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Originally Posted by Gaile Gray
I would like to settle a question that some have raised. Was a hack involved in this exploit? Yes. If it "wasn't an exploit," or "was a simple ferrying maneuver," then perhaps one of you innocent travelers can explain that to me via PM? For the way I understand it, and I've just spent time with the content programming team to confirm, you get to the outpost by hacking the client, or by using the exploit gained through the client hack. I just watched a few programmers use every trick in the book, including Guild Halls and other things, to try to end up at that hidden outpost (as a few players have claimed they did.) And the programmers could not make it happen.
You didn't get to the outpost from a crash, a server burp, a roll-back, a glitch with the Guild Hall, or a sacrifice to Grenth. So my point is, some of the banned players may not have done the actual hacking, but they certainly used the exploit that resulted from the hack, and they certainly were able to profit from it. As someone on the team said, "They get a ferry -- usually having being told such access is 'top secret' and after being sworn to secrecy. They end up in a outpost that doesn't show on their map, that they've never seen before (even though they completed the mission), and that contains no NPCs. At some point, they have to realize that something isn't right, particularly since they've completed the mission and they know that getting the end reward involves doing a lot more than simply taking out Mallyx." I am not going to speak in absolutes. But I am not going to see you lied to, either. If someone can disprove this, please let me know, because all of us believe this to be 100% true: Everything logical, and everything we've been able to establish points out that those who used the exploit benefited, directly or indirectly, from a game hack. And both exploits and hacks are against the User Agreement. Isn't it really that simple? |

Nice


