Guild Wars 2 PvE is an MMO (PvP = normal Guild Wars)

Solange

Solange

Banned

Join Date: Feb 2006

Kings Army of Surmia [KAOS]

Quote:
Originally Posted by vaxmor
people wanted a lvl cap up to 60+++, now youre going to get it. you wanted grind, welcome to GW2. thanx for all your 'increase lvl cap' suggestions.
exactly, they've been listening to the community about higher level cap now the community doesn't want it?

make up your minds....

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

No level cap is a load of bullshit. Right there that would make me not buy the game.

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

Quote:
Originally Posted by Skitsefrenik
That Much can be quite a lot. What if it is only 100hp? Wouldn't you want that 100hp? Even if its a Major Vigor rune vs a Sup Vigor rune. 9hp isn't That Much but it is a lot.
That is the exact reason I use Major Vigor over Superior. 9hp has almost no affect at all, and when I can sell a superior vigor for around 12k and then buy a major one for 2k, I can clearly see which one is the better value.

But anyway, for all of you who are worried about the whole level cap (or lack of) issue, I suggest you read the GW2 FAQ on the official GW2 wiki that was released a week or two ago. Basically, I'm referring to the section quite close to the bottom:
Quote:
Originally Posted by GW2 FAQ
So are they raising the level cap?

Yes, but the final cap hasn't been announced. It could be as high as 100 or even limitless.

Isn't that going to get in the way of me playing with my friends?

A side-kick system will be used which will bring your armor and power up to that of people you are with.

Am I going to have to endlessly grind to be the most powerful I can be?

No. The amount of power you get at higher levels will reduce significantly. At some point you will not get any more powerful by gaining more levels.
To me, it sounds like they will have a pretty good balance between a level cap and increasing bragging rights. Of course there'll always be those "HAha I'm higher level, n00b" people, but luckily you can always ignore them.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Sounds a lot like they haven't learned any of the lessons behind what made GuildWars a success.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by JR
Sounds a lot like they haven't learned any of the lessons behind what made GuildWars a success.
true.


About the level system, it's exactly as a ton of people have been saying. It'll be the same as GW1, except with a higher cap where you become "all powerful" and the game really starts...everything after it is completely superfluous. You already have a system in GW1 with an infinite level cap, it just doesn't change the #. This would basically be the difference in GW1. Now instead of being level 400 and being level "20", I'll be level 400 and have the power of a level 20.

Arutima

Arutima

Academy Page

Join Date: Feb 2006

Canada

R/

i don't really mind no level cap, since they talked about people with lvl 60 having the same power thn an anotehr one with lvl 120.

if there would not have any caped levels, my 2 years old canthan ranger would be level 748

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

lol, my main character has more then 2000 hours on it. don't let the "hours" get to you.

I am very excited about some of these mention in the interview.

1) you will be able to move your character from one world to another whenever you want
2) There will also be PvP battles between the worlds
3) all over the world there will be something happening!
4) battle for specific strategic positions (i think this is how you hold your town from now onwards)

I wouldn't worry about the level caps, or the hours you need to level your character, unless you are one of those must get to highest level to show off type . because when you enter PvP you will be temporarily set to same level as the rest of the players (the side-kick system has been mentioned which would allow characters of a lower level to play with high level characters without disadvantage), and this PvP happens inside PvE (sort of) is what I understand from reading the many interviews. and you just need to enjoy and play your game as you like and level your character whenever you want to.

no more separating PvE and PvP character, alll the qq about PvP character getting PvE gears will be gone, all the PvE characters wanting PvP emote will be no more! it will be one!

plus everyone has to "role play" since if a dragon were to come and destroy your village/town/outpost, you must defend it. in the interview it was mentioned that if we managed to Slay the dragon (woot, we slay the dragon, mwahahah) then the town folks will start to re-build the bridge and we have to set up sentry.

what happens if the dragon is not slain? interesting? ! definitely! you guys worry too much!

Ken34

Ken34

Academy Page

Join Date: Oct 2007

NJ

The Maella Abbey[Wii]

W/Mo

Quote:
Originally Posted by Molock
" Because of this, the level cap will be raised drastically; according to Jeff Strain, they are even thinking about completely leaving out a level cap. It is certain that you will be leveling your character over hundreds of hours. "

Everytime I read that I completely lose interest in GW2.
it turns me off too.

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

Long as there's no open pk, at least in the whole thing. Having a different "world" just for that, cool. But open end pvp in every game is the lamest thing in the world.

That really what I want to be killed but some idiot thinking he's the **** b/c he can ghost a ninja while he's mobbed...

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I think you get to choose if you want to join the PvP or not, its an option.

Don't think they let you get mobbed/killed, unless they are stupid, since there has been so many qq about low level getting kill by high lvl already.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Solange
exactly, they've been listening to the community about higher level cap now the community doesn't want it?

make up your minds....
Your problem is the same problem of most of the GW community. You think of the community as one whole entity, which it isn't, it's a million people, who all want a million different things.

I for one loved the low level cap, kept to the skill > time. Never complained once.

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

GW2 will have systems to make its PvP equal to and better than GW1. Its PvE will rival that of WoW. To all those that think it isn't going to be great, I think you might want to rethink that view. I can't wait to see the look on your faces when it's fully announced and revealed.

Riceboi

Riceboi

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by vaxmor
people wanted a lvl cap up to 60+++, now youre going to get it. you wanted grind, welcome to GW2. thanx for all your 'increase lvl cap' suggestions.
You're welcome!

As long as their isn't titles in GW2 then I don't see a difference in grinding GW1 titles with a lvl cap of 20 and GW2 with high level cap and no titles.

Grind is Grind!

Also you guys need to find out how fast you can gain levels, what if you jump levels relatively fast? We don't know all the final details yet.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Would rather keep the level cap relatively low. I don't want a WoW PvE system where I have to do 999999999 side quests before I can actually play the story line for 10 minutes then go "WTF SON OF B***** BOSS*

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

They're keeping what worked and fixing what failed. The balanced competetive PvP will stay but will no longer put limitations on PvE.
Way to go!

Thizzle

Banned

Join Date: Apr 2008

I want to buy it A.S.A.P. I loved the first so much that it would only make sense to buy the second.

C2K

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Thizzle
I want to buy it A.S.A.P. I loved the first so much that it would only make sense to buy the second.
And thats way most sequels pale in comparison to the original. But, GW 2, despite how bad it sounds, is not out yet to make that judgement just yet.

silavor

silavor

Lion's Arch Merchant

Join Date: Oct 2007

Canada

Keepers Of Twilight

Quote:
Originally Posted by Yawgmoth
They're keeping what worked and fixing what failed. The balanced competetive PvP will stay but will no longer put limitations on PvE.
Way to go!
They fixed that already, by splitting some of the more critical skills into pve and pvp variants. No need to make a new game just to fix stuff like that.

And they're not keeping what worked; level 20 level cap worked, and it's going the way of the giganticus lupicus. The whole part about "leveling our characters for hundreds of hours" seems to be a big turn-off for every GW fan. At the very least, it doesn't seem like anyone wants a grindfest just to play the main game.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

I'd prefer it if the PvE world had less instances. Since leveling isn't really a big deal, I don't care too much about kill-stealing. I love the PvP style in Guild Wars however. I like the GW PvP style now, I just want more game play modes to mess around with. Fort Aspenwood/Jade Quarry could have been a lot better if it was more flexible with the players in the game.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by silavor
They fixed that already, by splitting some of the more critical skills into pve and pvp variants. No need to make a new game just to fix stuff like that.

And they're not keeping what worked; level 20 level cap worked, and it's going the way of the giganticus lupicus. The whole part about "leveling our characters for hundreds of hours" seems to be a big turn-off for every GW fan. At the very least, it doesn't seem like anyone wants a grindfest just to play the main game.
le sigh

a) you can already level your character for hundreds of hours in GW1. I'm level 400 something. w00t. It does nothing for you, which the FAQ already states will happen once you reach "the cap", but it visually will keep going higher (unlike GW1).

b) maybe the game is balanced around level 30, but is just as fast to get there.

spyke136

spyke136

Wilds Pathfinder

Join Date: Aug 2006

W/

idk how people are complaining about leveling systems, and general gameplay when no one has any idea how it's actually going to be. blind complaining isn't helpful.

i think so far GW2 sounds good. it seems like they're enhancing the GW1 experience. most people (i'm talking abotu the actual player base not the population of guru who complains about every little thing) in the game are loot crazy. they want to be able to get better and better items, ala new crafting system. i'm looking forward to the ability to have divine favor req shields and what not.

people want to make their characters stronger and strong. so they're raising the level cap. give you more room to invest in other skills and attributes. and also gives the players that play an ungodly amount some sort of reward for it. it doesn't really sound fair that people who play 5 hours a week, and those who play 40 hours a week should enjoy the same benefits. nothing crucial hopefully, but enough for bragging rights (like KoaBD and HoM).

most people play pve and it's really hard for pve players to get seriously into pvp and vice versa. now they're basically making it a unified structure. you need a RP char to pvp, but there's no difference between having a RP and PVP char now because levels all scale in PVP. awesome. now pvp players can do both easily since at least for some time they have to play pve, and pve players can easily get into pvp (which is largest group of players in the game, and so yes they get most of the benefits, deal with it)

Quote:
Originally Posted by ArenaNET
It is our priority to avoid forcing players into the grind-based gameplay that too often accompanies a high level cap.
http://guildwars.com/products/guildwars2/gw2faq/

there. they said it. stop crying about it. they wont have a grind based leveling system. seriously, stop complaining.

I Dont Do Coke

I Dont Do Coke

Frost Gate Guardian

Join Date: Jan 2008

Japan

But can you jump in Guild Wars 2 PvP? And no, I don't mean /jump.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by I Dont Do Coke
But can you jump in Guild Wars 2 PvP? And no, I don't mean /jump.
They've already said many many times you have freedom of movement, so yes.

I Dont Do Coke

I Dont Do Coke

Frost Gate Guardian

Join Date: Jan 2008

Japan

Oh, I didn't know. I just can't stand all the articles with pictures of concept art so I stopped reading about GW2 a long time ago. I'd rather click on the nearby link to a gameplay video of another game.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by I Dont Do Coke
Oh, I didn't know. I just can't stand all the articles with pictures of concept art so I stopped reading about GW2 a long time ago. I'd rather click on the nearby link to a gameplay video of another game.
hahaha yeah I understand that. It was in this article too though, I think. They're gonna have jumping, full 3d movement, swimming, etc.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by mazza558
I think it's more a mix of conventional MMO and GW1 features, with a touch of completely new concepts/ideas on top. I'm looking forward to trying this out, but am just a little concerned about some of the potential problems along the way.
Except they throw away good parts of GW and replace them with bad parts of standard MMOs.

Well, meh, HOM-pimped, GW2 ready GW1 account should net nice sum at ebay.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Except they throw away good parts of GW and replace them with bad parts of standard MMOs.
Oh yeah you mean all those bad parts that you are assuming are going to be bad because you know absolutely jack shit about them? yeah me too man...it's not like they could change them to be more OG Guild Wars esque or not suck...

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by DarkNecrid
Oh yeah you mean all those bad parts that you are assuming are going to be bad because you know absolutely jack shit about them? yeah me too man...it's not like they could change them to be more OG Guild Wars esque or not suck...
It's simple maths.

They claim to have leveling system that takes 100s of hours.

They have finite resources to assign to world building.

Guess what developers do if they want to keep people busy with minimal resource expenditure? Aka, make money?

Even Blizzard with all the resources they have resorted to it.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by zwei2stein
It's simple maths.

They claim to have leveling system that takes 100s of hours.

They have finite resources to assign to world building.

Guess what developers do if they want to keep people busy with minimal resource expenditure? Aka, make money?

Even Blizzard with all the resources they have resorted to it.
ArenaNet doesn't make more money if you keep playing per se, in the same way games in the MMO genre do.

They do have a leveling system that takes 100s of hours. I'm level 400 and on 5,000 hours played....so does Guild Wars 1.

What exactly is your point, again? Especially when they've said that the leveling system will cap out and not give you any power already.

You should probably wait a bit for calling it the end of the world and assuming everything is just going to suck.The leveling system is going to be the exact same as GW1's so far according to news sources except the number will actually go up. You still won't gain any power, but you'll see the # rise rather than having to figure it out mathematically.

It might be balanced for a different level cap (30/40, etc) but take the same amount of time to get there.

soooo.

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

I'm very hopefull for GW2.

The level cap won't bother me as I think there will be a performance increase cap at a set level but your character will keep leveling beyond this for no other reason than epeen.

The attribute system we currently have works very well I think. I love being able to change my secondary and jump from build to build at a moments notice so any attempt to restrict this would probably kill GW2 for me (but I don't think Anet will change what is now a very good system)

PvP sounds especially interesting to me . I never really got into PvP at all in GW which is unusual since im normally more of a pvp type player but i am really looking forward to getting into it from the start with GW2. This will probably depend on whether or not I need to spend months unlocking skills/items/weapons so that I can actually do it.

GW was/is a very good game which has some fundamental issues that should have been different but I think Anet will do better with GW2 since they now have more understanding of what people want and what can and cant be done succesfully.

ps less QQing would be nice. People have no idea what will be implemented in GW2 so why not wait until there's more information around before threatening to quit/never buy/implode etc...

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by DarkNecrid
The leveling system is going to be the exact same as GW1's so far according to news sources except the number will actually go up. You still won't gain any power, but you'll see the # rise rather than having to figure it out mathematically.
The only time I've seen any indication of how it will be implemented is back in the first PCGamer article which stated that the difference would get smaller as you went up in level, not that it stop (paraphrasing from memory).

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

D/

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you Jeff Strain, Your stupid notion of character development needs to die.

kazi_saki

kazi_saki

Lion's Arch Merchant

Join Date: Feb 2008

Somewhere between GW and GW2

Shaved Wookies [HoT]

N/

Quote:
ps less QQing would be nice. People have no idea what will be implemented in GW2 so why not wait until there's more information around before threatening to quit/never buy/implode etc...
yep yep! less QQ from you and more pewpew from Anet!!!

anywayz, i have a question! Do you think your RP character can buy their pvp skills in the pvp area and those skills will be useable ONLY in the pvp area? so when you leave the pvp area, you go back to having only the pve skills you currently have? cuz that seems like a nice workaround to having a no-pvp character option.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by kazi_saki
yep yep! less QQ from you and more pewpew from Anet!!!

anywayz, i have a question! Do you think your RP character can buy their pvp skills in the pvp area and those skills will be useable ONLY in the pvp area? so when you leave the pvp area, you go back to having only the pve skills you currently have? cuz that seems like a nice workaround to having a no-pvp character option.
You are UAX in GvG areas and auto maxed out.

World PvP areas use PvE stuff.

That's it.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

i think there's also the side kick system that will allow low level to fight in world pvp

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by DarkNecrid
ArenaNet doesn't make more money if you keep playing per se, in the same way games in the MMO genre do.
Yet they do awfully lot to keep people busy playing. Why are they throwing carrots left and right?

Quote:
Originally Posted by DarkNecrid
They do have a leveling system that takes 100s of hours. I'm level 400 and on 5,000 hours played....so does Guild Wars 1.

What exactly is your point, again? Especially when they've said that the leveling system will cap out and not give you any power already.

You should probably wait a bit for calling it the end of the world and assuming everything is just going to suck.The leveling system is going to be the exact same as GW1's so far according to news sources except the number will actually go up. You still won't gain any power, but you'll see the # rise rather than having to figure it out mathematically.

It might be balanced for a different level cap (30/40, etc) but take the same amount of time to get there.

soooo.
They told us enough, remember?

Quote:
Because of this, the level cap will be raised drastically; according to Jeff Strain, they are even thinking about completely leaving out a level cap. It is certain that you will be leveling your character over hundreds of hours.
They already claimed cap will be much, much, much higher. And they claimed that it will take 100s of hours. You must remember who they try to cater to: People who essentially desire to have no life but are still too cheap to play wow.

I think that you delude yourself by hoping that levels wont really matter or that leveling will be fun gameplay.

Leveling cant be fun, purely because it is inevitable to produce enough content to keep in line with 100s of "fun" hours. And levels will matter because otherwise L100 people havign same power as L40 will cause major shitstorm on forums.

kazi_saki

kazi_saki

Lion's Arch Merchant

Join Date: Feb 2008

Somewhere between GW and GW2

Shaved Wookies [HoT]

N/

Quote:
Originally Posted by DarkNecrid
You are UAX in GvG areas and auto maxed out.

World PvP areas use PvE stuff.

That's it.
What does UAX mean? so i guess you only use whatever is unlocked in pve??? cuz that kinda sux for me

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Yet they do awfully lot to keep people busy playing. Why are they throwing carrots left and right?
To buy their new products. (ie: GW2.)

Quote:
They already claimed cap will be much, much, much higher. And they claimed that it will take 100s of hours. You must remember who they try to cater to: People who essentially desire to have no life but are still too cheap to play wow.
Show me where he says you max out at level 1,500 or something and they each take days to get and I'll say I'm wrong.

Quote:
And levels will matter because otherwise L100 people havign same power as L40 will cause major shitstorm on forums.
Yeah I know all the L400-1000+ people in GW1 right now are totally shit storming so epic hard, right?

You're only seeing the number, but you're not factoring in a bunch of other stuff, like side kick system, time for each of the levels, when the power level stops, etc.

If the power cap ended at 40 but it took the same amount of time as it takes to get to 20 in Prophecies, no one would care.

You're assuming the worst, I'm assuming that out of everything (and I mean everything) that ArenaNet has ever kept to their word on, it was that the level cap would never be raised because they firmly believe that a) balance in PvP revolves around everyone being the same level, b) they firmly believe to getting to the meat of the game fast...all 3 games have fast leveling.

And if after 3 years they never changed this one thing, even when they changed so much, I do not see them changing it now. They've implemented several "alternate" leveling systems in GW1 (for better or worse), that mesh well with MMOs anyways. I would bet my manhood, soul, and life that the level "cap" (note: a cap just means when you can stop leveling, technically GW1 doesn't have a level cap. The level stops going up at 20, but you still level up and don't gain power.) may be outrageously high, but it'll either go Prophecies speed and you'll stop gaining power at a low level, or it'll go Factions speed and you'll stop gaining power at a higher level. Hell, I'd quit GW1 and do a whole bunch of shit if I'm wrong. They've already mentioned you top out eventually, so this is pretty much the most likely scenario.

Quote:
What does UAX mean? so i guess you only use whatever is unlocked in pve??? cuz that kinda sux for me
Unlocked All Extreme. You'll be auto set to the highest level, with all skills unlocked, and all equipment available to you...in GvG areas only! The instant you go back to a PvE area you become your PvE self.

Kurt

Kurt

Frost Gate Guardian

Join Date: Jan 2008

Belgium

N/

Quote:
Originally Posted by Molock
" Because of this, the level cap will be raised drastically; according to Jeff Strain, they are even thinking about completely leaving out a level cap. It is certain that you will be leveling your character over hundreds of hours. "

Everytime I read that I completely lose interest in GW2.
That's normal for a rpg, if you don't like that then don't play rpg's, none will care.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by kazi_saki
What does UAX mean? so i guess you only use whatever is unlocked in pve??? cuz that kinda sux for me
there you go.