Originally Posted by lyra_song
3) Player skill is really not relevant. In fact you want MANY player types in a Beta. Good players and bad players. this way you can see how the game feels to many player types, since the live version will have to cater to both. If something is confusing to bad players, then what's going on there exactly?
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Who should beta test Guild Wars 2?
Winterclaw
Quote:
Malice Black
Quote:
Originally Posted by Snow Bunny
Having beta testers be well-known in the community would be fairly essential to maintaining a healthy relationship with your community. I have less conventional choices, I suppose, but whatever...
Tommy Avarre Cerb Racthoh Mokone Pablo Arkantos Witte Was Sno Lulu |
Gwmaster
me of course...i mean look at my name wtf
Crom The Pale
Part of the problem with making such a list as this is that you really only get a few people out of the larger comunity posting. Believe it or not there are a vast number of players that do not even know Guru exists.
Add to that fact people will sugest those that they have never played with, but they happen to agree with what they have posted in one or more threads.
Lastly you get friends nominating other friends, no real surprise there.
I would suggest the only fair and balanced aproach might be a random lottery, where the entry requirements were based on the game itself rather than posts on a Fan Forum. Say completion of all 3 chapters for PvE testers. Be a competitive member of a top 100 guild for GvG testing, Gladiator title for general PvP testing. Just some ideas off the top of my head, but they make more sense than just who has the Signature on Guru
Add to that fact people will sugest those that they have never played with, but they happen to agree with what they have posted in one or more threads.
Lastly you get friends nominating other friends, no real surprise there.
I would suggest the only fair and balanced aproach might be a random lottery, where the entry requirements were based on the game itself rather than posts on a Fan Forum. Say completion of all 3 chapters for PvE testers. Be a competitive member of a top 100 guild for GvG testing, Gladiator title for general PvP testing. Just some ideas off the top of my head, but they make more sense than just who has the Signature on Guru
Savio
Quote:
Originally Posted by Crom The Pale
I would suggest the only fair and balanced aproach
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Fril Estelin
Quote:
Originally Posted by Crom The Pale
Part of the problem with making such a list as this is that you really only get a few people out of the larger comunity posting. Believe it or not there are a vast number of players that do not even know Guru exists
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Quote:
Lastly you get friends nominating other friends, no real surprise there. |
Quote:
I would suggest the only fair and balanced aproach might be a random lottery, where the entry requirements were based on the game itself rather than posts on a Fan Forum. |
Quote:
Say completion of all 3 chapters for PvE testers. Be a competitive member of a top 100 guild for GvG testing, Gladiator title for general PvP testing. Just some ideas off the top of my head, but they make more sense than just who has the Signature on Guru |
So who's the GW Idol?
Takeko Nakano
No one who is nominated or asks for it.
I suggest a limited number - whatever the reasonable minimum would be - based on things like:
How much free time they have to test it
How much they have played the original GW
What they know about GW - maybe a test to be answered in real time via chat or something (little time to try to look up answers)
To be honest I'm not sure on reqs, but basically I would hope for a relatively small team of dedicated gamers who know what they liked and disliked about the original GW series, have the time and energy to beta test and will think carefully about what they do.
I don't think it should be an open beta available to anyone, or indeed the first X thousand who buy a subscription with a website or whatever.
I suggest a limited number - whatever the reasonable minimum would be - based on things like:
How much free time they have to test it
How much they have played the original GW
What they know about GW - maybe a test to be answered in real time via chat or something (little time to try to look up answers)
To be honest I'm not sure on reqs, but basically I would hope for a relatively small team of dedicated gamers who know what they liked and disliked about the original GW series, have the time and energy to beta test and will think carefully about what they do.
I don't think it should be an open beta available to anyone, or indeed the first X thousand who buy a subscription with a website or whatever.
Coloneh
Ensign
JR
Malice
Sab
Rachasafunnyname
Avarre
holymasamune
Witte Was
Defiant Elements(if hes still playing)
and me of course
JR
Malice
Sab
Rachasafunnyname
Avarre
holymasamune
Witte Was
Defiant Elements(if hes still playing)
and me of course
MithranArkanere
Who should?
Who will, you better say.
If the GW F.A.Q. is not wrong, the beta will be open.
I don't know If I would be a good beta tester. When I joined Granado Espada beta, while everyone was going to farm and get higer levels, I was messing with areas and walking around to see if I could reach weird places an get out of the maps, and checking if I could mess controlls, UI, dialogues, quests and things like those.
I didn't play much the game, I was more like trying to crash it.
Who will, you better say.
If the GW F.A.Q. is not wrong, the beta will be open.
I don't know If I would be a good beta tester. When I joined Granado Espada beta, while everyone was going to farm and get higer levels, I was messing with areas and walking around to see if I could reach weird places an get out of the maps, and checking if I could mess controlls, UI, dialogues, quests and things like those.
I didn't play much the game, I was more like trying to crash it.
Mr. G
Quote:
Part of the problem with making such a list as this is that you really only get a few people out of the larger comunity posting. Believe it or not there are a vast number of players that do not even know Guru exists. |
A. Have a wider understanding of Anet, Gw and the general community
B. Give more consrtuctive advice
Malice Black
If people don't know GW has fansites, they have no right being in a beta for it's successor.
makosi
Quote:
Originally Posted by Malice Black
If people don't know GW has fansites, they have no right being in a beta for it's successor.
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He has played since summer 2005 and has achieved a lot more than most but he isn't so ostentacious that he flaunts what he has. He is perfectly capable of providing quality feedback should he want to participate in beta tests. I don't see why someone should have to earn status on fan forums to be considered a candidate and others' chances should be jeapordized because they keep themselves to themselves. The idea isn't great - hypothetical or otherwise.
Jae Onasi
Beta-testing is a _lot_ of work. Some of the work is fun, but some of it's incredibly boring.
I've beta-tested a few KotOR mods for different people. Some of the mods were well constructed and I couldn't find many (or sometimes any) things that needed to be fixed. One of the mods I beta-tested was a fairly large content mod, and it took a long time to test. It involved going through every single item listing, spawn point, and dialog option for things ranging from spelling/grammar errors to bugged dialog conversations to bugged creature spawns. I also worked at specific ways to try to get the mod to crash. It was fun seeing what the mod creator had done and being one of the first to try it out, but it also got tedious after awhile. The creator had some problems with spelling and grammar, and by the time I got done I had corrected about 95% of all the new dialog and descriptions for minor (or major) errors. I also had to go through every possible option in the dialog trees to make sure that the different options gave the correct outcomes (e.g. darkside dialog options gave darkside points, etc.) and test the appearance of the mod on different graphics settings. Then I had to write up all that stuff to send to the modder to get fixed--it ended up being pages of fixes and suggestions. It took a couple of weeks to get everything sorted out. I'd send him the problems, he'd fix them, I'd re-test and send him more feedback, he'd fix those things, and so on until we were satisfied that it was the best it could be.
It was a pretty large mod, but it was by no means anywhere near game-length. Anyone involved in beta-testing would see the game before anyone else and might well have input into its final incarnation. However, as noted above in another post, it would require good communication skills, honesty, and tact, but it would also require the meticulous attention needed to ferret out not only the big problems but also the little tiny annoyances that we tend to gloss over. It also would require someone to pay close attention to what really works well, looks great, and makes the game more fun. For something the scale of GW2, that would mean weeks of concerted effort, if not longer. There's a difference between playing the game and happening to notice a problem, and actively searching out all possible bugs and potential issues. Any beta-tester is going to have his/her hands full testing an entire game and providing useful feedback to the devs.
I've beta-tested a few KotOR mods for different people. Some of the mods were well constructed and I couldn't find many (or sometimes any) things that needed to be fixed. One of the mods I beta-tested was a fairly large content mod, and it took a long time to test. It involved going through every single item listing, spawn point, and dialog option for things ranging from spelling/grammar errors to bugged dialog conversations to bugged creature spawns. I also worked at specific ways to try to get the mod to crash. It was fun seeing what the mod creator had done and being one of the first to try it out, but it also got tedious after awhile. The creator had some problems with spelling and grammar, and by the time I got done I had corrected about 95% of all the new dialog and descriptions for minor (or major) errors. I also had to go through every possible option in the dialog trees to make sure that the different options gave the correct outcomes (e.g. darkside dialog options gave darkside points, etc.) and test the appearance of the mod on different graphics settings. Then I had to write up all that stuff to send to the modder to get fixed--it ended up being pages of fixes and suggestions. It took a couple of weeks to get everything sorted out. I'd send him the problems, he'd fix them, I'd re-test and send him more feedback, he'd fix those things, and so on until we were satisfied that it was the best it could be.
It was a pretty large mod, but it was by no means anywhere near game-length. Anyone involved in beta-testing would see the game before anyone else and might well have input into its final incarnation. However, as noted above in another post, it would require good communication skills, honesty, and tact, but it would also require the meticulous attention needed to ferret out not only the big problems but also the little tiny annoyances that we tend to gloss over. It also would require someone to pay close attention to what really works well, looks great, and makes the game more fun. For something the scale of GW2, that would mean weeks of concerted effort, if not longer. There's a difference between playing the game and happening to notice a problem, and actively searching out all possible bugs and potential issues. Any beta-tester is going to have his/her hands full testing an entire game and providing useful feedback to the devs.
StueyG
Quote:
Originally Posted by makosi
A good friend of mine has had a guru account since '05 but doesn't post because he dislikes the quality of the majority of the posts and the attitudes of the posters. He isn't trying to make a statement by doing so, he's just intellectual enough not to participate or enagage in flame wars and lolcat nonsense. He does however post on Dutch forums.
He has played since summer 2005 and has achieved a lot more than most but he isn't so ostentacious that he flaunts what he has. He is perfectly capable of providing quality feedback should he want to participate in beta tests. I don't see why someone should have to earn status on fan forums to be considered a candidate and others' chances should be jeapordized because they keep themselves to themselves. The idea isn't great - hypothetical or otherwise. |
Agree fully there - I know of others that would be good candidates that are not on these forums. I have seen quite a few people pointing out themselves for the part on this also which honestly if you have to come on here and list your reasonings for being part of the beta do not think you should be part of it.
Honestly not real sure if this thread was supposed to be really serious or just a joke with some of the posts, many of which are still there while I post a joke and it gets deleted. Poor moderating there but ah well. This is all just speculation and a "what if" thread after all. Lots of ass kissing in here too imo.
slowerpoke
closed alpha, then few months before launch start the preview beta weekends for the vast unwashed massed
Operative 14
I hope they stick with the original model they used; closed alphas with massive beta events. I'd be willing to bet 50,000+ people doing 50,000+ things every few weekends is a far more effective beta test then 10 people wandering around looking for faults for a few months.
:Edit:
Though for my list:
Rahja, to represent the general PvE crowd
FreekedOutFish, to represent the PvE crowd that likes a bit of grind
Kanyatta, to represent the hardcore PvP crowd
MithranArkanere, to represent the average gamer, poke around, and come up with innovative ideas and solutions
And that's it for people I can name for specific reasons. I can think of a few more, but only because I see them as community leaders.
:Edit:
Though for my list:
Rahja, to represent the general PvE crowd
FreekedOutFish, to represent the PvE crowd that likes a bit of grind
Kanyatta, to represent the hardcore PvP crowd
MithranArkanere, to represent the average gamer, poke around, and come up with innovative ideas and solutions
And that's it for people I can name for specific reasons. I can think of a few more, but only because I see them as community leaders.
Sujoy
Malice, Arkantos, Witte Was, Bryant Again, Zinger, Savio, most SMS peeps and me.
I think that way we will be able to cover different aspect of the game :P
this guy just pwned everybody
I think that way we will be able to cover different aspect of the game :P
Quote:
Originally Posted by makosi
A good friend of mine has had a guru account since '05 but doesn't post because he dislikes the quality of the majority of the posts and the attitudes of the posters. He isn't trying to make a statement by doing so, he's just intellectual enough not to participate or enagage in flame wars and lolcat nonsense. He does however post on Dutch forums.
He has played since summer 2005 and has achieved a lot more than most but he isn't so ostentacious that he flaunts what he has. He is perfectly capable of providing quality feedback should he want to participate in beta tests. I don't see why someone should have to earn status on fan forums to be considered a candidate and others' chances should be jeapordized because they keep themselves to themselves. The idea isn't great - hypothetical or otherwise. |
Lykan
Quote:
Originally Posted by makosi
I don't see why someone should have to earn status on fan forums to be considered a candidate and others' chances should be jeapordized because they keep themselves to themselves. The idea isn't great - hypothetical or otherwise.
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manitoba1073
Quote:
Originally Posted by Lykan
My thoughts exactly. Less than a 1/4 of the people mentioned in this entire thread would be good beta teaters.
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Sohgin
Just my 2 cents:
a. How popular you are on forums is no indicator whatsoever on how good of a beta tester you would be. It isn't even a good indicator of how deserving you are for a first look at the game.
b. GW1's release was one of the most stable I've seen in an mmo. Anet would be fools to not follow the exact same plan for GW2.
a. How popular you are on forums is no indicator whatsoever on how good of a beta tester you would be. It isn't even a good indicator of how deserving you are for a first look at the game.
b. GW1's release was one of the most stable I've seen in an mmo. Anet would be fools to not follow the exact same plan for GW2.
Tarun
Just let everyone who has over 100+ posts.
Pleikki
Faer
Inde
Rachto
Inde
Rachto
Operative 14
Quote:
Originally Posted by Tarun
Just let everyone who has over 100+ posts.
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Toutatis
I think that some of the guys in the screenshotting subcommunity would be pretty good on the beta testing team (though not me - I have enough going on at the moment without the extra responsibilities of beta testing). If there are any glitches or issues with any of the graphics, a screenshotter would be the first person to notice and file the bug report.
dunky_g
Anyone thats been on guru since 2005 and is still active
Tamuril elansar
Ensign definitly.
maybe tommy or JR could do good as well
maybe tommy or JR could do good as well
Enko
Quote:
Originally Posted by HawkofStorms
Lol. Oh my god why didn't I think of that sooner?
Oh, I also think Fenix is a good call... since he... you know figured out and reported the duping bug to A.net. You need people who can fiddle around with options like that until they break something. |
Quote:
Originally Posted by lyra_song
3) Player skill is really not relevant. In fact you want MANY player types in a Beta. Good players and bad players. this way you can see how the game feels to many player types, since the live version will have to cater to both. If something is confusing to bad players, then what's going on there exactly?
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"Hello, we are inviting you to participate in the Guild Wars 2 beta as we have noticed that you are a horrible player and want to see the reaction from bad players as well as good."
enxa
After giving this thread a read yesterday, i had a dream that the beta has begun
upier
Quote:
Originally Posted by Sohgin
b. GW1's release was one of the most stable I've seen in an mmo. Anet would be fools to not follow the exact same plan for GW2.
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One of the most bitched about things in GW has always been armour glitches.
All it would take is to create all possible hair/face combos and dress them up in all armour combos and then do all emotes with them.
It shouldn't take long - BUT it's essential in a game such as GW where FoW armour has no benefits over that 1k armour and saving up insane amounts of gold for something that causes a huge hole in ones belly isn't really worth playing for.
Longasc
The core of GW is very stable and reliable. Very bug free
I do not think we need a fan forum geek contest to select beta testers to make THAT better.
Because where GW fails hard is where they would not have any positive influence either.
See their many events, Gaile Gray Farewell and others. They are always buggy, more often than not have issues.
Or general gameplay and game mechanic decisions.
I also think they want to start new from scratch with GW. Do they really need input from their old fanbase to create GW 1.5 or do they really dare and want to create GW 2.0?
I am absolutely sure that many of the mentioned potential candidates could write pages about the current meta, but not have an ounce of imagination of something really new and different.
I do not think we need a fan forum geek contest to select beta testers to make THAT better.
Because where GW fails hard is where they would not have any positive influence either.
See their many events, Gaile Gray Farewell and others. They are always buggy, more often than not have issues.
Or general gameplay and game mechanic decisions.
I also think they want to start new from scratch with GW. Do they really need input from their old fanbase to create GW 1.5 or do they really dare and want to create GW 2.0?
I am absolutely sure that many of the mentioned potential candidates could write pages about the current meta, but not have an ounce of imagination of something really new and different.
Akuma
Any people who are not called
Tender Wolf
Yanman.be
SotiCoto
Longasc
Age
MMSDOME (I HATE YOU SIR)
Malice Black
manitoba1073
Snow Bunny
Unlucky_Slayer
[DE] or whatever he calls himself now
Arkantos
SAVIO
SHAN-AWEWAELSABELJASFNDALK
ZingerIAMASTUPIDWHINER666
Loki
anyone with the words Dragon, Master or Killer in their name,
anyone who uses Q instead of the other accepted substitutes for 'requirement'
Any people who are called
Faer
Agyar
fallot
FENIX
ZenRgy
Apple. Forgot about apple.
Oh and Rhanoct I guess.
Oh, and also, register fraps, you cheapskates.
Tender Wolf
Yanman.be
SotiCoto
Longasc
Age
MMSDOME (I HATE YOU SIR)
Malice Black
manitoba1073
Snow Bunny
Unlucky_Slayer
[DE] or whatever he calls himself now
Arkantos
SAVIO
SHAN-AWEWAELSABELJASFNDALK
ZingerIAMASTUPIDWHINER666
Loki
anyone with the words Dragon, Master or Killer in their name,
anyone who uses Q instead of the other accepted substitutes for 'requirement'
Any people who are called
Faer
Agyar
fallot
FENIX
ZenRgy
Apple. Forgot about apple.
Oh and Rhanoct I guess.
Oh, and also, register fraps, you cheapskates.
Oukanna
If they do want to keep gw2 secret, then giving fansite people a key would be a wrong move, because we all know as soon as they get into gw2 beta they will be posting and showing screenies of everything!!
Not saying all will do this, but you know people will want credit for providing "info"
Not saying all will do this, but you know people will want credit for providing "info"
ZenRgy
It goes without saying the people who should beta test GW2 are :
PopulationControl
Tender Wolf
SotiCoto
They would all obviously know how to change it for the best.
PopulationControl
Tender Wolf
SotiCoto
They would all obviously know how to change it for the best.
MithranArkanere
I see a lot of people saying names, and no one rings the bell for me, XDD.
Do people actually remember people they read in forums?
Do people actually remember people they read in forums?
pumpkin pie
In my opinion, anyone who play the game can be a beta tester, divided into categories, each categories has (rough numbers) 1000 players dividend into age groups and locations (because then we would know if its good, when a lot of players are logon). Therefore someone from arena net has to come up with a questionaire for the volunteers to fill up and base on these questionair, they will then do an indepth seach of their activities in GW1, after which invitations can be send out to those whom they think fits the categories.
1) categories 1 - casual players
2) categories 2 - the PvPers
3) categories 3 - the PvEers
4) categories 4 - the farmers (not the illegal ones, could be, if they are willing to participate, then we know how they work)
5) categories 5 - players who play more than one MMORPG
6) categories 6 - the newbies
I think I cover most "demographics", but I am sure there are other categories, but thats just an examples for a structure to collect ample data for a better GW2.
1) categories 1 - casual players
2) categories 2 - the PvPers
3) categories 3 - the PvEers
4) categories 4 - the farmers (not the illegal ones, could be, if they are willing to participate, then we know how they work)
5) categories 5 - players who play more than one MMORPG
6) categories 6 - the newbies
I think I cover most "demographics", but I am sure there are other categories, but thats just an examples for a structure to collect ample data for a better GW2.
kvndoom
There should be a separate team of testers for the technical side of things (bugs & glitches), as from a team to test skill interaction and game flow. Some stuff will overlap of course (using x skill against y monster makes the game crash), but separate beta testing groups focused on distinct ideas would make the game better. I hope against hope that a single class as detrimental to the game as the Assassin doesn't make its way into GW2.
I'd say they need hard core players who got pissed off and quit Guild Wars to be part of testing for GW2. Get some input from those people about what the game needs to bring them back.
I'd say they need hard core players who got pissed off and quit Guild Wars to be part of testing for GW2. Get some input from those people about what the game needs to bring them back.
Nevin
Its funny how traits of human society always find their way into all the sub-groups of human culture. For instance this is an internet forum for an MMORPG known as Guild Wars, thats a very specific sub-group creating a community with people who probably have a lot more in common with each other than any other groups they may belong too. Yet still, even us "intellectual" gamers revert to the high school basics of, who's popular, who's not, who's the weirdos, who's the nobodies.
It's a bad habit that dies hard.
It's a bad habit that dies hard.
Div
Tommy's computer is so bad that he can barely run gw1. gw2 is clearly out of the question.
lacasner
Inde should make a timed Gw knowledge and aptitude quiz, and from there whoever gets the best scores wins.(to beta test, that is)
Fril Estelin
Quote:
Originally Posted by lacasner
Inde should make a timed Gw knowledge and aptitude quiz, and from there whoever gets the best scores wins.(to beta test, that is)
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P.S.: just in case, yes, I know what the highest value was And I got 62... or was it 162?