GW Still King?

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by Abedeus
Uhm, actually, if something was sold in better amount, it is better. Same as why someone smart will get higher grades than a stupid person and same why person with high IQ is more intelligent than person with lower IQ at almost same age.
Besides the fact that you don't understand what an IQ is (it's a measure of intelligence potential, not intelligence...)

By your logic:

CSI: Miami is the best TV show in the world.
Windows is the best operating system
McDonald's is gourmet food.
Ikea makes excellent furniture.
Easily-breakable copy protection is a REALLY GOOD idea.

Repeat after me: "Popularity does NOT imply quality."

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Abedeus
qft. If there was a monthly in GW, nobody would play.
I think your premise is all wrong. If there were a monthly fee, then there would be money available to peroidlically add new content thus keepimg the game fresh.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Side note: Did you know that in Oblivion nearly all quests are "go here, kill X" or "go here, talk to Y" quests, yet no one complains about them?
Because, like, it's an action RPG with focus on fight? I mean, there are so many mods that change fight (like Deadly Combat - isn't that stupid, than in 1.0 oblivion you could like attack someone 20 times and he didn't die?), that it's pretty understandable why people don't complain. Hey, Oblivion is one of THE best games I've ever played and so is NwN - on the first one I've spend at least 300 hours, and on the second about 800. It's just that... Well, plot in first is pretty good, but in NwN it's pretty boring. At least act1 and act 2, then it's a bit more fun.

Quote:
I was able to play just fine as a Rogue/Assassin on a 2nd playthrough...It was a hard transition, sure, but that's because I was used to the baddies focusing on me.
Yeah, but Assassin can use Invisibility and Improved Invisibility. I had a Monk/Rogue/Shadow Dancer and it was damn hard to kill that boss from SoU. I used at least 20 health packs ;d

yacom1118

Academy Page

Join Date: Apr 2008

Quote:
Originally Posted by Abedeus
Want a funny screenshot? Tell me what you see is strange on it.
http://img138.imageshack.us/img138/573/gw566vi1.jpg

I'll tell you - a player using no consumables, no ursan and only 6 heroes clears FoW. I had a screenshot when I did 7 or 10 quests, but for the first I have something broken with my screenshoting, images sometimes are not caught, and for the second I'm too damn bored after charging through ,,elite'' area. THERE IS NO REAL CHALLENGE. What's the point if I don't even need to call a target, killing Shadow Monks is just a matter of time before they'll be overwhelmed, heroes and players have infinite health and energy... Like a god damn cheat in a single-player game.
Lul. Excuse me, who need consumables, or ursans in ... NM?

Oh and next time, try to post a screenshot with the final chest or something, not just 5 out of 11. Yes, it is NOT CHALLENGING AT ALL. Tell you what, way to go. FoW and UW HM could be slightly more challenging, if you dare to try, that is. Lul.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Repeat after me: "Popularity does NOT imply quality."
That's fine then WOW is MORE POPULAR than GW, but, by the same token GW does not have MORE QUALITY than WOW. So, WoW still wins on both accounts. WOW is KING of it ALL not just popularity and quality as well. So, 10 million subscribers can't be wrong. We all know the fanbois of GW will try every means possible to downgrade what can't be downgraded by the STATS and the MAJORITY and the INCOME and those are the bottom lines in the business of gaming to Blizzard and even NCsoft and of course Blizzard wins hands down.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Quote:
Originally Posted by RedNova88

Anet is still forging itself. For example look at the Halo series, I love all 3 of them. But just imagine if Halo 3 had been released on it's own, without having the two before it, it would NOT have sold as many copies due to lack of popularity, and the lack of people knowing Bungie's name. See my point? If the name is already popular than people will flock to it just because it says Blizzard on the box.
This is where the thread should end. A.Net has made their name. They have a great game worth every penny. Is it the best? Or fulfill all your MMO needs? Well that's up to you. It does not for me, BUT I absolutely love that I can come back for whatever/whenever.

I am hoping that GW2 is the D2 for A.Net. Maybe then they will be king.

WinterSnowblind

WinterSnowblind

Jungle Guide

Join Date: Feb 2007

Quote:
Originally Posted by Abedeus
Because, like, it's an action RPG with focus on fight? I mean, there are so many mods that change fight (like Deadly Combat - isn't that stupid, than in 1.0 oblivion you could like attack someone 20 times and he didn't die?), that it's pretty understandable why people don't complain. Hey, Oblivion is one of THE best games I've ever played and so is NwN - on the first one I've spend at least 300 hours, and on the second about 800. It's just that... Well, plot in first is pretty good, but in NwN it's pretty boring. At least act1 and act 2, then it's a bit more fun.

Oblivion was a joke of a game, compared to Daggerfall and Morrowind. It was simplified for the masses, and removed far too much of the freedom. Neverwinter Nights was also extremely overrated, pretty fun to play through on multiplayer, and had a lot of great user made content, but the campaign itself was very dull, and again, nothing compared to their earlier work, like Baldurs Gate.

But again, I can understand why some of you guys don't like GW anymore, or even not at all, but I stil don't understand why you continue to stick around. Whining of a message board is not going to get anything changed, and repeatedly expressing your hatred is just trolling.

It seems like you have some kind of personal vendetta against Guild Wars. Again, I don't like games like CoH or WoW but I don't sit around on the message boards, attempting to convince others how they could be made better. I'm not trying to stoop to personal insults, but the only way I can describe your posts is: sad. Very sad.

Quote:
Originally Posted by Red Sonya
That's fine then WOW is MORE POPULAR than GW, but, by the same token GW does not have MORE QUALITY than WOW. So, WoW still wins on both accounts. WOW is KING of it ALL not just popularity and quality as well. So, 10 million subscribers can't be wrong. We all know the fanbois of GW will try every means possible to downgrade what can't be downgraded by the STATS and the MAJORITY and the INCOME and those are the bottom lines in the business of gaming to Blizzard and even NCsoft and of course Blizzard wins hands down.
That's a very biased outlook though. I could almost guarantee that even you yourself wouldn't agree with that statement if it were used in other contexts. By your logic other franchises like Final Fantasy are 100% every bit as good as the fanboys claim. How about Pokemon? Grand Theft Auto? ..Halo? Do you really agree with that, or are you another one who would go on a two page rant about how overrated Halo is?

Well, I hope not because by your own logic, Halo 3 is the second greatest videogame ever made. And not only that, but it tops every other type of media as well, including movies and books.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

I have played many other games in the past 3 years since I started playing GW. I always come back to GW because to me it is the most fun of all. The game is getting old and I am running out of things to do, but hey no other game kept me this entertained for this long.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Abedeus
I mean, there are so many mods that change fight (like Deadly Combat - isn't that stupid, than in 1.0 oblivion you could like attack someone 20 times and he didn't die?), that it's pretty understandable why people don't complain.
Hard to implement mods on the 360 (which it was *also* very successful on).

I don't see what's so stupid about that, though. He's just putting up a fight. I guess it depends, though, but I've never found myself complaining.

Quote:
Originally Posted by Abedeus
Yeah, but Assassin can use Invisibility and Improved Invisibility. I had a Monk/Rogue/Shadow Dancer and it was damn hard to kill that boss from SoU. I used at least 20 health packs ;d
Rogue 16, Assassin 4. I wasn't evil until later in the game.

Quote:
Originally Posted by WinterSnowblind
Oblivion was a joke of a game, compared to Daggerfall and Morrowind. It was simplified for the masses, and removed far too much of the freedom. Neverwinter Nights was also extremely overrated, pretty fun to play through on multiplayer, and had a lot of great user made content, but the campaign itself was very dull, and again, nothing compared to their earlier work, like Baldurs Gate.
I considered Morrowind the joke compared to Daggerfall. The only game that's really followed in Arena's footsteps was DF. Everything else after - Redguard, Battlespire, Morrowind, OB - were just all spin offs, but all great games. I considered Oblivion a much more "return to form" more than anything else in the Elder Scrolls series. I loved every single one of them, they're just all different. Oblivion was a bit more simplified, true, but the essence still remained.

Regarding NWN, it just felt a bit impersonal. Everything had to be pre-determined by the player. It wasn't until SoU and HoTU that I really started to get insanely hooked into the series, leading me up to NWN2 (which was a little rusty, still great) and the incredibly expansion that is MotB.

super strokey

super strokey

Krytan Explorer

Join Date: Aug 2006

Soviet Canuckistan

N/

Quote:
Originally Posted by wu is me
Yes but if Starcraft had a monthly fee would any1 play?
I would, Starcraft is one of the greatest games of all time and should be played no matter what lol.

That being said I think GW is good but GW2 should be better and Aion looks really good too but is taking forever to come out. Stargate will be the next MMO i try though after i read a few reviews on it

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by Abedeus
That's a fact based argument. Ragnarok Online (4,5 millions accounts), WoW (10 millions), Lineage 2 (700k players) have more players, not counting private servers. We have to wait for AoC to get few hundreds of thousands. Btw, we know GW has 5 mlns of copies. But we don't know how many of them are unique players or active accounts.
No, really? The same thing applies to all the other games. Many "players" on WoW are multiple accounts.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Darksun
No, really? The same thing applies to all the other games. Many "players" on WoW are multiple accounts.
See: Multi-box users.

It's still incredible to see people so intent on playing by themselves that they'd pay over 100$ a month just to do so.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Hmm. An argument for quality =/= quantity.

People drink cola, right? A lot of people. Almost everyone. Does it mean it's good or healthy? No.

Or people eat meat or vegetables. But since not too many people eat crap (literally), it doesn't mean crap is worse than normal food. Right? ;d

There are usually reasons why something is more popular than the other thing.

Quote:
Oblivion was a joke of a game, compared to Daggerfall and Morrowind.
Freedom limited? What? Few tens of cubic kilometers to travel and 1/4 of that in the expansion is limited? Then I want every game to be limited this way.

Oh, and Daggerfall... you mean Buggerfall.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

GW King?!

Sorry Age of Conan is now the King. Everything else will follow in it's footsteps including Guild Wars 2 just watch. Yeah I know it's pay to play but so far I'm not complaining about it. Until ANet can pass this benchmark, I'll be over there.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Abedeus
qft. If there was a monthly in GW, nobody would play.
Pretty sure a decent amount of the PvP community would, if that monthly fee meant that the developers focused on them entirely, properly did skill balancing, and had other tournament support. As well as providing uax.

HuntMaster Avatar

HuntMaster Avatar

Wilds Pathfinder

Join Date: Feb 2007

Around

Pillar's of Earth [ROCK]

W/

GW with a monthly fee makes me LOL. The game wouldnt have had enough support behind it. It would not have even made it to 3 years.

They went the correct route by making it free to play, Guildwars has its good side and its bad side. In the end its good enough to survive in a overflooded market of mmoish type games, But its got enough flaws to leave players waiting for something better to come along.

That being said, Guildwars is more of a jester than a king.

P1RATE

P1RATE

Ascalonian Squire

Join Date: May 2008

Not bashing GW but WoW is the King and will continue to be.

WoW is more popular even though it has a monthly fee. Missing GW whenever you play another RPG/MMO is just a personal thing. Maybe you are an accomplished player in GW already so starting fresh in a new game may not be as fun as being loaded in another.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Man, if Gw had a monthly fee and the developers cared about their player base enough to fix all the latest trash, I'd certainly play. As it is now it's a chat engine, plain and simple.

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

Understand that Anet can't just fix problems. You have to understand that everything Anet does for us costs them money. It IS all about the money. This is the price we pay for not having to pay a monthly fee, we pay with a lack of support, but I can absolutely guarantee you that Anet supports the community a hell of a lot better than other companies that are detached and don't even bother with the community.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

Before GW I played Neverwinter Nights, the first game. I hated the fact that in every game there's a new story and therefore I had to make a different character. I wanted to take Owik Gall through all of the stories, and not have to make it a recreated story for him. I got GW and was satisfied that it allowed me to play my character to the end. The only thing I wished GW had was a Paladin class. So, basically I have to imagine him as a paladin, but hey, I guess imagination is always good. Anyways, the game play is nice. I like that they practically even things out with the fighting and the builds as well with the leveling. I would have liked more variety, but then that's asking too much for this game. I'm good enough with Owik Gall venturing through all of the 4 stories and I'll be anticipating for the next game. And unlike the games in NWN, Owik Gall might possibly come back as a reincarnate.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

I've been playing WoW lately - I wouldn't touch it for PVP, but it's a better PVE game by far imho.

Dark Without Fear

Dark Without Fear

Ascalonian Squire

Join Date: May 2008

England - Manchester

The Elite Avengers [JBsd] WE HAVE COOKIES

Rt/

this is wierd lol, i've played both games, WoW & GW.
but tbh, i like GW cos of the focused story,
but WoW excells quite a bit over GW, for one, it's massive, you have all sorts of professions and stuff, but GW doesn't.
atleast gw2 supposedly has professions and stuff

ciao

AshenX

Frost Gate Guardian

Join Date: Jan 2008

Orange County, CA.

Black Flag

R/

Quote:
Originally Posted by Abedeus
Agree, although the point is that some people don't see the difference between TRUE RPG's and hack'n'slashes.

I have been playing Role Playing Games for almost 30 years now....

A Role Playing Game is a game in which you play a role. Hmmm simple enough.

Cops and robbers with cap guns is a Role Playing Game. A game in which I take on the role of Krag the Brainless Barbarian in order to hack and slash the demonic hordes of the evil cucumber lord is a Role Playing Game...

Play style doesn't change the basic fact that if you are playing a game that requires you to take on the role of a character you are playing an RPG.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Ultima Online was my first MMORPG, and it has many aspects that modern MMOs should really copy.

Unfortunately, EverQuest became more popular.

In comparison to UO, the focus was so much more on combat. Ultima Online had housing, mounts, crafting, meaningful crafting (keke), interesting transportation system (moongate, recall, mark and similar spells) and a real story.

It was based on the fictional "Britannia" of Richard Garriott, present ingame as Lord British. The map was based on North America plus some island, the pirate island Buccaneer's Den was interestingly placed where Cuba should be...^^

This game initially did not have quests at all, but it kept people playing. You had much more ways to interact with the environment and items than WoW,EQ,EQ2,GW+ other modern MMOs together.


The more people that started playing UO, the more player interaction on a rpg basis got lost. Especially young male players really love MMOs, instead of playing with Barbie dolls. But the "Knight that kills them all" usually ends up as a whiny PK, more disturbing player events than being a valuable addition to the world *cough*.


UO got overhauled recently, but I cannot recommend it anymore nowadays. Great system, but it starts showing its age. Someone modern players do not accept this kind of game anymore.

First impression of a new UO player (this is very cynical, beware):

Q: Where is the Quest, what shall I do?
A: Whatever you want.
Q: What?
A: For example you can train fencing, swordsmanship. Go to the practice dolls there. Or you can lumberjack to train your strength.
Q: What is max level?
A: There are no levels at all, you will develop attributes and skill points that you can distribute on various abilities.
Q: How do I know what level the zones are for?
A: There are no levels or zones, you will see which mobs are strong and which are not.
Q: How do I see if mobs are green/yellow/red to me
A: This is not EverQuest, there are ...
Q: (interjection) This game must suck
A: ...


As long as people prefer pure combat oriented progression games, I see little chance that we will see at least some minimum of RPG in mass morpgs.

If you are a hardcore RPG player, stick to pen and paper, D&D or try some private Ultima Online servers. Experiences on the RPG servers of almost every MMO nowadays, including the official UO servers, really make me give you the impression that nobody should even bother to try it there.

DeBron

DeBron

Lion's Arch Merchant

Join Date: Oct 2006

MD

Quote:
Originally Posted by Hermos
That's an opinion based argument.
Definitely true, regardless.

LockerLoad

Frost Gate Guardian

Join Date: Jul 2005

R/E

The reason GW is still fun despite the imbalanced PVP and fading community is that it combines elements of strategy, role playing and twitch, unlike any other MMORPG.

Quote:
Originally Posted by Lawrence Chang
I'd still rather play WoW. Only reason I "log on" to GW is cuz i got nothing better to do. And its free....
WoW is about as much fun as 9Dragons or Maple Story except it's graphically inferior and you get to pay for the privilege of completing really boring quests.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Inferior? If I wanted to play a good-looking game, I would play Crysis non-stop. I want an entertaining game. That's why I had to lower graphics level on Hellgate London, because game drops to like 5-10 FPS when there are 30+ monsters + 5 my monsters + my weapon throwing hot lava on enemies.

And again, you are hypocrites a bit. You say that OPINIONS are not FACTS. If someone likes maple story and thinks it's fun, that's an opinion. But you are also using an opinion that WoW is worse.

Oh, and Inferior graphics = lesser requirements = more people with older computers. Because if Crysis had requirements of, let's say, GW, then it would be insta-hit, as long as it would be as beautiful as it is now.
Btw, Windows isn't the best. It's the most popular and has a lot of options from various systems, but most of the people use it because of the support from software and hardware producers. Oh, and I now few people (like myself) that still like to play MS-DOS games and don't want to use DosBox.

Quote:
The reason GW is still fun despite the imbalanced PVP and fading community is that it combines elements of strategy, role playing and twitch, unlike any other MMORPG.
Because bringing 40 warriors/spellcasters into a raid/high-end dungeon/other high-end crap is instant win. Right? I see that you didn't play many MMORPGs ;d

Quote:
really boring quests.
Oh, and in GW quests are fun. They WERE fun. Back in Factions, or maybe even Prophecies. Besides, I just finished playing a 2-hours marathon (;d) of Hellgate: London. And even though Flagship Studios is just a part of the old Blizzard, I know why quests ,,kill 10 monsters, bring their loot, come back for reward'' are not boring. Because PvE is FUN. F-u-N. Not repetitive. And fights are challenging.

I dunno if you live in 2005/6 all the time, but elements of strategy in GW died after Ursanway started rolling through pve.

eeks

eeks

Krytan Explorer

Join Date: Jul 2006

Sydney, Australia

Lubricated Volcano Love [Club]

Rt/Mo

What's the point in telling people who enjoy the game that it isn't fun, over and over again?

I've become bored of Guild Wars, but I don't actively go around trying to grind down the opinions of people who still like playing the game.

Not everyone still playing the game now has been playing for years; nor would they all be using Ursan.

Let them be, for Christ's sake.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

I still like GW. But haven't play it since January because of my ISP decide to do something about internet routing. Casing my ping to climb above playable condition.

MoldyRiceFrenzy

MoldyRiceFrenzy

Wilds Pathfinder

Join Date: Feb 2005

Santa Rosa, CA

Confusion in The Ranks[tArD]

Mo/W

<3 gw cause its for poor ppl like me.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by yesitsrob
I've been playing WoW lately - I wouldn't touch it for PVP, but it's a better PVE game by far imho.
I agree WoW is so much the better PVE experience. At least you continue to have goals some you may never complete, but, at least there's something instead of max level 20 and 15^50 to WoW. Long live the King of rpg gaming...WOW.

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

Age of Conan actually is a very good game with good PvP and an incredible real time combat system. The fatalites remind me of classic mortal combat. Executing a combo as a finish kill has a chance to do some insane horrible death kill on an enemy.
One of the craziest is one where you wield a two-handed sword, and then you stab the enemy through his heart, let go of the sword, and then just start laughing at him(your avatar laughs really freaky) and then you take out the sword and cut off his head in a clean slice.

its like that part in the lord of the rings, where Aragorn fights that Uruk-hai leader just before Boromir dies in Fellowship of the ring!


EDIT: but what sucks about AoC is the long lvl times... they got... only 5 zones and not that many quests. still they decided to stretch it out to 250 hours... my god.:/

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by Bryant Again
Hard to implement mods on the 360 (which it was *also* very successful on).

I don't see what's so stupid about that, though. He's just putting up a fight. I guess it depends, though, but I've never found myself complaining.



Rogue 16, Assassin 4. I wasn't evil until later in the game.



I considered Morrowind the joke compared to Daggerfall. The only game that's really followed in Arena's footsteps was DF. Everything else after - Redguard, Battlespire, Morrowind, OB - were just all spin offs, but all great games. I considered Oblivion a much more "return to form" more than anything else in the Elder Scrolls series. I loved every single one of them, they're just all different. Oblivion was a bit more simplified, true, but the essence still remained.

Regarding NWN, it just felt a bit impersonal. Everything had to be pre-determined by the player. It wasn't until SoU and HoTU that I really started to get insanely hooked into the series, leading me up to NWN2 (which was a little rusty, still great) and the incredibly expansion that is MotB.
You an me must be kin! I enjoyed "Daggerfall" more than any other computer rpg out there except for the Ultima Series II-V and those would all be at the same level. Morrowboring was a joke to me and the combat system one of the most toddler toy types I ever saw. Daggerfall allowed you to feel like you were actually battling. Morrowboring was an activity in click+hold+release combat, how boring. Then along came "Oblivion" and brought back SOME of the fun of Daggerfall combat although the world shrunk by 100's of thousands of miles lol. But, I still enjoy the combat engine of Oblivion much much more than that romper room style in Morrowboring. The leveling system in all of the Elder Scrolls series still needs fixing though because it's just too easy to powerhouse yourself into a practically indestructable monster in all of them. Plus, it's kinda sad you have to put your primaries into your minors so you don't level so fast. That's my only beef with the Elder Scrolls series, but, I still likes all of em except Morrowboring.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Red Sonya, are you really trying to suggest that Oblividumbdown was better than Morrowind?

Oblivion is not an Elder Scrolls game, it's an action game with a pointless stat system attached.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

That's what you think. 9.3 on gamespot doesn't lie.

Want a hard Oblivion? Boost your difficulty/use OOO.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
That's what you think. 9.3 on gamespot doesn't lie.
And what makes Gamepox so perfect?

Alia Stormkiller

Ascalonian Squire

Join Date: May 2008

N/R

I have been following this thread for a few days and decided to finally add my thoughts. First a little background, I started playing GW about 6-7 motnhs after release and stayed with it until about a year ago. At that time I was so invovoled that I realized that I was no longer having any fun and I stopped playing.

Since then I have been in EQ2 and WOW and playing them until I started to not have fun. Now I am back to GW.

So do I think it is the King? No
Do I think it sucks? No

GW is great for what it is. For I would say about 90% of the game it is really easy to play. There are areas and things that are more difficult and require practice to get good at but overall it is a real good game.

With that in mind I still enjoy EQ2 & WoW. They offer challeges and styles that GW does not have, but they have similar things that GW does. None of these games are bad and none are the best. Each person will have their own best. Some will like WoW better, some EQ2 some GW.

My hope and the way I am looking at GW is that GW is kinda the test for ANet and that GW2 will be the game that was envisioned for GW.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Shuuda
Oblivion is not an Elder Scrolls game, it's an action game with a pointless stat system attached.
That's pretty much the Elder Scrolls series, you know.

Regarding "BuggerFall": Honestly, I feel that that could be said of most of the games. The engine for all the Elder Scrolls games has always been a bit rickity.

eeks

eeks

Krytan Explorer

Join Date: Jul 2006

Sydney, Australia

Lubricated Volcano Love [Club]

Rt/Mo

Quote:
Originally Posted by Abedeus
That's what you think. 9.3 on gamespot doesn't lie.

Want a hard Oblivion? Boost your difficulty/use OOO.
Oblivion isn't bugged? With OOO, or hell even with one or two mods activated, you have to use task manager to close it as it doesn't close without freezing from the in-game menu.

My God... You go by gamespot as a legitimate source? Tsk.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Nothing worse than Morrowboring though and it's romper room gameplay. They are all part of Bethesda workings, but, as I said Daggerfall was the best. Though it did take 14 patches and an XP patch to boot, but, for long term gameplay and unlimited dungeons, crypts, caves and other ghouly gloomy places it's the KING of all RPG's to date. Nothing comes close to giving 150,000 square MILES of game to play in....NOTHING. I remember making the east to west trek one time and I never did reach the west side of the map before i gave up after FOUR days of playing 8 hours a day. I'm just thankful I can still play it today on XP as Morrowboring left my machine a long long time ago with it's silly combat engine and max armor/gear you could find in barrels just surrounding buildings right in towns and cities that was the biggest joke of that game of all. Thankfully Oblivion took care of that romper room style of loot and put it where it belonged.