Quote:
| It said "could", which means that it wasn't used. |
Splinters and your own eyes and all that sort of thing....
|
Originally Posted by Faer
Because somebody who should be fired hasn't been.
|
|
Originally Posted by Killed u man
No, Glitches happen. Problem with Anet is that glithces are more of a regularity than exception. It seems that EVERY update, they screw something up.
I hope Anet will be more precise in their code in GW2, it's been getting really sad lately. Anyone remember cracked armor after gwen update/release, yeah thats right, it didn't do anything. A new condition, and they couldn't even be bothered testing it once... |
But if its lag, a bug, and or my computer its just plain irritating.|
Originally Posted by Coridan
why don't they just open pre up to the guild hall...i mean come on...numerous exploits involving taking stuff into pre...or just add in a storage in pre...problem solved. There is no way to rebalance pre...so the only way to make it "balanced" is to give everyone access to everything in game
|
|
Originally Posted by Skawtt
Why dont they just check to see who has post searing items/skills and just warp them to Old Ascalon?
|


|
Originally Posted by Ctb
The use of the word "could" does not indicate whether or not it was actually used.
Splinters and your own eyes and all that sort of thing.... |
|
Originally Posted by Dictionary.com
Could
–verb 1. a pt. of can1. –auxiliary verb 2.(used to express possibility): I wonder who that could be at the door. That couldn't be true. |
| Uhh yeah it does. |
|
Originally Posted by Ctb
No, it doesn't. Read your own definition, apply some critical thinking using the word "possibility" as your starting context and welcome to my ignore list for erroneously pressing an off-topic issue that can only serve to derail the thread. There, now we won't discuss it any more. |
|
Originally Posted by Ctb
Because running a database query that looks for the presence of potentially thousands of items, potentially by joining multiple tables, every single time any one person among thousands zones in pre would be a ridiculously expensive process that would cripple the database server and render the game unplayable?
|
|
Originally Posted by 1 up and 2 down
Yes thats right the "possibility" of post items being brought to pre.
How about I rephrase the updates for you... *Fixed an exploit that had the possibility of being used to bring post-searing items into pre-searing.* There does that help you comprehend what I am getting at? |
|
Originally Posted by Racthoh
Here's an idea; it's pre-searing, who the hell cares? Is someone having -insert whatever items have been dragged into pre-sear- going to give someone the upperhand in death-leveling a moa bird/charr/whocaresbecauseitspresearing? Oh damn, that experience scroll made it so some random guy has to kill one less moa to achieve his legendary dier of ascalon, stop the press. If someone needs max gear to kill level whatever charr because they're really terrible at the game I don't care.
If pre-sear is apparently so important that they continue to fix it (and even add content to it) then enable hard-mode and the storage box after you're level 10. Any item that touches your storage box cannot be traded in pre-searing to someone below level 10, nor can it be dropped on the ground in an instance. Anything that drops while in hard mode pre-searing is flagged in the same manner. Maybe this way legendary defender of ascalon is more about defending and less about dying. If someone complains because LDoA has become cheapened who cares. I had get the infusion run five times when I first started playing, it's better now. They make changes for the better; if the title becomes more achievable/enjoyable for more people then I'm all for it. People bitched about the kurzick/luxon titles becoming easier but I'm sure it made even more people happier when the changes were made. And while we're at it, change survivor so it isn't stupid. Sorry I wasn't going to delete the character I made a year before titles were introduced. |