Seems they are trying to make the game more like WoW type MMO's... which in my opinion is not a good move at all. I for one, don't really like playing those type of games where they make you spends months and months, maybe even years into leveling one character only to experience one profession with little time to try others. I really hope they don't change gw to the point it is exactly like all other MMO's, it would really suck then. I hope there is a level cap, 20 is perfect, but as everyone else cries they will keep trying to put higher level caps. If there is a level cap, I don't think it should be any more than 40... I really don't see the point in increasing the level cap if you ask me. I mean having a lvl 20 char with maxed attributes is the same as a lvl 40 having maxed attributes, it only takes more or less time to reach max level, meaning it would either give you more or less time to experience other professions. I personally like being able to level a character fairly quick and experience the profession at their fullest. Spending hundreds of hours just to get one character to max level to me is just boring and stupid, and takes away from experiencing the whole game.
I also hope they don't take out the attribute system, I like being able to adjust them how I want... instead of having fixed Strength/Health, or Sword and other weapon mastery/attributes to be fixed so that you only get better with them by using them more to level them up. That would also take alot away from experiencing the game by keeping you playing only one profession and basically one weapon or one type of magic. I hope everything is pretty much the same as GW1, including skills, builds, armors, weapons, mods, inscriptions, merchants, npc's, heros, trading, questing, missions, solo farming, chest running, etc. I would like to see alot of the things we got now to be in GW2, otherwise it would be too much of a different game, and it would lose its unique gameplay along with customers.
I also don't like how they said they were going to take out "auto-targetting", which is also something I would not like to happen in gw2. I think auto-targetting helps alot, especially when there are alot of party members and enemies close together. Other games that don't have auto targetting really sucks, as sometimes you can't even target or lock on to the enemy you want to kill first. Using the mouse to double click and attack the target you are pointing at really blows, especially if there is an item, party member or other enemies in the way. I like being able to hit "C" to target nearest enemy, or just click on the enemy to lock on them, then all you have to do is press SPACE bar to start attacking, which also does the running for you to get in attack range. With all this, all you need to focus on, which is more important, is your skill bar. Needing to use the mouse over and over to attack enemies makes it hard and difficult to use your own skills... it doesn't allow you to use your mouse for hitting skills because you will be too busy double clicking on everything, and only able to hit the first few number keys for using skills. Auto Targetting also helps people with crappy mice, without it some people would have too much diffculty targetting the enemies they want. But yeah, the whole thing about taking out things like "Auto Targetting" was one of the little things I didn't like with their plans for GW2.
I really hope they will keep the current low level cap, or at most 40... it just makes the game that much better to experience as a whole. Auto-Targetting is also something I hope they keep in GW2, which I think they will eventually realize that not having it will take away from the skillful part of the game. So far, I am kind of disappointed about the changes they plan on making and implementing into GW2... they are trying to make it like a game I wouldn't want to play. I think Anet needs to start going with their own instincts on building GW2, instead of listening to all the damn complainers. All these damn complainers are tryin to make Guild Wars too much like WoW or other MMO"s, which is pretty retarded in my opinion. Guild Wars is a popular game, and people love to play it because it is different from other games... The gameplay in GW is just so much better than any other MMO's that I have tried, especially since I wouldn't want to spend most of my life on other games just to get the most of out it. I mean, pumping more money and more time into a game just to get the most fun out of it, in my opinion is a terrible thing for gamers. It forces people to put more time into the game, and takes time away fromplaying other games, or doing other real life things.
DON'T CHANGE GUILD WARS AND MAKE IT EXACTLY LIKE OTHER MMO'S! Please don't do it