Monks in Hell's Precipice
Van Goghs Ear
I did it with two excellent monks that are always there, mhenlo and lina.
foo
OwUUMyG/GYO11MyGplsprHZgeAA
OwUTMyHDzZ5PGrH31ZCHpHkBAA
not perfect, but will do easily.
OwUTMyHDzZ5PGrH31ZCHpHkBAA
not perfect, but will do easily.
The Abbott
we did it last night with no monks, just two n/rt's
pumpkin pie
spiky monkie also not bad with a water ele with maelstoradfm (however you spelld that)
Longasc
I see no reason why people need a monk that charges them.
Ogden Stonehealer is realiable, does not quit and...
HEROES >>> RANDOM PLAYERS.
Anyways, who really pays you for that service probably did not deserve better... and you are odd, too. Do you have no better idea to make money?
Ogden Stonehealer is realiable, does not quit and...
HEROES >>> RANDOM PLAYERS.
Anyways, who really pays you for that service probably did not deserve better... and you are odd, too. Do you have no better idea to make money?
Jecht Scye
No offense OP, but if you joined my group and asked for money on completion of the mission - You'd get the big Italy. Then you'd be replaced by Talkhora .
Stranger The Ranger
Quote:
Originally Posted by cthulhu reborn
This has got to be one of the dumbest comments ever. If you believe this then anybody who works and makes money is a prostitute. So I guess we should all be jobless bums in your view.
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Quote:
Originally Posted by cthulhu reborn
...again this was one of the dumbest comments ever.
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Meh, y' know what? Maybe I should charge 1k for every skill I interrupt.
Abedeus
Quote:
Originally Posted by Longasc
I see no reason why people need a monk that charges them.
Ogden Stonehealer is realiable, does not quit and... HEROES >>> RANDOM PLAYERS. |
I want 7 heroes. Or at least 6 ;[ It's possible anyway, why not make it easier...
zwei2stein
Quote:
Originally Posted by Abedeus
Yeah. But N/Rt > any Monk
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Anyway, For HP, you dont need human monks, you dont even need hero monks, lina and mehnlo work just perfectly. they got buffed decently in last 3 years.
Back on topic, I monked it this morking with pug, i was lucky to find group formed from smart players in 10 minutes and besides semi-leeching elementalist, it went smoothly. Not really flawessly, but okay enough to make gameplay itself rewarding.
However, amount of people who desided they need "moar ursans, no noobs: NM without bonus" is sickening. Sucky player using this to get their HM/Elite monuments is undertandable (not right, but understandable), but for this kind of stuff? It makes no sense! For gods sake, its 20 minutes H/Hed if you take your time and chat on ICQ.
Solas
Those that use the " oh maybe i'll charge to ele" etc. against this subjet, go out with your ele or w/e and try it, chances are you wont get any offers becuase there isnt a really high demand over supply.
with monks in hells there is, if he wants to let him, as long as he gets them through the mission and they agree to pay then its grand.
Yeah the mission is easy to H/H but im guessing most of GW gamers don't know that and believe pugs are better.
with monks in hells there is, if he wants to let him, as long as he gets them through the mission and they agree to pay then its grand.
Yeah the mission is easy to H/H but im guessing most of GW gamers don't know that and believe pugs are better.
Issac
I don't think its wrong to charge in this mission. I've done it heros and henchmen and I never had a problem lol.
Navaros
Quote:
Originally Posted by Talach_Ninneed
Yeah the mission is easy to H/H but im guessing most of GW gamers don't know that and believe pugs are better. |
Winterclaw
Quote:
Originally Posted by Dr Strangelove
I was kind of amazed at the number of Ursan groups there, especially given that it took me around 15 minutes to hench it.
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What am I doing wrong there?
Alex the Great
i totally saw you trying to charge people, how did you enjoy all the lol's?
viper11025
Use the henchman, you don't have a timelimit. >.>
the_jos
Funny topic.
If you get into a group willing to pay for you to help them be prepared to work for your money.
They are probably desperate and that's not because they are awesome players.
Good reason I don't monk PUG except when there are some guildies, I'm asked to because they need a human monk and I feel like playing monk.
If you get into a group willing to pay for you to help them be prepared to work for your money.
They are probably desperate and that's not because they are awesome players.
Good reason I don't monk PUG except when there are some guildies, I'm asked to because they need a human monk and I feel like playing monk.
Dr Strangelove
Quote:
Originally Posted by Winterclaw
HP can be beaten in 15 minutes?
What am I doing wrong there? |
llsektorll
lol u are QQing now?.... think of us when proph was only campaign and we had only mhenlo and lina... with nooby skills.... and a dimwit AI that over heals till they run out of enenergy
Winterclaw
Quote:
Originally Posted by Dr Strangelove
Grab a pile of scythe ranger heroes, spam great dwarf weapon on them, watch stuff explode. Bonus points for adding a curses necro.
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HuntMaster Avatar
Player's actually make this mission hard. I decided to be social and ran it with 4 groups. we failed horribly everytime because NO ONE WOULD LISTEN!
I got sick of waiting, so I ran it with my heroes and henchies and beat it on my first try. I came back and saw the same people still waiting to get a group to beat the mission. I showed them my new deli staff and they were not very happy with me.
This is a perfect exsample of how heroes and henchies are sometimes BETTER than players. For one thing, they listen. Then again I'v beaten everything with heroes and henchies so I'm used to them by now. ( and by sometimes I mean always.)
PS: No heroes or henchies died during my run. I even did the bonus.
PS#2: Well of blood should never be forgotten on this mission.
PS#3: Casters should learn to run away from monsters that are pounding them into a mudhole.
PS#4: You should kill the sparks before the titans.
I listed those things because a suprising amount of players just dont know, or simply dont listen. If you enjoy failing, keep up the good work.
I got sick of waiting, so I ran it with my heroes and henchies and beat it on my first try. I came back and saw the same people still waiting to get a group to beat the mission. I showed them my new deli staff and they were not very happy with me.
This is a perfect exsample of how heroes and henchies are sometimes BETTER than players. For one thing, they listen. Then again I'v beaten everything with heroes and henchies so I'm used to them by now. ( and by sometimes I mean always.)
PS: No heroes or henchies died during my run. I even did the bonus.
PS#2: Well of blood should never be forgotten on this mission.
PS#3: Casters should learn to run away from monsters that are pounding them into a mudhole.
PS#4: You should kill the sparks before the titans.
I listed those things because a suprising amount of players just dont know, or simply dont listen. If you enjoy failing, keep up the good work.
Burst Cancel
I don't see the point of the Well, unless it does something I'm not aware of.
It's common knowledge that H/H > average players. I think this speaks volumes about the GW community as a whole, and to some extent, gamers in general.
It's common knowledge that H/H > average players. I think this speaks volumes about the GW community as a whole, and to some extent, gamers in general.
Div
I beat the mission with one hench monk on a ranger. Two would've slowed down my run.
Aera Lure
Quote:
Originally Posted by Burst Cancel
It's common knowledge that H/H > average players. I think this speaks volumes about the GW community as a whole, and to some extent, gamers in general.
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Sure, I used heroes and had fun with them. My guild leader and I did Legendary Guardian and Master of the North with them. Good times. I'd rather do anything else now though than play a fairly repetitive game with predictable AI, over and over. Simply had enough of that.
howlinghobo
It's ironic to see how elitist pve'ers have become despite constant rants of pvp'ers doing it.
They're noobs if they cant h/h this mission? If they can't use hero monks? Well what if they only had prophecies, it's prefectly legitimate for people to be unable to complete the end mission in a game without help from good players. Yet often these guys at Hell's Precipice are barred from groups just because they don't have the perfect skill bar.
They're noobs if they cant h/h this mission? If they can't use hero monks? Well what if they only had prophecies, it's prefectly legitimate for people to be unable to complete the end mission in a game without help from good players. Yet often these guys at Hell's Precipice are barred from groups just because they don't have the perfect skill bar.
Burst Cancel
I agree it's sad, but it's an unavoidable consequence of how people play games, and has little or nothing to do with heroes; the only thing heroes did was highlight the existing problem.
The plain fact is that the overwhelming majority of people don't play games seriously - they won't bother to learn anything or get better at the game because it simply doesn't matter to them whether they're good players or not. They play the game for fun, not to be ub3r l33t. There is absolutely nothing wrong with this, but it does mean that most of the people you meet in-game are going to be horribly inept. That's no problem if you're a casual player yourself (and if you are a casual player, you're unlikely to know enough about the game to accurately judge whether anyone else is good or not anyway), but good players don't like being held back by the incompetence of their teammates. Thus, the good players naturally flee from the general community if given an opportunity (ala heroes and henchmen).
As I've said before, people generally don't like playing with people far outside of their level of skill or their approach to the game. Hardcore players don't play well with casual players, and vice versa. There's no problem in high-end PvP because the PvP environment itself acts like a filter. PvE used to have filters too (where you could reasonably expect people at a particular point in the game to have some level of competence), but PvE is so easy at this point that there's really no way to cluster people according to skill.
The bottom line is that most people fail at the game because it's not important to them. Nothing wrong with that, but it does mean that PuG quality won't ever really improve.
I don't think 'elitist' means what you think it means. What you're describing is arrogance and egotism, not elitism.
As for being banned from groups - this happens because people don't see any reason to gimp their teams. Remember that good players are playing the game to have fun too; hand-holding and babysitting gets old pretty fast.
The plain fact is that the overwhelming majority of people don't play games seriously - they won't bother to learn anything or get better at the game because it simply doesn't matter to them whether they're good players or not. They play the game for fun, not to be ub3r l33t. There is absolutely nothing wrong with this, but it does mean that most of the people you meet in-game are going to be horribly inept. That's no problem if you're a casual player yourself (and if you are a casual player, you're unlikely to know enough about the game to accurately judge whether anyone else is good or not anyway), but good players don't like being held back by the incompetence of their teammates. Thus, the good players naturally flee from the general community if given an opportunity (ala heroes and henchmen).
As I've said before, people generally don't like playing with people far outside of their level of skill or their approach to the game. Hardcore players don't play well with casual players, and vice versa. There's no problem in high-end PvP because the PvP environment itself acts like a filter. PvE used to have filters too (where you could reasonably expect people at a particular point in the game to have some level of competence), but PvE is so easy at this point that there's really no way to cluster people according to skill.
The bottom line is that most people fail at the game because it's not important to them. Nothing wrong with that, but it does mean that PuG quality won't ever really improve.
Quote:
Originally Posted by howlinghobo
It's ironic to see how elitist pve'ers have become despite constant rants of pvp'ers doing it.
They're noobs if they cant h/h this mission? If they can't use hero monks? Well what if they only had prophecies, it's prefectly legitimate for people to be unable to complete the end mission in a game without help from good players. Yet often these guys at Hell's Precipice are barred from groups just because they don't have the perfect skill bar. |
As for being banned from groups - this happens because people don't see any reason to gimp their teams. Remember that good players are playing the game to have fun too; hand-holding and babysitting gets old pretty fast.
Aera Lure
Quote:
Originally Posted by Burst Cancel
I agree it's sad, but it's an unavoidable consequence of how people play games, and has little or nothing to do with heroes; the only thing heroes did was highlight the existing problem.
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Dont get me wrong, this is a great change for a good number of people. I even enjoyed it for a while. Most support it. I just find it really sad as it took a lot of dynamic away from the PvE game. I could only play with AI for so long before I simply no longer cared to. Sure, that's just me, and sure, I can find something else to play. No denying though that heroes wrecked the original grouping dynamic in Prophecies and Factions. The only question is whether its a good or a bad thing.
Burst Cancel
You're reframing the problem into something different than what I was addressing. The decline in the number of PuGs is attributable to heroes in the sense that it gave more people a way out of them. Players were already doing henchway+guildway in Prophecies (I did); heroes lowered the bar of how good you had to be at the game to be able to solo it.
The problem with that kind of reasoning is that it ignores the underlying problem: that PuGs suck, and always did. In Prophecies you sucked it up and joined them anyway because in some cases it was the only real game in town. I don't buy into the whole "good 'ol days of PuGs" nostalgia because I was there too; it didn't take long for myself and others to recognize PuGs for the bottomless cesspools of shocking incompetence that they were. Some people enjoyed the 'social interaction' too much to care, and others were bad enough at the game back then to not realize just how terrible PuGs really were.
The inescapable fact is that if you're a player that puts in any real thought and effort, chances are that 90% of the playerbase is worse at the game than you - maybe much worse. When heroes weren't available, you might not have had anyone else to turn to (if henchies couldn't cut it for you), but that doesn't mean it was an ideal situation for you, and it doesn't mean that PuGs were much better back then.
The problem with that kind of reasoning is that it ignores the underlying problem: that PuGs suck, and always did. In Prophecies you sucked it up and joined them anyway because in some cases it was the only real game in town. I don't buy into the whole "good 'ol days of PuGs" nostalgia because I was there too; it didn't take long for myself and others to recognize PuGs for the bottomless cesspools of shocking incompetence that they were. Some people enjoyed the 'social interaction' too much to care, and others were bad enough at the game back then to not realize just how terrible PuGs really were.
The inescapable fact is that if you're a player that puts in any real thought and effort, chances are that 90% of the playerbase is worse at the game than you - maybe much worse. When heroes weren't available, you might not have had anyone else to turn to (if henchies couldn't cut it for you), but that doesn't mean it was an ideal situation for you, and it doesn't mean that PuGs were much better back then.
Lest121
Sure Hero Monks are Nice, but 2 real (Experienced) monks makes this a Complete Push over, I ran through this Mission in 17mins Yesterday i was totally Shocked.
PS:No Ursan.
PS:No Ursan.
zling
for some reason I usually PuG instead of H&H. something with playing with actual people and beating missions even with stupid Monks who use mending and idiotic Warriors who use Firestorm.
however when I see a certain area where I keep failing over and over again with a PuG I just H&H it... my heroes are good, PuGs arent. my heroes are AI PuGs arent...
AI>stupid players but it's still AI and I somewhat like to play the game with real people, which is why I lean more towards PvP than PvE but do enjoy PvE to some extent.
however when I see a certain area where I keep failing over and over again with a PuG I just H&H it... my heroes are good, PuGs arent. my heroes are AI PuGs arent...
AI>stupid players but it's still AI and I somewhat like to play the game with real people, which is why I lean more towards PvP than PvE but do enjoy PvE to some extent.
TheGuildWarsPenguin
I beat the mission with my ele with this bar.
[Glyph Of Renewal][Pain Inverter][Breath of the Great Dwarf]["You are all weaklings!"][Glyph of Lesser Energy][Ward Against Elements][Ward Against Melee][Resurrection Signet]
Also with 3 sabway necros, little thom, lina, dunham, and eve.
I know my build is funny. My ele was lacking proper water ele skills. Also, it went slow, but no one died at least.
[Glyph Of Renewal][Pain Inverter][Breath of the Great Dwarf]["You are all weaklings!"][Glyph of Lesser Energy][Ward Against Elements][Ward Against Melee][Resurrection Signet]
Also with 3 sabway necros, little thom, lina, dunham, and eve.
I know my build is funny. My ele was lacking proper water ele skills. Also, it went slow, but no one died at least.
Master Knightfall
I just don't understand the world of pay me pay me pay me....I remember one time my son asked me how much I would pay him when I said to go mow the lawn...well, let's just say he never said that again. <grin> No, I didn't beat him, I just said well let's see I pay for your cell phone, I pay for all your food and clothes, I pay to send you to school, I pay for all your dates and gas in your car...how much do you think I should pay you for mowing the lawn? <grin>
People need to start being nice to one another and forget about payment and do things to be nice and considerate. I don't think I've ever seen such a mean and dishonest and cruel group of people as I've run into in GW and on these forums. If this is what the world is coming to you're all in trouble in the future.
People need to start being nice to one another and forget about payment and do things to be nice and considerate. I don't think I've ever seen such a mean and dishonest and cruel group of people as I've run into in GW and on these forums. If this is what the world is coming to you're all in trouble in the future.
Burst Cancel
I'm more concerned with the softening of society than the hardening of it. We've got far too many carebears and crybabies and far too few thinkers and doers.
Trvth Jvstice
Quote:
Originally Posted by Burst Cancel
I'm more concerned with the softening of society than the hardening of it. We've got far too many carebears and crybabies and far too few thinkers and doers.
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You should know, most GW players are casual gamers, they are either playing this in their spare time after work/school or playing other games as well. Casual GW players will never be as good as people that play GW only and they honestly don't care. They're playing for fun.
Alleji
Baed players are baed?
Seriously, 3 years ago people were henching this. Now they can't do it with heroes? I ran precipice twice in HM with a friend + 6 heroes and once in NM with H/H. Not even that much difference between HM and NM, except the imps hurt in HM... EDIT: I suppose hands/fists would hit pretty hard in HM too, but we ran so much melee shutdown it wasn't really noticeable.
As far as I can remember, precipice was always easy. Abaddon's mouth and RoF were the hard ones.
Seriously, 3 years ago people were henching this. Now they can't do it with heroes? I ran precipice twice in HM with a friend + 6 heroes and once in NM with H/H. Not even that much difference between HM and NM, except the imps hurt in HM... EDIT: I suppose hands/fists would hit pretty hard in HM too, but we ran so much melee shutdown it wasn't really noticeable.
As far as I can remember, precipice was always easy. Abaddon's mouth and RoF were the hard ones.
Burst Cancel
Quote:
Originally Posted by Trvth Jvstice
he said, self importantly.
You should know, most GW players are casual gamers, they are either playing this in their spare time after work/school or playing other games as well. Casual GW players will never be as good as people that play GW only and they honestly don't care. They're playing for fun. |
My comment isn't inherently any more self-important than any other opinion.
Trvth Jvstice
Quote:
Originally Posted by Burst Cancel
I've already addressed your point above. Twice, in fact.
My comment isn't inherently any more self-important than any other opinion. |
cosyfiep
hm, I have done this 4 times this weekend already ---3 with pugs (1 of them with one of my monks).....had great pugs each time....maybe its just me....but if you get a well rounded group (aka not all w/mo) you should be able to do this mission fairly easily with ANY pug.....regardless of whom it might contain.
(the other time I did it I wanted to map the area so I decided that a pug would NOT be happy about me wasting their time doing something like that so I h/h-and yes completed it just fine).
(the other time I did it I wanted to map the area so I decided that a pug would NOT be happy about me wasting their time doing something like that so I h/h-and yes completed it just fine).
Master Knightfall
Quote:
I don't think 'elitist' means what you think it means. What you're describing is arrogance and egotism, not elitism. |
CagedinSanity
I've done a few HP runs now and no ursanways. Completely normal teams.
Quit bitching, normal groups still exist.
Quit bitching, normal groups still exist.
Turbobusa
May I just ask, did anyone remember if sparks really used to hit for 198 with rodgort?! Because I had a few surprise with that.
Ho and if everyone is so good, everyone should just beat the mission with or without bad players since they have uber skills.
Or they are just random players that aren't better than the average and just ask a monk to be able to compensate frensig under 5 meteor shower while beaten by 3 hands/fist
Ho and if everyone is so good, everyone should just beat the mission with or without bad players since they have uber skills.
Or they are just random players that aren't better than the average and just ask a monk to be able to compensate frensig under 5 meteor shower while beaten by 3 hands/fist