Originally Posted by Faith Angelis
One million, two million and three million XP emotes?
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Should we have some way of showing our "real" level ingame?
AshenX
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dustbunny
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Originally Posted by freekedoutfish
But i've always been curious what other "realistic levels" other playes actually are, and what I am compared to them. Its not a vanity thing personally, or wanting to be better then anyone.
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Furthermore, what you want to know already exists. If you insist on comparing yourself to others based on XP, go over to the picture pages and look in the experience milestone thread. People post the xp of their characters there against which you can compare yourself. That satisfies your desire to know. You don't need any in-game display to satisfy your curiosity.
If you still want an in-game display after reading that thread, then be honest about why you really want it. It isn't about your curiosity how much xp other people have on their characters.
RamenFiasco
I had played games with level increases, or what we may call "level grinding." I have to tell you, there are horrible side effects to it. The few of us who really care about the game and the fun that goes along with it, may not care about the achieving high level. However, the new comers and people who think other wise, may care all about leveling and nothing else. The main reason I'm playing this game is that the max level is level 20, that means I don't have to put any more effort into achieving anything above it.
I'm really content on the current system dealing with this subject that we have in GW right now. Personally, I think the cons outweigh the pros in showing real levels in game.
I'm really content on the current system dealing with this subject that we have in GW right now. Personally, I think the cons outweigh the pros in showing real levels in game.
thunderai
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Originally Posted by hurdlebeast
even better: a total xp/hour type deal. shows not only amount of time played, but also amount of xp gained during those hours. otherwise ppl will go afk for 10 hours at a time to jack up their stats.
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If you take every title you have the KoaBD title track. The score in that track really shows your exp playing the game. To master KoaBD you have to excell in PVP and PVE (or so the theory goes). Thus showing your KoaBD title is your "other" level.
Now if you discount titles are a mthod to showing your skill at playing the game then you need to determine what shows skill. i'd wager that the KoaBD considers your thoughts and others into one thought process. Does being drunk or lucky really affect skill, probably not but we will never all agree on what does.
If you consider six titles that really show off a players ability at using skills, killing hard mobs you will end up with PVP titles in almost all of the avilalbe six slots.
Then take the six titles and feel good about yourself, and stop caring what others think.
Other people thoughts (like this thought) will not really advance PuGs, because PuGs have a social mindset of 'they are better than you'. No amount of showing off a title will change that. We are simple to set in our ways to care.
freekedoutfish
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Originally Posted by dustbunny
The question is why do you care? Why create yet one more thing so you can make meaningless comparisons?
Furthermore, what you want to know already exists. If you insist on comparing yourself to others based on XP, go over to the picture pages and look in the experience milestone thread. People post the xp of their characters there against which you can compare yourself. That satisfies your desire to know. You don't need any in-game display to satisfy your curiosity. If you still want an in-game display after reading that thread, then be honest about why you really want it. It isn't about your curiosity how much xp other people have on their characters. |
Bryant Again
Quote:
Originally Posted by dustbunny
The question is why do you care? Why create yet one more thing so you can make meaningless comparisons?
Furthermore, what you want to know already exists. If you insist on comparing yourself to others based on XP, go over to the picture pages and look in the experience milestone thread. People post the xp of their characters there against which you can compare yourself. That satisfies your desire to know. You don't need any in-game display to satisfy your curiosity. If you still want an in-game display after reading that thread, then be honest about why you really want it. It isn't about your curiosity how much xp other people have on their characters. |
Maximumraver
I'd like it, it could care less about the E-Peens, though it would be cool to know your real level instead of calculating it.
Voltaic Annihilator
I wouldn't like this, well I would personally but i dont think its fair to the new players out there, people with lv 1000 will also get pmed alot im guessing ppl would start PvE groups of lv 500 or higher only
Crom The Pale
How about a completed quest title track?
Legendary Quester for completing all quests(mandatory) from all chapters.
Mad Quester for completing all quests(optional quests) from all chapters.
Legendary Quester for completing all quests(mandatory) from all chapters.
Mad Quester for completing all quests(optional quests) from all chapters.
bhavv
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Originally Posted by Ctb
Only bad players don't PUG.
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N E D M
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Originally Posted by Antheus
I'm over nine thousand.
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Screenshot please, im skeptical
Avarre
This would be pointless. Guild Wars is meant to be about how well you play, not how much you play - experience totals are definitely the latter, especially as PvE never really changes and therefore will never actually pose any form of challenge that makes you require significant capability as a player.
freekedoutfish
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Originally Posted by Avarre
This would be pointless. Guild Wars is meant to be about how well you play, not how much you play - experience totals are definitely the latter, especially as PvE never really changes and therefore will never actually pose any form of challenge that makes you require significant capability as a player.
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Im just curious as to what mine is exactly.
Red Sonya
Yes I am all for the idea of realistic levels and so people can see who has the most "experience" and "skill" with the game. If I am level 100 and someone else is level 20 it shows who's the better player and had more experience playing the game as a whole. To futher that though I would like to see some advantages every oh 10 levels or so that also go along with the high level cap or no cap at all in GW2. A hit point here or there would be nice even if it's 1 hp every 10 levels or every 50 levels or every 100 levels. Just some reward beside just a silly number will be nice.
Malice Black
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Originally Posted by Red Sonya
Yes I am all for the idea of realistic levels and so people can see who has the most "experience" and "skill" with the game. If I am level 100 and someone else is level 20 it shows who's the better player and had more experience playing the game as a whole. To futher that though I would like to see some advantages every oh 10 levels or so that also go along with the high level cap or no cap at all in GW2. A hit point here or there would be nice even if it's 1 hp every 10 levels or every 50 levels or every 100 levels. Just some reward beside just a silly number will be nice.
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This an attempt a trolling?
Some solo farmer with 20mill xp would be level xxxx, but they could still be bad at the game.
willie nelson
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Originally Posted by freekedoutfish
Then why not just make a personal thing which only you can see! Then if you really wish to brag, you can post images in the guru somewhere.
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It's even in a form of a nice big number you can easily compare to others, much like penis size, which this inevitably runs down to...
Quote:
Originally Posted by freekedoutfish
Im just curious as to what mine is exactly.
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Red Sonya
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Originally Posted by Malice Black
lol?
This an attempt a trolling? Some solo farmer with 20mill xp would be level xxxx, but they could still be bad at the game. |
Malice Black
GW2 will be a WoW clone, yes I knew this already. Grind all you want.
Avarre
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Originally Posted by Red Sonya
The key words are "some" and "could" I am not some farmer and I am very experienced and skilled within the game with nearly 10 million experience points. So, no the only troll here is you who cannot accept change and GW2 isn't going to be exactly like GW1 and there will be change and I'll betcha a dime to a dollar that there will be lovely "grind" in GW2 from the start.
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Secondly, it proves absolutely nothing regarding your player skill.
Your 'real level' is 20. Remember that. Anything beyond 20 is a figment of your imagination and your desire to somehow be more important from time played. This change wouldn't do anything that the skillpoint counter doesn't already.
schaapie
No this would either make no difference at all, or we get groups lfp lvl 40+ pnly etc. I see no real value.
genofreek
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Originally Posted by Shuuda
Regardless of whether there's a good reason to do so or not, noobs are still going to discrimate and use it to boost E-peen.
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Also, XP gathered doesn't necessarily reflect skill. It could be an old player on a new character, or a farmer with millions of XP and no idea how to play the areas beyond the one he's been repeating all this time.
Snow Bunny
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Originally Posted by freekedoutfish
Most people will know that being level 20 isn't a real reflection on what level we truly are. If you were to calculate it using experience amounts, its likely a lot of players would be lvl 100+ by now.
Now level means nothing and experience means nothing. I realise and accept this game is about skill primarily and your knowledge of the game. I'm not trying to detract from that or change that in anyway and I apologise if you feel this would. But would it be so bad is an option existed or some way existed to display our "realistic level" ingame (realistic level being my own term.. if you disagree with that term, please tell me)? Whether it be as a title, or maybe have the choice to display an icon above your head with a number inside. What ever method is used doesnt really matter as long as it looked nice. But i've always been curious what other "realistic levels" other playes actually are, and what I am compared to them. Its not a vanity thing personally, or wanting to be better then anyone. Its curiousity and it doesnt seem a hard thing to impliment. It would just be a caculation made by the game and generating a number based on your experience. |
/rank
Absolute Destiny
/notsigned
We don't need more excuses for the elitest mentality that already pervades at least some percentage of the player population.
We don't need more excuses for the elitest mentality that already pervades at least some percentage of the player population.
Masterr
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Originally Posted by Bryant Again
We already have a system similar to this in the form of titles (most especially ones associated with PvE skills), but in terms of what you mean I don't really see a whole lot against it. It's no different than wearing your R6 KoaBD title.
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Bryant Again
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Originally Posted by Masterr
he means level, not time spent grinding.
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KennyC
/signed - bring it on
Lord Xarax
If the purpose is to display something along how good you are, how well you play, etc etc.. It really has to be something you yourself cannot grind.
an interesting idea would be to allow other players to rate you (obviously abusable, I know), but for example something along a "character of the quest" thing (man of the match parallel). This title would show how well you do in PUG's. please note this should be ACCOUNT based, not character based.
on the top of my head, something like:
all missions as level 20 and of a certain duration, i.e. 20 minutes or longer, the following occur at completion:
- All members are asked to rate the others in the group. All players get to assign up to 3 "character of the quest" nominations in secret.
- you cannot nominate yourself anyone from your guild.
- you cannot recieve nominations for a quest that you have completed within the last 48 hours (to avoid people 'grinding' the same quest).
- you cannot nominate/recieve nomination from someone you have already nominated/recieved a nomination from within the last 48 hours (again, to avoid grind).
- you can abstain to nominate anyone if you wish.
After all 8 people have placed thier nominations, anyone with atleast 5 nominations (i.e 5 people all think you performed in the top 3 of the group) recieves a point towards a title.
Basically, this title would show how good you are at playing in a group, not being an asshole, communication etc. sort of a PvE PUG rank.
an interesting idea would be to allow other players to rate you (obviously abusable, I know), but for example something along a "character of the quest" thing (man of the match parallel). This title would show how well you do in PUG's. please note this should be ACCOUNT based, not character based.
on the top of my head, something like:
all missions as level 20 and of a certain duration, i.e. 20 minutes or longer, the following occur at completion:
- All members are asked to rate the others in the group. All players get to assign up to 3 "character of the quest" nominations in secret.
- you cannot nominate yourself anyone from your guild.
- you cannot recieve nominations for a quest that you have completed within the last 48 hours (to avoid people 'grinding' the same quest).
- you cannot nominate/recieve nomination from someone you have already nominated/recieved a nomination from within the last 48 hours (again, to avoid grind).
- you can abstain to nominate anyone if you wish.
After all 8 people have placed thier nominations, anyone with atleast 5 nominations (i.e 5 people all think you performed in the top 3 of the group) recieves a point towards a title.
Basically, this title would show how good you are at playing in a group, not being an asshole, communication etc. sort of a PvE PUG rank.
seut
actually i would like to see even the "20" removed from behind the profession description once your char has obtained all 200 attribute points.. would clean up the ui and you can identify the players who are too lazy to do the extra attribute quests
EmptySkull
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Originally Posted by seut
actually i would like to see even the "20" removed from behind the profession description once your char has obtained all 200 attribute points.. would clean up the ui and you can identify the players who are too lazy to do the extra attribute quests
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/signed
Might as well. Really no need to display it at all. Sure show level on PvE foes.
And no one's gonna play PvP with less than 200 attributes save AB(maybe get some K/L faction). Well I shouln't speak for everyone. I'll just say I wouldn't.
Crom The Pale
A quest title/counter would help on many levels, whats the draw back for that?
AnnaCloud9
Quote:
Originally Posted by Crom The Pale
A quest title/counter would help on many levels, whats the draw back for that?
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A simple level, based on experience points earned, is absolutely inaccurate to a player's actual ingame exerience, given how many ways of going about getting the experience there are. 10 million experience might amount to 100,000 runs through the Underworld, and nothing more. But how would anyone actually know?
A quest counter title would be a great way to see if the character has been from one end of the world to the other, faced hundreds of varieties of creatures and skill combinations thrown at them, and would be relative to the profession (and knowledge of such). The title wouldn't be grind based in the slightest, as progressing the story is all it takes. There wouldn't be any benefit by repeating quests either.
EmptySkull
Quote:
Originally Posted by AnnaCloud9
snip..
A quest counter title would be a great way to see if the character has been from one end of the world to the other, faced hundreds of varieties of creatures and skill combinations thrown at them, and would be relative to the profession (and knowledge of such). The title wouldn't be grind based in the slightest, as progressing the story is all it takes. There wouldn't be any benefit by repeating quests either. |
pkodyssey
I am at work so no screenie.
34,139,218 XP on my Ranger
Doing the math = Level 2311
Way to much grinding.
34,139,218 XP on my Ranger
Doing the math = Level 2311
Way to much grinding.
roshanabey2
the problem with that, is even if being level 100 means nothing, pugs will choose the level 100 'grinder',not to say he/he is agrinder (hypothetically) rather than the level 20. Becuase they will reckon 'oh hey might as well pick the level 100 cos he has had more experience'
take_me
I wouldn't mind having it displayed by typing /age or /xp so you could take a screenie.
Like some already mentioned, showing your "real (XP) level" ingame would lead to more
"discrimination" (when trying to find a party).
XP doesn't mean anything at all..... 1 Raptor run gives you ~7000-8000 XP,
so within ~2-3 hours you could get 1 Million XP easily....
Like some already mentioned, showing your "real (XP) level" ingame would lead to more
"discrimination" (when trying to find a party).
XP doesn't mean anything at all..... 1 Raptor run gives you ~7000-8000 XP,
so within ~2-3 hours you could get 1 Million XP easily....
Crom The Pale
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Originally Posted by EmptySkull
I see where you are coming from. But I believe Lengendary Vanquisher/Legendary Gaurdian cover this.
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My idea for a quest counter/title:
Rank 1: complete all primary quests for your chapter.
Rank 2: complete all secondary normal quests for your chapter.
Rank 3: complete all quests in elite zone in your chapter(Sorrows Furnace, Deep/Urgoz, DoA)
Rank 4: complete all quests in Fow/UW.
Legendary Quester: complete Rank 4 Quester for all chapters.
EmptySkull
Well what I boded in the quoted statement LV/LG would cover that. Here let me quote it again:
And now I'll remove it out and quote it by itself:
Yep the way I see it LV/LG would cover that.
Hey If they figure out a way to make a "Quest Title" Great I have most of them done already. All the majors and nice statues in my HoM. So it would be quick to get that one for me.
Besides a Quest Title still wouldn't rank higher than LV. It's just my opinion but LV is the highest "ranking" PvE title out there. Considering the LV was done in HM and all those quests and whatever can be done in NM and likely to be given credit for that. Or are we gonna add another layer of grind by making a quest title for Normal Mode Questor then one for Hard Mode Questor
Quote:
Originally Posted by AnnaCloud9
snip..
A quest counter title would be a great way to see if the character has been from one end of the world to the other, faced hundreds of varieties of creatures and skill combinations thrown at them, and would be relative to the profession (and knowledge of such). The title wouldn't be grind based in the slightest, as progressing the story is all it takes. There wouldn't be any benefit by repeating quests either. |
Quote:
Originally Posted by AnnaCloud9
great way to see if the character has been from one end of the world to the other, faced hundreds of varieties of creatures and skill combinations thrown at them, and would be relative to the profession
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Hey If they figure out a way to make a "Quest Title" Great I have most of them done already. All the majors and nice statues in my HoM. So it would be quick to get that one for me.
Besides a Quest Title still wouldn't rank higher than LV. It's just my opinion but LV is the highest "ranking" PvE title out there. Considering the LV was done in HM and all those quests and whatever can be done in NM and likely to be given credit for that. Or are we gonna add another layer of grind by making a quest title for Normal Mode Questor then one for Hard Mode Questor
Amy Awien
Skill Hunter title probably comes closest.
Normally in RPG's the amount of XP required to reach the next level increases with each level. So, no you'd not be level 600+
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Originally Posted by EmptySkull
{(current xp-182600)/15000}+23 = virtual level. I think that is right. Someone else can correct me if I'm wrong.
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