Titles
The benefit you get in PvE Skills is just as good in lvl 9 compared to level 10 but the grind it requires is a lot more. If you enjoy maxing titles, it's all good but after 1.5 years of gameplay I have 0 maxed titles.
my alternative: play every (elite) area in game at least once or try crazy builds rather than fill in HM books (same quests over and over). Where's the fun in that? (but if having a maxed title is fun for you, then it's all good)
Ursan
The whole creativity of making a 8-man team disappears. Play want to play to clear an area as fast as possible to get the maximum reward.
I can understand if the game was new or for newer players who want cash fast but shouldn't people be inclined to do more creative stuff rather than stick to ursan after almost 3 years the game has been out? I personally take my paragon to UW and people call me n00b or paras suck or leave group when i say this is a non-ursan group.
PvP
There's an abundance of R/D Sway. Again this is all good for newer players but higher ranked players are running this.
Farming
this is where the most creativity comes into play and kudos to all people who come up with builds.
The common theme is all this is people want the most reward in shortest period of time even if it involves them grinding (ursan, hm handbooks, etc.)
On the other hand, I really enjoy it when people play something creative like all mesmer team fow or even time challenges in UW/FoW (even with ursan) because that promotes some thinking.
So if you really play for fun, shouldn't we see "MOAR" creative clear of elite areas rather than less. (esp. after enough game play where you'd have more than enough money/armor/etc.)
so do you play for fun?