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Originally Posted by Abedeus
Uhm, actually, if something was sold in better amount, it is better. Same as why someone smart will get higher grades than a stupid person and same why person with high IQ is more intelligent than person with lower IQ at almost same age.
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Not even touching how flawed the IQ comparison is, but I'll say this: WoW came into the MMO market with a HUGE following, of a largely-untapped population of gamers. How many Warcraft gamers bought WoW just because it was a Warcraft game, and then got hooked? How many of them would have bought a different MMO, any MMO, had WoW not been made? How many MMOs have been developed for as long, by as big a company, with as big a budget, and as big a reputation as Blizzard?
Had WoW not turned out to be the highest selling MMO ever, it would have been a catastrophe as big as LotRO's failure (how they managed to make a MMORPG based on the Tolkien universe
not be an instant best-seller, I have no idea). ANet came out of literally nowhere to make one of the most successful online RPGs, f2p; you can scoff at 5 million units sold all you want, but that doesn't change the fact that that's a huge milestone for any game, especially one from a relatively small company, with no previous player base to depend upon.
Lastly, popularity with the masses has very little correlation to how good something really is. You want proof? Britney Spears, Justin Timberlake, Backstreet Boys, and all those other amazingly sh***y pop groups that were/are so damn popular. Are you really going to say that they're the greatest artists ever?