Player Killing in GW PvE
Synles Chyld
If it had some form of on/off toggle I would love the addition of it. also it would have to be for ppl only over a certain lvl (ex: lvl 10+ or so)
all you pk'ers be runnin around gettin PKK'd by me :P
all you pk'ers be runnin around gettin PKK'd by me :P
Vl Vl D
The whole idea would fail and the same people that would want it would fill guru with bitch posts. Would have to be like a flaging system because I can just see people being slaughted while afk at nine rings on a festival weekend.
As for Wow theres nothing original about it except the finger pupet looks.
As for Wow theres nothing original about it except the finger pupet looks.
silvershock
It won't happen, but me n my buddies always would go on a wild pk killing spree in any mmorpg that let us, mostly newbies would become victim of this;D
So me, I say yes^^
So me, I say yes^^
Inferno Link
From my 5 years of pk with runescape I can tell that Gw needs something orginial and not a copy/replica off of another game to keep the formula good. Jagex (Runescape makers.) sucked at pleasing players so in the end they killed their own pk. LOL
Martin Alvito
There are already ways to MK bad players in PvE. Extremely funny when done properly.
You're wasting your breath requesting this if GW2 will be instanced in the areas where PvE play actually occurs. Not much point to PK in a game like this as it stands. If you really want a 1v1 match, the guild hall and scrimmages are your friend.
...two men enter...one man leaves...two men enter...
You're wasting your breath requesting this if GW2 will be instanced in the areas where PvE play actually occurs. Not much point to PK in a game like this as it stands. If you really want a 1v1 match, the guild hall and scrimmages are your friend.
...two men enter...one man leaves...two men enter...
DarkWasp
I think the OP said it best when adding more cons than pros.
Us PvErs dont want to have to worry about keeping up with the latest cancel builds and exploit skills.
Us PvErs dont want to have to worry about keeping up with the latest cancel builds and exploit skills.
ogre_jd
Not to mention the constant failed quests and loot stealing.
Uber Mass
Quote:
Originally Posted by silvershock
It won't happen, but me n my buddies always would go on a wild pk killing spree in any mmorpg that let us, mostly newbies would become victim of this;D
So me, I say yes^^ |
seriously why PK in PvE... its player versus environment
ogre_jd
Some people just find fun in making sure they spoil the fun of other people - and think that *their* fun at the expense of others is most important.
MasterSasori
PK in PvE is retarded. This is Guild Wars not Mob Wars.
Red Sonya
Quote:
Some people just find fun in making sure they spoil the fun of other people - and think that *their* fun at the expense of others is most important. |
Quote:
PK in PvE is retarded. This is Guild Wars not Mob Wars. |
bel unbreakable
i just dont see how any body can have fun killing ppl that cant defend them selves pvp players moan about balance and skill yet seem to be quite happy to beatup some low lvl pver
Taki
With the exception of about four, most of the points against this (especially the last ones) are cretinous to a nauseating degree. If you can't argue a rational position please just say "Would not like/ Yes I would like (12char limit taken care of for you)."
Level does not matter in GW thanks to the cap system. Skill does. So that's a foolish stance to take. Didn't you buy the game because promoted skill over time? No wait, sorry, you bought it because it had no monthly fees - a free WoW. OK.
And apparently it's not obvious that towns do not allow for PK. Do not worry, thou shall be safe AFK on the nine rings. Please stop conjuring up images of other PK systems which must have left some of you emotionally scarred and applying them to GW. You have been playing long enough to know that GW does not work like that.
I doubt he's serious, but in GW, lil shits like this would get their ass handed to them as they have no grind advantage and most likely, no talent as well. In additional to providing a dynamic element to the game, the threat of PKing would keep these types of clowns in check. Unfortunately having PK to deal with greifers would be like placing guns in everyone's homes to protect them from crime or violence.
Sadly, that last point I made is actually against a PK system, but with all the rampant idiocy in the thread I felt like it was needed. With no thanks from most posters, I'm now of the opinion that PK in PvE would be more detrimental than beneficial, given the apparent fancy nancy playerbase. Looking forwad to GW2.
Level does not matter in GW thanks to the cap system. Skill does. So that's a foolish stance to take. Didn't you buy the game because promoted skill over time? No wait, sorry, you bought it because it had no monthly fees - a free WoW. OK.
And apparently it's not obvious that towns do not allow for PK. Do not worry, thou shall be safe AFK on the nine rings. Please stop conjuring up images of other PK systems which must have left some of you emotionally scarred and applying them to GW. You have been playing long enough to know that GW does not work like that.
Quote:
Originally Posted by silvershock
It won't happen, but me n my buddies always would go on a wild pk killing spree in any mmorpg that let us, mostly newbies would become victim of this;D
So me, I say yes^^ |
Sadly, that last point I made is actually against a PK system, but with all the rampant idiocy in the thread I felt like it was needed. With no thanks from most posters, I'm now of the opinion that PK in PvE would be more detrimental than beneficial, given the apparent fancy nancy playerbase. Looking forwad to GW2.
KazeMitsui
yes cause killing pvers would be so much fun and funny after a whole bunch of wtfs happen ahaha
Red Sonya
And Taki is a prime example why we DON'T want PKing in GW. He can't handle his anger and stoops to childish name calling tactics. Wah Wah QQ less.
Lord Sojar
oh btw, if you go to a noob mission with a lvl20 MM character of yours, and bring 16 death magic, Verata's Aura, and Contemplation, I guarantee you can kill your teammates. Only thing is, you get no reward for doing it.
Draginvry
Quote:
and no, one of the biggest things i hated in Diablo 2 was a lvl 100000 running around and killing me over and over again, and there being nothing i could do about it. |
The last thing we need is some high level player suddenly going hostile and camping the end of the mission, preventing an entire team of level 6 players from completing the quest because some moron thinks he's funny one-shotting you with 16 attribute spells and screaming "You suck pussy, I kill you" over and over and over again.
Sorry, I've already done that dance in other games. And you know what? It wasn't fun.
Face the facts, people. The only thing open PK systems were ever good for were griefing, and trash-talking duels. The former is only good for wimpy kids who try to make themselves feel strong by beating up smaller characters in online games, and the latter already exists in Random Arena.
Sword
theres a time and a place for pvp , and pve is not that
i hated the aspect of diablo2 where some1 could just click hostile and instantly the friendly pve environemnt becomes chaos with portals opening and the game being ruined =/
i hated the aspect of diablo2 where some1 could just click hostile and instantly the friendly pve environemnt becomes chaos with portals opening and the game being ruined =/
Creeping Carl
Quote:
Originally Posted by Taki
With the exception of about four, most of the points against this (especially the last ones) are cretinous to a nauseating degree. If you can't argue a rational position please just say "Would not like/ Yes I would like (12char limit taken care of for you)."
Level does not matter in GW thanks to the cap system. Skill does. So that's a foolish stance to take. Didn't you buy the game because promoted skill over time? No wait, sorry, you bought it because it had no monthly fees - a free WoW. OK. And apparently it's not obvious that towns do not allow for PK. Do not worry, thou shall be safe AFK on the nine rings. Please stop conjuring up images of other PK systems which must have left some of you emotionally scarred and applying them to GW. You have been playing long enough to know that GW does not work like that. I doubt he's serious, but in GW, lil shits like this would get their ass handed to them as they have no grind advantage and most likely, no talent as well. In additional to providing a dynamic element to the game, the threat of PKing would keep these types of clowns in check. Unfortunately having PK to deal with greifers would be like placing guns in everyone's homes to protect them from crime or violence. Sadly, that last point I made is actually against a PK system, but with all the rampant idiocy in the thread I felt like it was needed. With no thanks from most posters, I'm now of the opinion that PK in PvE would be more detrimental than beneficial, given the apparent fancy nancy playerbase. Looking forwad to GW2. |
If PK'ing were allowed there would obviously be some safeguards and restrictions applied to them. If people want to disagree with something, at least know what you're disagreeing with instead of making up exaggerations.
And no, I don't think PK'ing should be in GW2 (as much as I would like it) since the majority of it's playerbase wouldnt like it, but SOME of you are just ridiculous.
baz777
Generally unsigned
Only exception possibly being Nuking the odd one or two run away Wammo's that always some how manage to be present in most PUG's
Only exception possibly being Nuking the odd one or two run away Wammo's that always some how manage to be present in most PUG's
ogre_jd
Quote:
Originally Posted by Taki
Level does not matter in GW thanks to the cap system. Skill does. So that's a foolish stance to take. Didn't you buy the game because promoted skill over time? No wait, sorry, you bought it because it had no monthly fees - a free WoW. OK.
|
Quote:
Originally Posted by Taki
In additional to providing a dynamic element to the game, the threat of PKing would keep these types of clowns in check. Unfortunately having PK to deal with greifers would be like placing guns in everyone's homes to protect them from crime or violence.
|
http://tvtropes.org/pmwiki/pmwiki.ph...usPlayerDebate has a good summary of the issue.
samcobra
Um... you can kill PvErs... it's called Alliance Battles... you kill PvErs like dolyak signet wars and minion masters all the time there! you should try it out, you get faction for killing the pvers too!
bel unbreakable
useing ab as an example is not valid argument as every one who goes into ab knows he will be a target
Aba
dumbest idea......
Abedeus
Quote:
Originally Posted by bel unbreakable
useing ab as an example is not valid argument as every one who goes into ab knows he will be a target
|
Btw, work on your grammar - Useing?
If you want to kill stupid pvers, go to AB with a guild and avoid other guild teams.
bel unbreakable
using useing pve pvp
afrika18
You can gank pve'rs in Alliance Battles? Do you mean, when they are questing you can just attack them and kill them, like in WoW? I thought that Guild Wars was all instanced...
Anyway, I'm sort of new to playing GW, so I'll definately have to check out AB, because I love to Gank and I like the thrill of possibly being ganked if I'm not careful.
Anyway, I'm sort of new to playing GW, so I'll definately have to check out AB, because I love to Gank and I like the thrill of possibly being ganked if I'm not careful.
afrika18
What I would love to see if a totally open game. No instances and full PvP on at all times. No penalties for ganking and you even get some kind of cool trophy of the player (like his severed head or something, or his ear, like in Diablo). Please let this happen someday.
Master Knightfall
Quote:
Except, of course, PKing for punishment only works one way - from the strong to the weak. Weak player offends the strong, 'justice' gets served. Strong player offends the weak? Too *bleep*ing bad. |
samcobra
Pretty sure every level 20 with max weapons (which is like 90% of the GW base) has their strength measured solely on build and skill.
Build, you can't really deal with.. that's why GW is a team game. However, if someone is better than another person purely skillwise, then I don't see the problem of them winning.
Build, you can't really deal with.. that's why GW is a team game. However, if someone is better than another person purely skillwise, then I don't see the problem of them winning.
The Little Viking
Quote:
Originally Posted by Danax
I don't think anyone should have the option of interfering with my questing.
|
I agree with anyone who says its a bad idea. If people had the option to come in from behind me and kill me while im trying to do a quest I would leave GW forever and I dont think im alone in thinking this way.
visitor
Rather not. Even when i played RUNESCAPE i avoided the whole "PVE PK" system
Solas
maybe if they had pvp districts then i'd be for it, but if it was were you had to be pvp or pve i'd say pve
Kiasyd117
PK has alot of really good and bad sides to it, the most glaring is that it would, as of the first second it went live, be abused. It would have too many restrictions placed upon it to be anythign more than an afterthought, just like Mantra of Celerity. Those were the days.
Sparks Dawnbringer
/no I would NOT BUY the game if this was a feature. I can't stand the PvP as it is. You want to kill everyone buy WOW. And pay by the month.
RhanoctJocosa
if there were areas where pvers quested and you could kill them i'd cream myself.
roll water eles and grief moaar plz? o gad
roll water eles and grief moaar plz? o gad
ShadowsRequiem
Sure why not. Then I can kill people that make pointless threads.
Deaths
PK for GW2. Lol Like samcobra said. If u wanna PK PvEer go to ab. Lots of fun. If they cry to u come 1vs1 in a match with 11 other teammates. If u guys want a 1 vs 1 go to scrimage in GvGs.
ANd no i dont like PK in PvE. I can just go out and pug with a team. I dont have to worry about ppl who are just out their for pks. I can just help out some guy who is in a pinch with a quest or mission. He does not have to worry about any pks. If thouse pk-players are really that good. They can just show their skills in HA or GvG. Their is plenty of room for PvP in GW. If they cant manage a real PvP and they are just capable to backstab some poor guys who just want some fun in the PvE enviorment lol. This is no fun for the ppl who get pked. Its just self statisfaction of some idiots who think they are good, but they just cant PvP.
And i dont want another WoW. GW is just fine like it is. And GW2 schould be an improved GW. Not another clone of any other game.
ANd no i dont like PK in PvE. I can just go out and pug with a team. I dont have to worry about ppl who are just out their for pks. I can just help out some guy who is in a pinch with a quest or mission. He does not have to worry about any pks. If thouse pk-players are really that good. They can just show their skills in HA or GvG. Their is plenty of room for PvP in GW. If they cant manage a real PvP and they are just capable to backstab some poor guys who just want some fun in the PvE enviorment lol. This is no fun for the ppl who get pked. Its just self statisfaction of some idiots who think they are good, but they just cant PvP.
And i dont want another WoW. GW is just fine like it is. And GW2 schould be an improved GW. Not another clone of any other game.
Zorian Direspell
PKing is like PvPing, except that the thrill of matching wits with prepared and able opponents and winning is replaced with the perverse thrill of generating terror and causing sorrow through unprepared easy kills. So ... you prefer that? Limited PK areas would be the same as PvP arenas anyway ... everyone entering would be looking for a fight. So what's the difference?
HuntMaster Avatar
this idea just sucks.
Oh look a level 90 is bored and pking level 20's, oh look a level 70 is protecting the boss so no one can finish the quest.
hey did you see that guild wipe everyone out in the zone? guild pk does nothing but pk players all over the gaming world making it almost impossible to play alone.
again, this idea just sucks.
Oh look a level 90 is bored and pking level 20's, oh look a level 70 is protecting the boss so no one can finish the quest.
hey did you see that guild wipe everyone out in the zone? guild pk does nothing but pk players all over the gaming world making it almost impossible to play alone.
again, this idea just sucks.