You all can say that this information is all old, but the aspect of equipment playing a significant role in this game is very new to me.
In fact, much of what I've read in your bad translation simply is turning me away from this game.
World PvP for the casual gamer, non-profession'd armor, and equipment playing a substantial role?
Sweet jesus, please no.
Interview with Jeff Strain in German Magazine
4 pages • Page 3
I'll probably be the only person to say this, but from what I was able to understand and comprehend, I dislike over 75% of the information I now know. The only thing that is going through my head is now I can be called a newb/noob everywhere I go by people who happen to be "godly"...
There's a strong chance I'll only be getting GW2 when it's Friday the 13th, a full moon and a solar eclipse all in the same day. Simple and originality doesn't exist anymore in gaming...
I can also add one thing. If PvP somehow finds a way to get me to play, do well and discover I'm a lot better than I thought... then PvP will be a breeding ground for QQ.
There's a strong chance I'll only be getting GW2 when it's Friday the 13th, a full moon and a solar eclipse all in the same day. Simple and originality doesn't exist anymore in gaming...
I can also add one thing. If PvP somehow finds a way to get me to play, do well and discover I'm a lot better than I thought... then PvP will be a breeding ground for QQ.
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| Sinnentleertes Monster Bela happy, generic Sammelquests and Wegschnappen |
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The Norn They dominate the Zittergipfelgebirge and quarrel with the Schaufl errasse it. |
The translation freakin killed me, but good info. I'm still not happy about no click to move just so I can jump.
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| The character data from Guild Wars 2 will be managed and globally in a large Sammeldatenbank |
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Originally Posted by FoxBat
You realize that Neverwinter Nights doesn't have class-specific armor?
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But I was referring to the races and how it can be less of a hassle designing one set of armor for 5 different races.
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Originally Posted by Orange Milk
Well I'll be sure to steer clear of the Zittergipfelgebirge when the Norn are around.
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Well, my only comfort I can hope to gain in all of this info is that GW is steering more of an RPG direction than an MMO one. But at this stage and with only this info, it's hard to tell between the two.
Where's Balan when ya need him? Wish I could hear his thoughts on this, heh heh.
T
here is a better translation on the wiki that someone {Props to them} did http://wiki.guildwars.com/wiki/Guild...The_Status_Quo
C
I loled at point #4:
"4th Huge Events"
The same dragon and the bridge example was given when GW1 was about to come out. They said they could do these kind of changes to the world dynamically.... It turned out they actually couldn't do it. I wonder how 'dynamic' those events with dragons and bridges are going to be.
"4th Huge Events"
The same dragon and the bridge example was given when GW1 was about to come out. They said they could do these kind of changes to the world dynamically.... It turned out they actually couldn't do it. I wonder how 'dynamic' those events with dragons and bridges are going to be.
b
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1st Open, persistent game world The main innovation in Guild Wars 2 concerns the world, which is the first time with all the other players share - just as in other (paid!) Online role-playing games! Concretely, this means you are also out of town on players, you can always groups and jointly cope with tasks. Instantiated comes only in specific quests and missions. |
gw2 is going to be one giant pug. How am i supposed to grind mobs with random people running around I ddint invite? Common anet, no ones wants to pug, if they want to group up they group up with friends, not the public!!
NO PLEASE NO!! I cant play a game where im forced to group with the random public. Sorry but thats a deal breaker for me.
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Originally Posted by Dr.Jones
here is a better translation on the wiki that someone {Props to them} did http://wiki.guildwars.com/wiki/Guild...The_Status_Quo
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liking the sound of it myself
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| In addition, equipment like weapons and armor will take a more important role than before and won't be bound to the profession |
k
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Originally Posted by Abedeus
Ooookay so they lost the pvp-only players now. And people that enjoy possibility to create new character and go to GvG/HA/RA/TA/AB/HB with it.
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I like when ppl cant read
"To keep this fair, all participating players will be taken to the same level. So you get all abilities, skills and equipment items, to be able to match the own team and the enemies."
F
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Originally Posted by [DE]
Please say this is a horribly bad mistranslation and that PvP-only characters WILL be included
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