Thanks Pah01 for pointing out what I said in the other thread.
The thing that is sad is people are continually discussing balance in those threads...which isn't the point of this recent update at all. I think Anet has sent a larger message to all of us...and PvP fans better run away as fast as they can.
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Originally Posted by Gun Pierson
1. PvE doesn't have to sacrifice anymore to make PvP more balanced. While at the same time improving the relation between the PvP and the PvE comunity.
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The problem is, PvE makes very few sacrifices. All of the recent skill updates have little to no effect on PvE. Get back to me when a thread is made discussing PvE being too easy, and the skills that need to be nerfed to make it harder. How about Ursan? I can basically 90% guarantee that Anet will never touch it. It was essentially MADE for people conquer PvE.
If you think this improves relations between PvE and PvP communitys, I have to laugh. If anything this just makes PvP players resent Anet and the PvE community even more than they already did.
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2. I think this will give Anet more freedom to balance PvP without the pressure of the PvE playerbase. So they're actually not giving up the quest for PvP balance, on the contrary.
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No...it simply means that Anet will NOT balance PvP because they are getting pressure from the PvE playerbase. They have given up their freedom to balance because of the PvE backlash they would receive.
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3. I don't see where they say they do it for PvE balance. Only this quote:
''In order to reduce the possible negative impact on PvE play, we will be reverting the changes on May 1st. For future tournaments, we aim to focus on changes that will not impact PvE play at all.''
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They aim to focus on changes that will not impact PvE play at all. So they can only be doing it for one of two reasons. Either PvE balance, or to make PvE players happy at the expense of PvP. Obviously the PvE balance theory is thrown out the window because of Ursan still existing. The other choice is the only option.