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Originally Posted by Age
One word ,Dash Hello E/A and A/E
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Originally Posted by I D E L E T E D I
I am a PvEr and i have to say i like this update. I read alot about the problems in PvP and am happy that Anet is acctually starting to fix them i hope they keep it up.
To those that are complaining about this balance (not nerfs), because their super duper E/A raptor thingy dont work anymore. Learn to think of an alternative. GG Anet |

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Originally Posted by HayesA
It's not really about the rapter thing. It's just that the Storm, and Flame Djjns spells were the best ele running spells. Now that they're 25%, it was a major hit for some of us who relied on it. We only really have 1 more left; windborn speed. So, guess we might be using that now. Even if it's not nearly as good as Storm Djjn's was.
![]() Well, at least for me. I never liked rapter farming because of stupid hard mode loot scaling crap, mass killing all at once never seemed like a good idea to me. Besides, ele swords dropped like 100k x ecto, to a laughable 10k value. |
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Originally Posted by Shuuda
Erm yes actually, it has been used in GvG recently I believe. 2 seconds is hardly a nerf when you think about it, fast castin' and 40/40 sets and all that, but I guess it makes it a bit easier for a good interrupter to overcome.
And this is why the average PvEr should not be allowed to have a say in skill balances, no offence. /activate Flame shield |
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Originally Posted by enter_the_zone
And, as usual, PvPers think they're the most important thing in the universe, no offence
These skills were blatantly nerfed for pvp reasons, as usual, since all Izzy cares about is PvP. |
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Originally Posted by Stormlord Alex
Because GvG, as the highest level of competitive play, is the first concern for skill balances.
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Originally Posted by RhanoctJocosa
GW was supposed to be a pvp orientated game
so |
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Originally Posted by Zahr Dalsk
GvG, as a facet of competitive play with little effect on Guild Wars for the majority of players, should be the very last concern.
It isn't anymore. So. |
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Originally Posted by Zahr Dalsk
GvG, as a facet of competitive play with little effect on Guild Wars for the majority of players, should be the very last concern.
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Originally Posted by Avarre
GvG is one of the places were balance actually matters. PvE is not affected by most skill balances - and farming is never a good reason for a skill to be kept. If it's too good to be true, it probably is.
The ability of players to farm is at practically the highest it has ever been. Notice how prices of everything are low? In summary, you don't understand how the game works. |
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Originally Posted by Slaine
i'm sorry - where did he say anything about farming?
hands down, every "balance" screws pvers. pvp is not the only point of the game, but every update suggests it is. |