Serious Suggestion - Dual Wielding! - Please Read

greenreaper3

greenreaper3

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R/

/NOTsigned...

leave it how it is... tanks will over power ppl with 2 swords... lots of adrenline... they would have to make entierly new sword skills... a new attack system, ALL that adrenline? no not signed

Red Sonya

Desert Nomad

Join Date: Jul 2005

Lol you brought up a TWO YEAR OLD THREAD?? hahaha If it ain't happened by now it's NEVER gonna happen bud. lmao

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I'm going to skip reading this thread and bring a wonderful link.

http://gw.gamewikis.org/wiki/Assassin

Yes, dual wielding is there already. It's called Dagger Mastery and you use a pair of daggers with it, goes nicely with a class called the Assassin.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Its a good idea and shouldnt need much to have it work since there are shield attacks in the game and assassins have dual wield skills.

I can envisage weapon pairs like the daggers that use sword skill You gain attack speed but lose the extra mods that would come with a shield.

As for reduction in defence there should be none except vs arrows, in fact there are many occasions where a shield is a disadvantage in a fight.
The use of an axe to hook down a shield thats strapped to your arm and then the point thrust at the face was common.

When you have a shield you have a semi passive defence the opponent knows pretty much you will not be attacking him from that side.

With two weapons you have attack and defence with either hand, one of the greatest swordsmen from the East Miamoto Musashi is reputed to have mastered this to become well nigh unbeatable.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

By most people's opinions (or at least the ones presented in the last few 'OMG Anet give us dual wielding' threads), Assassins do not dual wield, they wild a two handed weapon. If they were dual-wielding, we would get two diffrent weapons, and put one in each the weapon slot and the shield slot. I for one would like Assassin weapon split into a short sword (main hand), and dagger (off hand). Bonuses would probably have to be split but compatible for both weapons. What I mean is that if you had a dagger handle of fortitude (don't know what it's actually called) it would have a max of +15 health and would be able to applied on both the dagger and the short ssword, so that if you had both, you would get the regular +30 health. They'd need to be roughly twice as common to make up for needing two. Obviously this would be alot of work and would shake up some people, but it'd be a work in progress.

Note: Just a thought, short swords could be something like this:

Short Sword
Piercing Damage - 15-22 (requires x swordsmanship)
Piercing Damage - 7-17 (requires x dagger mastery)

There's probably much more to add and much more to work out, but I'm not too big on the idea (I'd be nice but I wouldn't be 'OMG Anet I love you!'), and I'm not putting too much into it.

Jam Jar

Jam Jar

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Join Date: Apr 2007

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DWing seems more of a Assassin choice to me. We've already got the hammer, and upsetting the balance can create trouble. As for the 95% miss rate, wouldn't that mean you'd need at least 12 points for it to be effective? I'd say that Strength/Axe would be better than DW/Axe in this case.

RedStar

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Please, please let outdated threads die... when the guy created it Sorrow Furnace didn't even exist...

Tyla

Emo Goth Italics

Join Date: Sep 2006

This is Guild Wars, not Diablo.

And please don't res thread Jam...><

legion_rat

legion_rat

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668 the neighbor of the beast

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can we close this please? Its deader than disco.

~the rat~

Targuil

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I guess we need an expansion: Thread necro strikes back.

the savage nornbear

the savage nornbear

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nice job calling the assasin though

Red Sand

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Happy Birthday Thread! Three years old last Saturday!

FlamingMetroid

FlamingMetroid

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standing on your last control point, while the rest of your team is to busy killing mine

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wheres my thread necro Magic the Gathering card when I need it >_>

howlinghobo

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Sydney

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Quote:
Originally Posted by Tyla
This is Guild Wars, not World of Warcraft.
fixed.
123456

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Fear Me!

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Join Date: Nov 2005

E/R

/signed. This dual wielding article should be merged with another one that had good points supporting the dual wielding concept. Also, who was the rl necro that cast 'raise dead' on this article?

dunky_g

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Serious Suggestion AKA Seriously Bad

- Tain -

- Tain -

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Dual wielding is about as good of an idea as thread necromancy.

Konig Des Todes

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New concept to this rezed thread. Put in dual weilding for GW2, not GW1.
Quote:
Originally Posted by howlinghobo
Quote:
Originally Posted by Tyla
This is Guild Wars, not World of Warcraft.
fixed.
123456
Thats not fixing it, Diablo was out before World of Warcraft, Diablo needs some credit dang it
Quote:
Originally Posted by Marty Silverblade
By most people's opinions (or at least the ones presented in the last few 'OMG Anet give us dual wielding' threads), Assassins do not dual wield, they wild a two handed weapon. If they were dual-wielding, we would get two diffrent weapons, and put one in each the weapon slot and the shield slot.
As stated here, Assassin is not the dual wielding people seem to be wanting. The dual wielding that is wanted is being able to wield two different weapon skins, and not just swords, axes as well. I agree with having dual weapons, but as just stated, would like to be able to wield two different skins.

howlinghobo

Academy Page

Join Date: Mar 2007

Sydney

One Man Clan

W/Mo

Quote:
Originally Posted by Azazel The Assassin
Thats not fixing it, Diablo was out before World of Warcraft, Diablo needs some credit dang it
but nobody plays diablo anymore, diablo 2 just plagued with duped items and bots
zod runes for 40 c anybody?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by howlinghobo
but nobody plays diablo anymore, diablo 2 just plagued with duped items and bots
zod runes for 40 c anybody?
He's right, D2 was out first. No amount of bots or duped items will change that.

Mind you, this isn't a D2 / WoW forum is it?

(This thread should get locked)

zamial

zamial

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Usa

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Quote:
Originally Posted by Tyla

(This thread should get locked)
QFT

Rezed from the dead and should be killed with vengance.

SirSausage

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Poland

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/signed

But only for GW2.

eagleblade

Academy Page

Join Date: Aug 2007

D/

i'd like to see a option for the warrior to be able choose if he wants 2 swords instead of sword and shield.

example* sheild switched with a sword and new skills for it!

THREAD MERGED by Celestial Beaver. Please contribute to existing threads instead of starting new ones.

Jamster

Jamster

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Join Date: Dec 2007

Avacara Knights

N/Me

And the difference between that and an assassin would be..?

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

So... you want an assasin, with more armour, more damage, and who can still equip a shield and function properly..

And you don't see the problem here because....?

MisterB

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[ban]

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Try a hammer.

eagleblade

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Join Date: Aug 2007

D/

its a warrior with warrior skills not sin that is the difference

Quote:
Originally Posted by MisterB
Try a hammer.

that would work too

Merged by Celestial Beaver: Please use the button to edit your post rather than double posting.

miskav

miskav

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Join Date: Jun 2005

None

Mo/

Yeah eagle, why not huh, strength added ontop + Evis with 2 weapons...

Yeah, I can totally see that work without hitting for 200+

Jamster

Jamster

Frost Gate Guardian

Join Date: Dec 2007

Avacara Knights

N/Me

Quote:
Originally Posted by eagleblade
its a warrior with warrior skills not sin that is the difference
then go a/w!!!!!!!!!!!!!!!!!!!!!!!!!!!
OMG IM A GENEUS

eagleblade

Academy Page

Join Date: Aug 2007

D/

Quote:
Originally Posted by miskav
Yeah eagle, why not huh, strength added ontop + Evis with 2 weapons...

Yeah, I can totally see that work without hitting for 200+
i can see your flaming me when i'm just giving a idea

i'm refering to the equip screen

Merged by Celestial Beaver: Please use the button to edit your post rather than double posting.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Go play Diablo for dual wielding.

Dual weapons would be stupid imba in Guild Wars.

Jamster

Jamster

Frost Gate Guardian

Join Date: Dec 2007

Avacara Knights

N/Me

No, I'm the one flaming you

It would be completely overpowered, you notice assassins have their daggers' damage of 7-17, where as a warrior has 15-22. It's a sizeable difference. If 15-22 could hit twice, the same way as an assassin could with its 7-17, assassins would become even more redundant.

eagleblade

Academy Page

Join Date: Aug 2007

D/

no shield less protection and a sword well you know what that does.

so there is other weaknesses

its just a idea dont flame me for it pls

plus i think then the sins would have a worthy apponent

Merged by Celestial Beaver: Please use the button to edit your post rather than double posting.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Being attacked isn't a downfall in PvP as a Warrior.

MisterB

MisterB

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[ban]

W/

It's a bad idea because of balance. Warriors already have a 2-handed, balanced weapon. It's called a hammer.

miskav

miskav

Jungle Guide

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None

Mo/

eagle, stop double posting, it's annoying as heck.

Vale Todo

Ascalonian Squire

Join Date: Sep 2007

I don't think its a bad idea at all, the Vikings did duel wield axes and swung continuesly non stop and the Samurai did have a fighting style in witch they wielded 2 swords. Maybe the duel wield option would give the Warrior a small attack speed increase at the expense of less armor and -30 HP from the shield.

natural_Causes

natural_Causes

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Join Date: Mar 2008

Hall of Monuments

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Quote:
Originally Posted by miskav
eagle, stop double posting, it's annoying as heck.
/agree
That is just a bad idea. Warriors are the way they are for a reason. If you want duel weapons, get a Sin. All that would do is make the Warrior into a sin with more armor, which is totally unbalanced.

ShoGunTheOne

ShoGunTheOne

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Join Date: Sep 2007

Undercity

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and more to the point, daggers have a chance of Double Strike, dual swords will hit 2x 15-22 ALWAYS, so you see...that wouldn't work out....

so if they could dual wield, the only thing assasins have over warriors would have to be the energy regen

ShadowsRequiem

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Quote:
Originally Posted by Vale Todo
I don't think its a bad idea at all, the Vikings did duel wield axes and swung continuesly non stop and the Samurai did have a fighting style in witch they wielded 2 swords. Maybe the duel wield option would give the Warrior a small attack speed increase at the expense of less armor and -30 HP from the shield.
Samurai didnt use two swords. Only a Katana + a tanto.

/not signed.

This is a pretty stupid idea. Also you want to try the "search" as we've had hundreds of these ZOMG TWO WEAPONZ PLZ threads.