Quote:
Originally Posted by Kiragi Yagami
i definately think that mesmers have been given a bad name, and i dont understand why.
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- Because Mesmer skills are unreasonably expensive and have long recharge and casting times, perhaps? Eles have expensive skills too, but Attunement helps turns that 15 cost skill to 9 energy skill.
Just compare:
Crippling Anguish (15 energy, 1 cast, 20 recharge) (elite)
For 8...18 seconds, target moves 50% slower and suffers -1...3 health degeneration.
Ice Prison (10 energy, 2 cast, 30 recharge)
For 8...18 seconds, target foe's legs are encased in ice, causing that foe to move 66% slower. This effect ends if target takes fire damage.
- Better slowdown, lower cost, attunement bonus. I know which one I would take for snare. How about next one?
Shared Burden (10 energy, 2 cast, 25 recharge) (elite)
For 3...21 seconds, target foe and all nearby foes move 50% slower.
Grasping Earth (5 energy, 3/4 cast, 12 recharge)
For 8...18 seconds, all nearby foes move 50% slower.
- Only drawback Grasping Earth has is point-blank range. Otherwise it's half costs/casts/recharges for same effect. Oh and no elite status either. Take Grasping Earth for your melee character and you can laugh at people who are considering Mesmer for snaring character.
Quote:
Originally Posted by Kiragi Yagami
most people think mesmers are a waste of a party slot, but ive found that in most situations in PvE where i really need interrupts,
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- You don't need to devote entire character just to have interrupts... Pick Mesmer secondary and interrupts to any caster hero or have Broad Head Arrow for much better shutdown against nasty caster bosses.
Quote:
Originally Posted by Kanyatta
BTW, Fast Cast is one of the best Profession-specific attributes in the game. Maybe behind Leadership or Energy Storage.
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- No, it's not. Backfire has 3 second cast time, Spiteful Spirit has 2 second cast time. 9 points in Fast Casting makes Backfire cast in two seconds instead of three. In fact there's not a single Curse with 3 second casting time, whereas number of key Mesmer skills (Diversion, Spirit of Failure, Signet of Humility, Ether Nightmare for PvE) have 3 second casting times to make Fast Casting essentially zero-gain. It's just as useless primary attribute as Energy Storage, which is supposed to limit Elementalist spell abuse on secondary professions. 40/40 spellcasting set!