Soloing UW in HM as A/Me (Image Heavy)

reason.decrystallized

Ascalonian Squire

Join Date: Jun 2008

Bulgaria

A/

you can do it with just Arcane Echo IF you use an essence of celerity. that can get kinda expensive, though--it does pay for itself, but still.

reason.decrystallized

Ascalonian Squire

Join Date: Jun 2008

Bulgaria

A/

Quote:
Originally Posted by NRUTER
I've been practicing with this in NM, and I can clear everything up to the run, but I can't get past the obsidian behemoths... they always form a wall that I cant fit through... how are you supposed to run past them? The opening is pretty narrow, and every time I can't fit through them... their spawns are random. sometimes, you can't get around them at all. other times, you touch a trap no matter what you do. sometimes, you go right through no problems. if you get blocked/trapped, bad luck and try again.

reason.decrystallized

Ascalonian Squire

Join Date: Jun 2008

Bulgaria

A/

Quote:
Originally Posted by Godplusone
Have anyone tried this lately, really tried, not just a couple of times but several successful runs with a Me/A? I'm wondering if i should try with my mesmer because the pain of making an assassin which probably will bore me to death. Though I'm not sure if SF will stay up long enough with only 12 as max skill. I saw someone posting a pic earlier, looks little tight on hp though.

Any ideas or tips to make this work with a Me primary will be greatly appreciated. to maintain shadow form with DP/Arcane echo is technically possible at 10 shadow arts. at 12 it will be a little easier. a little less "wiggle room" than the assassin primary, but fast casting helps you out, too. and remember to use lots of sup runes because max health doesn't matter when nothing can hurt you lol!

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

The [skill]Wandering Eye[/skill]/[skill]Clumsiness[/skill] variant of this build is especially tasty with a superior illusion rune. Which are still 100g at the trader. >_>

reason.decrystallized

Ascalonian Squire

Join Date: Jun 2008

Bulgaria

A/

Quote:
Originally Posted by FoxBat
The [skill]Wandering Eye[/skill]/[skill]Clumsiness[/skill] variant of this build is especially tasty with a superior illusion rune. Which are still 100g at the trader. >_> ffs i KNEW there was a way for a mesmer to boost damage further ... now i regret deleting my PvE mes for a PvP slot ...

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Had an idea for some of those awful Behemoth spawns, from a guildy trip into UW...

[skill]Ebon Vanguard Assassin Support[/skill]

Can go in the heal spot, better to be proactive and nuke the bad trap spawns.

Katheel

Katheel

Ascalonian Squire

Join Date: Nov 2007

Glory Of Darkness

R/

Guys, how do I lose aggro from the vengeful aatxes? >.<
They follow me all the time

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Why do you have them? Do you take quests? -.-

Xer0

Ascalonian Squire

Join Date: Apr 2008

Florida

Emotional Lollercoaster [需電雷雪]

Mo/N

why do the darknesses still scatter in the labyrinth when I pull to the exact spot...-_-...to the right of the lost soul, above the candle...next to the wall with the edging or w/e the hell that thing is...

ToightBum

Pre-Searing Cadet

Join Date: Oct 2005

Does the SF Perma Sin A/E Work in HM UW? Or Does the Burning Speed just not do enough damage or something? And sorry i am kinda new to PvE (PVP Nub) Why do i need allegiance and SS points?

leeky baby

leeky baby

Desert Nomad

Join Date: Nov 2005

Surrey University

Starting to play again... need a guild

W/E

Can a Me/a stil farm UW? if so could u post a build

uzumaki

uzumaki

Desert Nomad

Join Date: Aug 2005

GW

Me/

Quote:
Originally Posted by leeky baby
Can a Me/a stil farm UW? if so could u post a build you could use the same skills shown in the first post with 12 shadow arts 12-16 inspiration with an essense of celerity to clear the chamber, labyrinth and bone pits but thats about it, smites have smite hex and mindblades are ranged now its difficult to pull them to a choke point and they have hex breaker too

XkristoferX

XkristoferX

Academy Page

Join Date: Nov 2005

Nashville, TN

Order of the Crimson Phoenix

Mo/

i have zero problems doing the a/e or a/me in NM but whenever i'm in HM, i can't seem to keep the mobs from running away. mostly the aatxes. how to you guys keep them from running? also, speed wise, what's the best?

a/me - CoP
a/e - fire
a/e - sliver

mastar of warrior

mastar of warrior

Krytan Explorer

Join Date: Mar 2006

sweden

N/A

Mo/

you group the foes cornering them so that they cant run

Jei Ro

Ascalonian Squire

Join Date: Jul 2008

A/

I use a staff, and when one runs off, I use a normal attack, and the enemy will run back and take your skill of choice till it dies. I use A/E and Sliver Armor, so I have to kill the enemies 1 by 1, but it works. I do the usual Chaos Plains farms.

captainccc

captainccc

Krytan Explorer

Join Date: Jun 2005

East Coast =D

Various GvG Guilds...Always Moving

Mo/

Quick question: Does this work equally as Me/A? Or would it go slower, be less effective, etc.

XkristoferX

XkristoferX

Academy Page

Join Date: Nov 2005

Nashville, TN

Order of the Crimson Phoenix

Mo/

it would work BUT you have to use Essense b/c you can't get Shadow Arts to 15 or 16. i've seen many a Me/A on SC completely wreck.

X

illidan009

illidan009

Wilds Pathfinder

Join Date: May 2008

Volterra, Italy

A/

WOW thank you so much OP you have just convinced me to a. switch to A/Me and b. farm UW hm till my ass falls off(or my hands).

Vehemence

Vehemence

Academy Page

Join Date: Apr 2008

Perth

[LOD]

W/

I have a hard time farming mindblades now since they are range attacker now. Need to take some time to ball them up.

Portia

Ascalonian Squire

Join Date: Jan 2008

R/

Hello all,

I´ve been trying this build for a couple of times now, and I started in NM to see how it works. But I havent been able to bring down the aaxtes at all.

I have tried to different version like ppl suggested, but think Im doing something wrong, Im r1 kurzick-7 sunspear.

I use:

Deadly paradox, echo, SF, spf, ether, cry, dark escape and fn Dont get them down, so I switch FN for clumsiness for extra dmg, also this didnt work even if I raised the illusion to 9.
I have tried also channeling instead of SOP this didnt help me in e-management.

I use the SF chain then SoF, EN and CRY and spamm CRY as much and SOF as all time hex. Would like some advice on how to bring then down. I cn keep up the sf chain but sometimes e-management messes up but thats allright. Do I need some other HEX spells?

Help or suggesting would be nice.

Btw sorry for me bad english, not me 1st language!

GR Portia

scraggles

Ascalonian Squire

Join Date: Jul 2006

LaZy

Can I get an up-to-date template code on an assassin build that works in hard mode?

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by Portia View Post
Hello all,

I´ve been trying this build for a couple of times now, and I started in NM to see how it works. But I havent been able to bring down the aaxtes at all.

I have tried to different version like ppl suggested, but think Im doing something wrong, Im r1 kurzick-7 sunspear.

I use:

Deadly paradox, echo, SF, spf, ether, cry, dark escape and fn Dont get them down, so I switch FN for clumsiness for extra dmg, also this didnt work even if I raised the illusion to 9.
I have tried also channeling instead of SOP this didnt help me in e-management.

I use the SF chain then SoF, EN and CRY and spamm CRY as much and SOF as all time hex. Would like some advice on how to bring then down. I cn keep up the sf chain but sometimes e-management messes up but thats allright. Do I need some other HEX spells?

Help or suggesting would be nice.

Btw sorry for me bad english, not me 1st language!

GR Portia I tried this build out for the first time last night and killed a few aatxe along the way. I could generally trap mobs by positioning them at about a 10 o'clock angle with the wall to my toon's right side. Mobs will usually flee from left to right on your screen, but if you have that path blocked via wall, then they get stuck.

Make sure that you attack the target that you cast Spirit of Failure on -- this keeps that target attacking you, thereby generating more energy.

Timing on Arcane Echo + SF is easy -- just recast the echo'd SF when the recharging SF's timer passes 3-o'clock.

I've tested SF-Sliver and SF-blossom, but this one seems to be faster and more reliable.

EDIT: Props to the OP on an excellent build

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Finally made it to Chaos Plains HM and got two unpleasant surprises:

1) The Charged Blacknesses always guard the entry gate, and when my sin runs past them, they pursue for a very long distance. Because their Shock skill knocks down through SF, they can easily interrupt your attempt to maintain SF.

2) The Mindblade Spectres have Hexbreaker, and this can bring the build to a screeching halt when your hexes fail to land or generate sufficient energy.

Any suggestions?

scraggles

Ascalonian Squire

Join Date: Jul 2006

LaZy

I still don't see an up to date template code. This thread is months old and it wouldn't hurt for someone to let us know what is needed. I have tried the original build to no avail. Yes, I can kill things in the very first room, but it takes about 5+ minutes to kill anything. I'm sure I'm doing something wrong

scraggles

Ascalonian Squire

Join Date: Jul 2006

LaZy

Thank you Shar.

Any specifics on armor you use?

scraggles

Ascalonian Squire

Join Date: Jul 2006

LaZy

I need to practice more with it. I'm not having any luck with it.

baw chika wah wah

Pre-Searing Cadet

Join Date: Jul 2007

so does this still work?? efficiently

Vehemence

Vehemence

Academy Page

Join Date: Apr 2008

Perth

[LOD]

W/

Still work but not as fast as it used to be since the mindblades are now range attacker.

Sovlios

Sovlios

Frost Gate Guardian

Join Date: Apr 2008

Israel

A/R

Whats better then:
A/E Perma or the A/Me?

From my experiance A/E is better to handle though A/Me is more powerfull (My only problem with the A/Me is the echo-20 uncounted seconds)

lord_shar

lord_shar

Furnace Stoker

Join Date: Jul 2005

near SF, CA

Quote:
Originally Posted by Vehemence View Post
Still work but not as fast as it used to be since the mindblades are now range attacker.
How do you deal with Hexbreaker in a 27+ minblade pull? Given Ether Nightmare's area-of-effect, you can die instantly if you hit several with Hex Breaker active.

Quote:
Originally Posted by Sovlios View Post
Whats better then:
A/E Perma or the A/Me?

From my experiance A/E is better to handle though A/Me is more powerfull (My only problem with the A/Me is the echo-20 uncounted seconds) Nature's Renewal makes A/E much easier to refresh when running through the behemoths. Arcane Echo becomes a huge liability since you have a very small window of time to run the behemoths while avoiding the charged blacknesses.

some-_1

some-_1

Lion's Arch Merchant

Join Date: Jan 2008

Reading, England

Zaishen Masters [ZM]

R/

nice guide!

is it pre or post SF nerf?

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

the build can still be ran post nerf, as far as i know, the A/E build was hit bad because there is no longer enough energy management, but this one has plenty.

to answer Shar's point of the mindblades:
take radiation field in the bar and you're sorted. yes it may take a while, but it does the job without triggering hexbreaker.

ac0okiemonst3r

ac0okiemonst3r

Academy Page

Join Date: Mar 2007

Georgia on my mind

T H P K Forever [Owya]

A/

OwVTMY/8XiHZJQnBGAKwGszLgBA

copy and paste that as a template.

recast SF when the original SF hits the top/mid of the number of the slot in ur skill bar.

use SoF on grasping because they are much less likely to scatter(aataxes do scatter occasionally btw)

just as a side note, i hate how ppl use assassins now just to farm. they are so much more useful that tome/ecto farmers...

IAmABarbarian

Ascalonian Squire

Join Date: Dec 2008

Narnia

A/

Channeling works a lot better than energy tap since you're surrounded a lot of the time

Also, from what I hear, spectres use hex breaker once and don't seem to use it again (don't know how true that is).