Guide: Completely Filling HM Hero Books - Fastest way to max rep - Tips and Advice

ShadowofWar

Frost Gate Guardian

Join Date: Jun 2007

Draconus Reincarnatus [DRGN]

Mo/

Quote:
Originally Posted by netniwk
I did four quests and got 4.500 rep points... Yeah... says that on wiki too. Just curious how does one come up with 12k rep? but other then that nice job.

T1Cybernetic

T1Cybernetic

Desert Nomad

Join Date: Sep 2005

Wakefield, West Yorkshire, Uk, Nr Earth

Alternate Evil Gamers [aeg]

N/

Just wanted to confirm Blood Washes Blood can be done in less than 15 minutes if you take a ursan blessing with you and skip the bear shrine.

I started from longeyes ledge, flagges the heroes/hench at the res shrine and ran straight to the portal avoiding all the mobs along the way, capped the first shrine and then rezoned with the bear and ran straight to the red flag /charr stronghold and killed the groups around the flag, quest complete in less than 15 minutes.

I have just done this 3 times with a bha+poison+epidemic + sabs n/mo mm and n/rt healer + random hench and each time i didnt rush there but i did avoid the mobs along the way and each time was just under 15 mins.

Shakra

Shakra

Academy Page

Join Date: Nov 2005

E/

Absolutely true.

9 minutes my best.



S.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Quote:
Originally Posted by Dragonsoulx4
well see groups always appear no matter how you do it. Just if you clear around the back there are less groups. The fastest way for me, a warrior, is by flagging my sabway necros on the left side, and my henchmen ( fire ele, 2 monks, warrior) on the right side. If you need help dont hesitate to ask as Ill prolly start doing those in a bit. You can do this of course, but I find it easier to go forward and sit on the hill. Clear all the mobs then plant a flag on top of the hill. Think there was a destroyer of lives and a destroyer of earth there. Then run back and activate the countdown. Destroyers spawn in groups of 4 and your H/H will intercept them on the hill. Run back to help out, though H/H can take 4 destroyers pretty well without you. So no need to worry about making split teams. After timers done, just run back and you can fetch the golems and go wipe the last two bosses.

ShadowofWar

Frost Gate Guardian

Join Date: Jun 2007

Draconus Reincarnatus [DRGN]

Mo/

For G.O.L.E.M I actually had my heros and henchmen take the left side, while i stood out of aggro range of oncoming destroyers on the right (but in range of the kiln) and just healed the golem until the waves stopped coming and the left side was clear at which point i released the h/h and they wiped the rest of the destroyers.

xcody

Academy Page

Join Date: Dec 2007

Quote:
Originally Posted by T1Cybernetic
Just wanted to confirm Blood Washes Blood can be done in less than 15 minutes if you take a ursan blessing with you and skip the bear shrine.

I started from longeyes ledge, flagges the heroes/hench at the res shrine and ran straight to the portal avoiding all the mobs along the way, capped the first shrine and then rezoned with the bear and ran straight to the red flag /charr stronghold and killed the groups around the flag, quest complete in less than 15 minutes.

I have just done this 3 times with a bha+poison+epidemic + sabs n/mo mm and n/rt healer + random hench and each time i didnt rush there but i did avoid the mobs along the way and each time was just under 15 mins. how do you cap the first shrine without aggroing. there are so many mobs
2nd, how to kill the last group of the mob (with the boss) they always rez.. >_<

- Tain -

- Tain -

Desert Nomad

Join Date: Apr 2006

[SMS]

R/

Kill the Dominator first, always..

xcody

Academy Page

Join Date: Dec 2007

Quote:
Originally Posted by - Tain -
Kill the Dominator first, always.. I usually kill elementalist type first. cause AOE will be easily wipe my party.
I will try kill dominator first then

xcody

Academy Page

Join Date: Dec 2007

for Blood Washes Blood
how do you cap the first shrine without aggroing
or just clear that area? it take times also died many yimes.

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by chessyang
i'm having a problem with G.O.L.E.M.

i tried the trick from page 6 or 5. by running the left and skipping the NPC but after i clear the mobs and run back to active it i start to see groups approaching the gloems

what am i doing wrong or not understanding? did i miss an update?

thanks in advance =) Sorry, I didn't notice someone was having a problem.

Are you flagging your heroes at the top of the hill, in the narrow bottleneck? They CAN'T get to the Golems if you are doing this right.

T1Cybernetic

T1Cybernetic

Desert Nomad

Join Date: Sep 2005

Wakefield, West Yorkshire, Uk, Nr Earth

Alternate Evil Gamers [aeg]

N/

Quote:
Originally Posted by xcody
for Blood Washes Blood
how do you cap the first shrine without aggroing
or just clear that area? it take times also died many yimes. If you are running from longeyes ledge you should only have maybe 1 or two things to kill when you rezone to the first bear shrine, if you come from the other town there will be a huge mass of them spectral things to kill

xcody

Academy Page

Join Date: Dec 2007

Quote:
Originally Posted by T1Cybernetic
If you are running from longeyes ledge you should only have maybe 1 or two things to kill when you rezone to the first bear shrine, if you come from the other town there will be a huge mass of them spectral things to kill I know. I start from longeyes ledge. when I zone to Jaga Moraine. there are alot of Spectral Vaettir around the Sacred Altar.
everytime I just mostly clear every Spectral Vaettir around the Altar.
but that sometimes made me died twice.
just wondering if you guy doing the samething or there is a away to avoid it.

odly

Krytan Explorer

Join Date: Jan 2006

N/

Quote:
Originally Posted by xcody
I know. I start from longeyes ledge. when I zone to Jaga Moraine. there are alot of Spectral Vaettir around the Sacred Altar.
everytime I just mostly clear every Spectral Vaettir around the Altar.
but that sometimes made me died twice.
just wondering if you guy doing the samething or there is a away to avoid it. It depends on spawnlocations.
Sometimes it's better to rezone and hope for a better spawn if they're all close to the altar.

I did a HM one yesterday and I could just walk to the shrine. It was allmost fully capped before a patrol wandered by. I only had to kill the one patrol.

T1Cybernetic

T1Cybernetic

Desert Nomad

Join Date: Sep 2005

Wakefield, West Yorkshire, Uk, Nr Earth

Alternate Evil Gamers [aeg]

N/

Ah yes i see i just had my first very bad spawn and i had to kill one or two groups around the shrine, i have never had that hapen to me before so for future reference if there are any around the altar just rezone a couple of times and they will probably go away.

Needs testing but my guess is just a bad spawn like odly said.

KIDGOOCH

KIDGOOCH

Krytan Explorer

Join Date: Apr 2006

MD

R/Mo

For the HM books I do A time for heroes, can get a run for 1k or so, Against the Charr, Nornbear, Golem, Blood washes Blood, BwB is the only one I have trouble with the altar has always been swarmed (10 runs), and the final boss always aggoes in a huge group, I have wiped here 3 of 10 times, and if I wipe once I usually wipe again.

BigDave

BigDave

Krytan Explorer

Join Date: Jul 2006

Manchester, UK

The Sapphire Rose [TSR]

Dunno if it's been mentioned but you can H/H A Time For Heroes with 2 monk heroes in a few mins, just as fast as it takes for a run but without the wait finding one.

One thing you have to do though is suicide out of range of your heroes. If you don't, you won't be able to control the second monk well enough. It involves lots of flagging but it's not hard to do.
________________

Hero 1 : Bonder

Healing Prayers : 13 or more
Divine Favor : 12

Mending
Watchful Spirit
Succor
Balthazars Spirit
Blessed Signet
Any rez skill (disabled, but needed on bar. I'll explain in a minute)

Set to Avoid Combat and disable all skills except Blessed Signet. Maintain enchants on the other monk hero to provide +7 health regen, +1 energy regen and energy from Balth Spirit. Have them flagged on the edge of the lava at the beginning out of aggro range of everything.

The rez skill is needed so the mission doesn't end. When i first tried this i suicided my character and the mission failed instantly. I put a rez on the hero bar but had it disabled and this time the mission didn't end when i died. I used rebirth but i don't think it matters so long as you have a rez on there.
________________

Hero 2 : Mo/Me 55 degen (standard 55 kit. -50hp cesta, +5e, 20% enchant melee weapon)

Prot Prayers : 16
Illusion Magic : 12
Divine Favor : rest

Shield of Regeneration [E]
Protective Spirit
Conjure Nightmare or Illusion of Pain
Conjure Phantasm
Sympathetic Visage
Ancestors Visage
Essence Bond
Blessed Aura

You could also split-spec into Prot and Healing to use Healing Breeze if you don't have SoR available but it's a little more dangerous. On the plus side, no elite required.

Set to Aggressive, this stops them running around and you need to stay still for the visages to work. Maintain Essence Bond and Blessed Aura on hero 2. Keep Prot Spirit and SoR up at all times. Flag the hero across the room towards TGD but note that you won't see things on your radar until you get close to them (it will look empty at the start). Place the flag marker right on TGD to put the hero in melee range. Maintain either of the visages (you should be able to keep one up 95% of the time) to drain all energy from TGD. This means he won't use any skills, including the ones that knock you down and summon more destroyers. Maintain whichever degen hexes you choose at all times. Basically use the same method as a human would use, just a little harder to control.

EDIT: If there is a Destroyer of Deeds there, start again. The interrupts will kill you.

Orfas

Orfas

Frost Gate Guardian

Join Date: Oct 2007

behind you!

Archangels Fury [AF]

W/

guys how can you get 12k reputation points for doing 4 quests cause in wiki it says you will only get 4.5k....

Sorn Xarann

Sorn Xarann

Frost Gate Guardian

Join Date: Mar 2006

Us Are Not [leet]

W/

Im using /awaken thread, and i do want to see Missmelady's videos.

HM handbook.

Charr Side:Against the Charr: 8 min. Warband of Brothers: 9min(lvl1) 9min(lvl2) 10min(lvl3). Assault on the Stronghold: 8min. TOTAL TIME: 44 min.

Norn Side:Curse of the Nornbear: 6min. A Gate Too Far: 8min(lvl1) 1min(lvl2) 4min(lvl3). Blood Washes Blood: 2min(run) 3min(cap) 6min(final part). TOTAL TIME: 30 min.

Asuran Side:Elusive Golemancer: 4min(run) 3min(lvl1) 6min(lvl2) 2min(lvl3). Finding the Bloodstone: 1min(run) 5min(lvl1) 4min(lvl2) 1min(lvl3(was close to 2 min)). G.O.L.E.M: 10min. TOTAL TIME: 36 min.

HoS:Destructions Depths: 5min(lvl1) 8min(lvl2) 4min(lvl3) A Time for Easy(Heroes): 1min. TOTAL TIME: 18min.

128 minutes.

GRAND TOTAL: 2 hours, 8 minutes.


All of this was written down as it was being completed, all work 2 humans 6 heroes. Sabway, etc. Im not telling full team build.




Go Us Are Not [leet].

Cheers, Xarann.

ShadowofWar

Frost Gate Guardian

Join Date: Jun 2007

Draconus Reincarnatus [DRGN]

Mo/

possibly using some essence? to speed things up, other then that i have a hard time believing a few of those times.

T1Cybernetic

T1Cybernetic

Desert Nomad

Join Date: Sep 2005

Wakefield, West Yorkshire, Uk, Nr Earth

Alternate Evil Gamers [aeg]

N/

I have not been using any consumables, just sabs + hench when im alone and i usualy do a quick run every now and then when i get time...

1. Curse of the teddybear: 7 /10 mins
2. Blood Washes blood 10 /15 mins
3. The Great Pushover 1 /3 mins

It depends if i am wide awake enough to kill stuff but 2000 normal mode or 3000 hard mode points is good enough for me in that time frame.

declan

Ascalonian Squire

Join Date: Jan 2006

cbe

R/Mo

ive tried the die next to the gate trick and it doesnt work.
maybe if you show where to stand to die, it would be helpful.

Sorn Xarann

Sorn Xarann

Frost Gate Guardian

Join Date: Mar 2006

Us Are Not [leet]

W/

Quote:
Originally Posted by ShadowofWar
possibly using some essence? to speed things up, other then that i have a hard time believing a few of those times.
The only time we used Consumes was against the Disc of Chaos.


Thats it.

T1Cybernetic

T1Cybernetic

Desert Nomad

Join Date: Sep 2005

Wakefield, West Yorkshire, Uk, Nr Earth

Alternate Evil Gamers [aeg]

N/

Quote:
Originally Posted by declan
ive tried the die next to the gate trick and it doesnt work.
maybe if you show where to stand to die, it would be helpful.
That was fixed in a recent update

Quote:
Originally Posted by guildwars.com
The beginning resurrection shrine for the mission Assault on the Stronghold will now always activate and can no longer be exploited in order to skip the first part of the mission.

ShadowofWar

Frost Gate Guardian

Join Date: Jun 2007

Draconus Reincarnatus [DRGN]

Mo/

Quote:
Originally Posted by declan
ive tried the die next to the gate trick and it doesnt work.
maybe if you show where to stand to die, it would be helpful. since that was fixed, try bringing a protection hero if you can with some bonds and such to keep the sarus alive.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Yeah they fixed it, I'll get already over the next couple of days removing some older info from the first post.

Easy way to deal with it is have a Protection monk using Life Bond on the Sarus, and he will be able to keep it alive. Gate will go down in 2 Sarus max

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Sorry for double post, but I've done a mass of updates to this guide, removed some outdated stuff. Added new tips.

Missmelady

Missmelady

Lion's Arch Merchant

Join Date: Feb 2006

Wisconsin

Our Gostly Solo Caps

Mo/

I havent been on in a long time... Well im back on with a new laptop. So I need to redo all the videos... Unfortunatly this make take some time for me as I am currently doing mass fff to max my kurzick and luxon titles. But I will do it. Btw Times recorded for me were written down as we did them in an excel spreadsheet. These were done without using any consumables.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Would be nice if you could post hero/hench builds and templates for heroes for each mission you do so we could kind of see what should be run for achieving those times.

ShadowofWar

Frost Gate Guardian

Join Date: Jun 2007

Draconus Reincarnatus [DRGN]

Mo/

Quote:
Originally Posted by MercenaryKnight
Would be nice if you could post hero/hench builds and templates for heroes for each mission you do so we could kind of see what should be run for achieving those times. Here is my guess, player is an ursan/damage-dealer heros are sab and the henchmen are something like... fire hench healer hench prot hench and some other hench maybe devona.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Well I can' go into much detail but I use:

- Me: Rampaging Thumper or UB
- One BHA Ranger
- One MM
- One Resto Necro

- Talon (Better then Devona)
- Earth ele
- 2 Monk hench

Never use a fire ele against Destroyers, Earth, water or air is better suited. Also when dealing with Charr I switch the Resto Necro out for a SS or a party support Paragon.

Ravi

Ravi

Frost Gate Guardian

Join Date: May 2006

Average Joes [none]

Mo/W

For my part i run triple necro and myself as an ursan to the whole ebon vanguard and norn story arch, golem and a time for heroes, the only exceptions i do are:

Nornbear: Switch the mm for a "charge!" / "fall back!" paragon

Assault on the stronghold: switch out the n/rt healer for tahlkora as a bonder, whom btw allows me to take down the gate with only 1 ceratodon ive tried it more than once, so it works if done properly.

A time for heroes: i use arcane echo, "i am unstoppable!" , pain inverter, LoD, the heroes are Lod Extinguish necros with life stealing skills, 2x monk, Herta and an interrupt ranger.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by MercenaryKnight
Would be nice if you could post hero/hench builds and templates for heroes for each mission you do so we could kind of see what should be run for achieving those times.
This is what I ran while doing it
Quote:
Originally Posted by me in some other thread
Against the Charr, Warband of Brothers, Curse of the Nornbear, A Gate Too Far
Human: OQkSEZKTLOni7gGW8VxgmYXF - standard Dslash warrior. I bring Whirlwind instead of steelfang because I'm a sucker for seeing splinter go off at once
N/Rt: OAhjYghsoOYbvJGzxJNHmjzqKA - channeler with some resto to back up the hench monks
N/X: OABDQmtHP5B7gloMs7qqdCBA - Curses
N/Me: OAVCUsxkuzpjC4XQVVVAagAA - Minion Bomber
Lina, Mhenlo, Cynn & Zho

Assault on the Stronghold:
Human: OQMT80ISZax5UcH0wivKG8qIeAA
Henches and heroes as per above Against the Charr

A Gate Too Far, Destruction's Depths, GOLEM
As Per Against the Charr, except bring Herta instead of Cynn because of their resistance to fire... if you like her wards, you could bring Herta in the others too, but the AI Scatter from sandstorm annoys me.

Blood Washes Blood
Human: OQASEZKTGlDWbFwOzkdFGWzi - Ursan so that you don't have to visit the north shrine
Henches and Heroes as per Against the Charr

Oola's Laboratory, Finding the Bloodstone
Rt/X: OACjEmiMZSHXeTYMLTDTTOdijTA - A channeler to replace the N/Rt
E/Me: OgVDgcmcShDLgcD6QIDwCOB6OA - Blind/Cracked armour to replace Minion bomber.

A time for heroes:
Human: OQITEZKbHyuoVUucqppYzIG8qAA - Use Warriors endurance to power pain inverter.
Mo/R: OwIT003C1Rjc32Ib67a9Y6vZAA WoH Hybrid
Rt/R: OAJCQsxkKUjohgZQnAXQbwmB Orders/lifestealing (Needs microing)
W/R: OQISEZJPSFoSRppYYvKbGBA Single target damage (micro iway)
The pets are there to die and fuel iway and pain inverter if you can't already tell...
Bring Talon, Zho, Mhenlo and Lina

Voltaic Annihilator

Banned

Join Date: Jan 2008

E/Me

would Sabs work on mostly all the quests?

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Can someone post a youtube video or any video of the run on how to get to jaga moraine from long eyes ledge without running into hardly any enemies? Since I am not too sure which route to take is the best. Or draw on the map for me or something.

Ambuu

Ambuu

Lion's Arch Merchant

Join Date: Jul 2006

Amazing Guide. Started it, was throwing chairs across the room 30 minutes later. I cant seem to get Blood Washes Blood down. First Time I did H/H (with Zho for interrupts) and well Zho decides to aggro A LOT! so I fired Zho permanently.

Got any H/H build ideas for this?

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Try:

You - UB (You need it to do it quickly)
Olias - Resto Necromancer
Magrid - BHA + Apply Poison + Throw Dirt + Epedicmic
A Party Support Paragon

Take Earth ele + two healer monks and a warrior. Margrid pretty much shuts down all Charr, Party support and Resto soak up extra damage. You as UB will be doing most of the DPS. Easy.

Ravi

Ravi

Frost Gate Guardian

Join Date: May 2006

Average Joes [none]

Mo/W

Quote:
Originally Posted by Voltaic Annihilator
would Sabs work on mostly all the quests? Yup they do, u have heve to switch some of them in a mission or two, like in a time for heroes, assault on the stronghold, nornbear (only for faster running speeds but not really necessary), for elusive golemancer i swtched the mm for a support para, other than that it's basically 3 necros for me

Ambuu

Ambuu

Lion's Arch Merchant

Join Date: Jul 2006

Quote:
Originally Posted by RTSFirebat
Try:

You - UB (You need it to do it quickly)
Olias - Resto Necromancer
Magrid - BHA + Apply Poison + Throw Dirt + Epedicmic
A Party Support Paragon

Take Earth ele + two healer monks and a warrior. Margrid pretty much shuts down all Charr, Party support and Resto soak up extra damage. You as UB will be doing most of the DPS. Easy. Thanks Mate! Now I can officially start a hero Handbook filling Service

ShadowofWar

Frost Gate Guardian

Join Date: Jun 2007

Draconus Reincarnatus [DRGN]

Mo/

Lol not trying to offend anyone who runs books for people or anything(or any services), but do you people have school or jobs? I mean 2.5 hours per hm book and people generally want multiple so ill guess at least 2.5 hours wasted grinding for 50k. I just don't get why some people run other then maybe some gold sellers out there who are trying to cheat the system. I dunno maybe this is just some horrible random rant but couldn't you be doing better things then running people, i mean sure play for some fun but 8 hours a day running peoples "things" ok end rant.

P.s I used to run services on another account... This is just a little math but on said account i spent over two thousand , yes 2,000 hours running services
at minimum wage which around here where I am is $7 that makes 14 thousand dollars you could have spent merchanting REAL items eg. books or coins or stamps and turned 14 grand into 50 grand =O ok ok really i just wanted to put that in there a mod or someone can delet this part of the post if they like.

more so on subject now...

I just had a nice run while getting some of my titles and helping a guildie 2 hours total for give or take 10 minutes with myself being a sneaky person a vulf and my guild mate ursan near constant ias is nice =/

Ambuu

Ambuu

Lion's Arch Merchant

Join Date: Jul 2006

lucky for me I have no school//work this week

But I plan on doing the books when I feel like it. I mean for me, an hour a day is easy for me