Quote:
Originally Posted by DarkNecrid
As far as I know, 99.9% of every PvPer has or does PvE (many top PvPers have r6 KOABD, 15k armor, tormented shields, etc), and thusly it is pretty much people who PvP, or those who don't. The only exception is the very small minority who bought the PvP kits. PvE was required when the game was released, and is basically still required now. Looking down on a PvEr is basically looking down on yourself if you PvP, so lol.
However, there was tons of complaints from PvErs about nerfs to their stuff because of PvP, even though PvP inherently needs more balance because it involves humans fighting humans, and therefore these people are more likely to get angry if something is broken, since AI almost never exploits broken things.
o rly
you mean, not nerf anything...like I already said.
Face it, they aren't going to nerf anything. It's not a balance for PvE at all, it's an easy fix. Shadow Form was hardly underpowered.
It already is a problem (well, if you consider up to 5-55k every half hour a problem) , except they buffed it for this purpose. That's pretty deathly obvious.
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Sure a lot if not almost all from the pvp side play pve, I wanne believe that but you have to look at it from the pve side, pve players don't need pvp to play this game. A lot of them don't want to play pvp.
Pvp needs new blood and I followed the topics last years and the pvp population decreased drastically. In the meantime, the pve base increased and Anet even delivered Nightfall and EOTN focusing on pve as a result of that. So yeah, in the old days almost everybody was playing both and even now people play both, but you have a big pve only group imo.
PvP doesn't have the numbers now in comparison to the first year. So it's not a good argument in today's discussion. We've got a flood of pve only players coming in last years.
About that group who plays both, they needed to make a choice and I guess a lot of them supported or don't care about the split, especially the casual pvp'er. The seasoned and old time pvp'rs are against it ofcourse.
Another group that plays pvp are the pve players that want a tiger emote. They play vimway or whatever till they can go no further as they come out against the elite pvp'ers at some point and are not skilled enough because they're there with a farm build. They are pve players in disguise sorta speak.
The only thing I'm certain about are those complaints threads that appeared week after week and the conversations I had with players ingame.
'buff underpowered skills' is the exact quote Anet gave this week, that's why I mentionned it as a reason, cause it comes from the source itself.
Are they doing it the good way? I don't know at this point, I expected to indeed buff underpowered skills. I can only say, ether renewal and SF were not on my list either, but who am I.
We'll see, but just saying they won't nerf a skill in pve ever again is a bit dramatic. If a buff hurts the game for whatever reason Anet thinks it's threatening, it will get nerfed.
But it should be a problem to Anet as they once stated they can't have it a player makes 10 times more money as another player in the same time. So I expect either a nerf or ecto price getting really low. And most likely it will be something we all didn't expect and we can start a new topic.