Mes or Rit?
Twin Blade Warriror
uhh it really depends on u dude..if u r goign to play pvp or pve with the char..most likely pve...i would go with rit since i really cant play a mes in pve..but mes > rit in pvp
Cuilan
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Originally Posted by Coloneh
not mesmer.... obviously
Interesting how it's only obvious to you.
Coloneh
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Originally Posted by Cuilan
Interesting how it's only obvious to you.
uhm... do you read? its obvious to every competent poster that rits are better in PvE. end of story...
Cuilan
I didn't know typing and navigating on a forum had that much to do with actually playing the game.
Pyro maniac
ritualists
saying that mesmers are harder to play, thus make you better is utter bullshit. Pack you move like a dwarf and you've got your interupt.
saying that mesmers are harder to play, thus make you better is utter bullshit. Pack you move like a dwarf and you've got your interupt.
Coloneh
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Originally Posted by Cuilan
I didn't know typing and navigating on a forum had that much to do with actually playing the game.
its pretty easy to tell who has the IQ of your average house pet by the sort of posts they tend to make.
and if you dont see any argument the ritualists are better maybe you should try reading the ten pages of this thread.
ritualist > mesmer
and if you dont see any argument the ritualists are better maybe you should try reading the ten pages of this thread.
ritualist > mesmer
Cuilan
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Originally Posted by Coloneh
its pretty easy to tell who has the IQ of your average house pet by the sort of posts they tend to make.
and if you dont see any argument the ritualists are better maybe you should try reading the ten pages of this thread. 1. Yes. The people who seem to not be very good or new the game don't care for mesmers.
2. I did.
and if you dont see any argument the ritualists are better maybe you should try reading the ten pages of this thread. 1. Yes. The people who seem to not be very good or new the game don't care for mesmers.
2. I did.
Captain Miken
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Originally Posted by Stormlord Alex
The Mesmer would be more complicated and challenging - essentially, you'll be doing a hell of a lot less for your team as a Mes than as a Rit, so your party will be weaker overall.
at the same time you'll be making the enemy party weaker overall [and essentially shutting down 2-3 key characters completely]
at the same time you'll be making the enemy party weaker overall [and essentially shutting down 2-3 key characters completely]
Terraban
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Originally Posted by Cuilan
1. Yes. The people who seem to understand how the game works and are experienced with the game don't care for mesmers in PvE.
2. I didn't. Fixed it for you.
You can thank me later.
2. I didn't. Fixed it for you.
You can thank me later.
Coloneh
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Originally Posted by Terraban
Fixed it for you.
You can thank me later. good job, i was about to do that
You can thank me later. good job, i was about to do that
mistokibbles
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Originally Posted by RavagerOfDreams
to name a few...
interrupting
making monks pull there hair out due to excessive diversion/shame use
making me pull my hair out for excessive clumsiness/ineptitude spamming
stripping enchants - shatter enchantment makes spirit bond go boom
i dunno just generally f@#$ing up everyone's builds?
o and btw your going to need a flame retardant suit for the imminent flaming you are about to get for the mesmer hate I prefer rend enchantments over shatter actually. I have to admit, I haven't played a mesmer a lot but I've played enough. I much prefer a rit over a mes. Might be because I've tried to go interrupter with my extremely slow reflexes.
1.Shame has never really caused problems for me when monking. Diversion would get annoying only if it interrupted a key skill in my build.
2.Clumsiness and ineptitude never bothered me.
3.Rend Enchantments <33
interrupting
making monks pull there hair out due to excessive diversion/shame use
making me pull my hair out for excessive clumsiness/ineptitude spamming
stripping enchants - shatter enchantment makes spirit bond go boom
i dunno just generally f@#$ing up everyone's builds?
o and btw your going to need a flame retardant suit for the imminent flaming you are about to get for the mesmer hate I prefer rend enchantments over shatter actually. I have to admit, I haven't played a mesmer a lot but I've played enough. I much prefer a rit over a mes. Might be because I've tried to go interrupter with my extremely slow reflexes.
1.Shame has never really caused problems for me when monking. Diversion would get annoying only if it interrupted a key skill in my build.
2.Clumsiness and ineptitude never bothered me.
3.Rend Enchantments <33
Tyla
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Originally Posted by mistokibbles
I prefer rend enchantments over shatter actually. I have to admit, I haven't played a mesmer a lot but I've played enough. I much prefer a rit over a mes. Might be because I've tried to go interrupter with my extremely slow reflexes.
1.Shame has never really caused problems for me when monking. Diversion would get annoying only if it interrupted a key skill in my build.
2.Clumsiness and ineptitude never bothered me.
3.Rend Enchantments <33 Shame can be casted through with a low energy set. Diversion is sorted by pre-veiling, and escentially the strongest dom skill there is in my opinion.
Shatter Enchantments is best used for spike assists in GvG.
1.Shame has never really caused problems for me when monking. Diversion would get annoying only if it interrupted a key skill in my build.
2.Clumsiness and ineptitude never bothered me.
3.Rend Enchantments <33 Shame can be casted through with a low energy set. Diversion is sorted by pre-veiling, and escentially the strongest dom skill there is in my opinion.
Shatter Enchantments is best used for spike assists in GvG.
visitor
Well on topic i think you should make a rit. Even though LOVE mesmers its very much easyer to get a party as a rit with the communitys attitude being like Colonehs
Off-topic. Ranger will never be better att interuptions than mesmers.Dazed you say try [skill]Migraine[/skill] . As an added bonus Mesmers dont use projectiles.
Off-topic. Ranger will never be better att interuptions than mesmers.Dazed you say try [skill]Migraine[/skill] . As an added bonus Mesmers dont use projectiles.
Tyla
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Originally Posted by visitor
Off-topic. Ranger will never be better att interuptions than mesmers.Dazed you say try [skill]Migraine[/skill] . As an added bonus Mesmers dont use projectiles.
When you hit a dazed enemy you interrupt a spell if the enemy is casting a spell. That is what makes it better than Migraine for PvE affairs, not to mention you can spread the daze with Epidemic.
You forgot to mention. Projectiles also offer a little thing called "Prediction Interrupting", and D-Shot for bows.
Also, you can reflex interrupt (average reflex is 0.25) up to 3/4 casts on a Ranger regardless (at half range, unless you have a 0.1 reflex). Anything below 3/4 casts is quite pointless to reflex interrupt anyway.
And Ranger interrupts don't only hit spells.
You forgot to mention. Projectiles also offer a little thing called "Prediction Interrupting", and D-Shot for bows.
Also, you can reflex interrupt (average reflex is 0.25) up to 3/4 casts on a Ranger regardless (at half range, unless you have a 0.1 reflex). Anything below 3/4 casts is quite pointless to reflex interrupt anyway.
And Ranger interrupts don't only hit spells.
DarkSpirit
Yes dazed is the most powerful condition in the game against casters and the ranger probably has the easiest way to spread that.
On the flip side, being a physical class, the ranger is vulnerable to blocking, blind, miss hexes, dodging (when BHA is shot from far), and obstacles to line-of-sight. Epidemic is not used well by heroes and heroes have the superior reflexes. In PvP, simply casting [Spirit Shackles] on the ranger and condition removal would make BHA quite useless.
In PvE, mesmers have [Cry of Pain] which is 100 armor ignoring in-the-area AoE damage every 12 seconds, for rangers, if they bring [Broad head arrow], they can't bring [barrage], so mesmers dont have to rely on daze to interrupt and they can deal nice armor-ignoring damages even on interrupt builds on their own.
PvE human rangers can interrupt a single target more easily than mesmers using BHA and even spread it with [Epidemic] then [Volley] to interrupt more than one, ONLY if the casters are standing shoulder-to-shoulder. If they bring Epidemic, they can't go /Rt and bring [Splinter Weapon] to help with their [Volley] so their damage goes way down without help from another party member. Also they can be shutdown/blocked/dodged/blinded/miss more easily and if they go BHA, they dont generate as much damage as an interrupt mesmer.
On the flip side, being a physical class, the ranger is vulnerable to blocking, blind, miss hexes, dodging (when BHA is shot from far), and obstacles to line-of-sight. Epidemic is not used well by heroes and heroes have the superior reflexes. In PvP, simply casting [Spirit Shackles] on the ranger and condition removal would make BHA quite useless.
In PvE, mesmers have [Cry of Pain] which is 100 armor ignoring in-the-area AoE damage every 12 seconds, for rangers, if they bring [Broad head arrow], they can't bring [barrage], so mesmers dont have to rely on daze to interrupt and they can deal nice armor-ignoring damages even on interrupt builds on their own.
PvE human rangers can interrupt a single target more easily than mesmers using BHA and even spread it with [Epidemic] then [Volley] to interrupt more than one, ONLY if the casters are standing shoulder-to-shoulder. If they bring Epidemic, they can't go /Rt and bring [Splinter Weapon] to help with their [Volley] so their damage goes way down without help from another party member. Also they can be shutdown/blocked/dodged/blinded/miss more easily and if they go BHA, they dont generate as much damage as an interrupt mesmer.
Tyla
I fail to understand you on the "Mesmers don't rely on daze to interrupt".
Daze gives your ENTIRE party Warmongers Weapon, but only affecting spells.
I also stated in my post that anything below 3/4 cast is generall stupid to try to reflex interrupt, unless you're the AI. Regardless, Ranger and Mesmer heroes share the same reflexes, and as stated already, it's not like microing your heroes every 15 seconds is hard to do.
Also you forgot that Rangers still have Volley, which is better than Barrage because it's not elite and allows you to bring a much stronger elite. Heck, Barrage's only half decent purpose on a Ranger now is filling up SY fast.
Daze gives your ENTIRE party Warmongers Weapon, but only affecting spells.
I also stated in my post that anything below 3/4 cast is generall stupid to try to reflex interrupt, unless you're the AI. Regardless, Ranger and Mesmer heroes share the same reflexes, and as stated already, it's not like microing your heroes every 15 seconds is hard to do.
Also you forgot that Rangers still have Volley, which is better than Barrage because it's not elite and allows you to bring a much stronger elite. Heck, Barrage's only half decent purpose on a Ranger now is filling up SY fast.
DarkSpirit
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Originally Posted by Tyla
Daze gives your ENTIRE party Warmongers Weapon, but only affecting spells.
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BHA is the most powerful Ranger elite for PvE. What other elites am I missing out on, now?
Also you forgot that Rangers still have Volley, which is better than Barrage because it's not elite and allows you to bring a much stronger elite. Heck, Barrage's only half decent purpose on a Ranger now is filling up SY fast.
If you bring BHA, it already takes up your elite slot and if you bring Epidemic, you are not bringing Splinter Weapon without relying on external help. You can configure a ranger to be a better interrupter than a mesmer (provided all those shutdowns that I mentioned can be avoided) but by doing that, you miss out on damage.
Tyla
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Originally Posted by DarkSpirit
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Also, a Ranger is much stronger than a Mesmer in terms of interruption, pressure and survivability. Mesmers are strong in hex shutdown (Diversion, Shame). They also have faster recharging interrupts that are cheaper and can affect non-spells.
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But that degree of micro management is pure annoying. It is not like you are casting an enchant for your hero that lasts for 10+ seconds and forget about it.
Originally Posted by DarkSpirit
In PvP, simply casting [Spirit Shackles] on the ranger and condition removal would make BHA quite useless.
Why are you using BHA in PvP?
DarkSpirit
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Originally Posted by Tyla
I sort of agree. But these macros are pure /win. |
You have to watch if skill 1(BHA) is recharging first, then if it is, try to use skill 2(Epidemic), only if it is not a solitary caster, then hopefully your hero would just use skill 3 (Volley) for each group of casters. BHA has a 15s recharge so if the stupid ranger hero has used it on a solitary caster you have to wait. If I am a SY paragon, I would have missed several good opportunities to shout SY by then if I have to micro my ranger hero to that extend.
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Quote: Also, a Ranger is much stronger than a Mesmer in terms of interruption, pressure and survivability. Depending on the build a Mesmer can have high survivability too. My artificer mesmer has 89AL, so not all mesmers are squishies. As for pressure, 100 AoE armor-ignoring damage with a chance for a skill-level interrupt every 12s in PvE from just [Cry of Pain] IS alot of pressure. Even without interrupting, [Cry of Pain] would still generate 100 AoE armor-ignoring damage to all foes in the area. Ranger can be configured to be a better interrupter than a mesmer but at a huge cost to damage.
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Solved by either bringing Epidemic on a hero, or bringing Splinter Weapon on a hero.
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I always use shields on my primary caster sets. Survivor insignias on all pieces of armour, and shields.
You also forgot spreading around poison via Apply Poison is alot cheaper.
And you forgot that Rangers usually only bring [distracting shot] and [savage shot], and the rest of their bar for versatility.
Apply Poison doesn't work with Volley or even Barrage since it is a preparation. [distracting shot] skill disabling doesn't work when your target is dazed, by the way.
Mesmers are strong in hex shutdown (Diversion, Shame). They also have faster recharging interrupts that are cheaper and can affect non-spells.
Actually hex shutdown is quite limited in PvE so I only use it as a secondary role on my mesmers. Rangers have faster recharging interrupts in general and can affect non-spells interrupts. Quote:
Is using macros really that hard?
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If you have to rely on external help then this Ranger vs Mesmer comparison is void since it has become unfair. Sure 2 characters are stronger than 1, and 8 characters are stronger than 2, what does that prove?
Depending on the build a Mesmer can have high survivability too. My artificer mesmer has 89AL, so not all mesmers are squishies. As for pressure, 100 AoE armor-ignoring damage with skill-level interrupt every 12s in PvE from just [Cry of Pain] IS alot of pressure. Ranger can be configured to be a better interrupter than a mesmer but at a huge cost to damage.
I always use shields on my primary caster sets. Survivor insignias on all pieces of armour, and shields. You also forgot spreading around poison via Apply Poison is alot cheaper. And you forgot that Rangers usually only bring [distracting shot] and [savage shot], and the rest of their bar for versatility. Their damage is mediocre at best, and Mesmers don't deal very nice damage, but very nice shutdown. If I wanted damage I would take something stronger. Warrior anyone? Rangers aren't ment for pure damage anyway... Quote:
How can your macros make decisions for you? You can't just press a button and hope everything works fine. There is no point to keep casting Epidemic if the target is not dazed yet and you have to move your ranger in closer to the target to avoid BHA from being dodged. That is why you have to micro-manage alot during the battle.
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You also forgot spreading around poison via Apply Poison is alot cheaper.
And you forgot that Rangers usually only bring [distracting shot] and [savage shot], and the rest of their bar for versatility.
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I know. But it still does it to things that aren't spells. And yeah, tabspace for that effect of Apply Poison instead of using Volley.
Their damage is mediocre at best, and Mesmers don't deal very nice damage,
If 100 AoE armor ignoring damage every 12s is not considered nice damage, then I dont know what is. Quote:
Because I don't waste my attributes. I run Splinter Weapon off my Ranger because to me, it's a waste of a skillslot on a martial class when we have heroes.
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Simply put, those skills still interrupt non-spell skills.
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Read above.
If 100 AoE armor ignoring damage every 12s is not considered nice damage, then I dont know what is.
Put Splinter Weapon on your melee. Pull mobs so they're at adjacent range. *Boom* Quote:
Then you have to rely on external help and your ranger cannot cast epidemic, as far as discussion is concerned. (i.e. your Ranger can't be a R/Rt/Me all at the same time). Instead of trying to go 2 vs 1 in your comparison against a mesmer, why cant you compare in a fair way instead?
If you feel that you need to over-extend your character and go 2 vs 1 to beat someone then you have already lost. Quote: | ||
I know. But it still does it to things that aren't spells. And yeah, tabspace for that effect of Apply Poison instead of using Volley. Simply put, those skills still interrupt non-spell skills. And your Poison skills would only affect 1 target at a time, great. Quote:
Because running Splinter Weapon on a Ranger, is a waste of attributes, when you can run it on a different person for better results.
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Then why are you comparing Mesmer interrupts to BHA in PvP then?
And your Poison skills would only affect 1 target at a time, great.
I said tabspace. Since the poison has a duration, which many conditions do, you can tabspace it through enemies. Quote:
If you have to say that your Ranger + heroes combined is more powerful than 1 solitary mesmer then go ahead, if that means anything. Quote:
In PvE, poisoning 1 target at a time just doesn't even come close to [Cry of Pain]. Quote:
I thought you said you don't use BHA in PvP?
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In PvE, poisoning 1 target at a time just doesn't even come close to [Cry of Pain].
8 DPS on the enemies. Pew enemy targetted via tabspace (You should be using a Poisonous bowstring on this bow you're using anyway), you're dealing 8 DPS per enemy poisoned. 96 damage in total by the time CoP recharges. | Heh, some people don't grind their titles for max and play for fun you see. Some people farm for fun (I know one. ) but some people farm for cash so they can get to playing the game normally. Or maybe KoaBD. Quote:
I said BHA is useless in PvP since you brought PvP into the subject.
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8 DPS on the enemies. Pew enemy targetted via tabspace (You should be using a Poisonous bowstring on this bow you're using anyway), you're dealing 8 DPS per enemy poisoned. 96 damage in total by the time CoP recharges.
Don't forget to count in the time to shoot each target through. |
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Don't forget to count in the time to shoot each target through.
So that makes the tactic bad? You CAN use Savage Shot to speed up the condition spread you know. Quote:
Merely pointing out that you conveniently did not include the time to switch through your targets in your DPS calculation.
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You CAN use Savage Shot to speed up the condition spread you know.
Using Savage Shot to spread poison to all your foes is not energy efficient. Quote:
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