Originally Posted by Shadowspawn X
Does the difficulty level of GW contribute to the rude culture of the GW community? Someone made a thread recently supposing that GW full of children ruining the game. Many quickly pointed out that jerks and rudeness was coming from all ages in the GW community. So I would like to explore why everyone is GW is not not singing kumbuya and bonding at the hip. I think its because GW is an extremely demanding game. I have never played another MMO but I have heard of people doing laid back activities in other games such as crafting and fishing. These people who play these games just log on for a playful rump in the sandbox it seems. Meanwhile GW is a warbox with no time to chill, once you leave the outpost its “game on” or die. Scrubs, n00bs or any type of mistake can’t be tolerated because any incompetence on anyone’s part can make an eight man team fail in pve or pvp. Many people because of the difficulty of the game I believe are frustrated and hostile. Think about your friends list. It is probably strictly made up of good players, guys you held halls with and ran though elite and hard mode missions more utilitarian relationships than anything else, when was the last time you failed a mission or got wiped in pvp and bothered to add those people to your friends list? GW is the skill>time game which is why we all love it, yet the cost of the challenge is an extreme intolerance for imperfection in our community. Given this I don’t ever think GW will have a friendly community, even the charr are rude and rank you when they win. Yet I would rather fight HM charr than fish any day. Thoughts?.
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From my limited experience, it seems that anet has set up GW especially for the douchiest gamer.
In LOTRO, i got a warning for calling a spammer a spamtard.
I didn't even whisper it, I said something like "Use the trade channel spamtard" , lol and i got a warning for behaviour...
ANET on the other hand, reluctantly sets up a reporting system, which Threatens you that you can be banned for "abuse" though it doesn't say what constitutes abuse.
Also as you've mentioned, the NPCs are pretty juvenile, Among the worst being in Polymock.
I don't think it has anything to do with difficulty of the game.
Everyone knows they can act like an asshat in GW and get away with it, and the nicest people sometimes even break after putting up with douchy IMs and chuck norris crap and your mom crap and 'that's gay' and all other manner of childish crap, that they too start acting like a douche.
Meanwhile in games where there are actually mods who actually care whether or not the players are being harassing, this sort of thing either doesn't happen, or it gets nipped in the bud.
The games with the nastiest players , in my limited experience, are those with no monthly fee. I think that's the only thing, again in my limited experience, i can attribute it to. I wouldn't say it has anything to do with the difficulty of the game.
jmo.