I loved playing certain games where PK-ing occured in the PVE persistant lands. And I was hardly ever the aggressor. It was fun and exciting knowing that you could get ganked when you step foot into dangerous territory.
I don't think it should be implemented into GW2 because GW isnt that kind of game. But I think too many people don't like PK-ing in PVE because they take it way too personally, even if they don't lose anything except maybe their pride.
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Originally Posted by Red Sonya
Doesn't matter if one wants to see it or not it will NOT happen because it has already been tried and tested and it LOSES customers instead of bringing MORE in. Shadowbane tried exactly this path and it FAILED miserably because the MAJORITY of players do not want any frustrations or griefing while playing the game. Shadowbane started out with approx 25000 subscribers as of now it is FREE to play online and has less than 15000 players. PKing is just not popular by a long shot and will NEVER see the light of day in Guild Wars...sorry, but, PKing = fails. 
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No. Shadowbane failed because of many other issues not because it had PKing. I mean come on, anyone who bought the game KNEW that PKing was the main feature of the game. Hell, on the back of the box it says "MASSIVELY MERCILESS" in big bold print and details and emphasis on player versus player combat. People complaining about PKing even though they knew about the game when they bought it, well, they were morons.