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maybe, if you weren't using the most broken build in the game, it wouldn't be so boring
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Ursan is far more broken. Maybe you don't understand, but 1 player should never, EVER be able to complete h/h elite area. FoW is still an elite area.
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I might want to add that FoW/UW and other Prophecies areas are over 3 years old. Not much has changed in these areas, whereas outside of them everything has changed. Heroes(!), PvE-skills, new skills alltogether, 4 new professions...of course these areas are easy now.
But you could not have done this 2-3 years ago!
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PvE-Skills... I used 2. Heroes are worse than human, even with the auto-pilot builds I used. And I had only 1 of those new professions, ritualist, but I could change the N/Rt to N/Mo.
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I can clearly see TntF! and SY! which are just as "easy button" as Ursan. Not really an achievement, if you ask me.
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Because everyone has r10 sunspear and r8 luxon/kurzick. Right.
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Cookie cutter builds are just as bad as Ursan. Even before Ursan was added, it was just a case of having to take a particular build or you wouldn't be accepted in groups. Not really much that can be done about that, in a game like this.
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But you didn't need to grind your ass on a stupid title to grind for higher level of stupid title in order to grind another title and grind that title higher, too, then finally go to DoA/UW/FoW. Don't you see how this fails? Back then you had to use your brainz. Now it's:
1. Spam your ursan skills.
2. Spam your ursan skills.
3. Spam your ursan skills.
4. Spam your ursan skills.
5. Spam your ursan skills.
6. Spam your ursan skills.
7. Heal/spam prot.
8. Spam heal/prot.
Woah. Complexity never ends.
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And one of the things I've always liked about Guild Wars, is the fact I can play it by myself. I enjoy playing it with a few friends I have in real life, instead of meeting random people online, and very few other online RPG's allow for that. I don't think it's something that should be, or needs to be changed.
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Funny. Diablo 2 - alone, NwN - alone, WoW parts - alone, AoC - lol alone?, CS alone with bots, Starcraft - alone.
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Now try to complete the Domain of Anguish (only 1,5 years old). You won't get very far with this setup.
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BORKEN ASS GOD DAMN HARD AREA LOL 55125215 MONSTERS DEALING 421841 DMG PER HIT AND HEALING FOR 412412!
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And yet, still RPGs. There is still character progression, loot, dungeons, and random hit and damage calculations. Perhaps you can explain better what makes them not RPGs, rather than what makes them something else. I explained what makes GW not an MMO; it isn't difficult to do if you can pinpoint it.
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Diablo 2 is not an RPG. It's hardly a cRPG. NwN is RPG.
Because character progression, random hit and damage calculation exists even in Warhammer 40k (strategy PC game), Quake Wars, Enemy Territory, Battlefield 2, Call of Duty, all Star Wars games including strategies and TPPs, Chronicles of Riddick and hell more games. RPG is usually either an advanced plot, on which people focus instead of slaying tons of monsters or a game where you can roleplay your character.
You hardly can roleplay if you have (Diablo 2 and Dungeon Siege) limited amount of character choices. I mean, there is a very high chance that 5 people standing next to each other look almost same except for armor. How to roleplay that? Oo