Quote:
Originally Posted by ensoriki
Etherway? Uh No
It's gonna be
6 mesmers
1 warrior/dervish/assassin/paragon/ranger with Save Yourselves
1 Monk or Ritualist
8 mesmers can't live on their own.
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Yes, obviously, but it's still an improvement over
6 Ursans
1 Warrior, Dervish, Assassin, Paragon or Ranger with Save Yourselves
1 Monk or Ritualist
The main argument that most people, including myself, have against Ursan Blessing is that it replaces your skillbar and removes all distinctiveness from your profession (without even the visual elegance of turning you into a bear).
If we are to have truly overpowered PvE skills, let them be at least profession-specific. Better yet: specific to the least popular professions in PvE, such as the Mesmer.
For the record, I don't play Mesmer. I've always played Trinity professions. I just long for the day that taking a Mesmer aboard is not just an act of kindness towards a friend or guildy. And no, I don't pretend that Mesmers suck at all, not even in their current form, they're just extremely geared and balanced towards PvP. In PvE, their shutdown role simply doesn't pay off and gets filled with another damage dealer. Heck, Meteor Shower does a much more efficient job at mass-interrupting.
I just blame ArenaNet's general lack of creativity and audacity in designing the profession-specific PvE skills which could have easily turned the Mesmer into one of the most wanted PvE professions, if not the most wanted.
If a Mesmer could shutdown and pretty much destroy a single powerful target (such as a Monk) every 30 seconds or so, they could find their niche amongst the nukers, who then mop up the rest.
Yes, all-Mesmer teams would be extremely powerful (especially considering Echo and Arcane Echo).
So what?
Let them have the fun for once.
Anything beats having this mess:
http://www.youtube.com/watch?v=VlZzFwuJs78