Quote:
|
Originally Posted by DreamWind
You NEVER hear PvE players complaining about buffs, only nerfs.
|
Yeah, 'cause all the times "half activation speed, double damage" bosses get BUFFED it's just lovely, right?
I think "you rarely hear PvE players complaining about buffs" would be more accurate.
Still, your point is fair enough, given that for the most part in PvE either you can exploit the stupid AI and whomp em, or the supa-cast double damage whomps you before you can do anything. Never in PvE does a superbly crafted 'exploit' build kill you over and over and over to the extent that you pretty much never see "class X" using anything BUT that build, so the experience of 'overpowered skills' is very very one-sided.
Nerfs on the other hand usually have a direct effect on a player's own ability to do stuff, so will obviously lead to more complaints. You don't really notice enemy rangers doing more or less damage with a given skill when you're not fighting enemy rangers ALL the time, and are also taking damage from a great many other sources. You DO however notice that YOU'RE not doing as much damage with a skill you use on ALL monsters, ALL the time. It's sheer frequency as much as anything.
Quote:
|
Anet has taken the policy of doing whatever it takes to not cause backlashes in the PvE community, regardless of the effects it has on their game.
|
This, to be honest, confuses me. To date, I would say...what, 90%+ of any and all skill balances have been based entirely on PvP, on the principle that PvE is theoretically easy enough to permit players to adapt no matter what, whereas PvP is cutting-edge enough to make regular skill tweaking necessary to avoid gimmick builds overtaking. And this has always been going on, and yes, there has been much "QQing" from the PvE community. Who have all, nonetheless, stayed around.
So really, this is one of the first actual examples I've ever seen of them actually STATING that they're trying to avoid backlashes from the PvE community, rather than something that they've always done.
So if you're saying that "ANET has NOW STARTED taking the policy of doing whatever it takes to not cause backlashes in the PvE community..etc etc", then it makes a little more sense, but is still woefully overreacting. As noted above: this is the FIRST example of this sort of thing being stated outright. It may indeed be the last (if the QQing from the vocal PvP community is sufficient, for instance), but either way, it's far far too small a representative sample of behaviour to base a DOOOOOOM-based polemic on.