all classes are the same.
I'd rather have the variety at the cost of some imbalance, myself. If your favorite class isn't viable in snowball fights, go get a tissue, dry your eyes, roll a PvP toon and make a class what don't suck, eh?
It's PvP. In PvP, you're expected to be able to play lots of classes well enough to at least understand how they beat you. Only by understanding how a warrior beats you can you shut him down; this argument extends to all of the classes. So it's not unreasonable in a PvP environment to have a minigame where only half of the classes are viable. Presumably you have ONE of them rolled...
Martin Alvito
Quote:
Originally Posted by ensoriki
I wish we didnt have to us ragers/70 AL lovers, are just stuck that way I guess.
A-net cant even make yellow snow 1 second activation after 3 years... |
If you win for a long enough streak (30+) you start playing as Grenth EVERY match. I've been on enough of those streaks to know. Clearly ANet is trying to disrupt streaks with this mechanism, knowing that if you lose while on a huge streak you'll take a break.
Tyla
i like monk, ice breaker is so leeeet!!!
ensoriki
Rawr Snow arena buffs
Ranger barrage becomes 65 damage.
Problem solved, it no longer sucks.
AoG, Life steals 20 = awesome
AoD, just give -20 damage reduction...
shadow step, gain 50 health and for 4 seconds you move 33% faster
....
*Puts on flame shield, and laughs*
Anyways
ROll A monk, Ele,Warrior, Rit.
Holy Trinity + Druid/summoner/beast master (rit)
Ftw?
Ranger barrage becomes 65 damage.
Problem solved, it no longer sucks.
AoG, Life steals 20 = awesome
AoD, just give -20 damage reduction...
shadow step, gain 50 health and for 4 seconds you move 33% faster
....
*Puts on flame shield, and laughs*
Anyways
ROll A monk, Ele,Warrior, Rit.
Holy Trinity + Druid/summoner/beast master (rit)
Ftw?
Taurucis
Quote:
Originally Posted by Martin Alvito
Rangers are useful. But NOT in Snowball Arena. The class-specific barrage is EPIC fail down there.
WTS pvp toon. 50kok? PST. |
The class hate is outside of Snowball Arena, look at the Deep, look at DoA... absolutely nothing but hatred for anyone outside the holy trinity. It's rather interesting that Anet lets it continue in an event that's meant to be fun. Don't Rangers, paras, sins, dervs, and mes get enough hate?
Edit: Triple post much?
Avarre
Calling the Warrior, Monk, and Ele the 'Holy Trinity' in Snowball Arena shows that there is a lack of understanding of the term. It's meant to describe a fulfillment of the three pure roles - tank, heal, and nuke. These things don't exist in the snowball arena. If PuGs were smart, the concept wouldn't exist at all because it requires inefficiency to exist, but there you go.
Forum roleplaying a bias for your class is kind of pointless. You can't argue that Rangers are on par in the snowball arena, it's just illogical.
Quote:
So we should just stay silent and let the majority of GW players discount us Rangers as useless and subpar? :\ |
ensoriki
You Say Holy Trinity is Tank , Heal, Nuke.
I say its
warrior/swordsman, Priest, Sorcerer
which would be
Warrior, Monk,Elementalist.
I say its
warrior/swordsman, Priest, Sorcerer
which would be
Warrior, Monk,Elementalist.
Moonlit Azure
:\
The Ranger skils do suck, but that wont keep me from playing the Ranger. Its still fun when a present spawns and both teams jump for it. Thats when flurry is useful.
But those classes that are dubbed "good" are only good for killing. Becuase of my crappy skill I score more.
The Ranger skils do suck, but that wont keep me from playing the Ranger. Its still fun when a present spawns and both teams jump for it. Thats when flurry is useful.
But those classes that are dubbed "good" are only good for killing. Becuase of my crappy skill I score more.
ensoriki
The Warriors good for killing?
Speed buff lets you get presents faster, the fact it charges Mega snowball is even more awesome.
Ele snares, snares are good.
Monk saves lives/presents.
Not really killing thats dubbed good.
Killing is what Flurry does......poorly
Speed buff lets you get presents faster, the fact it charges Mega snowball is even more awesome.
Ele snares, snares are good.
Monk saves lives/presents.
Not really killing thats dubbed good.
Killing is what Flurry does......poorly
MercenaryKnight
A team who syncs every year always grabs 4 monks. They stay on vent and basically are impossible to beat. 4 ice breakers, 4 people on vent who will body block everyone and always have 2 people bring back 1 present (the second you knock one down the other spams the buttons to get the present).
So basically a bunch of monks could be the easiest. Then again, it's all about body blocking the enemy and having good teammates who can knock down for you.
So basically a bunch of monks could be the easiest. Then again, it's all about body blocking the enemy and having good teammates who can knock down for you.
Redfeather1975
The holy trinity is and will always be Warrior, Cleric, Bard.
I'm such a geek.
You cannot deny the trinity.
I'm such a geek.
You cannot deny the trinity.
LifesRestorer
Quote:
Originally Posted by Taurucis
I don't think you can buy another account slot with GW cash.
The class hate is outside of Snowball Arena, look at the Deep, look at DoA... absolutely nothing but hatred for anyone outside the holy trinity. It's rather interesting that Anet lets it continue in an event that's meant to be fun. Don't Rangers, paras, sins, dervs, and mes get enough hate? Edit: Triple post much? |
LifesRestorer
Quote:
Originally Posted by ensoriki
The Warriors good for killing?
Speed buff lets you get presents faster, the fact it charges Mega snowball is even more awesome. |
-liutennants helm, making icicles/snow down the shirt duration much shorter
-stonefist gloves, for longer KD from snowballs
then you can pick lengthens cripple duration sword with enchanting mod with a shield that decreases cripple duration on yourself, or a staff HCT 10%x2 and HSR 20% chance with enchanting mod.
add all the decreases daze/cripple/poison and you're good to go, being imba in snowball arenas lol
Taurucis
Quote:
Originally Posted by Avarre
Calling the Warrior, Monk, and Ele the 'Holy Trinity' in Snowball Arena shows that there is a lack of understanding of the term. It's meant to describe a fulfillment of the three pure roles - tank, heal, and nuke. These things don't exist in the snowball arena. If PuGs were smart, the concept wouldn't exist at all because it requires inefficiency to exist, but there you go.
Forum roleplaying a bias for your class is kind of pointless. You can't argue that Rangers are on par in the snowball arena, it's just illogical. |
So if Rangers aren't on par, we have like a giant gaping hole in our skillbars or something?
It's not a Pick Up Group. It's a RANDOM group. It's like a blind date. You don't know what you're getting.
It's just retarded that you PvP elitists want to drag class and rank discrimination into a fun event like the snowball arena. It's already bad enough in PvE. Leave your discrimination where it belongs.
nugzta
Do you Heal, Tank, Nuke in Snowball? Stop posting seriously. And linking PvE's Holy Trinity to PvP elitist makes no sense either.
Taurucis
Pretty much neither. I'm the annoying little guy who runs around, pelts you, bodyblocks you, and steals your presents.